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Rev 180 | Rev 195 | ||
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Line 27... | Line 27... | ||
27 | red: |
27 | red: |
28 | call draw_window |
28 | call draw_window |
Line 29... | Line 29... | ||
29 | 29 | ||
30 | still: |
30 | still: |
31 | scevent red,key,button |
31 | scevent red,key,button |
Line 32... | Line 32... | ||
32 | fps 290,8,cl_White,cl_Black |
32 | fps 250,8,cl_White,cl_Black |
33 | 33 | ||
34 | main_loop: |
34 | main_loop: |
35 | random SCREEN_X,eax |
35 | random SCREEN_X,eax |
Line 83... | Line 83... | ||
83 | mov eax,12 ;Start |
83 | mov eax,12 ;Start |
84 | mov ebx,1 |
84 | mov ebx,1 |
85 | int 0x40 |
85 | int 0x40 |
Line 86... | Line 86... | ||
86 | 86 | ||
87 | xor eax,eax ;Draw window |
87 | xor eax,eax ;Draw window |
88 | mov ebx,100*65536+(SCREEN_X+19) ;x start*65536+x size |
88 | mov ebx,100*65536+(SCREEN_X+9) ;x start*65536+x size |
89 | mov ecx,100*65536+(SCREEN_Y+51) ;y start*65536+y size |
89 | mov ecx,100*65536+(SCREEN_Y+26) ;y start*65536+y size |
90 | mov edx,0x33000000 ;0x33 use skinned window |
90 | mov edx,0x13000000 ;0x33 use skinned window |
91 | mov edi,header |
91 | mov edi,header |
Line 92... | Line 92... | ||
92 | int 0x40 |
92 | int 0x40 |
93 | 93 |