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#ifndef KOSGL_H
#define KOSGL_H
#include <GL/gl.h>
#include <GL/glu.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef void *KOSGLContext;
extern KOSGLContext kosglCreateContext( KOSGLContext shareList, int flags );
extern void kosglDestroyContext( KOSGLContext ctx1 );
extern int kosglMakeCurrent( int win_x0, int win_y0,
int win_x, int win_y,
KOSGLContext ctx);
extern void kosglSwapBuffers();
#ifdef __cplusplus
}
#endif
#endif