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1 | #include |
1 | #include |
2 | #include |
2 | #include |
3 | #include |
3 | #include |
4 | #include |
4 | #include |
5 | #include |
5 | #include |
6 | #include |
6 | #include |
7 | #include "../winlib/winlib.h" |
7 | #include "winlib/winlib.h" |
8 | #include |
8 | #include |
9 | #include "fplay.h" |
9 | #include "fplay.h" |
10 | #include |
10 | #include |
11 | 11 | ||
12 | int fplay_blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,int w, int h); |
12 | int fplay_blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,int w, int h); |
13 | 13 | ||
14 | extern int res_pause_btn[]; |
14 | extern int res_pause_btn[]; |
15 | extern int res_pause_btn_pressed[]; |
15 | extern int res_pause_btn_pressed[]; |
16 | 16 | ||
17 | extern int res_play_btn[]; |
17 | extern int res_play_btn[]; |
18 | extern int res_play_btn_pressed[]; |
18 | extern int res_play_btn_pressed[]; |
19 | 19 | ||
20 | extern int64_t stream_duration; |
20 | extern int64_t stream_duration; |
21 | extern volatile int sound_level_0; |
21 | extern volatile int sound_level_0; |
22 | extern volatile int sound_level_1; |
22 | extern volatile int sound_level_1; |
23 | 23 | ||
24 | typedef struct |
24 | typedef struct |
25 | { |
25 | { |
26 | AVPicture picture; |
26 | AVPicture picture; |
27 | double pts; |
27 | double pts; |
28 | volatile int ready; |
28 | volatile int ready; |
29 | }vframe_t; |
29 | }vframe_t; |
30 | 30 | ||
31 | vframe_t frames[4]; |
31 | vframe_t frames[4]; |
32 | volatile int frames_count = 0; |
32 | volatile int frames_count = 0; |
33 | 33 | ||
34 | struct SwsContext *cvt_ctx = NULL; |
34 | struct SwsContext *cvt_ctx = NULL; |
35 | 35 | ||
36 | int vfx = 0; |
36 | int vfx = 0; |
37 | int dfx = 0; |
37 | int dfx = 0; |
38 | 38 | ||
39 | render_t *main_render; |
39 | render_t *main_render; |
40 | 40 | ||
41 | int width; |
41 | int width; |
42 | int height; |
42 | int height; |
43 | 43 | ||
44 | AVRational video_time_base; |
44 | AVRational video_time_base; |
45 | AVFrame *Frame; |
45 | AVFrame *Frame; |
46 | 46 | ||
47 | volatile uint32_t driver_lock; |
47 | volatile uint32_t driver_lock; |
48 | 48 | ||
49 | void get_client_rect(rect_t *rc); |
49 | void get_client_rect(rect_t *rc); |
50 | 50 | ||
51 | void flush_video() |
51 | void flush_video() |
52 | { |
52 | { |
53 | int i; |
53 | int i; |
54 | 54 | ||
55 | for(i = 0; i < 4; i++) |
55 | for(i = 0; i < 4; i++) |
56 | { |
56 | { |
57 | frames[i].pts = 0; |
57 | frames[i].pts = 0; |
58 | frames[i].ready = 0; |
58 | frames[i].ready = 0; |
59 | }; |
59 | }; |
60 | frames_count = 0; |
60 | frames_count = 0; |
61 | vfx = 0; |
61 | vfx = 0; |
62 | dfx = 0; |
62 | dfx = 0; |
63 | }; |
63 | }; |
64 | 64 | ||
65 | int init_video(AVCodecContext *ctx) |
65 | int init_video(AVCodecContext *ctx) |
66 | { |
66 | { |
67 | int i; |
67 | int i; |
68 | 68 | ||
69 | width = ctx->width; |
69 | width = ctx->width; |
70 | height = ctx->height; |
70 | height = ctx->height; |
71 | 71 | ||
72 | 72 | ||
73 | Frame = avcodec_alloc_frame(); |
73 | Frame = avcodec_alloc_frame(); |
74 | if ( Frame == NULL ) |
74 | if ( Frame == NULL ) |
75 | { |
75 | { |
76 | printf("Cannot alloc video frame\n\r"); |
76 | printf("Cannot alloc video frame\n\r"); |
77 | return 0; |
77 | return 0; |
78 | }; |
78 | }; |
79 | 79 | ||
80 | for( i=0; i < 4; i++) |
80 | for( i=0; i < 4; i++) |
81 | { |
81 | { |
82 | int ret; |
82 | int ret; |
83 | 83 | ||
84 | // printf("alloc picture %d %d %x\n", |
84 | // printf("alloc picture %d %d %x\n", |
85 | // ctx->width, ctx->height, ctx->pix_fmt ); |
85 | // ctx->width, ctx->height, ctx->pix_fmt ); |
86 | 86 | ||
87 | ret = avpicture_alloc(&frames[i].picture, ctx->pix_fmt, |
87 | ret = avpicture_alloc(&frames[i].picture, ctx->pix_fmt, |
88 | ctx->width, ctx->height); |
88 | ctx->width, ctx->height); |
89 | if ( ret != 0 ) |
89 | if ( ret != 0 ) |
90 | { |
90 | { |
91 | printf("Cannot alloc video buffer\n\r"); |
91 | printf("Cannot alloc video buffer\n\r"); |
92 | return 0; |
92 | return 0; |
93 | }; |
93 | }; |
94 | 94 | ||
95 | frames[i].pts = 0; |
95 | frames[i].pts = 0; |
96 | frames[i].ready = 0; |
96 | frames[i].ready = 0; |
97 | }; |
97 | }; |
98 | 98 | ||
99 | create_thread(video_thread, ctx, 1024*1024); |
99 | create_thread(video_thread, ctx, 1024*1024); |
100 | 100 | ||
101 | delay(50); |
101 | delay(50); |
102 | return 1; |
102 | return 1; |
103 | }; |
103 | }; |
104 | 104 | ||
105 | int decode_video(AVCodecContext *ctx, queue_t *qv) |
105 | int decode_video(AVCodecContext *ctx, queue_t *qv) |
106 | { |
106 | { |
107 | AVPacket pkt; |
107 | AVPacket pkt; |
108 | double pts; |
108 | double pts; |
109 | int frameFinished; |
109 | int frameFinished; |
110 | double current_clock; |
110 | double current_clock; |
111 | 111 | ||
112 | if(frames[dfx].ready != 0 ) |
112 | if(frames[dfx].ready != 0 ) |
113 | return -1; |
113 | return -1; |
114 | 114 | ||
115 | if( get_packet(qv, &pkt) == 0 ) |
115 | if( get_packet(qv, &pkt) == 0 ) |
116 | return 0; |
116 | return 0; |
117 | 117 | ||
118 | /* |
118 | /* |
119 | current_clock = -90.0 + get_master_clock(); |
119 | current_clock = -90.0 + get_master_clock(); |
120 | 120 | ||
121 | if( pkt.dts == AV_NOPTS_VALUE && |
121 | if( pkt.dts == AV_NOPTS_VALUE && |
122 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
122 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
123 | pts = Frame->reordered_opaque; |
123 | pts = Frame->reordered_opaque; |
124 | else if(pkt.dts != AV_NOPTS_VALUE) |
124 | else if(pkt.dts != AV_NOPTS_VALUE) |
125 | pts= pkt.dts; |
125 | pts= pkt.dts; |
126 | else |
126 | else |
127 | pts= 0; |
127 | pts= 0; |
128 | 128 | ||
129 | 129 | ||
130 | pts *= av_q2d(video_time_base)*1000.0; |
130 | pts *= av_q2d(video_time_base)*1000.0; |
131 | */ |
131 | */ |
132 | if( 1 /*pts > current_clock*/) |
132 | if( 1 /*pts > current_clock*/) |
133 | { |
133 | { |
134 | frameFinished = 0; |
134 | frameFinished = 0; |
135 | 135 | ||
136 | ctx->reordered_opaque = pkt.pts; |
136 | ctx->reordered_opaque = pkt.pts; |
137 | 137 | ||
138 | if(avcodec_decode_video2(ctx, Frame, &frameFinished, &pkt) <= 0) |
138 | if(avcodec_decode_video2(ctx, Frame, &frameFinished, &pkt) <= 0) |
139 | printf("video decoder error\n"); |
139 | printf("video decoder error\n"); |
140 | 140 | ||
141 | if(frameFinished) |
141 | if(frameFinished) |
142 | { |
142 | { |
143 | AVPicture *dst_pic; |
143 | AVPicture *dst_pic; |
144 | 144 | ||
145 | if( pkt.dts == AV_NOPTS_VALUE && |
145 | if( pkt.dts == AV_NOPTS_VALUE && |
146 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
146 | Frame->reordered_opaque != AV_NOPTS_VALUE) |
147 | pts = Frame->reordered_opaque; |
147 | pts = Frame->reordered_opaque; |
148 | else if(pkt.dts != AV_NOPTS_VALUE) |
148 | else if(pkt.dts != AV_NOPTS_VALUE) |
149 | pts= pkt.dts; |
149 | pts= pkt.dts; |
150 | else |
