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1
//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence.
1
//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence.
2
 
2
 
3
#ifndef INCLUDE_KOLIBRI_H
3
#ifndef INCLUDE_KOLIBRI_H
4
#define INCLUDE_KOLIBRI_H
4
#define INCLUDE_KOLIBRI_H
5
 
5
 
6
#pragma option OST
6
#pragma option OST
7
#pragma option ON
7
#pragma option ON
8
#pragma option cri-
8
#pragma option cri-
9
#pragma option -CPA
9
#pragma option -CPA
10
#initallvar 0
10
#initallvar 0
11
#jumptomain FALSE
11
#jumptomain FALSE
12
 
12
 
13
#startaddress 0
13
#startaddress 0
14
 
14
 
15
#code32 TRUE
15
#code32 TRUE
16
 
16
 
17
char   os_name[8]   = {'M','E','N','U','E','T','0','1'};
17
char   os_name[8]   = {'M','E','N','U','E','T','0','1'};
18
dword  os_version   = 0x00000001;
18
dword  os_version   = 0x00000001;
19
dword  start_addr   = #______INIT______;
19
dword  start_addr   = #______INIT______;
20
dword  final_addr   = #______STOP______+32;
20
dword  final_addr   = #______STOP______+32;
21
dword  alloc_mem    = MEMSIZE;
21
dword  alloc_mem    = MEMSIZE;
22
dword  x86esp_reg   = MEMSIZE;
22
dword  x86esp_reg   = MEMSIZE;
23
dword  I_Param      = #param;
23
dword  I_Param      = #param;
24
dword  I_Path       = #program_path;
24
dword  I_Path       = #program_path;
25
char param[4096];
25
char param[4096];
26
char program_path[4096];
26
char program_path[4096];
27
 
27
 
28
#define bool      int
28
#define bool      int
29
 
29
 
30
#define NULL      0
30
#define NULL      0
31
#define EOS       0
31
#define EOS       0
32
#define OLD      -1
32
#define OLD      -1
33
#define true      1
33
#define true      1
34
#define false     0
34
#define false     0
35
 
35
 
36
//Process Events
36
//Process Events
37
#define evReDraw  1
37
#define evReDraw  1
38
#define evKey     2
38
#define evKey     2
39
#define evButton  3
39
#define evButton  3
40
#define evExit    4
40
#define evExit    4
41
#define evDesktop 5
41
#define evDesktop 5
42
#define evMouse   6
42
#define evMouse   6
43
#define evIPC     7
43
#define evIPC     7
44
#define evNetwork 8
44
#define evNetwork 8
45
#define evDebug   9
45
#define evDebug   9
46
 
46
 
47
//Event mask bits for function 40
47
//Event mask bits for function 40
48
#define EVM_REDRAW                1b
48
#define EVM_REDRAW                1b
49
#define EVM_KEY                  10b
49
#define EVM_KEY                  10b
50
#define EVM_BUTTON              100b
50
#define EVM_BUTTON              100b
51
#define EVM_EXIT               1000b
51
#define EVM_EXIT               1000b
52
#define EVM_DESKTOPBG         10000b
52
#define EVM_DESKTOPBG         10000b
53
#define EVM_MOUSE            100000b
53
#define EVM_MOUSE            100000b
54
#define EVM_IPC             1000000b
54
#define EVM_IPC             1000000b
55
#define EVM_STACK          10000000b
55
#define EVM_STACK          10000000b
56
#define EVM_DEBUG         100000000b
56
#define EVM_DEBUG         100000000b
57
#define EVM_STACK2       1000000000b
57
#define EVM_STACK2       1000000000b
58
#define EVM_MOUSE_FILTER  0x80000000
58
#define EVM_MOUSE_FILTER  0x80000000
59
#define EVM_CURSOR_FILTER 0x40000000
59
#define EVM_CURSOR_FILTER 0x40000000
60
 
60
 
61
//Button options
61
//Button options
62
#define BT_DEL      0x80000000
62
#define BT_DEL      0x80000000
63
#define BT_HIDE     0x40000000
63
#define BT_HIDE     0x40000000
64
#define BT_NOFRAME  0x20000000
64
#define BT_NOFRAME  0x20000000
65
 
65
 
66
#define CLOSE_BTN 1
66
#define CLOSE_BTN 1
67
 
67
 
68
//-------------------------------------------------------------------------
68
//-------------------------------------------------------------------------
69
 
69
 
70
#include "../lib/system.h"
70
#include "../lib/system.h"
71
#include "../lib/mouse.h"
71
#include "../lib/mouse.h"
72
#include "../lib/keyboard.h"
72
#include "../lib/keyboard.h"
73
 
73
 
74
inline fastcall dword calc(EAX) { return EAX; }
74
inline fastcall dword calc(EAX) { return EAX; }
75
 
-
 
76
inline fastcall swap(EAX, EBX)
-
 
77
{
-
 
78
	$push ESDWORD[EAX]
-
 
79
	ESDWORD[EAX] = ESDWORD[EBX];
-
 
80
	$pop ESDWORD[EBX];
-
 
81
}
75
 
82
 
76
 
83
:struct raw_image {
77
:struct raw_image {
84
	dword w, h, data;
78
	dword w, h, data;
85
};
79
};
86
 
