Subversion Repositories Kolibri OS

Rev

Rev 1179 | Rev 1403 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 1179 Rev 1221
Line 95... Line 95...
95
 
95
 
96
int r200_packet0_check(struct radeon_cs_parser *p,
96
int r200_packet0_check(struct radeon_cs_parser *p,
97
		       struct radeon_cs_packet *pkt,
97
		       struct radeon_cs_packet *pkt,
98
		       unsigned idx, unsigned reg)
98
		       unsigned idx, unsigned reg)
99
{
-
 
100
	struct radeon_cs_chunk *ib_chunk;
99
{
101
	struct radeon_cs_reloc *reloc;
100
	struct radeon_cs_reloc *reloc;
102
	struct r100_cs_track *track;
101
	struct r100_cs_track *track;
103
	volatile uint32_t *ib;
102
	volatile uint32_t *ib;
104
	uint32_t tmp;
103
	uint32_t tmp;
105
	int r;
104
	int r;
106
	int i;
105
	int i;
107
	int face;
106
	int face;
-
 
107
	u32 tile_flags = 0;
Line 108... Line 108...
108
	u32 tile_flags = 0;
108
	u32 idx_value;
109
 
-
 
110
	ib = p->ib->ptr;
109
 
111
	ib_chunk = &p->chunks[p->chunk_ib_idx];
-
 
-
 
110
	ib = p->ib->ptr;
112
	track = (struct r100_cs_track *)p->track;
111
	track = (struct r100_cs_track *)p->track;
113
 
112
	idx_value = radeon_get_ib_value(p, idx);
114
	switch (reg) {
113
	switch (reg) {
115
	case RADEON_CRTC_GUI_TRIG_VLINE:
114
	case RADEON_CRTC_GUI_TRIG_VLINE:
116
		r = r100_cs_packet_parse_vline(p);
115
		r = r100_cs_packet_parse_vline(p);
Line 136... Line 135...
136
				  idx, reg);
135
				  idx, reg);
137
			r100_cs_dump_packet(p, pkt);
136
			r100_cs_dump_packet(p, pkt);
138
			return r;
137
			return r;
139
		}
138
		}
140
		track->zb.robj = reloc->robj;
139
		track->zb.robj = reloc->robj;
141
		track->zb.offset = ib_chunk->kdata[idx];
140
		track->zb.offset = idx_value;
142
		ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
141
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
143
		break;
142
		break;
144
	case RADEON_RB3D_COLOROFFSET:
143
	case RADEON_RB3D_COLOROFFSET:
145
		r = r100_cs_packet_next_reloc(p, &reloc);
144
		r = r100_cs_packet_next_reloc(p, &reloc);
146
		if (r) {
145
		if (r) {
147
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
146
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
148
				  idx, reg);
147
				  idx, reg);
149
			r100_cs_dump_packet(p, pkt);
148
			r100_cs_dump_packet(p, pkt);
150
			return r;
149
			return r;
151
		}
150
		}
152
		track->cb[0].robj = reloc->robj;
151
		track->cb[0].robj = reloc->robj;
153
		track->cb[0].offset = ib_chunk->kdata[idx];
152
		track->cb[0].offset = idx_value;
154
		ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
153
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
155
		break;
154
		break;
156
	case R200_PP_TXOFFSET_0:
155
	case R200_PP_TXOFFSET_0:
157
	case R200_PP_TXOFFSET_1:
156
	case R200_PP_TXOFFSET_1:
158
	case R200_PP_TXOFFSET_2:
157
	case R200_PP_TXOFFSET_2:
159
	case R200_PP_TXOFFSET_3:
158
	case R200_PP_TXOFFSET_3:
Line 165... Line 164...
165
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
164
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
166
				  idx, reg);
165
				  idx, reg);
167
			r100_cs_dump_packet(p, pkt);
166
			r100_cs_dump_packet(p, pkt);
168
			return r;
167
			return r;
169
		}
168
		}
170
		ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
169
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
171
		track->textures[i].robj = reloc->robj;
170
		track->textures[i].robj = reloc->robj;
172
		break;
171
		break;
173
	case R200_PP_CUBIC_OFFSET_F1_0:
172
	case R200_PP_CUBIC_OFFSET_F1_0:
174
	case R200_PP_CUBIC_OFFSET_F2_0:
173
	case R200_PP_CUBIC_OFFSET_F2_0:
175
	case R200_PP_CUBIC_OFFSET_F3_0:
174
	case R200_PP_CUBIC_OFFSET_F3_0:
Line 207... Line 206...
207
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
206
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
208
				  idx, reg);
207
				  idx, reg);
209
			r100_cs_dump_packet(p, pkt);
208
			r100_cs_dump_packet(p, pkt);
210
			return r;
209
			return r;
211
		}
210
		}
212
		track->textures[i].cube_info[face - 1].offset = ib_chunk->kdata[idx];
211
		track->textures[i].cube_info[face - 1].offset = idx_value;
213
		ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
212
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
214
		track->textures[i].cube_info[face - 1].robj = reloc->robj;
213
		track->textures[i].cube_info[face - 1].robj = reloc->robj;
215
		break;
214
		break;
216
	case RADEON_RE_WIDTH_HEIGHT:
215
	case RADEON_RE_WIDTH_HEIGHT:
217
		track->maxy = ((ib_chunk->kdata[idx] >> 16) & 0x7FF);
216
		track->maxy = ((idx_value >> 16) & 0x7FF);
218
		break;
217
		break;
219
	case RADEON_RB3D_COLORPITCH:
218
	case RADEON_RB3D_COLORPITCH:
220
		r = r100_cs_packet_next_reloc(p, &reloc);
219
		r = r100_cs_packet_next_reloc(p, &reloc);
221
		if (r) {
220
		if (r) {
222
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
221
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
Line 228... Line 227...
228
		if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
227
		if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
229
			tile_flags |= RADEON_COLOR_TILE_ENABLE;
228
			tile_flags |= RADEON_COLOR_TILE_ENABLE;
230
		if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
229
		if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
231
			tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
230
			tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
Line 232... Line 231...
232
 