150 | else |
151 | pts= 0; |
151 | pts= 0; |
152 | 152 | ||
153 | // pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(), |
153 | // pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(), |
154 | // Frame, "best_effort_timestamp"); |
154 | // Frame, "best_effort_timestamp"); |
155 | 155 | ||
156 | // if (pts == AV_NOPTS_VALUE) |
156 | // if (pts == AV_NOPTS_VALUE) |
157 | // pts = 0; |
157 | // pts = 0; |
158 | 158 | ||
159 | pts *= av_q2d(video_time_base); |
159 | pts *= av_q2d(video_time_base); |
160 | 160 | ||
161 | dst_pic = &frames[dfx].picture; |
161 | dst_pic = &frames[dfx].picture; |
162 | 162 | ||
163 | av_image_copy(dst_pic->data, dst_pic->linesize, |
163 | av_image_copy(dst_pic->data, dst_pic->linesize, |
164 | (const uint8_t**)Frame->data, |
164 | (const uint8_t**)Frame->data, |
165 | Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height); |
165 | Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height); |
166 | 166 | ||
167 | frames[dfx].pts = pts*1000.0; |
167 | frames[dfx].pts = pts*1000.0; |
168 | // printf("pts %f\n", frames[dfx].pts); |
168 | // printf("pts %f\n", frames[dfx].pts); |
169 | 169 | ||
170 | frames[dfx].ready = 1; |
170 | frames[dfx].ready = 1; |
171 | 171 | ||
172 | dfx++; |
172 | dfx++; |
173 | dfx&= 3; |
173 | dfx&= 3; |
174 | frames_count++; |
174 | frames_count++; |
175 | }; |
175 | }; |
176 | }; |
176 | }; |
177 | av_free_packet(&pkt); |
177 | av_free_packet(&pkt); |
178 | 178 | ||
179 | return 1; |
179 | return 1; |
180 | } |
180 | } |
181 | 181 | ||
182 | extern volatile enum player_state player_state; |
182 | extern volatile enum player_state player_state; |
183 | extern volatile enum player_state decoder_state; |
183 | extern volatile enum player_state decoder_state; |
184 | extern volatile enum player_state sound_state; |
184 | extern volatile enum player_state sound_state; |
185 | 185 | ||
186 | //rect_t win_rect; |
186 | //rect_t win_rect; |
187 | 187 | ||
188 | extern int64_t rewind_pos; |
188 | extern int64_t rewind_pos; |
189 | 189 | ||
190 | static void player_stop() |
190 | static void player_stop() |
191 | { |
191 | { |
192 | window_t *win; |
192 | window_t *win; |
193 | 193 | ||
194 | win = main_render->win; |
194 | win = main_render->win; |
195 | 195 | ||
196 | rewind_pos = 0; |
196 | rewind_pos = 0; |
197 | 197 | ||
198 | win->panel.play_btn->img_default = res_play_btn; |
198 | win->panel.play_btn->img_default = res_play_btn; |
199 | win->panel.play_btn->img_hilite = res_play_btn; |
199 | win->panel.play_btn->img_hilite = res_play_btn; |
200 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
200 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
201 | win->panel.prg->current = rewind_pos; |
201 | win->panel.prg->current = rewind_pos; |
202 | 202 | ||
203 | send_message(&win->panel.ctrl, MSG_PAINT, 0, 0); |
203 | send_message(&win->panel.ctrl, MSG_PAINT, 0, 0); |
204 | player_state = STOP; |
204 | player_state = STOP; |
205 | decoder_state = PLAY_2_STOP; |
205 | decoder_state = PLAY_2_STOP; |
206 | sound_state = PLAY_2_STOP; |
206 | sound_state = PLAY_2_STOP; |
207 | render_draw_client(main_render); |
207 | render_draw_client(main_render); |
208 | // printf("stop player\n"); |
208 | // printf("stop player\n"); |
209 | 209 | ||
210 | }; |
210 | }; |
211 | 211 | ||
212 | int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2) |
212 | int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2) |
213 | { |
213 | { |
214 | window_t *win = (window_t*)ctrl; |
214 | window_t *win = (window_t*)ctrl; |
215 | static int spc_down = 0; |
215 | static int spc_down = 0; |
216 | static int ent_down = 0; |
216 | static int ent_down = 0; |
217 | 217 | ||
218 | switch(msg) |
218 | switch(msg) |
219 | { |
219 | { |
220 | case MSG_SIZE: |
220 | case MSG_SIZE: |
221 | //printf("MSG_SIZE\n"); |
221 | //printf("MSG_SIZE\n"); |
222 | if(main_render) |
222 | if(main_render) |
223 | { |
223 | { |
224 | render_adjust_size(main_render, win); |
224 | render_adjust_size(main_render, win); |
225 | render_draw_client(main_render); |
225 | render_draw_client(main_render); |
226 | }; |
226 | }; |
227 | break; |
227 | break; |
228 | 228 | ||
229 | case MSG_KEY: |
229 | case MSG_KEY: |
230 | switch((short)arg2) |
230 | switch((short)arg2) |
231 | { |
231 | { |
232 | case 0x39: |
232 | case 0x39: |
233 | if(spc_down == 0) |
233 | if(spc_down == 0) |
234 | { |
234 | { |
235 | spc_down = 1; |
235 | spc_down = 1; |
236 | send_message(win, MSG_LBTNDOWN, 0, 0); |
236 | send_message(win, MSG_LBTNDOWN, 0, 0); |
237 | } |
237 | } |
238 | break; |
238 | break; |
239 | 239 | ||
240 | case 0xB9: |
240 | case 0xB9: |
241 | spc_down = 0; |
241 | spc_down = 0; |
242 | break; |
242 | break; |
243 | 243 | ||
244 | case 0x1C: |
244 | case 0x1C: |
245 | if(ent_down == 0) |
245 | if(ent_down == 0) |
246 | { |
246 | { |
247 | int screensize; |
247 | int screensize; |
248 | if(win->win_state == NORMAL) |
248 | if(win->win_state == NORMAL) |
249 | { |
249 | { |
250 | win->saved = win->rc; |
250 | win->saved = win->rc; |
251 | win->saved_state = win->win_state; |
251 | win->saved_state = win->win_state; |
252 | 252 | ||
253 | screensize = GetScreenSize(); |
253 | screensize = GetScreenSize(); |
254 | __asm__ __volatile__( |
254 | __asm__ __volatile__( |
255 | "int $0x40" |
255 | "int $0x40" |
256 | ::"a"(67), "b"(0), "c"(0), |
256 | ::"a"(67), "b"(0), "c"(0), |
257 | "d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) ); |
257 | "d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) ); |
258 | win->win_state = FULLSCREEN; |
258 | win->win_state = FULLSCREEN; |
259 | window_update_layout(win); |
259 | window_update_layout(win); |
260 | } |
260 | } |
261 | else if(win->win_state == FULLSCREEN) |
261 | else if(win->win_state == FULLSCREEN) |
262 | { |
262 | { |
263 | __asm__ __volatile__( |
263 | __asm__ __volatile__( |
264 | "int $0x40" |
264 | "int $0x40" |
265 | ::"a"(67), "b"(win->saved.l), "c"(win->saved.t), |
265 | ::"a"(67), "b"(win->saved.l), "c"(win->saved.t), |
266 | "d"(win->saved.r-win->saved.l-1),"S"(win->saved.b-win->saved.t-1)); |
266 | "d"(win->saved.r-win->saved.l-1),"S"(win->saved.b-win->saved.t-1)); |
267 | win->win_state = win->saved_state; |
267 | win->win_state = win->saved_state; |
268 | window_update_layout(win); |
268 | window_update_layout(win); |
269 | // if(win->saved_state == MAXIMIZED) |
269 | // if(win->saved_state == MAXIMIZED) |
270 | { |
270 | { |
271 | blit_caption(&win->caption); |
271 | blit_caption(&win->caption); |
272 | blit_panel(&win->panel); |
272 | blit_panel(&win->panel); |
273 | } |
273 | } |
274 | } |
274 | } |
275 | ent_down = 1; |
275 | ent_down = 1; |
276 | }; |
276 | }; |
277 | break; |
277 | break; |
278 | 278 | ||
279 | case 0x9C: |
279 | case 0x9C: |
280 | ent_down = 0; |
280 | ent_down = 0; |
281 | break; |
281 | break; |
282 | }; |
282 | }; |
283 | 283 | ||
