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/*******************************************************************************
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/*******************************************************************************
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    MenuetOS MineSweeper
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    MenuetOS MineSweeper
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    Copyright (C) 2003  Ivan Poddubny
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    Copyright (C) 2003  Ivan Poddubny
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    This program is free software; you can redistribute it and/or modify
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    This program is free software; you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation; either version 2 of the License, or
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    the Free Software Foundation; either version 2 of the License, or
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    (at your option) any later version.
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    You should have received a copy of the GNU General Public License
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    along with this program; if not, write to the Free Software
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    along with this program; if not, write to the Free Software
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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*******************************************************************************/
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*******************************************************************************/
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#define MASK_RAND 123456789
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#define IQ_RAND 12773
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#define IA_RAND 16807
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#define IR_RAND 2836
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#define IM_RAND 2147483647
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#define AM_RAND (1./2147483647)
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inline fastcall int random( ECX)
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inline fastcall int random( ECX)
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// get pseudo-random number - ïîëó÷èòü ïñåâäîñëó÷àéíîå ÷èñëî
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// get pseudo-random number - ïîëó÷èòü ïñåâäîñëó÷àéíîå ÷èñëî
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{
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{
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  $push ebx
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  $push ebx
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  $rdtsc        // eax & edx
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  $rdtsc        // eax & edx
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  $xor eax,edx
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  $xor eax,edx
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  $not eax
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  $not eax
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  EBX = __generator;
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  EBX = __generator;
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  $ror ebx,3
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  $ror ebx,3
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  $xor ebx,0xdeadbeef
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  $xor ebx,0xdeadbeef
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  EBX += EAX;
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  EBX += EAX;
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  __generator = EBX;
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  __generator = EBX;
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  EAX += EBX;
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  EAX += EBX;
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  EAX = EAX % ECX;
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  EAX = EAX % ECX;
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  $pop ebx  
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  $pop ebx  
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}
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}
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:inline long unirand0(void)
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{
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	 long k,ans,tmp,save;
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	 save = __generator;
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	 __generator^=MASK_RAND;   /* avoid __generator==0 */
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	 k=__generator/IQ_RAND;
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	 tmp=__generator-k*IQ_RAND;
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	 __generator*=IA_RAND*tmp;
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	 __generator-=IR_RAND*k;
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	 if(__generator<0) __generator+=IM_RAND;
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	 if(save == __generator) return unirand0();
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	 ans=__generator;
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	 __generator^=MASK_RAND;   /* restore unmasked dummy */
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	 return ans;
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}
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:long RAND_A,RAND_C,RAND_TMP;
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:inline long rand(signed long x1,x2)
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{
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	long tmp,xx;
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	RAND_A = __generator;
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	__generator = RAND_A*__generator+RAND_C;
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	RAND_C = __generator^RAND_A;
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	RAND_C>>=1;
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	RAND_A<<=1;
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	__generator^=RAND_A;
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	xx=x2;
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	if(x1<0)xx+=-x1;
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	tmp = __generator%xx;
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	if(tmp<0)tmp=-tmp;
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	tmp+=x1;
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	return tmp;
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}
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inline fastcall randomize()
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inline fastcall randomize()
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// initialize random number __generator - èíèöèàëèçèðîâàòü ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
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// initialize random number __generator - èíèöèàëèçèðîâàòü ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
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{
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{
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  asm
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  asm
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  {
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  {
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    mov eax,3
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    mov eax,3
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    int 0x40
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    int 0x40
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    ror eax,16
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    ror eax,16
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  }
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  }
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  //if(EAX == __generator)return randomize();
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  __generator = EAX;
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  __generator = EAX;
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}
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}
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