80
 
87
//------------------------------------------------------------------------------
81
//------------------------------------------------------------------------------
88
inline fastcall dword WaitEvent()
82
inline fastcall dword WaitEvent()
89
{
83
{
90
	$mov eax,10
84
	$mov eax,10
91
	$int 0x40
85
	$int 0x40
92
}
86
}
93
 
87
 
94
inline fastcall dword CheckEvent()
88
inline fastcall dword CheckEvent()
95
{
89
{
96
	$mov eax,11
90
	$mov eax,11
97
	$int 0x40
91
	$int 0x40
98
}
92
}
99
 
93
 
100
inline fastcall dword WaitEventTimeout(EBX)
94
inline fastcall dword WaitEventTimeout(EBX)
101
{
95
{
102
	EAX = 23;
96
	EAX = 23;
103
	$int 0x40
97
	$int 0x40
104
} 
98
} 
105
 
99
 
106
inline fastcall dword SetEventMask(EBX)
100
inline fastcall dword SetEventMask(EBX)
107
{
101
{
108
	$mov eax,40
102
	$mov eax,40
109
	$int 0x40
103
	$int 0x40
110
}
104
}
111
 
105
 
112
 
106
 
113
inline fastcall pause(EBX)
107
inline fastcall pause(EBX)
114
{
108
{
115
	$mov eax, 5
109
	$mov eax, 5
116
	$int 0x40
110
	$int 0x40
117
}
111
}
118
 
112
 
119
inline fastcall word GetButtonID()
113
inline fastcall word GetButtonID()
120
{
114
{
121
	$mov eax,17
115
	$mov eax,17
122
	$int  0x40
116
	$int  0x40
123
	$shr eax,8
117
	$shr eax,8
124
}
118
}
125
 
119
 
126
inline fastcall dword GetFreeRAM()
120
inline fastcall dword GetFreeRAM()
127
{
121
{
128
	$mov eax, 18
122
	$mov eax, 18
129
	$mov ebx, 16
123
	$mov ebx, 16
130
	$int 0x40
124
	$int 0x40
131
	//return eax = free RAM size in Kb
125
	//return eax = free RAM size in Kb
132
}
126
}
133
 
127
 
134
inline fastcall dword GetTotalRAM()
128
inline fastcall dword GetTotalRAM()
135
{
129
{
136
	$mov eax, 18
130
	$mov eax, 18
137
	$mov ebx, 17
131
	$mov ebx, 17
138
	$int 0x40
132
	$int 0x40
139
	//return eax = total RAM size in Kb
133
	//return eax = total RAM size in Kb
140
}
134
}
141
 
135
 
142
inline fastcall int GetCpuIdleCount()
136
inline fastcall int GetCpuIdleCount()
143
{
137
{
144
	EAX = 18;
138
	EAX = 18;
145
	EBX = 4;
139
	EBX = 4;
146
	$int 0x40
140
	$int 0x40
147
}
141
}
148
 
142
 
149
inline fastcall int GetCpuFrequency()
143
inline fastcall int GetCpuFrequency()
150
{
144
{
151
	EAX = 18;
145
	EAX = 18;
152
	EBX = 5;
146
	EBX = 5;
153
	$int 0x40
147
	$int 0x40
154
}
148
}
155
 
149
 
156
inline fastcall dword LoadDriver(ECX) //ECX - èìÿ äðàéâåðà
150
inline fastcall dword LoadDriver(ECX) //ECX - èìÿ äðàéâåðà
157
{
151
{
158
	$mov eax, 68
152
	$mov eax, 68
159
	$mov ebx, 16
153
	$mov ebx, 16
160
	$int 0x40
154
	$int 0x40
161
	//return 0 - íåóäà÷à, èíà÷å eax = õýíäë äðàéâåðà 
155
	//return 0 - íåóäà÷à, èíà÷å eax = õýíäë äðàéâåðà 
162
}
156
}
163
 
157
 
164
inline fastcall dword RuleDriver(ECX) //óêàçàòåëü íà óïðàâëÿþùóþ ñòðóêòóðó
158
inline fastcall dword RuleDriver(ECX) //óêàçàòåëü íà óïðàâëÿþùóþ ñòðóêòóðó
165
{
159
{
166
	$mov eax, 68
160
	$mov eax, 68
167
	$mov ebx, 17
161
	$mov ebx, 17
168
	$int 0x40
162
	$int 0x40
169
	//return eax = îïðåäåëÿåòñÿ äðàéâåðîì
163
	//return eax = îïðåäåëÿåòñÿ äðàéâåðîì
170
}
164
}
171
 
165
 
172
struct proc_info
166
struct proc_info
173
{
167
{
174
	#define SelfInfo -1
168
	#define SelfInfo -1
175
	dword	use_cpu;
169
	dword	use_cpu;
176
	word	pos_in_stack,slot,rezerv1;
170
	word	pos_in_stack,slot,rezerv1;
177
	unsigned char name[11];
171
	unsigned char name[11];
178
	char	rezerv2;
172
	char	rezerv2;
179
	dword	adress,use_memory,ID,left,top,width,height;
173
	dword	adress,use_memory,ID,left,top,width,height;
180
	word	status_slot,rezerv3;
174
	word	status_slot,rezerv3;
181
	dword	work_left,work_top,work_width,work_height;
175
	dword	work_left,work_top,work_width,work_height;
182
	char	status_window;
176
	char	status_window;
183
	dword   cwidth,cheight;
177
	dword   cwidth,cheight;
184
	byte    reserved[1024-71-8];
178
	byte    reserved[1024-71-8];
185
};
179
};
186
 