284 | case MSG_DRAW_CLIENT: |
284 | case MSG_DRAW_CLIENT: |
285 | if(main_render) |
285 | if(main_render) |
286 | { |
286 | { |
287 | render_draw_client(main_render); |
287 | render_draw_client(main_render); |
288 | }; |
288 | }; |
289 | break; |
289 | break; |
290 | 290 | ||
291 | case MSG_LBTNDOWN: |
291 | case MSG_LBTNDOWN: |
292 | 292 | ||
293 | if(player_state == PAUSE) |
293 | if(player_state == PAUSE) |
294 | { |
294 | { |
295 | win->panel.play_btn->img_default = res_pause_btn; |
295 | win->panel.play_btn->img_default = res_pause_btn; |
296 | win->panel.play_btn->img_hilite = res_pause_btn; |
296 | win->panel.play_btn->img_hilite = res_pause_btn; |
297 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
297 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
298 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
298 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
299 | player_state = PLAY; |
299 | player_state = PLAY; |
300 | sound_state = PAUSE_2_PLAY; |
300 | sound_state = PAUSE_2_PLAY; |
301 | 301 | ||
302 | } |
302 | } |
303 | else if(player_state == PLAY) |
303 | else if(player_state == PLAY) |
304 | { |
304 | { |
305 | win->panel.play_btn->img_default = res_play_btn; |
305 | win->panel.play_btn->img_default = res_play_btn; |
306 | win->panel.play_btn->img_hilite = res_play_btn; |
306 | win->panel.play_btn->img_hilite = res_play_btn; |
307 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
307 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
308 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
308 | send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0); |
309 | player_state = PAUSE; |
309 | player_state = PAUSE; |
310 | sound_state = PLAY_2_PAUSE; |
310 | sound_state = PLAY_2_PAUSE; |
311 | } |
311 | } |
312 | break; |
312 | break; |
313 | 313 | ||
314 | case MSG_COMMAND: |
314 | case MSG_COMMAND: |
315 | switch((short)arg1) |
315 | switch((short)arg1) |
316 | { |
316 | { |
317 | case ID_PLAY: |
317 | case ID_PLAY: |
318 | if(player_state == PAUSE) |
318 | if(player_state == PAUSE) |
319 | { |
319 | { |
320 | win->panel.play_btn->img_default = res_pause_btn; |
320 | win->panel.play_btn->img_default = res_pause_btn; |
321 | win->panel.play_btn->img_hilite = res_pause_btn; |
321 | win->panel.play_btn->img_hilite = res_pause_btn; |
322 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
322 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
323 | player_state = PLAY; |
323 | player_state = PLAY; |
324 | sound_state = PAUSE_2_PLAY; |
324 | sound_state = PAUSE_2_PLAY; |
325 | } |
325 | } |
326 | else if(player_state == PLAY) |
326 | else if(player_state == PLAY) |
327 | { |
327 | { |
328 | win->panel.play_btn->img_default = res_play_btn; |
328 | win->panel.play_btn->img_default = res_play_btn; |
329 | win->panel.play_btn->img_hilite = res_play_btn; |
329 | win->panel.play_btn->img_hilite = res_play_btn; |
330 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
330 | win->panel.play_btn->img_pressed = res_play_btn_pressed; |
331 | player_state = PAUSE; |
331 | player_state = PAUSE; |
332 | sound_state = PLAY_2_PAUSE; |
332 | sound_state = PLAY_2_PAUSE; |
333 | } |
333 | } |
334 | else if(player_state == STOP) |
334 | else if(player_state == STOP) |
335 | { |
335 | { |
336 | win->panel.play_btn->img_default = res_pause_btn; |
336 | win->panel.play_btn->img_default = res_pause_btn; |
337 | win->panel.play_btn->img_hilite = res_pause_btn; |
337 | win->panel.play_btn->img_hilite = res_pause_btn; |
338 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
338 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
339 | rewind_pos = 0; |
339 | rewind_pos = 0; |
340 | send_message(&win->panel.ctrl, MSG_PAINT, 0, 0); |
340 | send_message(&win->panel.ctrl, MSG_PAINT, 0, 0); |
341 | player_state = PLAY; |
341 | player_state = PLAY; |
342 | decoder_state = PREPARE; |
342 | decoder_state = PREPARE; |
343 | } |
343 | } |
344 | break; |
344 | break; |
345 | 345 | ||
346 | case ID_STOP: |
346 | case ID_STOP: |
347 | player_stop(); |
347 | player_stop(); |
348 | break; |
348 | break; |
349 | 349 | ||
350 | case ID_PROGRESS: |
350 | case ID_PROGRESS: |
351 | if(player_state != REWIND) |
351 | if(player_state != REWIND) |
352 | { |
352 | { |
353 | progress_t *prg = (progress_t*)arg2; |
353 | progress_t *prg = (progress_t*)arg2; |
354 | 354 | ||
355 | rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w; |
355 | rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w; |
356 | 356 | ||
357 | // printf("progress action pos: %d time: %f\n", prg->pos, (double)rewind_pos); |
357 | // printf("progress action pos: %d time: %f\n", prg->pos, (double)rewind_pos); |
358 | player_state = REWIND; |
358 | player_state = REWIND; |
359 | decoder_state = REWIND; |
359 | decoder_state = REWIND; |
360 | sound_state = PLAY_2_STOP; |
360 | sound_state = PLAY_2_STOP; |
361 | if(rewind_pos < prg->current) |
361 | if(rewind_pos < prg->current) |
362 | { |
362 | { |
363 | prg->current = rewind_pos; |
363 | prg->current = rewind_pos; |
364 | rewind_pos = -rewind_pos; |
364 | rewind_pos = -rewind_pos; |
365 | } |
365 | } |
366 | else |
366 | else |
367 | prg->current = rewind_pos; |
367 | prg->current = rewind_pos; |
368 | 368 | ||
369 | win->panel.play_btn->img_default = res_pause_btn; |
369 | win->panel.play_btn->img_default = res_pause_btn; |
370 | win->panel.play_btn->img_hilite = res_pause_btn; |
370 | win->panel.play_btn->img_hilite = res_pause_btn; |
371 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
371 | win->panel.play_btn->img_pressed = res_pause_btn_pressed; |
372 | send_message(&prg->ctrl, MSG_PAINT, 0, 0); |
372 | send_message(&prg->ctrl, MSG_PAINT, 0, 0); |
373 | }; |
373 | }; |
374 | break; |
374 | break; |
375 | 375 | ||
376 | case ID_VOL_CTRL: |
376 | case ID_VOL_CTRL: |
377 | { |
377 | { |
378 | slider_t *sld = (slider_t*)arg2; |
378 | slider_t *sld = (slider_t*)arg2; |
379 | int peak; |
379 | int peak; |
380 | int level; |
380 | int level; |
381 | 381 | ||
382 | peak = sld->min + sld->pos * (sld->max - sld->min)/(96); |
382 | peak = sld->min + sld->pos * (sld->max - sld->min)/(96); |
383 | // level = (log2(peak+16384)*10000.0)/15 - 10000; |
383 | // level = (log2(peak+16384)*10000.0)/15 - 10000; |
384 | level = peak; |
384 | level = peak; |
385 | 385 | ||
386 | // printf("level %d\n", level); |
386 | // printf("level %d\n", level); |
387 | set_audio_volume(level, level); |
387 | set_audio_volume(level, level); |
388 | send_message(&sld->ctrl, MSG_PAINT, 0, 0); |
388 | send_message(&sld->ctrl, MSG_PAINT, 0, 0); |
389 | win->panel.lvl->vol = level; |
389 | win->panel.lvl->vol = level; |
390 | } |
390 | } |
391 | 391 | ||
392 | default: |
392 | default: |
393 | break; |
393 | break; |
394 | } |
394 | } |
395 | break; |
395 | break; |
396 | 396 | ||
397 | default: |
397 | default: |