231
 
233
		tmp = ib_chunk->kdata[idx] & ~(0x7 << 16);
232
		tmp = idx_value & ~(0x7 << 16);
234
		tmp |= tile_flags;
233
		tmp |= tile_flags;
Line 235... Line 234...
235
		ib[idx] = tmp;
234
		ib[idx] = tmp;
236
 
235
 
237
		track->cb[0].pitch = ib_chunk->kdata[idx] & RADEON_COLORPITCH_MASK;
236
		track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
238
		break;
237
		break;
239
	case RADEON_RB3D_DEPTHPITCH:
238
	case RADEON_RB3D_DEPTHPITCH:
240
		track->zb.pitch = ib_chunk->kdata[idx] & RADEON_DEPTHPITCH_MASK;
239
		track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
241
		break;
240
		break;
242
	case RADEON_RB3D_CNTL:
241
	case RADEON_RB3D_CNTL:
243
		switch ((ib_chunk->kdata[idx] >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
242
		switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
244
		case 7:
243
		case 7:
245
		case 8:
244
		case 8:
246
		case 9:
245
		case 9:
Line 256... Line 255...
256
		case 6:
255
		case 6:
257
			track->cb[0].cpp = 4;
256
			track->cb[0].cpp = 4;
258
			break;
257
			break;
259
		default:
258
		default:
260
			DRM_ERROR("Invalid color buffer format (%d) !\n",
259
			DRM_ERROR("Invalid color buffer format (%d) !\n",
261
				  ((ib_chunk->kdata[idx] >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
260
				  ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
262
			return -EINVAL;
261
			return -EINVAL;
263
		}
262
		}
264
		if (ib_chunk->kdata[idx] & RADEON_DEPTHXY_OFFSET_ENABLE) {
263
		if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
265
			DRM_ERROR("No support for depth xy offset in kms\n");
264
			DRM_ERROR("No support for depth xy offset in kms\n");
266
			return -EINVAL;
265
			return -EINVAL;
267
		}
266
		}
Line 268... Line 267...
268
 
