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11 | ;; maintain and compile with an automated SETUP program ;; |
11 | ;; maintain and compile with an automated SETUP program ;; |
12 | ;; in the future. ;; |
12 | ;; in the future. ;; |
13 | ;; ;; |
13 | ;; ;; |
14 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
14 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
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15 | 15 | ||
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16 | $Revision: 5836 $ |
16 | $Revision: 5865 $ |
17 | 17 | ||
18 | struct POINT |
18 | struct POINT |
19 | x dd ? |
19 | x dd ? |
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74 | TSTATE_ZOMBIE = 3 |
74 | TSTATE_ZOMBIE = 3 |
75 | TSTATE_TERMINATING = 4 |
75 | TSTATE_TERMINATING = 4 |
76 | TSTATE_WAITING = 5 |
76 | TSTATE_WAITING = 5 |
77 | TSTATE_FREE = 9 |
77 | TSTATE_FREE = 9 |
Line -... | Line 78... | ||
- | 78 | ||
- | 79 | ZPOS_DESKTOP = -2 |
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78 | 80 | ZPOS_ALWAYS_BACK = -1 |
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79 | ZPOS_NORMAL = 0 |
- | |
80 | ZPOS_ALWAYS_BACK = 1 |
- | |
81 | ZPOS_DESKTOP = 2 |
81 | ZPOS_NORMAL = 0 |
82 | ZPOS_ALWAYS_TOP = 3 ;ZPOS_ALWAYS_TOP is always last and has max number! |
82 | ZPOS_ALWAYS_TOP = 1 ;ZPOS_ALWAYS_TOP is always last and has max number! |
83 | ; structures definition |
83 | ; structures definition |
84 | struct WDATA |
84 | struct WDATA |
85 | box BOX |
85 | box BOX |
86 | cl_workarea dd ? |
86 | cl_workarea dd ? |