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Rev 4358 | Rev 4401 | ||
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Line 83... | Line 83... | ||
83 | const struct st_context *st = st_context(ctx); |
83 | const struct st_context *st = st_context(ctx); |
84 | GLfloat win[4]; |
84 | GLfloat win[4]; |
85 | const GLfloat *color, *texcoord; |
85 | const GLfloat *color, *texcoord; |
86 | GLuint slot; |
86 | GLuint slot; |
Line 87... | Line -... | ||
87 | - | ||
88 | /* Recall that Y=0=Top of window for Gallium wincoords */ |
87 | |
- | 88 | win[0] = v->data[0][0]; |
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89 | win[0] = v->data[0][0]; |
89 | if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) |
- | 90 | win[1] = ctx->DrawBuffer->Height - v->data[0][1]; |
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- | 91 | else |
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90 | win[1] = ctx->DrawBuffer->Height - v->data[0][1]; |
92 | win[1] = v->data[0][1]; |
91 | win[2] = v->data[0][2]; |
93 | win[2] = v->data[0][2]; |
Line 92... | Line 94... | ||
92 | win[3] = 1.0F / v->data[0][3]; |
94 | win[3] = 1.0F / v->data[0][3]; |
93 | 95 |