267
 
269
		track->z_enabled = !!(ib_chunk->kdata[idx] & RADEON_Z_ENABLE);
268
		track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
270
		break;
269
		break;
271
	case RADEON_RB3D_ZSTENCILCNTL:
270
	case RADEON_RB3D_ZSTENCILCNTL:
272
		switch (ib_chunk->kdata[idx] & 0xf) {
271
		switch (idx_value & 0xf) {
273
		case 0:
272
		case 0:
274
			track->zb.cpp = 2;
273
			track->zb.cpp = 2;
275
			break;
274
			break;
276
		case 2:
275
		case 2:
Line 291... Line 290...
291
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
290
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
292
				  idx, reg);
291
				  idx, reg);
293
			r100_cs_dump_packet(p, pkt);
292
			r100_cs_dump_packet(p, pkt);
294
			return r;
293
			return r;
295
		}
294
		}
296
		ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
295
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
297
		break;
296
		break;
298
	case RADEON_PP_CNTL:
297
	case RADEON_PP_CNTL:
299
		{
298
		{
300
			uint32_t temp = ib_chunk->kdata[idx] >> 4;
299
			uint32_t temp = idx_value >> 4;
301
			for (i = 0; i < track->num_texture; i++)
300
			for (i = 0; i < track->num_texture; i++)
302
				track->textures[i].enabled = !!(temp & (1 << i));
301
				track->textures[i].enabled = !!(temp & (1 << i));
303
		}
302
		}
304
		break;
303
		break;
305
	case RADEON_SE_VF_CNTL:
304
	case RADEON_SE_VF_CNTL:
306
		track->vap_vf_cntl = ib_chunk->kdata[idx];
305
		track->vap_vf_cntl = idx_value;
307
		break;
306
		break;
308
	case 0x210c:
307
	case 0x210c:
309
		/* VAP_VF_MAX_VTX_INDX */
308
		/* VAP_VF_MAX_VTX_INDX */
310
		track->max_indx = ib_chunk->kdata[idx] & 0x00FFFFFFUL;
309
		track->max_indx = idx_value & 0x00FFFFFFUL;
311
		break;
310
		break;
312
	case R200_SE_VTX_FMT_0:
311
	case R200_SE_VTX_FMT_0:
313
		track->vtx_size = r200_get_vtx_size_0(ib_chunk->kdata[idx]);
312
		track->vtx_size = r200_get_vtx_size_0(idx_value);
314
		break;
313
		break;
315
	case R200_SE_VTX_FMT_1:
314
	case R200_SE_VTX_FMT_1:
316
		track->vtx_size += r200_get_vtx_size_1(ib_chunk->kdata[idx]);
315
		track->vtx_size += r200_get_vtx_size_1(idx_value);
317
		break;
316
		break;
318
	case R200_PP_TXSIZE_0:
317
	case R200_PP_TXSIZE_0:
319
	case R200_PP_TXSIZE_1:
318
	case R200_PP_TXSIZE_1:
320
	case R200_PP_TXSIZE_2:
319
	case R200_PP_TXSIZE_2:
321
	case R200_PP_TXSIZE_3:
320
	case R200_PP_TXSIZE_3:
322
	case R200_PP_TXSIZE_4:
321
	case R200_PP_TXSIZE_4:
323
	case R200_PP_TXSIZE_5:
322
	case R200_PP_TXSIZE_5:
324
		i = (reg - R200_PP_TXSIZE_0) / 32;
323
		i = (reg - R200_PP_TXSIZE_0) / 32;
325
		track->textures[i].width = (ib_chunk->kdata[idx] & RADEON_TEX_USIZE_MASK) + 1;
324
		track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
326
		track->textures[i].height = ((ib_chunk->kdata[idx] & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
325
		track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
327
		break;
326
		break;
328
	case R200_PP_TXPITCH_0:
327
	case R200_PP_TXPITCH_0:
329
	case R200_PP_TXPITCH_1:
328