180
 
187
:void GetProcessInfo(dword _process_struct_pointer, _process_id)
181
:void GetProcessInfo(dword _process_struct_pointer, _process_id)
188
{
182
{
189
	EAX = 9;
183
	EAX = 9;
190
	EBX = _process_struct_pointer;
184
	EBX = _process_struct_pointer;
191
	ECX = _process_id;
185
	ECX = _process_id;
192
	$int  0x40
186
	$int  0x40
193
	DSDWORD[EBX+71] = DSDWORD[EBX+42] - 9; //set cwidth
187
	DSDWORD[EBX+71] = DSDWORD[EBX+42] - 9; //set cwidth
194
	DSDWORD[EBX+75] = DSDWORD[EBX+46] - skin_height - 4; //set cheight
188
	DSDWORD[EBX+75] = DSDWORD[EBX+46] - skin_height - 4; //set cheight
195
}
189
}
196
 
190
 
197
inline fastcall int GetPointOwner( EBX, ECX) //ebx=m.x, ecx=m.y
191
inline fastcall int GetPointOwner( EBX, ECX) //ebx=m.x, ecx=m.y
198
{
192
{
199
	$mov eax,34
193
	$mov eax,34
200
	$int 0x40
194
	$int 0x40
201
}
195
}
202
 
196
 
203
inline fastcall int GetProcessSlot( ECX)
197
inline fastcall int GetProcessSlot( ECX)
204
{
198
{
205
	EAX = 18;
199
	EAX = 18;
206
	EBX = 21;
200
	EBX = 21;
207
	$int 0x40
201
	$int 0x40
208
}
202
}
209
 
203
 
210
inline fastcall int GetActiveProcess()
204
inline fastcall int GetActiveProcess()
211
{
205
{
212
	EAX = 18;
206
	EAX = 18;
213
	EBX = 7;
207
	EBX = 7;
214
	$int 0x40
208
	$int 0x40
215
}
209
}
216
 
210
 
217
:int CheckActiveProcess(int Form_ID)
211
:int CheckActiveProcess(int Form_ID)
218
{
212
{
219
	int id9=GetProcessSlot(Form_ID);
213
	int id9=GetProcessSlot(Form_ID);
220
	if (id9==GetActiveProcess()) return 1;
214
	if (id9==GetActiveProcess()) return 1;
221
	return 0;
215
	return 0;
222
}
216
}
223
 
217
 
224
inline fastcall void ActivateWindow( ECX) //ECX - slot
218
inline fastcall void ActivateWindow( ECX) //ECX - slot
225
{
219
{
226
	EAX = 18;
220
	EAX = 18;
227
	EBX = 3;
221
	EBX = 3;
228
	$int 0x40
222
	$int 0x40
229
}
223
}
230
 
224
 
231
:void RefreshWindow(dword ID_REFRESH,ID_ACTIVE)
225
:void RefreshWindow(dword ID_REFRESH,ID_ACTIVE)
232
{
226
{
233
	ActivateWindow(ID_REFRESH);
227
	ActivateWindow(ID_REFRESH);
234
	ActivateWindow(ID_ACTIVE);
228
	ActivateWindow(ID_ACTIVE);
235
}
229
}
236
 
230
 
237
inline fastcall int MinimizeWindow()
231
inline fastcall int MinimizeWindow()
238
{
232
{
239
	EAX = 18;
233
	EAX = 18;
240
	EBX = 10;
234
	EBX = 10;
241
	$int 0x40
235
	$int 0x40
242
}
236
}
243
 
237
 
244
inline fastcall int CreateThread(ECX,EDX)
238
inline fastcall int CreateThread(ECX,EDX)
245
{
239
{
246
	$mov eax,51
240
	$mov eax,51
247
	$mov ebx,1
241
	$mov ebx,1
248
	$int 0x40
242
	$int 0x40
249
}
243
}
250
 
244
 
251
inline fastcall void SwitchToAnotherThread()
245
inline fastcall void SwitchToAnotherThread()
252
{
246
{
253
	$mov eax,68
247
	$mov eax,68
254
	$mov ebx,1
248
	$mov ebx,1
255
	$int 0x40
249
	$int 0x40
256
}
250
}
257
 
251
 
258
inline fastcall int SendWindowMessage( ECX, EDX)
252
inline fastcall int SendWindowMessage( ECX, EDX)
259
{
253
{
260
	$mov eax, 72
254
	$mov eax, 72
261
	$mov ebx, 1
255
	$mov ebx, 1
262
	$int 0x40
256
	$int 0x40
263
}
257
}
264
 
258
 
265
inline fastcall int KillProcess( ECX)
259
inline fastcall int KillProcess( ECX)
266
{
260
{
267
	$mov eax,18;
261
	$mov eax,18;
268
	$mov ebx,18;
262
	$mov ebx,18;
269
	$int 0x40
263
	$int 0x40
270
}
264
}
271
 
