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void* __fastcall slab_alloc(slab_cache_t *cache, int flags);
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void* __fastcall slab_alloc(slab_cache_t *cache, int flags);
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void  __fastcall slab_free(slab_cache_t *cache, void *obj);
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void  __fastcall slab_free(slab_cache_t *cache, void *obj);
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typedef struct
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{
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    int left;
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    int top;
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    int right;
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    int bottom;
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}rect_t;
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typedef struct
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{
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    link_t    link;
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    rect_t    wrect;
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    rect_t    crect;
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    rect_t    hrect;
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    color_t   clr_workarea;
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    color_t   clr_titlebar;
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    color_t   clr_frames;
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    u32_t     style;
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    u32_t     state;
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    int       slot;
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    link_t    queue;
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    u32_t     qflags;
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    char     *caption;