	case R200_PP_TXPITCH_1:
330
	case R200_PP_TXPITCH_2:
329
	case R200_PP_TXPITCH_2:
331
	case R200_PP_TXPITCH_3:
330
	case R200_PP_TXPITCH_3:
332
	case R200_PP_TXPITCH_4:
331
	case R200_PP_TXPITCH_4:
333
	case R200_PP_TXPITCH_5:
332
	case R200_PP_TXPITCH_5:
334
		i = (reg - R200_PP_TXPITCH_0) / 32;
333
		i = (reg - R200_PP_TXPITCH_0) / 32;
335
		track->textures[i].pitch = ib_chunk->kdata[idx] + 32;
334
		track->textures[i].pitch = idx_value + 32;
336
		break;
335
		break;
337
	case R200_PP_TXFILTER_0:
336
	case R200_PP_TXFILTER_0:
338
	case R200_PP_TXFILTER_1:
337
	case R200_PP_TXFILTER_1:
339
	case R200_PP_TXFILTER_2:
338
	case R200_PP_TXFILTER_2:
340
	case R200_PP_TXFILTER_3:
339
	case R200_PP_TXFILTER_3:
341
	case R200_PP_TXFILTER_4:
340
	case R200_PP_TXFILTER_4:
342
	case R200_PP_TXFILTER_5:
341
	case R200_PP_TXFILTER_5:
343
		i = (reg - R200_PP_TXFILTER_0) / 32;
342
		i = (reg - R200_PP_TXFILTER_0) / 32;
344
		track->textures[i].num_levels = ((ib_chunk->kdata[idx] & R200_MAX_MIP_LEVEL_MASK)
343
		track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
345
						 >> R200_MAX_MIP_LEVEL_SHIFT);
344
						 >> R200_MAX_MIP_LEVEL_SHIFT);
346
		tmp = (ib_chunk->kdata[idx] >> 23) & 0x7;
345
		tmp = (idx_value >> 23) & 0x7;
347
		if (tmp == 2 || tmp == 6)
346
		if (tmp == 2 || tmp == 6)
348
			track->textures[i].roundup_w = false;
347
			track->textures[i].roundup_w = false;
349
		tmp = (ib_chunk->kdata[idx] >> 27) & 0x7;
348
		tmp = (idx_value >> 27) & 0x7;
350
		if (tmp == 2 || tmp == 6)
349
		if (tmp == 2 || tmp == 6)
351
			track->textures[i].roundup_h = false;
350
			track->textures[i].roundup_h = false;
352
		break;
351
		break;
353
	case R200_PP_TXMULTI_CTL_0:
352
	case R200_PP_TXMULTI_CTL_0:
354
	case R200_PP_TXMULTI_CTL_1:
353
	case R200_PP_TXMULTI_CTL_1:
Line 363... Line 362...
363
	case R200_PP_TXFORMAT_X_2:
362
	case R200_PP_TXFORMAT_X_2:
364
	case R200_PP_TXFORMAT_X_3:
363
	case R200_PP_TXFORMAT_X_3:
365
	case R200_PP_TXFORMAT_X_4:
364
	case R200_PP_TXFORMAT_X_4:
366
	case R200_PP_TXFORMAT_X_5:
365
	case R200_PP_TXFORMAT_X_5:
367
		i = (reg - R200_PP_TXFORMAT_X_0) / 32;
366
		i = (reg - R200_PP_TXFORMAT_X_0) / 32;
368
		track->textures[i].txdepth = ib_chunk->kdata[idx] & 0x7;
367
		track->textures[i].txdepth = idx_value & 0x7;
369
		tmp = (ib_chunk->kdata[idx] >> 16) & 0x3;
368
		tmp = (idx_value >> 16) & 0x3;
370
		/* 2D, 3D, CUBE */
369
		/* 2D, 3D, CUBE */
371
		switch (tmp) {
370
		switch (tmp) {
372
		case 0:
371
		case 0:
373
		case 5:
372
		case 5:
374
		case 6:
373
		case 6:
Line 388... Line 387...
388
	case R200_PP_TXFORMAT_2:
387
	case R200_PP_TXFORMAT_2:
389
	case R200_PP_TXFORMAT_3:
388
	case R200_PP_TXFORMAT_3:
390
	case R200_PP_TXFORMAT_4:
389
	case R200_PP_TXFORMAT_4:
391
	case R200_PP_TXFORMAT_5:
390
	case R200_PP_TXFORMAT_5:
392
		i = (reg - R200_PP_TXFORMAT_0) / 32;
391
		i = (reg - R200_PP_TXFORMAT_0) / 32;
393
		if (ib_chunk->kdata[idx] & R200_TXFORMAT_NON_POWER2) {
392
		if (idx_value & R200_TXFORMAT_NON_POWER2) {
394
