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  1. /*
  2.  * Copyright © <2010>, Intel Corporation.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the
  6.  * "Software"), to deal in the Software without restriction, including
  7.  * without limitation the rights to use, copy, modify, merge, publish,
  8.  * distribute, sub license, and/or sell copies of the Software, and to
  9.  * permit persons to whom the Software is furnished to do so, subject to
  10.  * the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice (including the
  13.  * next paragraph) shall be included in all copies or substantial portions
  14.  * of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  19.  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
  20.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  21.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  22.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  *
  24.  * This file was originally licensed under the following license
  25.  *
  26.  *  Licensed under the Apache License, Version 2.0 (the "License");
  27.  *  you may not use this file except in compliance with the License.
  28.  *  You may obtain a copy of the License at
  29.  *
  30.  *      http://www.apache.org/licenses/LICENSE-2.0
  31.  *
  32.  *  Unless required by applicable law or agreed to in writing, software
  33.  *  distributed under the License is distributed on an "AS IS" BASIS,
  34.  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  35.  *  See the License for the specific language governing permissions and
  36.  *  limitations under the License.
  37.  *
  38.  */
  39. // Module name: save_Left_Y_16x4T.asm
  40. //
  41. // Transpose 16x4 to 4x16 Y data and write to memory
  42. //
  43. //----------------------------------------------------------------
  44. //  Symbols need to be defined before including this module
  45. //
  46. //      Left MB region:
  47. //      PREV_MB_YB:             Base=rxx        ElementSize=1 SrcRegion=REGION(16,1) Type=ub
  48.  
  49. //      Binding table index:
  50. //      BI_SRC_Y:               Binding table index of Y surface
  51. //
  52. //      Temp buffer:
  53. //      BUF_B:                  BUF_B Base=rxx ElementSize=1 SrcRegion=REGION(16,1) Type=ub
  54. //
  55. //
  56. #if defined(_DEBUG)
  57.         mov             (1)             EntrySignatureC:w                       0xDDD6:w
  58. #endif
  59.  
  60.         and.z.f0.0 (1)  null:w          r[ECM_AddrReg, BitFlags]:ub             FieldModeCurrentMbFlag:w               
  61.  
  62.     and.nz.f0.1 (1)     NULLREGW                BitFields:w     BotFieldFlag:w
  63.  
  64.     mov (2)     MSGSRC.0<1>:ud  ORIX_LEFT<2;2,1>:w              { NoDDClr }             // Block origin
  65.     mov (1)     MSGSRC.2<1>:ud  0x000F0003:ud                   { NoDDChk }             // 4x16
  66.    
  67. // Transpose Y, save them to MRFs
  68.  
  69. //      16x4 Y src in GRF (each pix is specified as yx)
  70. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  71. //      |f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01 f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00|
  72. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  73. //      |f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03 f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02|
  74. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  75. //
  76. //  First step          (16)    <1>     <=== <16;4,1>
  77. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  78. //      |73 63 53 43 72 62 52 42 71 61 51 41 70 60 50 40 33 23 13 03 32 22 12 02 31 21 11 01 30 20 10 00|
  79. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  80. //      |f3 e3 d3 c3 f2 e2 d2 c2 f1 e1 d1 c1 f0 e0 d0 c0 b3 a3 93 83 b2 a2 92 82 b1 a1 91 81 b0 a0 90 80|
  81. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  82.  
  83.         // The first step
  84.         mov (16)        BUF_B(0,0)<1>                   PREV_MB_YB(0,0)<16;4,1>         { NoDDClr }
  85.         mov (16)        BUF_B(0,16)<1>                  PREV_MB_YB(0,4)<16;4,1>         { NoDDChk }
  86.         mov (16)        BUF_B(1,0)<1>                   PREV_MB_YB(0,8)<16;4,1>         { NoDDClr }
  87.         mov (16)        BUF_B(1,16)<1>                  PREV_MB_YB(0,12)<16;4,1>        { NoDDChk }    
  88.  
  89. //
  90. //  Second step         (16)    <1>     <=== <1;4,4>
  91. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  92. //      |73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00|
  93. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  94. //      |f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0 b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80|
  95. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  96. //
  97.         // The second step
  98.         mov     (16)    MSGPAYLOADB(0,0)<1>             BUF_B(0,0)<1;4,4>
  99.         mov (16)        MSGPAYLOADB(0,16)<1>    BUF_B(0,16)<1;4,4>
  100.         mov (16)        MSGPAYLOADB(1,0)<1>             BUF_B(1,0)<1;4,4>
  101.         mov (16)        MSGPAYLOADB(1,16)<1>    BUF_B(1,16)<1;4,4>
  102.  
  103. //  Transposed Y in 4x16 is ready for writting to dataport.
  104.  
  105.         //***** Left MB is loaded the same as indicated by FieldModeCurrentMbFlag.
  106.  
  107.     // Set message descriptor
  108.  
  109.         (f0.0)  if      (1)             ELSE_Y_16x4T
  110.    
  111.     // Frame picture
  112.     mov (1)     MSGDSC  MSG_LEN(2)+DWBWMSGDSC+BI_DEST_Y:ud                      // Write 2 GRFs to DEST_Y
  113.  
  114.         (f0.1) add (1)  MSGSRC.1:d              MSGSRC.1:d              16:w            // Add vertical offset 16 for bot MB in MBAFF mode
  115.  
  116. ELSE_Y_16x4T:
  117.         else    (1)             ENDIF_Y_16x4T
  118.  
  119.         // Field picture
  120.     (f0.1) mov (1)      MSGDSC  MSG_LEN(2)+DWBWMSGDSC+ENMSGDSCBF+BI_DEST_Y:ud  // Write 2 GRFs to DEST_Y bottom field
  121.     (-f0.1) mov (1)     MSGDSC  MSG_LEN(2)+DWBWMSGDSC+ENMSGDSCTF+BI_DEST_Y:ud  // Write 2 GRFs to DEST_Y top field
  122.  
  123.         asr (1) MSGSRC.1:d              MSGSRC.1:d              1:w                                     // Reduce y by half in field access mode
  124.  
  125.         endif
  126. ENDIF_Y_16x4T:
  127.  
  128.     send (8)    null:ud         MSGHDR  MSGSRC<8;8,1>:ud        DAPWRITE        MSGDSC
  129.  
  130.  
  131.  
  132.