265
 
272
#define TURN_OFF 2
266
#define TURN_OFF 2
273
#define REBOOT 3
267
#define REBOOT 3
274
#define KERNEL 4
268
#define KERNEL 4
275
inline fastcall int ExitSystem( ECX)
269
inline fastcall int ExitSystem( ECX)
276
{
270
{
277
	$mov eax, 18
271
	$mov eax, 18
278
	$mov ebx, 9
272
	$mov ebx, 9
279
	$int 0x40
273
	$int 0x40
280
}
274
}
281
 
275
 
282
inline fastcall ExitProcess()
276
inline fastcall ExitProcess()
283
{
277
{
284
	$mov eax,-1;
278
	$mov eax,-1;
285
	$int 0x40
279
	$int 0x40
286
}
280
}
287
 
281
 
288
//------------------------------------------------------------------------------
282
//------------------------------------------------------------------------------
289
 
283
 
290
//eax = ÿçûê ñèñòåìû (1=eng, 2=fi, 3=ger, 4=rus)
284
//eax = ÿçûê ñèñòåìû (1=eng, 2=fi, 3=ger, 4=rus)
291
///SYSFUNC DOESN'T WORK!!!  =>  https://bit.ly/2XNdiTD
285
///SYSFUNC DOESN'T WORK!!!  =>  https://bit.ly/2XNdiTD
292
#define SYS_LANG_ENG 1
286
#define SYS_LANG_ENG 1
293
#define SYS_LANG_FIN 2
287
#define SYS_LANG_FIN 2
294
#define SYS_LANG_GER 3
288
#define SYS_LANG_GER 3
295
#define SYS_LANG_RUS 4
289
#define SYS_LANG_RUS 4
296
inline fastcall int GetSystemLanguage()
290
inline fastcall int GetSystemLanguage()
297
{
291
{
298
	EAX = 26;
292
	EAX = 26;
299
	EBX = 5;
293
	EBX = 5;
300
	$int 0x40
294
	$int 0x40
301
}
295
}
302
 
296
 
303
#define BUTTON_STYLE_FLAT 0
297
#define BUTTON_STYLE_FLAT 0
304
#define BUTTON_STYLE_GRADIENT 1
298
#define BUTTON_STYLE_GRADIENT 1
305
inline fastcall SetButtonStyle(ECX) //ECX - button style
299
inline fastcall SetButtonStyle(ECX) //ECX - button style
306
{
300
{
307
	$mov eax,48
301
	$mov eax,48
308
	$mov ebx,1
302
	$mov ebx,1
309
	int 64
303
	int 64
310
}
304
}
311
 
305
 
312
inline fastcall GetSkinHeight()
306
inline fastcall GetSkinHeight()
313
{
307
{
314
	$push ebx
308
	$push ebx
315
	$mov  eax,48
309
	$mov  eax,48
316
	$mov  ebx,4
310
	$mov  ebx,4
317
	$int 0x40
311
	$int 0x40
318
	$pop  ebx
312
	$pop  ebx
319
}
313
}
320
 
314
 
321
inline fastcall void SetSystemSkin( ECX)
315
inline fastcall void SetSystemSkin( ECX)
322
{
316
{
323
	EAX = 48;
317
	EAX = 48;
324
	EBX = 8;
318
	EBX = 8;
325
	$int 0x40
319
	$int 0x40
326
}
320
}
327
 
321
 
328
inline fastcall int GetScreenWidth()
322
inline fastcall int GetScreenWidth()
329
{
323
{
330
	$mov eax, 14
324
	$mov eax, 14
331
	$int 0x40
325
	$int 0x40
332
	$shr eax, 16
326
	$shr eax, 16
333
}
327
}
334
 
328
 
335
inline fastcall int GetScreenHeight()
329
inline fastcall int GetScreenHeight()
336
{
330
{
337
	$mov eax, 14
331
	$mov eax, 14
338
	$int 0x40
332
	$int 0x40
339
	$and eax,0x0000FFFF
333
	$and eax,0x0000FFFF
340
}
334
}
341
 
335
 
342
inline fastcall int GetClientTop()
336
inline fastcall int GetClientTop()
343
{
337
{
344
	$mov eax, 48
338
	$mov eax, 48
345
	$mov ebx, 5
339
	$mov ebx, 5
346
	$int 0x40
340
	$int 0x40
347
	$mov eax, ebx
341
	$mov eax, ebx
348
	$shr eax, 16
342
	$shr eax, 16
349
}
343
}
350
 
344
 
351
inline fastcall int GetClientHeight()
345
inline fastcall int GetClientHeight()
352
{
346
{
353
	$mov eax, 48
347
	$mov eax, 48
354
	$mov ebx, 5
348
	$mov ebx, 5
355
	$int 0x40
349
	$int 0x40
356
	$mov eax, ebx
350
	$mov eax, ebx
357
}
351
}
358
 
352
 
359
inline fastcall dword LoadLibrary( ECX)
353
inline fastcall dword LoadLibrary( ECX)
360
{
354
{
361
	$mov eax, 68 
355
	$mov eax, 68 
362
	$mov ebx, 19
356
	$mov ebx, 19
363
	$int  0x40
357
	$int  0x40
364
}
358
}
365
 
359
 
366
inline fastcall int TestBit( EAX, CL)
360
inline fastcall int TestBit( EAX, CL)
367
{
361
{
368
	$shr eax,cl
362
	$shr eax,cl
369
	$and eax,1
363
	$and eax,1
370
}
364
}
371
 
