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Rev 1806 Rev 1934
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; Game uses its own format of levelset files *.LEV
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; Game uses its own format of levelset files *.LEV
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;   with simple run-length compression
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;   with simple run-length compression
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; COMPILE WITH FASM
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include '../../../macros.inc'    ; decrease code size (optional)
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include 'CELLTYPE.INC'  ; object identifiers
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;include 'debug.inc'
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;lang equ ru             ; russian interface; english if undefined
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; COMPILE WITH FASM
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include 'lang.inc'
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CUR_DIR equ '/HD/1/MENUETOS/' ; change it to appropriate path
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;CUR_DIR equ '/HD/1/MENUETOS/' ; change it to appropriate path
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  dd     0x100000
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  dd     0x100000
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  dd     0x7fff0
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  dd     0x7fff0
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  dd     0x0
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  dd     0x0
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  dd     0x0
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  dd     0x0
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include 'macros.inc'    ; decrease code size (optional)
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include 'celltype.inc'  ; object identifiers
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;include 'debug.inc'
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;lang equ ru             ; russian interface; english if undefined
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START:
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START:
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    mov  eax,58         ; load skin image-it is in RAW 16x240 BGR
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    mov  eax,58         ; load skin image-it is in RAW 16x240 BGR
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    mov  ebx,file_info  ; IrfanView recommended
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    mov  ebx,file_info  ; IrfanView recommended
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    int  0x40
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    int  0x40