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 */
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 */
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#ifndef __IDR_H__
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#ifndef __IDR_H__
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#define __IDR_H__
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#define __IDR_H__
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#include 
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#include 
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#include 
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#include 
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#include 
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#include 
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#include 
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//#include 
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//#include 
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#include 
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//#include 
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//#include 
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struct rcu_head {
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    struct rcu_head *next;
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    void (*func)(struct rcu_head *head);
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};
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#if BITS_PER_LONG == 32
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# define IDR_BITS 5
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# define IDR_FULL 0xfffffffful
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/* We can only use two of the bits in the top level because there is
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   only one possible bit in the top level (5 bits * 7 levels = 35
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   bits, but you only use 31 bits in the id). */
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# define TOP_LEVEL_FULL (IDR_FULL >> 30)
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#elif BITS_PER_LONG == 64
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# define IDR_BITS 6
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# define IDR_FULL 0xfffffffffffffffful
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/* We can only use two of the bits in the top level because there is
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   only one possible bit in the top level (6 bits * 6 levels = 36
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   bits, but you only use 31 bits in the id). */
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# define TOP_LEVEL_FULL (IDR_FULL >> 62)
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#include 
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#include 
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/*
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 * We want shallower trees and thus more bits covered at each layer.  8
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 * bits gives us large enough first layer for most use cases and maximum
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#else
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 * tree depth of 4.  Each idr_layer is slightly larger than 2k on 64bit and
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# error "BITS_PER_LONG is not 32 or 64"
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 * 1k on 32bit.
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#endif
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#define IDR_SIZE (1 << IDR_BITS)
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#define IDR_MASK ((1 << IDR_BITS)-1)
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#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
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#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
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#define MAX_ID_MASK (MAX_ID_BIT - 1)
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/* Leave the possibility of an incomplete final layer */
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#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
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 */
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#define IDR_BITS 8
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#define IDR_SIZE (1 << IDR_BITS)
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/* Number of id_layer structs to leave in free list */
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#define IDR_MASK ((1 << IDR_BITS)-1)
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#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
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struct idr_layer {
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struct idr_layer {
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	int			prefix;	/* the ID prefix of this idr_layer */
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	unsigned long		 bitmap; /* A zero bit means "space here" */
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	DECLARE_BITMAP(bitmap, IDR_SIZE); /* A zero bit means "space here" */
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	struct idr_layer __rcu	*ary[1<
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	struct idr_layer __rcu	*ary[1<
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	int			 count;	 /* When zero, we can release it */
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	int			 count;	 /* When zero, we can release it */
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	int			 layer;	 /* distance from leaf */
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	int			 layer;	 /* distance from leaf */
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    struct rcu_head      rcu_head;
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    struct rcu_head      rcu_head;
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};
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};
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struct idr {
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struct idr {
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	struct idr_layer __rcu	*hint;	/* the last layer allocated from */
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	struct idr_layer __rcu *top;
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	struct idr_layer __rcu *top;
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	struct idr_layer *id_free;
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	struct idr_layer *id_free;
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	int		  layers; /* only valid without concurrent changes */
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	int		  id_free_cnt;
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//   spinlock_t    lock;
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};
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	int			layers;	/* only valid w/o concurrent changes */
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#define IDR_INIT(name)						\
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	int		  id_free_cnt;
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{								\
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	spinlock_t		lock;
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	.top		= NULL,					\
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	.id_free	= NULL,					\
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	.layers 	= 0,					\
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	.id_free_cnt	= 0,					\
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//   .lock       = __SPIN_LOCK_UNLOCKED(name.lock),  \
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}
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#define DEFINE_IDR(name)	struct idr name = IDR_INIT(name)
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};
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/* Actions to be taken after a call to _idr_sub_alloc */
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#define IDR_INIT(name)						\
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#define IDR_NEED_TO_GROW -2
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{								\
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#define IDR_NOMORE_SPACE -3
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	.lock			= __SPIN_LOCK_UNLOCKED(name.lock),	\
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/*
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/*
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 * This is what we export.
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 * This is what we export.
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 */
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 */
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void *idr_find(struct idr *idp, int id);
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask);
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void *idr_find_slowpath(struct idr *idp, int id);
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask);
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int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
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int idr_get_new(struct idr *idp, void *ptr, int *id);
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void idr_preload(gfp_t gfp_mask);
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int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
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int idr_alloc(struct idr *idp, void *ptr, int start, int end, gfp_t gfp_mask);
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int idr_for_each(struct idr *idp,
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int idr_for_each(struct idr *idp,
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		 int (*fn)(int id, void *p, void *data), void *data);
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		 int (*fn)(int id, void *p, void *data), void *data);
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void *idr_get_next(struct idr *idp, int *nextid);
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void *idr_get_next(struct idr *idp, int *nextid);
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void *idr_replace(struct idr *idp, void *ptr, int id);
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void *idr_replace(struct idr *idp, void *ptr, int id);
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void idr_remove(struct idr *idp, int id);
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void idr_remove(struct idr *idp, int id);
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void idr_remove_all(struct idr *idp);
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void idr_free(struct idr *idp, int id);
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void idr_destroy(struct idr *idp);
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void idr_init(struct idr *idp);
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/**
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 * idr_preload_end - end preload section started with idr_preload()
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 *
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 * Each idr_preload() should be matched with an invocation of this
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 * function.  See idr_preload() for details.
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 */
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static inline void idr_preload_end(void)
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{
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//	preempt_enable();
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}
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/**
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 * idr_find - return pointer for given id
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 * @idp: idr handle
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 * @id: lookup key
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 *
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 * Return the pointer given the id it has been registered with.  A %NULL
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 * return indicates that @id is not valid or you passed %NULL in
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 * idr_get_new().
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 *
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 * This function can be called under rcu_read_lock(), given that the leaf
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 * pointers lifetimes are correctly managed.
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 */
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static inline void *idr_find(struct idr *idr, int id)
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{
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	struct idr_layer *hint = rcu_dereference_raw(idr->hint);
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	if (hint && (id & ~IDR_MASK) == hint->prefix)
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		return rcu_dereference_raw(hint->ary[id & IDR_MASK]);
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	return idr_find_slowpath(idr, id);
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}
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/**
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 * idr_get_new - allocate new idr entry
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 * @idp: idr handle
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 * @ptr: pointer you want associated with the id
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 * @id: pointer to the allocated handle
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 *
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 * Simple wrapper around idr_get_new_above() w/ @starting_id of zero.
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 */
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static inline int idr_get_new(struct idr *idp, void *ptr, int *id)
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{
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	return idr_get_new_above(idp, ptr, 0, id);
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}
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/**
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 * idr_for_each_entry - iterate over an idr's elements of a given type
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143
 * @idp:     idr handle
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144
 * @entry:   the type * to use as cursor
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145
 * @id:      id entry's key
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146
 */
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#define idr_for_each_entry(idp, entry, id)				\
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	for (id = 0, entry = (typeof(entry))idr_get_next((idp), &(id)); \
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	     entry != NULL;                                             \
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	     ++id, entry = (typeof(entry))idr_get_next((idp), &(id)))
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-
 