			track->textures[i].use_pitch = 1;
393
			track->textures[i].use_pitch = 1;
395
		} else {
394
		} else {
396
			track->textures[i].use_pitch = 0;
395
			track->textures[i].use_pitch = 0;
397
			track->textures[i].width = 1 << ((ib_chunk->kdata[idx] >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
396
			track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
398
			track->textures[i].height = 1 << ((ib_chunk->kdata[idx] >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
397
			track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
399
		}
398
		}
400
		switch ((ib_chunk->kdata[idx] & RADEON_TXFORMAT_FORMAT_MASK)) {
399
		switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
401
		case R200_TXFORMAT_I8:
400
		case R200_TXFORMAT_I8:
402
		case R200_TXFORMAT_RGB332:
401
		case R200_TXFORMAT_RGB332:
403
		case R200_TXFORMAT_Y8:
402
		case R200_TXFORMAT_Y8:
404
			track->textures[i].cpp = 1;
403
			track->textures[i].cpp = 1;
405
			break;
404
			break;
Line 423... Line 422...
423
		case R200_TXFORMAT_DXT23:
422
		case R200_TXFORMAT_DXT23:
424
		case R200_TXFORMAT_DXT45:
423
		case R200_TXFORMAT_DXT45:
425
			track->textures[i].cpp = 4;
424
			track->textures[i].cpp = 4;
426
			break;
425
			break;
427
		}
426
		}
428
		track->textures[i].cube_info[4].width = 1 << ((ib_chunk->kdata[idx] >> 16) & 0xf);
427
		track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
429
		track->textures[i].cube_info[4].height = 1 << ((ib_chunk->kdata[idx] >> 20) & 0xf);
428
		track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
430
		break;
429
		break;
431
	case R200_PP_CUBIC_FACES_0:
430
	case R200_PP_CUBIC_FACES_0:
432
	case R200_PP_CUBIC_FACES_1:
431
	case R200_PP_CUBIC_FACES_1:
433
	case R200_PP_CUBIC_FACES_2:
432
	case R200_PP_CUBIC_FACES_2:
434
	case R200_PP_CUBIC_FACES_3:
433
	case R200_PP_CUBIC_FACES_3:
435
	case R200_PP_CUBIC_FACES_4:
434
	case R200_PP_CUBIC_FACES_4:
436
	case R200_PP_CUBIC_FACES_5:
435
	case R200_PP_CUBIC_FACES_5:
437
		tmp = ib_chunk->kdata[idx];
436
		tmp = idx_value;
438
		i = (reg - R200_PP_CUBIC_FACES_0) / 32;
437
		i = (reg - R200_PP_CUBIC_FACES_0) / 32;
439
		for (face = 0; face < 4; face++) {
438
		for (face = 0; face < 4; face++) {
440
			track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
439
			track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
441
			track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
440
			track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
442
		}
441
		}
Line 448... Line 447...
448
	}
447
	}
449
	return 0;
448
	return 0;
450
}
449
}
451
#endif
450
#endif
Line 452... Line 451...
452
 
451
 
453
int r200_init(struct radeon_device *rdev)
452
void r200_set_safe_registers(struct radeon_device *rdev)
454
{
453
{
455
	rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
454
	rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
456
	rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);
-
 
457
	return 0;
455
	rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);