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Rev 325 Rev 374
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// The maximum number of players, multiplayer/networking.
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// The maximum number of players, multiplayer/networking.
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#define MAXPLAYERS              4
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#define MAXPLAYERS              4
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// State updates, number of tics / second.
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// State updates, number of tics / second.
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#define TICRATE         35
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#define TICRATE         30
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// The current state of the game: whether we are
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// The current state of the game: whether we are