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1 | void ParseAndPaint() |
1 | void ParseAndPaint() |
2 | { |
2 | { |
3 | list.count=0; |
3 | list.count=0; |
4 | selection.cancel(); |
4 | selection.cancel(); |
5 | - | ||
- | 5 | if (list.w != canvas.bufw) canvas.Init(list.x, list.y, list.w, screen.height); |
|
6 | Parse(); |
6 | Parse(); |
7 | - | ||
8 | list.visible = list.h / list.item_h; |
- | |
9 | canvas.Init(list.x, list.y, list.w, list.visible+1*list.item_h); |
- | |
10 | DrawPage(); |
7 | DrawPage(); |
11 | } |
8 | } |
Line 12... | Line 9... | ||
12 | 9 | ||
13 | void Parse() |
10 | void Parse() |