398 | def_window_proc(ctrl,msg,arg1,arg2); |
398 | def_window_proc(ctrl,msg,arg1,arg2); |
399 | }; |
399 | }; |
400 | return 0; |
400 | return 0; |
401 | }; |
401 | }; |
402 | 402 | ||
403 | #define VERSION_A 1 |
403 | #define VERSION_A 1 |
404 | 404 | ||
405 | extern queue_t q_video; |
405 | extern queue_t q_video; |
406 | extern queue_t q_audio; |
406 | extern queue_t q_audio; |
407 | 407 | ||
408 | void render_time(render_t *render) |
408 | void render_time(render_t *render) |
409 | { |
409 | { |
410 | progress_t *prg = main_render->win->panel.prg; |
410 | progress_t *prg = main_render->win->panel.prg; |
411 | level_t *lvl = main_render->win->panel.lvl; |
411 | level_t *lvl = main_render->win->panel.lvl; |
412 | 412 | ||
413 | double ctime; /* milliseconds */ |
413 | double ctime; /* milliseconds */ |
414 | double fdelay; /* milliseconds */ |
414 | double fdelay; /* milliseconds */ |
415 | 415 | ||
416 | //again: |
416 | //again: |
417 | 417 | ||
418 | if(player_state == CLOSED) |
418 | if(player_state == CLOSED) |
419 | { |
419 | { |
420 | render->win->win_command = WIN_CLOSED; |
420 | render->win->win_command = WIN_CLOSED; |
421 | return; |
421 | return; |
422 | } |
422 | } |
423 | else if((player_state == PAUSE) || (player_state == REWIND)) |
423 | else if((player_state == PAUSE) || (player_state == REWIND)) |
424 | { |
424 | { |
425 | delay(1); |
425 | delay(1); |
426 | return; |
426 | return; |
427 | } |
427 | } |
428 | else if (decoder_state == STOP && frames_count == 0 && |
428 | else if (decoder_state == STOP && frames_count == 0 && |
429 | player_state != STOP) |
429 | player_state != STOP) |
430 | { |
430 | { |
431 | player_stop(); |
431 | player_stop(); |
432 | } |
432 | } |
433 | else if(player_state != PLAY) |
433 | else if(player_state != PLAY) |
434 | { |
434 | { |
435 | delay(1); |
435 | delay(1); |
436 | return; |
436 | return; |
437 | }; |
437 | }; |
438 | 438 | ||
439 | 439 | ||
440 | #ifdef VERSION_A |
440 | #ifdef VERSION_A |
441 | if(frames[vfx].ready == 1 ) |
441 | if(frames[vfx].ready == 1 ) |
442 | { |
442 | { |
443 | int sys_time; |
443 | int sys_time; |
444 | 444 | ||
445 | ctime = get_master_clock(); |
445 | ctime = get_master_clock(); |
446 | fdelay = (frames[vfx].pts - ctime); |
446 | fdelay = (frames[vfx].pts - ctime); |
447 | 447 | ||
448 | // printf("pts %f time %f delay %f\n", |
448 | // printf("pts %f time %f delay %f\n", |
449 | // frames[vfx].pts, ctime, fdelay); |
449 | // frames[vfx].pts, ctime, fdelay); |
450 | 450 | ||
451 | if(fdelay > 15.0) |
451 | if(fdelay > 15.0) |
452 | { |
452 | { |
453 | delay((int)fdelay/10); |
453 | delay((int)fdelay/10); |
454 | // return; |
454 | // return; |
455 | }; |
455 | }; |
456 | #if 0 |
456 | #if 0 |
457 | ctime = get_master_clock(); |
457 | ctime = get_master_clock(); |
458 | fdelay = (frames[vfx].pts - ctime); |
458 | fdelay = (frames[vfx].pts - ctime); |
459 | 459 | ||
460 | // while(fdelay > 0) |
460 | // while(fdelay > 0) |
461 | // { |
461 | // { |
462 | // yield(); |
462 | // yield(); |
463 | // ctime = get_master_clock(); |
463 | // ctime = get_master_clock(); |
464 | // fdelay = (frames[vfx].pts - ctime); |
464 | // fdelay = (frames[vfx].pts - ctime); |
465 | // } |
465 | // } |
466 | 466 | ||
467 | // sys_time = get_tick_count(); |
467 | // sys_time = get_tick_count(); |
468 | 468 | ||
469 | // if(fdelay < 0) |
469 | // if(fdelay < 0) |
470 | // printf("systime %d pts %f time %f delay %f\n", |
470 | // printf("systime %d pts %f time %f delay %f\n", |
471 | // sys_time*10, frames[vfx].pts, ctime, fdelay); |
471 | // sys_time*10, frames[vfx].pts, ctime, fdelay); |
472 | 472 | ||
473 | printf("pts %f time %f delay %f\n", |
473 | printf("pts %f time %f delay %f\n", |
474 | frames[vfx].pts, ctime, fdelay); |
474 | frames[vfx].pts, ctime, fdelay); |
475 | printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024); |
475 | printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024); |
476 | #endif |
476 | #endif |
477 | 477 | ||
478 | main_render->draw(main_render, &frames[vfx].picture); |
478 | main_render->draw(main_render, &frames[vfx].picture); |
479 | if(main_render->win->win_state != FULLSCREEN) |
479 | if(main_render->win->win_state != FULLSCREEN) |
480 | { |
480 | { |
481 | prg->current = frames[vfx].pts*1000; |
481 | prg->current = frames[vfx].pts*1000; |
482 | // printf("current %f\n", prg->current); |
482 | // printf("current %f\n", prg->current); |
483 | lvl->current = vfx & 1 ? sound_level_1 : sound_level_0; |
483 | lvl->current = vfx & 1 ? sound_level_1 : sound_level_0; |
484 | 484 | ||
485 | send_message(&prg->ctrl, PRG_PROGRESS, 0, 0); |
485 | send_message(&prg->ctrl, PRG_PROGRESS, 0, 0); |
486 | 486 | ||
487 | if(main_render->win->panel.layout) |
487 | if(main_render->win->panel.layout) |
488 | send_message(&lvl->ctrl, MSG_PAINT, 0, 0); |
488 | send_message(&lvl->ctrl, MSG_PAINT, 0, 0); |
489 | } |
489 | } |
490 | 490 | ||
491 | frames_count--; |
491 | frames_count--; |
492 | frames[vfx].ready = 0; |
492 | frames[vfx].ready = 0; |
493 | vfx++; |
493 | vfx++; |
494 | vfx&= 3; |
494 | vfx&= 3; |
495 | } |
495 | } |
496 | else delay(1); |
496 | else delay(1); |
497 | 497 | ||
498 | #else |
498 | #else |
499 | 499 | ||
500 | if(frames[vfx].ready == 1 ) |
500 | if(frames[vfx].ready == 1 ) |
501 | { |
501 | { |
502 | ctime = get_master_clock(); |
502 | ctime = get_master_clock(); |
503 | fdelay = (frames[vfx].pts - ctime); |
503 | fdelay = (frames[vfx].pts - ctime); |
504 | 504 | ||
505 | // printf("pts %f time %f delay %f\n", |
505 | // printf("pts %f time %f delay %f\n", |
506 | // frames[vfx].pts, ctime, fdelay); |
506 | // frames[vfx].pts, ctime, fdelay); |
507 | 507 | ||
508 | if(fdelay < 0.0 ) |
508 | if(fdelay < 0.0 ) |
509 | { |
509 | { |
510 | int next_vfx; |
510 | int next_vfx; |
511 | fdelay = 0; |
511 | fdelay = 0; |
512 | next_vfx = (vfx+1) & 3; |
512 | next_vfx = (vfx+1) & 3; |
513 | if( frames[next_vfx].ready == 1 ) |
513 | if( frames[next_vfx].ready == 1 ) |
514 | { |
514 | { |
515 | if(frames[next_vfx].pts <= ctime) |
515 | if(frames[next_vfx].pts <= ctime) |
516 | { |
516 | { |
517 | frames[vfx].ready = 0; // skip this frame |
517 | frames[vfx].ready = 0; // skip this frame |
518 | vfx++; |
518 | vfx++; |
519 | vfx&= 3; |
519 | vfx&= 3; |
520 | } |
520 | } |
521 | else |
521 | else |
522 | { |
522 | { |
523 | if( (frames[next_vfx].pts - ctime) < |
523 | if( (frames[next_vfx].pts - ctime) < |
524 | ( ctime - frames[vfx].pts) ) |
524 | ( ctime - frames[vfx].pts) ) |
525 | { |
525 | { |
526 | frames[vfx].ready = 0; // skip this frame |
526 | frames[vfx].ready = 0; // skip this frame |
527 | vfx++; |
527 | vfx++; |
528 | vfx&= 3; |
528 | vfx&= 3; |
529 | fdelay = (frames[next_vfx].pts - ctime); |
529 | fdelay = (frames[next_vfx].pts - ctime); |
530 | } |
530 | } |
531 | } |
531 | } |
532 | }; |
532 | }; |
533 | }; |
533 | }; |
