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  1. #ifndef SYSTEM_H
  2. #define SYSTEM_H
  3.  
  4. #include <SDL.h>
  5. #include "../PHL.h"
  6.  
  7. extern char quitGame;
  8.  
  9. int PHL_MainLoop();
  10. void PHL_ConsoleInit();
  11. void PHL_GameQuit();
  12.  
  13. void PHL_ErrorScreen(char* message);
  14.  
  15. #endif