365
 
372
:void SetClientScreenArea(dword _left, _right, _top, _bottom)
366
:void SetClientScreenArea(dword _left, _right, _top, _bottom)
373
{
367
{
374
	EAX = 48;
368
	EAX = 48;
375
	EBX = 6;
369
	EBX = 6;
376
	ECX = _left * 65536 + _right;
370
	ECX = _left * 65536 + _right;
377
	EDX = _top * 65536 + _bottom;
371
	EDX = _top * 65536 + _bottom;
378
	$int 64;
372
	$int 64;
379
}
373
}
380
 
374
 
381
//------------------------------------------------------------------------------
375
//------------------------------------------------------------------------------
382
 
376
 
383
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
377
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
384
{
378
{
385
	EAX = 12;              // function 12:tell os about windowdraw
379
	EAX = 12;              // function 12:tell os about windowdraw
386
	EBX = 1;
380
	EBX = 1;
387
	$int 0x40
381
	$int 0x40
388
	
382
	
389
	$xor EAX,EAX
383
	$xor EAX,EAX
390
	EBX = _x << 16 + _w; 
384
	EBX = _x << 16 + _w; 
391
	ECX = _y << 16 + _h;
385
	ECX = _y << 16 + _h;
392
	EDX = _window_type << 24 | _bgcolor;
386
	EDX = _window_type << 24 | _bgcolor;
393
	EDI = _title;
387
	EDI = _title;
394
	ESI = _flags;
388
	ESI = _flags;
395
	$int 0x40
389
	$int 0x40
396
 
390
 
397
 
391
 
398
	EAX = 12;              // function 12:tell os about windowdraw
392
	EAX = 12;              // function 12:tell os about windowdraw
399
	EBX = 2;
393
	EBX = 2;
400
	$int 0x40
394
	$int 0x40
401
}
395
}
402
 
396
 
403
inline fastcall MoveSize( EBX,ECX,EDX,ESI)
397
inline fastcall MoveSize( EBX,ECX,EDX,ESI)
404
{
398
{
405
	$mov eax, 67
399
	$mov eax, 67
406
	$int 0x40
400
	$int 0x40
407
}
401
}
408
 
402
 
409
inline fastcall void DrawTitle( ECX)
403
inline fastcall void DrawTitle( ECX)
410
{
404
{
411
	EAX = 71;
405
	EAX = 71;
412
	EBX = 1;
406
	EBX = 1;
413
	$int 0x40;
407
	$int 0x40;
414
}
408
}
415
 
409
 
416
// @EDX is a process id, -1 for self
410
// @EDX is a process id, -1 for self
417
// @ESI is a new LayerBehaviour
411
// @ESI is a new LayerBehaviour
418
// @RETURN: EAX, 0 is fail, 1 is success
412
// @RETURN: EAX, 0 is fail, 1 is success
419
#define ZPOS_DESKTOP     -2
413
#define ZPOS_DESKTOP     -2
420
#define ZPOS_ALWAYS_BACK -1
414
#define ZPOS_ALWAYS_BACK -1
421
#define ZPOS_NORMAL      0
415
#define ZPOS_NORMAL      0
422
#define ZPOS_ALWAYS_TOP  1
416
#define ZPOS_ALWAYS_TOP  1
423
inline fastcall dword SetWindowLayerBehaviour(EDX, ESI)
417
inline fastcall dword SetWindowLayerBehaviour(EDX, ESI)
424
{
418
{
425
	EAX = 18;
419
	EAX = 18;
426
	EBX = 25;
420
	EBX = 25;
427
	ECX = 2;
421
	ECX = 2;
428
	$int 64
422
	$int 64
429
}
423
}
430
 
424
 
431
:void WriteTextB(dword x,y,byte fontType, dword color, str_offset)
425
:void WriteTextB(dword x,y,byte fontType, dword color, str_offset)
432
{
426
{
433
	EAX = 4;
427
	EAX = 4;
434
	EBX = x<<16+y;
428
	EBX = x<<16+y;
435
	ECX = fontType<<24+color;
429
	ECX = fontType<<24+color;
436
	EDX = str_offset;
430
	EDX = str_offset;
437
	ESI = 0;
431
	ESI = 0;
438
	$int 0x40;
432
	$int 0x40;
439
	$add ebx, 1<<16
433
	$add ebx, 1<<16
440
	$int 0x40
434
	$int 0x40
441
}
435
}
442
 
436
 
443
:void WriteText(dword x,y,byte fontType, dword color, str_offset)
437
:void WriteText(dword x,y,byte fontType, dword color, str_offset)
444
{
438
{
445
	EAX = 4;
439
	EAX = 4;
446
	EBX = x<<16+y;
440
	EBX = x<<16+y;
447
	ECX = fontType<<24+color;
441
	ECX = fontType<<24+color;
448
	EDX = str_offset;
442
	EDX = str_offset;
449
	$int 0x40;
443
	$int 0x40;
450
}
444
}
451
 
445
 
452
:dword WriteBufText(dword x,y,byte fontType, dword color, str_offset, buf_offset)
446
:dword WriteBufText(dword x,y,byte fontType, dword color, str_offset, buf_offset)
453
{
447
{
454
	EDI = buf_offset;
448
	EDI = buf_offset;
455
	WriteText(x,y, fontType, color, str_offset);
449
	WriteText(x,y, fontType, color, str_offset);
456
}
450
}
457
 