534 | 534 | ||
535 | if(fdelay > 10.0) |
535 | if(fdelay > 10.0) |
536 | { |
536 | { |
537 | int val = fdelay; |
537 | int val = fdelay; |
538 | printf("pts %f time %f delay %d\n", |
538 | printf("pts %f time %f delay %d\n", |
539 | frames[vfx].pts, ctime, val); |
539 | frames[vfx].pts, ctime, val); |
540 | delay(val/10); |
540 | delay(val/10); |
541 | }; |
541 | }; |
542 | 542 | ||
543 | ctime = get_master_clock(); |
543 | ctime = get_master_clock(); |
544 | fdelay = (frames[vfx].pts - ctime); |
544 | fdelay = (frames[vfx].pts - ctime); |
545 | 545 | ||
546 | printf("pts %f time %f delay %f\n", |
546 | printf("pts %f time %f delay %f\n", |
547 | frames[vfx].pts, ctime, fdelay); |
547 | frames[vfx].pts, ctime, fdelay); |
548 | 548 | ||
549 | main_render->draw(main_render, &frames[vfx].picture); |
549 | main_render->draw(main_render, &frames[vfx].picture); |
550 | main_render->win->panel.prg->current = frames[vfx].pts; |
550 | main_render->win->panel.prg->current = frames[vfx].pts; |
551 | // send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0); |
551 | // send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0); |
552 | frames[vfx].ready = 0; |
552 | frames[vfx].ready = 0; |
553 | vfx++; |
553 | vfx++; |
554 | vfx&= 3; |
554 | vfx&= 3; |
555 | } |
555 | } |
556 | else yield(); |
556 | else yield(); |
557 | #endif |
557 | #endif |
558 | 558 | ||
559 | } |
559 | } |
560 | 560 | ||
561 | 561 | ||
562 | extern char *movie_file; |
562 | extern char *movie_file; |
563 | 563 | ||
564 | int video_thread(void *param) |
564 | int video_thread(void *param) |
565 | { |
565 | { |
566 | AVCodecContext *ctx = param; |
566 | AVCodecContext *ctx = param; |
567 | window_t *MainWindow; |
567 | window_t *MainWindow; |
568 | 568 | ||
569 | init_winlib(); |
569 | init_winlib(); |
570 | 570 | ||
571 | MainWindow = create_window(movie_file,0, |
571 | MainWindow = create_window(movie_file,0, |
572 | 10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc); |
572 | 10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc); |
573 | 573 | ||
574 | MainWindow->panel.prg->max = stream_duration; |
574 | MainWindow->panel.prg->max = stream_duration; |
575 | // printf("MainWindow %x\n", MainWindow); |
575 | // printf("MainWindow %x\n", MainWindow); |
576 | 576 | ||
577 | show_window(MainWindow, NORMAL); |
577 | show_window(MainWindow, NORMAL); |
578 | 578 | ||
579 | // __asm__ __volatile__("int3"); |
579 | // __asm__ __volatile__("int3"); |
580 | 580 | ||
581 | main_render = create_render(MainWindow, ctx, HW_TEX_BLIT|HW_BIT_BLIT); |
581 | main_render = create_render(MainWindow, ctx, HW_TEX_BLIT|HW_BIT_BLIT); |
582 | if( main_render == NULL) |
582 | if( main_render == NULL) |
583 | { |
583 | { |
584 | printf("Cannot create render\n\r"); |
584 | printf("Cannot create render\n\r"); |
585 | return 0; |
585 | return 0; |
586 | }; |
586 | }; |
587 | 587 | ||
588 | render_draw_client(main_render); |
588 | render_draw_client(main_render); |
589 | player_state = PLAY; |
589 | player_state = PLAY; |
590 | 590 | ||
591 | run_render(MainWindow, main_render); |
591 | run_render(MainWindow, main_render); |
592 | 592 | ||
593 | destroy_render(main_render); |
593 | destroy_render(main_render); |
594 | fini_winlib(); |
594 | fini_winlib(); |
595 | 595 | ||
596 | player_state = CLOSED; |
596 | player_state = CLOSED; |
597 | return 0; |
597 | return 0; |
598 | }; |
598 | }; |
599 | 599 | ||
600 | 600 | ||
601 | void draw_hw_picture(render_t *render, AVPicture *picture); |
601 | void draw_hw_picture(render_t *render, AVPicture *picture); |
602 | void draw_sw_picture(render_t *render, AVPicture *picture); |
602 | void draw_sw_picture(render_t *render, AVPicture *picture); |
603 | 603 | ||
604 | render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags) |
604 | render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags) |
605 | { |
605 | { |
606 | render_t *render; |
606 | render_t *render; |
607 | 607 | ||
608 | uint32_t right, bottom, draw_w, draw_h; |
608 | uint32_t right, bottom, draw_w, draw_h; |
609 | uint32_t s, sw, sh; |
609 | uint32_t s, sw, sh; |
610 | uint8_t state; |
610 | uint8_t state; |
611 | 611 | ||
612 | // __asm__ __volatile__("int3"); |
612 | // __asm__ __volatile__("int3"); |
613 | 613 | ||
614 | render = (render_t*)malloc(sizeof(render_t)); |
614 | render = (render_t*)malloc(sizeof(render_t)); |
615 | memset(render, 0, sizeof(render_t)); |
615 | memset(render, 0, sizeof(render_t)); |
616 | 616 | ||
617 | render->win = win; |
617 | render->win = win; |
618 | 618 | ||
619 | render->ctx_width = ctx->width; |
619 | render->ctx_width = ctx->width; |
620 | render->ctx_height = ctx->height; |
620 | render->ctx_height = ctx->height; |
621 | render->ctx_format = ctx->pix_fmt; |
621 | render->ctx_format = ctx->pix_fmt; |
622 | 622 | ||
623 | mutex_lock(&driver_lock); |
623 | mutex_lock(&driver_lock); |
624 | render->caps = init_pixlib(flags); |
624 | render->caps = init_pixlib(flags); |
625 | mutex_unlock(&driver_lock); |
625 | mutex_unlock(&driver_lock); |
626 | 626 | ||
627 | right = win->w; |
627 | right = win->w; |
628 | bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
628 | bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
629 | 629 | ||
630 | // printf("window width %d height %d\n", |
630 | // printf("window width %d height %d\n", |
631 | // right, bottom); |
631 | // right, bottom); |
632 | 632 | ||
633 | render->win_state = win->win_state; |
633 | render->win_state = win->win_state; |
634 | 634 | ||
635 | draw_w = bottom*render->ctx_width/render->ctx_height; |
635 | draw_w = bottom*render->ctx_width/render->ctx_height; |
636 | draw_h = right*render->ctx_height/render->ctx_width; |
636 | draw_h = right*render->ctx_height/render->ctx_width; |
637 | 637 | ||
638 | if(draw_w > right) |
638 | if(draw_w > right) |
639 | { |
639 | { |
640 | draw_w = right; |
640 | draw_w = right; |
641 | draw_h = right*render->ctx_height/render->ctx_width; |
641 | draw_h = right*render->ctx_height/render->ctx_width; |
642 | }; |
642 | }; |
643 | 643 | ||
644 | if(draw_h > bottom) |
644 | if(draw_h > bottom) |
645 | { |
645 | { |
646 | draw_h = bottom; |
646 | draw_h = bottom; |
647 | draw_w = bottom*render->ctx_width/render->ctx_height; |
647 | draw_w = bottom*render->ctx_width/render->ctx_height; |
648 | }; |
648 | }; |
649 | 649 | ||
650 | render->win_width = win->w; |
650 | render->win_width = win->w; |
651 | render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
651 | render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT; |
652 | 652 | ||
653 | render_set_size(render, draw_w, draw_h); |
653 | render_set_size(render, draw_w, draw_h); |
654 | 654 | ||
655 | 655 | ||
656 | if(render->caps==0) |
656 | if(render->caps==0) |
657 | { |
657 | { |
658 | render->bitmap[0].width = draw_w; |
658 | render->bitmap[0].width = draw_w; |
659 | render->bitmap[0].height = draw_h; |
