Rev 9439 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 9439 | Rev 9602 | ||
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Line 152... | Line 152... | ||
152 | draw_icon_32(xx+6, yy+6, 0xffFFFfff, bitpict[id]+51); //skip first 51 icons as they are boring for game |
152 | draw_icon_32(xx+6, yy+6, 0xffFFFfff, bitpict[id]+51); //skip first 51 icons as they are boring for game |
153 | } |
153 | } |
Line 154... | Line 154... | ||
154 | 154 | ||
155 | void Draw_Panel() |
155 | void Draw_Panel() |
156 | { |
156 | { |
157 | DrawBar(0, PANEL_Y, WIN_W, 1, sc.work_dark); |
157 | DrawBar(0, PANEL_Y, WIN_W, 1, sc.dark); |
158 | DrawBar(0, PANEL_Y+1, WIN_W, 1, sc.work_light); |
158 | DrawBar(0, PANEL_Y+1, WIN_W, 1, sc.light); |
159 | DrawBar(0, PANEL_Y+2, WIN_W, PANEL_H-2, sc.work); |
159 | DrawBar(0, PANEL_Y+2, WIN_W, PANEL_H-2, sc.work); |
160 | DefineButton(9, PANEL_Y+5, 102, 26, 5, sc.button); |
160 | DefineButton(9, PANEL_Y+5, 102, 26, 5, sc.button); |
161 | WriteText(20, PANEL_Y+11, 0x90, sc.button_text, LABEL_NEW_GAME); |
161 | WriteText(20, PANEL_Y+11, 0x90, sc.button_text, LABEL_NEW_GAME); |
162 | Draw_Count(); |
162 | Draw_Count(); |