451
 
458
:void WriteTextWithBg(dword x,y,byte fontType, dword color, str_offset, bgcolor)
452
:void WriteTextWithBg(dword x,y,byte fontType, dword color, str_offset, bgcolor)
459
{
453
{
460
	EDI = bgcolor;
454
	EDI = bgcolor;
461
	WriteText(x,y, fontType, color, str_offset);
455
	WriteText(x,y, fontType, color, str_offset);
462
}
456
}
463
 
457
 
464
:void WriteNumber(dword x,y,byte fontType, dword color, count, number_or_offset)
458
:void WriteNumber(dword x,y,byte fontType, dword color, count, number_or_offset)
465
{
459
{
466
	EAX = 47;
460
	EAX = 47;
467
	EBX = count<<16;
461
	EBX = count<<16;
468
	ECX = number_or_offset;
462
	ECX = number_or_offset;
469
	EDX = x<<16+y;
463
	EDX = x<<16+y;
470
	ESI = fontType<<24+color;
464
	ESI = fontType<<24+color;
471
	$int 0x40;
465
	$int 0x40;
472
}
466
}
473
 
467
 
474
:void CopyScreen(dword dst_offset, x, y, w, h)
468
:void CopyScreen(dword dst_offset, x, y, w, h)
475
{
469
{
476
  EAX = 36;
470
  EAX = 36;
477
  EBX = dst_offset;
471
  EBX = dst_offset;
478
  ECX = w << 16 + h;
472
  ECX = w << 16 + h;
479
  EDX = x << 16 + y;
473
  EDX = x << 16 + y;
480
  $int  0x40;
474
  $int  0x40;
481
}
475
}
482
 
476
 
483
:dword GetPixelColorFromScreen(dword _x, _y)
477
:dword GetPixelColorFromScreen(dword _x, _y)
484
{
478
{
485
	EAX = 35;
479
	EAX = 35;
486
	EBX = _y * screen.width + _x;
480
	EBX = _y * screen.width + _x;
487
	$int 64
481
	$int 64
488
}
482
}
489
 
483
 
490
#define DRAW_DESKTOP_BG_TILE 1
484
#define DRAW_DESKTOP_BG_TILE 1
491
#define DRAW_DESKTOP_BG_STRETCH 2
485
#define DRAW_DESKTOP_BG_STRETCH 2
492
:void SetBackgroundImage(dword w,h, image, mode)
486
:void SetBackgroundImage(dword w,h, image, mode)
493
{
487
{
494
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
488
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
495
	$mov     ebx,4       // SSF_MODE_BG 4 - set drawing mode for the background
489
	$mov     ebx,4       // SSF_MODE_BG 4 - set drawing mode for the background
496
	$mov     ecx,mode    // drawing mode - tile (1), stretch (2)
490
	$mov     ecx,mode    // drawing mode - tile (1), stretch (2)
497
	$int     64
491
	$int     64
498
 
492
 
499
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
493
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
500
	$mov     ebx,1       // SSF_SIZE_BG=1 - set a size of the background image
494
	$mov     ebx,1       // SSF_SIZE_BG=1 - set a size of the background image
501
	$mov     ecx,w       // width
495
	$mov     ecx,w       // width
502
	$mov     edx,h       // height
496
	$mov     edx,h       // height
503
	$int     64
497
	$int     64
504
 
498
 
505
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
499
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
506
	$mov     ebx,5       // SSF_IMAGE_BG=5 - put block of pixels on the background image
500
	$mov     ebx,5       // SSF_IMAGE_BG=5 - put block of pixels on the background image
507
	$mov     ecx,image   // pointer to the data in the format BBGGRRBBGGRR...
501
	$mov     ecx,image   // pointer to the data in the format BBGGRRBBGGRR...
508
	$mov     edx,0       // offset in data of the background image
502
	$mov     edx,0       // offset in data of the background image
509
	ESI      = 3*w*h;    // size of data in bytes = 3 * number of pixels
503
	ESI      = 3*w*h;    // size of data in bytes = 3 * number of pixels
510
	$int     64
504
	$int     64
511
 
505
 
512
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
506
	$mov     eax,15      // SF_BACKGROUND_SET 15 - work with desktop background graphics
513
	$mov     ebx,3       // SSF_REDRAW_BG=3 - redraw background
507
	$mov     ebx,3       // SSF_REDRAW_BG=3 - redraw background
514
	$int     64
508
	$int     64
515
}
509
}
516
 
510
 
517
:void _PutImage(dword x,y, w,h, data_offset)
511
:void _PutImage(dword x,y, w,h, data_offset)
518
{
512
{
519
	EAX = 7;
513
	EAX = 7;
520
	EBX = data_offset;
514
	EBX = data_offset;
521
	ECX = w<<16+h;
515
	ECX = w<<16+h;
522
	EDX = x<<16+y;
516
	EDX = x<<16+y;
523
	$int 0x40
517
	$int 0x40
524
}
518
}
525
 
