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79 | {"SETTINGS/GAMES.INI", "rus/settings/games.ini"}, |
79 | {"SETTINGS/GAMES.INI", "rus/settings/games.ini"}, |
80 | {"SETTINGS/MYKEY.INI", PROGS .. "/system/MyKey/trunk/mykey.ini"}, |
80 | {"SETTINGS/MYKEY.INI", PROGS .. "/system/MyKey/trunk/mykey.ini"}, |
81 | {"EXAMPLE.ASM", PROGS .. "/develop/examples/example/trunk/rus/example.asm"}, |
81 | {"EXAMPLE.ASM", PROGS .. "/develop/examples/example/trunk/rus/example.asm"}, |
82 | {"PIPETKA", build_type .. "/pipetka"}, |
82 | {"PIPETKA", build_type .. "/pipetka"}, |
83 | {"File Managers/KFAR.INI", build_type .. "/File Managers/kfar.ini"}, |
83 | {"File Managers/KFAR.INI", build_type .. "/File Managers/kfar.ini"}, |
84 | {"GAMES/ATAKA", build_type .. "/games/ataka"}, |
- | |
85 | {"GAMES/BASEKURS.KLA", build_type .. "/games/basekurs.kla"}, |
84 | {"GAMES/BASEKURS.KLA", build_type .. "/games/basekurs.kla"}, |
86 | {"GAMES/PADENIE", build_type .. "/games/padenie"}, |
85 | {"GAMES/PADENIE", build_type .. "/games/padenie"}, |
87 | }) elseif build_type == "eng" then tup.append_table(img_files, { |
86 | }) elseif build_type == "eng" then tup.append_table(img_files, { |
88 | {"File Managers/KFM_KEYS.TXT", PROGS .. "/fs/kfm/trunk/docs/english/kfm_keys.txt"}, |
87 | {"File Managers/KFM_KEYS.TXT", PROGS .. "/fs/kfm/trunk/docs/english/kfm_keys.txt"}, |
89 | {"SETTINGS/GAMES.INI", "common/settings/games.ini"}, |
88 | {"SETTINGS/GAMES.INI", "common/settings/games.ini"}, |