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#ifndef BOOMKNIGHT_H
#define BOOMKNIGHT_H
typedef struct {
int id;
int hp;
int blink;
double x, y;
int dir;
double imageIndex;
int state, timer;
} Boomknight;
void createBoomknight(int x, int y);
typedef struct {
int id;
int dir;
double x, y;
double hsp;
double imageIndex;
int timer;
} Boom;
void createBoom(int x, int y, int dir);
#endif