519
 
526
:void PutPaletteImage(dword inbuf,w,h,x,y,bits,pal)
520
:void PutPaletteImage(dword inbuf,w,h,x,y,bits,pal)
527
{
521
{
528
	if (h<1) || (w<0) return;
522
	if (h<1) || (w<0) return;
529
	EAX = 65;
523
	EAX = 65;
530
	EBX = inbuf;
524
	EBX = inbuf;
531
	ECX = w<<16+h;
525
	ECX = w<<16+h;
532
	EDX = x<<16+y;
526
	EDX = x<<16+y;
533
	ESI = bits;
527
	ESI = bits;
534
	EDI = pal;
528
	EDI = pal;
535
	EBP = 0;
529
	EBP = 0;
536
	$int 0x40
530
	$int 0x40
537
}
531
}
538
 
532
 
539
inline fastcall void PutPixel( EBX,ECX,EDX)
533
inline fastcall void PutPixel( EBX,ECX,EDX)
540
{
534
{
541
  EAX=1;
535
  EAX=1;
542
  $int 0x40
536
  $int 0x40
543
}
537
}
544
 
538
 
545
:void DrawBar(dword x,y,w,h,color)
539
:void DrawBar(dword x,y,w,h,color)
546
{
540
{
547
	if (h<=0) || (h>60000) || (w<=0) || (w>60000) return; //bad boy :)
541
	if (h<=0) || (h>60000) || (w<=0) || (w>60000) return; //bad boy :)
548
	EAX = 13;
542
	EAX = 13;
549
	EBX = x<<16+w;
543
	EBX = x<<16+w;
550
	ECX = y<<16+h;
544
	ECX = y<<16+h;
551
	EDX = color;
545
	EDX = color;
552
	$int 0x40
546
	$int 0x40
553
}
547
}
554
 
548
 
555
:void DefineButton(dword x,y,w,h,id,color)
549
:void DefineButton(dword x,y,w,h,id,color)
556
{
550
{
557
	EAX = 8;
551
	EAX = 8;
558
	EDX = id + BT_DEL;
552
	EDX = id + BT_DEL;
559
	$int 0x40;
553
	$int 0x40;
560
	EDX = id;
554
	EDX = id;
561
	ESI = color;
555
	ESI = color;
562
	EBX = x<<16+w;
556
	EBX = x<<16+w;
563
	ECX = y<<16+h;
557
	ECX = y<<16+h;
564
	$int 0x40
558
	$int 0x40
565
}
559
}
566
 
560
 
567
:void UnsafeDefineButton(dword x,y,w,h,id,color)
561
:void UnsafeDefineButton(dword x,y,w,h,id,color)
568
{
562
{
569
	EAX = 8;
563
	EAX = 8;
570
	EBX = x<<16+w;
564
	EBX = x<<16+w;
571
	ECX = y<<16+h;
565
	ECX = y<<16+h;
572
	EDX = id;
566
	EDX = id;
573
	ESI = color;
567
	ESI = color;
574
	$int 0x40
568
	$int 0x40
575
}
569
}
576
 
570
 
577
:void DefineDragableWindow(dword _x, _y, _w, _h)
571
:void DefineDragableWindow(dword _x, _y, _w, _h)
578
{
572
{
579
	DefineAndDrawWindow(_x, _y, _w, _h, 0x41,0x000000,NULL,0b);
573
	DefineAndDrawWindow(_x, _y, _w, _h, 0x41,0x000000,NULL,0b);
580
}
574
}
581
 
575
 
582
:void DefineUnDragableWindow(dword _x, _y, _w, _h)
576
:void DefineUnDragableWindow(dword _x, _y, _w, _h)
583
{
577
{
584
	DefineAndDrawWindow(_x, _y, _w, _h, 0x01, 0, 0, 0x01fffFFF);
578
	DefineAndDrawWindow(_x, _y, _w, _h, 0x01, 0, 0, 0x01fffFFF);
585
}
579
}
586
 
580
 
587
:void EventDragWindow()
581
:void EventDragWindow()
588
{
582
{
589
	proc_info Form1;
583
	proc_info Form1;
590
	dword tmp_x,tmp_y;
584
	dword tmp_x,tmp_y;
591
	dword z1,z2;
585
	dword z1,z2;
592
	tmp_x = mouse.x;
586
	tmp_x = mouse.x;
593
	tmp_y = mouse.y;
587
	tmp_y = mouse.y;
594
	do {
588
	do {
595
		GetProcessInfo(#Form1, SelfInfo);
589
		GetProcessInfo(#Form1, SelfInfo);
596
		mouse.get();
590
		mouse.get();
597
		if (tmp_x!=mouse.x) || (tmp_y!=mouse.y) 
591
		if (tmp_x!=mouse.x) || (tmp_y!=mouse.y) 
598
		{
592
		{
599
			z1 = Form1.left + mouse.x - tmp_x;
593
			z1 = Form1.left + mouse.x - tmp_x;
600
			z2 = Form1.top + mouse.y - tmp_y;
594
			z2 = Form1.top + mouse.y - tmp_y;
601
			if(z1<=10) || (z1>20000) z1=0; else if(z1>screen.width-Form1.width-10)z1=screen.width-Form1.width;
595
			if(z1<=10) || (z1>20000) z1=0; else if(z1>screen.width-Form1.width-10)z1=screen.width-Form1.width;
602
			if(z2<=10) || (z2>20000) z2=0; else if(z2>screen.height-Form1.height-10)z2=screen.height-Form1.height;
596
			if(z2<=10) || (z2>20000) z2=0; else if(z2>screen.height-Form1.height-10)z2=screen.height-Form1.height;
603
			MoveSize(z1 , z2, OLD, OLD);
597
			MoveSize(z1 , z2, OLD, OLD);
604
			draw_window();
598
			draw_window();
605
		}
599
		}
606
		pause(1);
600
		pause(1);
607
	} while (mouse.lkm);
601
	} while (mouse.lkm);
608
}
602
}
609
 