659 | render->bitmap[0].height = draw_h; |
660 | 660 | ||
661 | if( create_bitmap(&render->bitmap[0]) != 0 ) |
661 | if( create_bitmap(&render->bitmap[0]) != 0 ) |
662 | { |
662 | { |
663 | free(render); |
663 | free(render); |
664 | return NULL; |
664 | return NULL; |
665 | } |
665 | } |
666 | render->draw = draw_sw_picture; |
666 | render->draw = draw_sw_picture; |
667 | } |
667 | } |
668 | else |
668 | else |
669 | { |
669 | { |
670 | int width, height, flags; |
670 | int width, height, flags; |
671 | int i; |
671 | int i; |
672 | 672 | ||
673 | if(render->caps & HW_TEX_BLIT) |
673 | if(render->caps & HW_TEX_BLIT) |
674 | { |
674 | { |
675 | sna_create_mask(); |
675 | sna_create_mask(); |
676 | 676 | ||
677 | width = render->ctx_width; |
677 | width = render->ctx_width; |
678 | height = render->ctx_height; |
678 | height = render->ctx_height; |
679 | flags = HW_TEX_BLIT; |
679 | flags = HW_TEX_BLIT; |
680 | } |
680 | } |
681 | else |
681 | else |
682 | { |
682 | { |
683 | width = draw_w; |
683 | width = draw_w; |
684 | height = draw_h;; |
684 | height = draw_h;; |
685 | flags = HW_BIT_BLIT; |
685 | flags = HW_BIT_BLIT; |
686 | } |
686 | } |
687 | 687 | ||
688 | for( i=0; i < 2; i++) |
688 | for( i=0; i < 2; i++) |
689 | { |
689 | { |
690 | render->bitmap[i].width = width; |
690 | render->bitmap[i].width = width; |
691 | render->bitmap[i].height = height; |
691 | render->bitmap[i].height = height; |
692 | render->bitmap[i].flags = flags; |
692 | render->bitmap[i].flags = flags; |
693 | 693 | ||
694 | if( create_bitmap(&render->bitmap[i]) != 0 ) |
694 | if( create_bitmap(&render->bitmap[i]) != 0 ) |
695 | { |
695 | { |
696 | player_state = CLOSED; |
696 | player_state = CLOSED; |
697 | free(render); |
697 | free(render); |
698 | return NULL; |
698 | return NULL; |
699 | }; |
699 | }; |
700 | } |
700 | } |
701 | 701 | ||
702 | render->state = INIT; |
702 | render->state = INIT; |
703 | render->target = 0; |
703 | render->target = 0; |
704 | render->draw = draw_hw_picture; |
704 | render->draw = draw_hw_picture; |
705 | }; |
705 | }; |
706 | 706 | ||
707 | 707 | ||
708 | printf("FPlay %s render engine: context %dx%d picture %dx%d\n", |
708 | printf("FPlay %s render engine: context %dx%d picture %dx%d\n", |
709 | render->caps & HW_TEX_BLIT ? "hw_tex_blit": |
709 | render->caps & HW_TEX_BLIT ? "hw_tex_blit": |
710 | render->caps & HW_BIT_BLIT ? "hw_bit_blit":"software", |
710 | render->caps & HW_BIT_BLIT ? "hw_bit_blit":"software", |
711 | render->ctx_width, render->ctx_height, |
711 | render->ctx_width, render->ctx_height, |
712 | draw_w, draw_h); |
712 | draw_w, draw_h); |
713 | 713 | ||
714 | // if(init_hw_context(ctx) == 0) |
714 | // if(init_hw_context(ctx) == 0) |
715 | // printf("create hardware decoder context\n"); |
715 | // printf("create hardware decoder context\n"); |
716 | 716 | ||
717 | return render; |
717 | return render; |
718 | }; |
718 | }; |
719 | 719 | ||
720 | void destroy_render(render_t *render) |
720 | void destroy_render(render_t *render) |
721 | { |
721 | { |
722 | 722 | ||
723 | destroy_bitmap(&render->bitmap[0]); |
723 | destroy_bitmap(&render->bitmap[0]); |
724 | 724 | ||
725 | if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */ |
725 | if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */ |
726 | destroy_bitmap(&render->bitmap[1]); |
726 | destroy_bitmap(&render->bitmap[1]); |
727 | 727 | ||
728 | done_pixlib(); |
728 | done_pixlib(); |
729 | }; |
729 | }; |
730 | 730 | ||
731 | void render_set_size(render_t *render, int width, int height) |
731 | void render_set_size(render_t *render, int width, int height) |
732 | { |
732 | { |
733 | int i; |
733 | int i; |
734 | 734 | ||
735 | render->layout = 0; |
735 | render->layout = 0; |
736 | render->rcvideo.l = 0; |
736 | render->rcvideo.l = 0; |
737 | render->rcvideo.t = 0; |
737 | render->rcvideo.t = 0; |
738 | render->rcvideo.r = width; |
738 | render->rcvideo.r = width; |
739 | render->rcvideo.b = height; |
739 | render->rcvideo.b = height; |
740 | 740 | ||
741 | // printf("render width %d height %d\n",width, height); |
741 | // printf("render width %d height %d\n",width, height); |
742 | 742 | ||
743 | if( render->win_height > height ) |
743 | if( render->win_height > height ) |
744 | { |
744 | { |
745 | int yoffs; |
745 | int yoffs; |
746 | yoffs = (render->win_height-height)/2; |
746 | yoffs = (render->win_height-height)/2; |
747 | if(yoffs) |
747 | if(yoffs) |
748 | { |
748 | { |
749 | render->rctop.t = 0; |
749 | render->rctop.t = 0; |
750 | render->rctop.b = yoffs; |
750 | render->rctop.b = yoffs; |
751 | render->rcvideo.t = yoffs; |
751 | render->rcvideo.t = yoffs; |
752 | render->layout |= HAS_TOP; |
752 | render->layout |= HAS_TOP; |
753 | } |
753 | } |
754 | 754 | ||
755 | yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b); |
755 | yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b); |
756 | if(yoffs) |
756 | if(yoffs) |
757 | { |
757 | { |
758 | render->rcbottom.t = render->rcvideo.t+render->rcvideo.b; |
758 | render->rcbottom.t = render->rcvideo.t+render->rcvideo.b; |
759 | render->rcbottom.b = yoffs; |
759 | render->rcbottom.b = yoffs; |
760 | render->layout |= HAS_BOTTOM; |
760 | render->layout |= HAS_BOTTOM; |
761 | } |
761 | } |
762 | } |
762 | } |
763 | 763 | ||
764 | if( render->win_width > width ) |
764 | if( render->win_width > width ) |
765 | { |
765 | { |
766 | int xoffs; |
766 | int xoffs; |
767 | xoffs = (render->win_width-width)/2; |
767 | xoffs = (render->win_width-width)/2; |
768 | if(xoffs) |
768 | if(xoffs) |
769 | { |
769 | { |
770 | render->rcleft.r = xoffs; |
770 | render->rcleft.r = xoffs; |
771 | render->rcvideo.l = xoffs; |
771 | render->rcvideo.l = xoffs; |
772 | render->layout |= HAS_LEFT; |
772 | render->layout |= HAS_LEFT; |
773 | } |
773 | } |
774 | xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r); |
774 | xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r); |
775 | if(xoffs) |
775 | if(xoffs) |
776 | { |
776 | { |
777 | render->rcright.l = render->rcvideo.l+render->rcvideo.r; |
777 | render->rcright.l = render->rcvideo.l+render->rcvideo.r; |
778 | render->rcright.r = xoffs; |
778 | render->rcright.r = xoffs; |
779 | render->layout |= HAS_RIGHT; |
779 | render->layout |= HAS_RIGHT; |
780 | } |
780 | } |
781 | }; |
781 | }; |
782 | }; |
782 | }; |
783 | 783 | ||
784 | void render_adjust_size(render_t *render, window_t *win) |
784 | void render_adjust_size(render_t *render, window_t *win) |
785 | { |
785 | { |
786 | uint32_t right, bottom, new_w, new_h; |
786 | uint32_t right, bottom, new_w, new_h; |
787 | uint32_t s, sw, sh; |
787 | uint32_t s, sw, sh; |
788 | uint8_t state; |
788 | uint8_t state; |
789 | 789 | ||
790 | right = win->w; |
790 | right = win->w; |
791 | bottom = win->h; |
791 | bottom = win->h; |
792 | 792 | ||
793 | if(win->win_state != FULLSCREEN) |