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void __idr_remove_all(struct idr *idp);	/* don't use */
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-
 
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/**
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155
 * idr_remove_all - remove all ids from the given idr tree
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 * @idp: idr handle
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157
 *
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158
 * If you're trying to destroy @idp, calling idr_destroy() is enough.
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 * This is going away.  Don't use.
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 */
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static inline void __deprecated idr_remove_all(struct idr *idp)
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void idr_destroy(struct idr *idp);
162
{
122
void idr_init(struct idr *idp);
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	__idr_remove_all(idp);
123
 
164
}
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struct ida {
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struct ida {
142
	struct idr		idr;
183
	struct idr		idr;
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	struct ida_bitmap	*free_bitmap;
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	struct ida_bitmap	*free_bitmap;
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};
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};
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186
 
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#define IDA_INIT(name)		{ .idr = IDR_INIT(name), .free_bitmap = NULL, }
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#define IDA_INIT(name)		{ .idr = IDR_INIT((name).idr), .free_bitmap = NULL, }
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#define DEFINE_IDA(name)	struct ida name = IDA_INIT(name)
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#define DEFINE_IDA(name)	struct ida name = IDA_INIT(name)
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189
 
149
int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
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int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
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int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
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int ida_get_new(struct ida *ida, int *p_id);
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int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
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void ida_remove(struct ida *ida, int id);
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void ida_remove(struct ida *ida, int id);
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void ida_destroy(struct ida *ida);
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void ida_destroy(struct ida *ida);
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void ida_init(struct ida *ida);
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void ida_init(struct ida *ida);
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void __init idr_init_cache(void);