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Rev 4517 Rev 4523
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    EGLSurface draw, read;
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    EGLSurface draw, read;
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    int winx, winy;
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    int winx, winy;
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    float dst_xscale, dst_yscale;
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    float dst_xscale, dst_yscale;
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    float *vertices  = render->vertices;
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    float *vertices  = render->vertices;
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    float *texcoords = render->texcoords;
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    float *texcoords = render->tc_src;
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    int r, b;
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    int r, b;
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                  GL_NEAREST);
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                  GL_NEAREST);
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    glTexParameteri(GL_TEXTURE_2D,
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    glTexParameteri(GL_TEXTURE_2D,
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                  GL_TEXTURE_MAG_FILTER,
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                  GL_TEXTURE_MAG_FILTER,
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                  GL_NEAREST);
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                  GL_NEAREST);
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    glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float),render->texcoords);
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    glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float),render->tc_src);
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    glEnableVertexAttribArray(1);
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    glEnableVertexAttribArray(1);
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