793 | if(win->win_state != FULLSCREEN) |
794 | bottom-= CAPTION_HEIGHT+PANEL_HEIGHT; |
794 | bottom-= CAPTION_HEIGHT+PANEL_HEIGHT; |
795 | 795 | ||
796 | // printf("window width %d height %d\n", |
796 | // printf("window width %d height %d\n", |
797 | // right, bottom); |
797 | // right, bottom); |
798 | 798 | ||
799 | render->win_state = win->win_state; |
799 | render->win_state = win->win_state; |
800 | 800 | ||
801 | if(render->win_state == MINIMIZED) |
801 | if(render->win_state == MINIMIZED) |
802 | return; |
802 | return; |
803 | 803 | ||
804 | if(render->win_state == ROLLED) |
804 | if(render->win_state == ROLLED) |
805 | return; |
805 | return; |
806 | 806 | ||
807 | if( right == render->win_width && |
807 | if( right == render->win_width && |
808 | bottom == render->win_height) |
808 | bottom == render->win_height) |
809 | return; |
809 | return; |
810 | 810 | ||
811 | // printf("%s r: %d b: %d\n", __FUNCTION__, right, bottom); |
811 | // printf("%s r: %d b: %d\n", __FUNCTION__, right, bottom); |
812 | 812 | ||
813 | new_w = bottom*render->ctx_width/render->ctx_height; |
813 | new_w = bottom*render->ctx_width/render->ctx_height; |
814 | new_h = right*render->ctx_height/render->ctx_width; |
814 | new_h = right*render->ctx_height/render->ctx_width; |
815 | 815 | ||
816 | if(new_w > right) |
816 | if(new_w > right) |
817 | { |
817 | { |
818 | new_w = right; |
818 | new_w = right; |
819 | new_h = right*render->ctx_height/render->ctx_width; |
819 | new_h = right*render->ctx_height/render->ctx_width; |
820 | }; |
820 | }; |
821 | if(new_h > bottom) |
821 | if(new_h > bottom) |
822 | { |
822 | { |
823 | new_h = bottom; |
823 | new_h = bottom; |
824 | new_w = bottom*render->ctx_width/render->ctx_height; |
824 | new_w = bottom*render->ctx_width/render->ctx_height; |
825 | }; |
825 | }; |
826 | 826 | ||
827 | render->win_width = right; |
827 | render->win_width = right; |
828 | render->win_height = bottom; |
828 | render->win_height = bottom; |
829 | render_set_size(render, new_w, new_h); |
829 | render_set_size(render, new_w, new_h); |
830 | 830 | ||
831 | if(render->caps & HW_TEX_BLIT) /* hw scaler */ |
831 | if(render->caps & HW_TEX_BLIT) /* hw scaler */ |
832 | return; |
832 | return; |
833 | 833 | ||
834 | render->bitmap[0].width = new_w; |
834 | render->bitmap[0].width = new_w; |
835 | render->bitmap[0].height = new_h; |
835 | render->bitmap[0].height = new_h; |
836 | resize_bitmap(&render->bitmap[0]); |
836 | resize_bitmap(&render->bitmap[0]); |
837 | 837 | ||
838 | if(render->caps & HW_BIT_BLIT) /* hw blitter */ |
838 | if(render->caps & HW_BIT_BLIT) /* hw blitter */ |
839 | { |
839 | { |
840 | render->bitmap[1].width = new_w; |
840 | render->bitmap[1].width = new_w; |
841 | render->bitmap[1].height = new_h; |
841 | render->bitmap[1].height = new_h; |
842 | resize_bitmap(&render->bitmap[1]); |
842 | resize_bitmap(&render->bitmap[1]); |
843 | }; |
843 | }; |
844 | return; |
844 | return; |
845 | }; |
845 | }; |
846 | 846 | ||
847 | void draw_hw_picture(render_t *render, AVPicture *picture) |
847 | void draw_hw_picture(render_t *render, AVPicture *picture) |
848 | { |
848 | { |
849 | int dst_width, dst_height; |
849 | int dst_width, dst_height; |
850 | bitmap_t *bitmap; |
850 | bitmap_t *bitmap; |
851 | uint8_t *data[4]; |
851 | uint8_t *data[4]; |
852 | int linesize[4]; |
852 | int linesize[4]; |
853 | int ret; |
853 | int ret; |
854 | 854 | ||
855 | if(render->win->win_state == MINIMIZED || |
855 | if(render->win->win_state == MINIMIZED || |
856 | render->win->win_state == ROLLED) |
856 | render->win->win_state == ROLLED) |
857 | return; |
857 | return; |
858 | 858 | ||
859 | if(render->caps & HW_TEX_BLIT) |
859 | if(render->caps & HW_TEX_BLIT) |
860 | { |
860 | { |
861 | dst_width = render->ctx_width; |
861 | dst_width = render->ctx_width; |
862 | dst_height = render->ctx_height; |
862 | dst_height = render->ctx_height; |
863 | } |
863 | } |
864 | else |
864 | else |
865 | { |
865 | { |
866 | dst_width = render->rcvideo.r; |
866 | dst_width = render->rcvideo.r; |
867 | dst_height = render->rcvideo.b; |
867 | dst_height = render->rcvideo.b; |
868 | }; |
868 | }; |
869 | 869 | ||
870 | cvt_ctx = sws_getCachedContext(cvt_ctx, |
870 | cvt_ctx = sws_getCachedContext(cvt_ctx, |
871 | render->ctx_width, render->ctx_height, render->ctx_format, |
871 | render->ctx_width, render->ctx_height, render->ctx_format, |
872 | dst_width, dst_height, PIX_FMT_BGRA, |
872 | dst_width, dst_height, PIX_FMT_BGRA, |
873 | SWS_FAST_BILINEAR, NULL, NULL, NULL); |
873 | SWS_FAST_BILINEAR, NULL, NULL, NULL); |
874 | if(cvt_ctx == NULL) |
874 | if(cvt_ctx == NULL) |
875 | { |
875 | { |
876 | printf("Cannot initialize the conversion context!\n"); |
876 | printf("Cannot initialize the conversion context!\n"); |
877 | return ; |
877 | return ; |
878 | }; |
878 | }; |
879 | 879 | ||
880 | bitmap = &render->bitmap[render->target]; |
880 | bitmap = &render->bitmap[render->target]; |
881 | 881 | ||
882 | ret = lock_bitmap(bitmap); |
882 | ret = lock_bitmap(bitmap); |
883 | if( ret != 0) |
883 | if( ret != 0) |
884 | { |
884 | { |
885 | printf("Cannot lock bitmap!\n"); |
885 | printf("Cannot lock bitmap!\n"); |
886 | return ; |
886 | return ; |
887 | } |
887 | } |
888 | 888 | ||
889 | // printf("sws_getCachedContext\n"); |
889 | // printf("sws_getCachedContext\n"); |
890 | data[0] = bitmap->data; |
890 | data[0] = bitmap->data; |
891 | data[1] = bitmap->data+1; |
891 | data[1] = bitmap->data+1; |
892 | data[2] = bitmap->data+2; |
892 | data[2] = bitmap->data+2; |
893 | data[3] = bitmap->data+3; |
893 | data[3] = bitmap->data+3; |
894 | 894 | ||
895 | linesize[0] = bitmap->pitch; |
895 | linesize[0] = bitmap->pitch; |
896 | linesize[1] = bitmap->pitch; |
896 | linesize[1] = bitmap->pitch; |
897 | linesize[2] = bitmap->pitch; |
897 | linesize[2] = bitmap->pitch; |
898 | linesize[3] = bitmap->pitch; |
898 | linesize[3] = bitmap->pitch; |
899 | 899 | ||
900 | sws_scale(cvt_ctx, (const uint8_t* const *)picture->data, |
900 | sws_scale(cvt_ctx, (const uint8_t* const *)picture->data, |
901 | picture->linesize, 0, render->ctx_height, data, linesize); |
901 | picture->linesize, 0, render->ctx_height, data, linesize); |
902 | // printf("sws_scale\n"); |
902 | // printf("sws_scale\n"); |
903 | 903 | ||
904 | 904 | ||
905 | if(render->caps & HW_TEX_BLIT) |
905 | if(render->caps & HW_TEX_BLIT) |
906 | { |
906 | { |
907 | 907 | ||
908 | if(render->win->win_state == FULLSCREEN) |
908 | if(render->win->win_state == FULLSCREEN) |
909 | fplay_blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
909 | fplay_blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
910 | render->rcvideo.r, render->rcvideo.b); |
910 | render->rcvideo.r, render->rcvideo.b); |
911 | else |
911 | else |
912 | fplay_blit_bitmap(bitmap, render->rcvideo.l, |
912 | fplay_blit_bitmap(bitmap, render->rcvideo.l, |
