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1 | //Leency 10.10.2011, JustClicks v2.0, GPL |
1 | //Leency 10.10.2011, JustClicks v2.0, GPL |
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2 | 2 | ||
3 | #include "lib\kolibri.h" |
3 | #include "lib\kolibri.h" |
4 | #include "lib\random.h" |
4 | #include "lib\random.h" |
5 | #include "lib\boxes.txt" |
- | |
6 | #include "lang.h--" |
- | |
7 | 5 | #include "lib\boxes.txt" |
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8 | system_colors sc; |
6 | system_colors sc; |
9 | 7 | ||
10 | //óðîâíè ñëîæíîñòè |
8 | //óðîâíè ñëîæíîñòè |
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20 | #define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà |
18 | #define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà |
21 | #define MARKED 7 |
19 | #define MARKED 7 |
22 | #define DELETED_BLOCK 6 |
20 | #define DELETED_BLOCK 6 |
23 | #define HEADER "Just Clicks v2.0" |
21 | #define HEADER "Just Clicks v2.0" |
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- | 22 | ||
- | 23 | #ifndef AUTOBUILD |
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- | 24 | #include "lang.h--" |
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- | 25 | #endif |
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24 | 26 | ||
25 | #ifdef LANG_RUS |
27 | #ifdef LANG_RUS |
26 | char NEW_GAME_TEXT[]=" ®¢® [F2]"; |
28 | char NEW_GAME_TEXT[]=" ®¢® [F2]"; |
27 | char REZULT_TEXT[]="¥§ã«ìâ â: "; |
29 | char REZULT_TEXT[]="¥§ã«ìâ â: "; |
28 | #else |
30 | #else |