603
 
610
:void DefineHiddenButton(dword _x, _y, _w, _h, _id)
604
:void DefineHiddenButton(dword _x, _y, _w, _h, _id)
611
{
605
{
612
	DefineButton(_x, _y, _w, _h, _id + BT_HIDE, 0);
606
	DefineButton(_x, _y, _w, _h, _id + BT_HIDE, 0);
613
}
607
}
614
 
608
 
615
inline fastcall void DeleteButton( EDX)
609
inline fastcall void DeleteButton( EDX)
616
{
610
{
617
	EAX = 8;
611
	EAX = 8;
618
	EDX += BT_DEL;
612
	EDX += BT_DEL;
619
	$int 0x40
613
	$int 0x40
620
}
614
}
621
 
615
 
622
inline fastcall dword GetStartTime()
616
inline fastcall dword GetStartTime()
623
{
617
{
624
	$mov eax,26
618
	$mov eax,26
625
	$mov ebx,9
619
	$mov ebx,9
626
	$int 0x40
620
	$int 0x40
627
}
621
}
628
 
622
 
629
:dword X_EventRedrawWindow,Y_EventRedrawWindow;
623
:dword X_EventRedrawWindow,Y_EventRedrawWindow;
630
:void _EventRedrawWindow()
624
:void _EventRedrawWindow()
631
{
625
{
632
	DefineAndDrawWindow(X_EventRedrawWindow,Y_EventRedrawWindow,1,1,0x34,0xFFFFFF,NULL,0);
626
	DefineAndDrawWindow(X_EventRedrawWindow,Y_EventRedrawWindow,1,1,0x34,0xFFFFFF,NULL,0);
633
	//pause(10);
627
	//pause(10);
634
	ExitProcess();
628
	ExitProcess();
635
}
629
}
636
:char REDRAW_BUFF_EVENT_[4096];
630
:char REDRAW_BUFF_EVENT_[4096];
637
:void EventRedrawWindow(dword x,y)
631
:void EventRedrawWindow(dword x,y)
638
{
632
{
639
	X_EventRedrawWindow = x;
633
	X_EventRedrawWindow = x;
640
	Y_EventRedrawWindow = y;
634
	Y_EventRedrawWindow = y;
641
	CreateThread(#_EventRedrawWindow,#REDRAW_BUFF_EVENT_+4092);
635
	CreateThread(#_EventRedrawWindow,#REDRAW_BUFF_EVENT_+4092);
642
}
636
}
643
 
637
 
644
:struct _screen
638
:struct _screen
645
{
639
{
646
	dword width,height;
640
	dword width,height;
647
} screen;
641
} screen;
648
 
642
 
649
:byte skin_height;
643
:byte skin_height;
650
 
644
 
651
dword __generator;  // random number generator init
645
dword __generator;  // random number generator init
652
 
646
 
653
//The initialization of the initial data before running
647
//The initialization of the initial data before running
654
void ______INIT______()
648
void ______INIT______()
655
{
649
{
656
	skin_height   = GetSkinHeight();
650
	skin_height   = GetSkinHeight();
657
	screen.width  = GetScreenWidth()+1;
651
	screen.width  = GetScreenWidth()+1;
658
	screen.height = GetScreenHeight()+1;
652
	screen.height = GetScreenHeight()+1;
659
	__generator = GetStartTime();	
653
	__generator = GetStartTime();	
660
	mem_init();
654
	mem_init();
661
	main();
655
	main();
662
}
656
}
663
______STOP______:
657
______STOP______:
664
#endif
658
#endif
665
 
659
 
666
#ifndef INCLUDE_MEM_H
660
#ifndef INCLUDE_MEM_H
667
#include "../lib/mem.h"
661
#include "../lib/mem.h"
668
#endif
662
#endif
669
 
663
 
670
#ifndef INCLUDE_DEBUG_H
664
#ifndef INCLUDE_DEBUG_H
671
#include "../lib/debug.h"
665
#include "../lib/debug.h"
672
#endif
666
#endif
673
 
667
 
674
#ifndef INCLUDE_IPC_H
668
#ifndef INCLUDE_IPC_H
675
#include "../lib/ipc.h"
669
#include "../lib/ipc.h"
676
#endif
670
#endif
677
>
671
>
678
>
672
>
679
>
673
>
680
>
674
>
681
>
675
>
682
>
676
>
683
>
677
>
684
>
678
>
685
>
679
>
686
>
680
>
687
>
681
>
688
>
682
>
689
>
683
>
690
>
684
>
691
>
685
>
692
>
686
>
693
>
687
>
694
>
688
>
695
>
689
>
696
>
690
>
697
>
691
>
698
>
692
>
699
>
693
>
700
>
694
>
701
>
695
>
702
>
696
>
703
>
697
>
704
>
698
>
705
>
699
>
706
>
700
>
707
>
701
>
708
>
702
>
709
>
703
>
710
>
704
>
711
>
705
>
712
>
706
>