913 | CAPTION_HEIGHT+render->rcvideo.t, |
913 | CAPTION_HEIGHT+render->rcvideo.t, |
914 | render->rcvideo.r, render->rcvideo.b); |
914 | render->rcvideo.r, render->rcvideo.b); |
915 | } |
915 | } |
916 | else |
916 | else |
917 | { |
917 | { |
918 | if(render->win->win_state == FULLSCREEN) |
918 | if(render->win->win_state == FULLSCREEN) |
919 | blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
919 | blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t, |
920 | render->rcvideo.r, render->rcvideo.b, 0,0); |
920 | render->rcvideo.r, render->rcvideo.b, 0,0); |
921 | else |
921 | else |
922 | blit_bitmap(bitmap, render->rcvideo.l, |
922 | blit_bitmap(bitmap, render->rcvideo.l, |
923 | CAPTION_HEIGHT+render->rcvideo.t, |
923 | CAPTION_HEIGHT+render->rcvideo.t, |
924 | render->rcvideo.r, render->rcvideo.b, 0, 0); |
924 | render->rcvideo.r, render->rcvideo.b, 0, 0); |
925 | }; |
925 | }; |
926 | 926 | ||
927 | render->last_bitmap = bitmap; |
927 | render->last_bitmap = bitmap; |
928 | render->target++; |
928 | render->target++; |
929 | render->target&= 1; |
929 | render->target&= 1; |
930 | } |
930 | } |
931 | 931 | ||
932 | void draw_sw_picture(render_t *render, AVPicture *picture) |
932 | void draw_sw_picture(render_t *render, AVPicture *picture) |
933 | { |
933 | { |
934 | uint8_t *data[4]; |
934 | uint8_t *data[4]; |
935 | int linesize[4]; |
935 | int linesize[4]; |
936 | 936 | ||
937 | if(render->win->win_state == MINIMIZED || |
937 | if(render->win->win_state == MINIMIZED || |
938 | render->win->win_state == ROLLED) |
938 | render->win->win_state == ROLLED) |
939 | return; |
939 | return; |
940 | 940 | ||
941 | cvt_ctx = sws_getCachedContext(cvt_ctx, |
941 | cvt_ctx = sws_getCachedContext(cvt_ctx, |
942 | render->ctx_width, render->ctx_height, |
942 | render->ctx_width, render->ctx_height, |
943 | render->ctx_format, |
943 | render->ctx_format, |
944 | render->rcvideo.r, render->rcvideo.b, |
944 | render->rcvideo.r, render->rcvideo.b, |
945 | PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL); |
945 | PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL); |
946 | if(cvt_ctx == NULL) |
946 | if(cvt_ctx == NULL) |
947 | { |
947 | { |
948 | printf("Cannot initialize the conversion context!\n"); |
948 | printf("Cannot initialize the conversion context!\n"); |
949 | return ; |
949 | return ; |
950 | } |
950 | } |
951 | 951 | ||
952 | lock_bitmap(&render->bitmap[0]); |
952 | lock_bitmap(&render->bitmap[0]); |
953 | 953 | ||
954 | data[0] = render->bitmap[0].data; |
954 | data[0] = render->bitmap[0].data; |
955 | data[1] = render->bitmap[0].data+1; |
955 | data[1] = render->bitmap[0].data+1; |
956 | data[2] = render->bitmap[0].data+2; |
956 | data[2] = render->bitmap[0].data+2; |
957 | data[3] = render->bitmap[0].data+3; |
957 | data[3] = render->bitmap[0].data+3; |
958 | 958 | ||
959 | linesize[0] = render->bitmap[0].pitch; |
959 | linesize[0] = render->bitmap[0].pitch; |
960 | linesize[1] = render->bitmap[0].pitch; |
960 | linesize[1] = render->bitmap[0].pitch; |
961 | linesize[2] = render->bitmap[0].pitch; |
961 | linesize[2] = render->bitmap[0].pitch; |
962 | linesize[3] = render->bitmap[0].pitch; |
962 | linesize[3] = render->bitmap[0].pitch; |
963 | 963 | ||
964 | sws_scale(cvt_ctx, (const uint8_t* const *)picture->data, |
964 | sws_scale(cvt_ctx, (const uint8_t* const *)picture->data, |
965 | picture->linesize, 0, render->ctx_height, data, linesize); |
965 | picture->linesize, 0, render->ctx_height, data, linesize); |
966 | 966 | ||
967 | if(render->win->win_state == FULLSCREEN) |
967 | if(render->win->win_state == FULLSCREEN) |
968 | fplay_blit_bitmap(&render->bitmap[0],render->rcvideo.l,render->rcvideo.t, |
968 | fplay_blit_bitmap(&render->bitmap[0],render->rcvideo.l,render->rcvideo.t, |
969 | render->rcvideo.r, render->rcvideo.b); |
969 | render->rcvideo.r, render->rcvideo.b); |
970 | else |
970 | else |
971 | fplay_blit_bitmap(&render->bitmap[0], render->rcvideo.l, |
971 | fplay_blit_bitmap(&render->bitmap[0], render->rcvideo.l, |
972 | CAPTION_HEIGHT+render->rcvideo.t, |
972 | CAPTION_HEIGHT+render->rcvideo.t, |
973 | render->rcvideo.r, render->rcvideo.b); |
973 | render->rcvideo.r, render->rcvideo.b); |
974 | 974 | ||
975 | render->last_bitmap = &render->bitmap[0]; |
975 | render->last_bitmap = &render->bitmap[0]; |
976 | } |
976 | } |
977 | 977 | ||
978 | void render_draw_client(render_t *render) |
978 | void render_draw_client(render_t *render) |
979 | { |
979 | { |
980 | int y; |
980 | int y; |
981 | 981 | ||
982 | if(render->win_state == MINIMIZED || |
982 | if(render->win_state == MINIMIZED || |
983 | render->win_state == ROLLED ) |
983 | render->win_state == ROLLED ) |
984 | return; |
984 | return; |
985 | if(render->win_state == FULLSCREEN) |
985 | if(render->win_state == FULLSCREEN) |
986 | y = 0; |
986 | y = 0; |
987 | else |
987 | else |
988 | y = CAPTION_HEIGHT; |
988 | y = CAPTION_HEIGHT; |
989 | 989 | ||
990 | if(player_state == PAUSE) |
990 | if(player_state == PAUSE) |
991 | { |
991 | { |
992 | if(frames[vfx].ready == 1 ) |
992 | if(frames[vfx].ready == 1 ) |
993 | main_render->draw(main_render, &frames[vfx].picture); |
993 | main_render->draw(main_render, &frames[vfx].picture); |
994 | else |
994 | else |
995 | draw_bar(0, y, render->win_width, |
995 | draw_bar(0, y, render->win_width, |
996 | render->rcvideo.b, 0); |
996 | render->rcvideo.b, 0); |
997 | } |
997 | } |
998 | else if( player_state == STOP ) |
998 | else if( player_state == STOP ) |
999 | { |
999 | { |
1000 | draw_bar(0,y, render->win_width, |
1000 | draw_bar(0,y, render->win_width, |
1001 | render->rcvideo.b, 0); |
1001 | render->rcvideo.b, 0); |
1002 | }; |
1002 | }; |
1003 | 1003 | ||
1004 | if(render->layout & HAS_TOP) |
1004 | if(render->layout & HAS_TOP) |
1005 | draw_bar(0, y, render->win_width, |
1005 | draw_bar(0, y, render->win_width, |
1006 | render->rctop.b, 0); |
1006 | render->rctop.b, 0); |
1007 | if(render->layout & HAS_LEFT) |
1007 | if(render->layout & HAS_LEFT) |
1008 | draw_bar(0, render->rcvideo.t+y, render->rcleft.r, |
1008 | draw_bar(0, render->rcvideo.t+y, render->rcleft.r, |
1009 | render->rcvideo.b, 0); |
1009 | render->rcvideo.b, 0); |
1010 | if(render->layout & HAS_RIGHT) |
1010 | if(render->layout & HAS_RIGHT) |
1011 | draw_bar(render->rcright.l, render->rcvideo.t+y, |
1011 | draw_bar(render->rcright.l, render->rcvideo.t+y, |
1012 | render->rcright.r, render->rcvideo.b, 0); |
1012 | render->rcright.r, render->rcvideo.b, 0); |
1013 | if(render->layout & HAS_BOTTOM) |
1013 | if(render->layout & HAS_BOTTOM) |
1014 | draw_bar(0, render->rcbottom.t+y, |
1014 | draw_bar(0, render->rcbottom.t+y, |
1015 | render->win_width, render->rcbottom.b, 0); |
1015 | render->win_width, render->rcbottom.b, 0); |
1016 | }> |
1016 | }> |
1017 | >=>>>>=>>> |
1017 | >=>>>>=>>> |
1018 | - | ||
1019 | - | ||
1020 | - |