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  1. /*
  2.  * All Video Processing kernels
  3.  * Copyright © <2010>, Intel Corporation.
  4.  *
  5.  * This program is licensed under the terms and conditions of the
  6.  * Eclipse Public License (EPL), version 1.0.  The full text of the EPL is at
  7.  * http://www.opensource.org/licenses/eclipse-1.0.php.
  8.  *
  9.  */
  10.  
  11. // Module name: RGBA_Load_16x8.asm (copied from AYUV_Load_16x8.asm)
  12. //----------------------------------------------------------------
  13.  
  14.  
  15. #include "RGBX_Load_16x8.inc"
  16.  
  17. // In order to load 64x8 RGBA data (16x8 pixels), we need to divide the data
  18. // into two regions and load them separately.
  19. //
  20. //       32 byte         32 byte
  21. //|----------------|----------------|
  22. //|                |                |
  23. //|       A        |       B        |8
  24. //|                |                |
  25. //|                |                |
  26. //|----------------|----------------|
  27.  
  28. // Load the first 32x8 data block
  29. // Packed data block should be loaded as 32x8 pixel block
  30.     add  (2) rMSGSRC.0<1>:d     wORIX<2;2,1>:w    wSRC_H_ORI_OFFSET<2;2,1>:w    // Source Block origin
  31.     shl  (1) rMSGSRC.0<1>:d     rMSGSRC.0<0;1,0>:w             2:w          { NoDDClr }      // H. block origin need to be four times larger
  32.     mov  (1) rMSGSRC.2<1>:ud    nDPR_BLOCK_SIZE_RGBA:ud         { NoDDChk }      // Block width and height (32x8)
  33.     mov  (8) mMSGHDRY<1>:ud     rMSGSRC<8;8,1>:ud
  34.     send (8) udSRC_RGBA(0)<1>    mMSGHDRY    udDUMMY_NULL    nDATAPORT_READ    nDPMR_MSGDSC+nDPR_MSG_SIZE_RGBA+nBI_CURRENT_SRC_YUV:ud
  35.  
  36. //Load the second 32x8 data block    
  37. // Offset the origin X - move to next 32 colomns
  38.     add (1) rMSGSRC.0<1>:d    rMSGSRC.0<0;1,0>:d    32:w                        // Increase X origin by 8
  39.    
  40. // Size stays the same - 32x8
  41.     mov  (8) mMSGHDRY<1>:ud     rMSGSRC<8;8,1>:ud                               // Copy message description to message header
  42.     send (8) udSRC_RGBA(8)<1>    mMSGHDRY    udDUMMY_NULL    nDATAPORT_READ    nDPMR_MSGDSC+nDPR_MSG_SIZE_RGBA+nBI_CURRENT_SRC_YUV:ud
  43.  
  44. // Give AYUV region addresses to address register
  45.     // a0.0 is 0x38*32, a0.1 is 0x40*32. 0x40-0x38=8 (pixel)
  46.     mov (1) SRC_RGBA_OFFSET<1>:ud 0x00400038*32:ud                               //Address registers contain starting addresses of two halves
  47.  
  48. #if !defined(FIX_POINT_CONVERSION) && !defined(FLOAT_POINT_CONVERSION)
  49.     //Directly move the data to destination
  50.     $for(0; <nY_NUM_OF_ROWS; 1) {
  51.         // 8 means 8 elements, not 2=8/2 element per row.
  52.         mov (16) uwDEST_Y(%1)<1> r[SRC_RGBA_OFFSET,%1*32+3]<8,4>:ub  // A/R
  53.         mov (16) uwDEST_U(%1)<1> r[SRC_RGBA_OFFSET,%1*32+2]<8,4>:ub  // Y/G
  54.         mov (16) uwDEST_V(%1)<1> r[SRC_RGBA_OFFSET,%1*32+1]<8,4>:ub  // U/B
  55.     }        
  56. #endif
  57.  
  58.