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    the moment of start of the system; it is more convenient, because
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    the moment of start of the system; it is more convenient, because
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    returns simply DWORD-value of the time counter.
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    returns simply DWORD-value of the time counter.
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  * System time can be set by function 22.
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  * System time can be set by function 22.
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======================================================================
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======================================================================
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============ Function 4 - draw text string in the window. ============
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=================== Function 4 - draw text string. ===================
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======================================================================
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======================================================================
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Parameters:
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Parameters:
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  * eax = 4 - function number
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  * eax = 4 - function number
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  * ebx = [coordinate on axis x]*65536 + [coordinate on axis y]
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  * ebx = X*65536+Y, coordinates in the window or buffer
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  * ecx = 0xXYRRGGBB, where
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  * ecx = 0xXXRRGGBB, where
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    * RR, GG, BB specify text color
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    * RR, GG, BB specify text color
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    * X = ABFF (bits):
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    * XX = ABFFCSSS (bits):
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      * A=1 - output zero terminated string
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      * A=1 - output zero terminated string
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      * B=1 - fill background with the color edi
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      * B=1 - fill background (color = edi)
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      * FF specifies the font and encoding:
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      * FF specifies the font and encoding:
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        0 = 6x9  cp866
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        0 = 6x9  cp866
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        2 = 8x16 UTF-16LE
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        2 = 8x16 UTF-16LE
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        3 = 8x16 UTF-8
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        3 = 8x16 UTF-8
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    * Y = CDDD (bits):
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      * C=0 - draw to the window,
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      * C=1 redirect the output to the user area, specified in edi
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        C=1 - draw to the user buffer (edi)
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      * DDD = (size multiplier)-1, so 0 = x1, 7 = x8
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      * SSS = (size multiplier)-1, so 0 = x1, 7 = x8
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  * edx = pointer to the beginning of the string
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  * edx = pointer to the beginning of the string
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  * esi = for A=0 length of the string, for A=1 is ignored
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  * esi = for A=0 length of the string, for A=1 is ignored
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  * edi = for B=1 color to fill background,
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  * edi = for B=1 color to fill background,
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          for C=1 pointer to user area for redirect
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          for C=1 pointer to user buffer
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Returned value:
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Returned value:
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  * function does not return value
-
 
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Remarks:
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  * C=1, pixel depth = 32 bits, user area is as follows:
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    Xsize = dword
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    Ysize = dword
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  * function does not return value
-
 
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Remarks:
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  * You can not use B=1 and C=1 at the same time, since both use edi.
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  * When SSS=0, font may be smoothed, depending on system setting.
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  * User buffer structure:
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Xsize       dd
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    rest of the area = Xsize*Ysize*4
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Ysize       dd
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  * You can not use B=1 and C=1 at the same time, since both use edi.
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picture     rb  Xsize*Ysize*4  ; 32 bpp
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======================================================================
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======================================================================
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    on ramdisk.
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    on ramdisk.
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  * User can change the skin statically by creating hisself
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  * User can change the skin statically by creating hisself
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    'default.skn' or dynamically with the application 'desktop'.
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    'default.skn' or dynamically with the application 'desktop'.
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======================================================================
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======================================================================
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======== Function 48, subfunction 9 - font smoothing setting. ========
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====== Function 48, subfunction 9 - get font smoothing setting. ======
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======================================================================
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======================================================================
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Parameters:
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Parameters:
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  * eax = 48 - function number
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  * eax = 48 - function number
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  * ebx = 9 - subfunction number
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Returned value:
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  * eax = 2 - subpixel, 1 - anti-aliasing, 0 - off
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-
 
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======================================================================
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========== Function 48, subfunction 10 - set font smoothing. =========
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======================================================================
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Parameters:
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  * eax = 48 - function number
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  * ebx = 9 - subfunction number
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  * ebx = 10 - subfunction number
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  * cl=0 - turn off font smoothing, else - turn on
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  * cl  = 2 - subpixel, 1 - anti-aliasing, 0 - off
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======================================================================
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======================================================================
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=========== Function 49 - Advanced Power Management (APM). ===========
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=========== Function 49 - Advanced Power Management (APM). ===========