# Microsoft Developer Studio Project File - Name="hello" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=hello - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "hello.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "hello.mak" CFG="hello - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "hello - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Zp1 /W3 /vd0 /O2 /YX /FD /c # SUBTRACT CPP /X # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /base:"0" /entry:"crtStartUp" /subsystem:windows /machine:I386 /nodefaultlib /align:16 # SUBTRACT LINK32 /pdb:none # Begin Custom Build InputPath=.\Release\hello.exe SOURCE="$(InputPath)" "hello.kex" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" pe2kos Release\hello.exe hello.kex _FIND_ME_ # End Custom Build # Begin Target # Name "hello - Win32 Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\func.cpp # End Source File # Begin Source File SOURCE=.\hello.cpp # End Source File # Begin Source File SOURCE=.\kolibri.cpp # End Source File # Begin Source File SOURCE=.\KosFile.cpp # End Source File # Begin Source File SOURCE=.\kosSyst.cpp # End Source File # Begin Source File SOURCE=.\math2.cpp # End Source File # Begin Source File SOURCE=.\mcsmemm.cpp # End Source File # Begin Source File SOURCE=.\parser.cpp # End Source File # Begin Source File SOURCE=.\string.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\func.h # End Source File # Begin Source File SOURCE=.\kolibri.h # End Source File # Begin Source File SOURCE=.\KosFile.h # End Source File # Begin Source File SOURCE=.\kosSyst.h # End Source File # Begin Source File SOURCE=.\MCSMEMM.H # End Source File # Begin Source File SOURCE=.\parser.h # End Source File # Begin Source File SOURCE=.\string.h # End Source File # Begin Source File SOURCE=.\use_library.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project