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#include "cell.h"
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#include "cell.h"
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// Draw a new board
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// Draw a new board
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void board_init(rect* r);
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// Free board resources
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void board_init(rect* r);
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void board_delete();
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// Redraw board and all content (animation will started if needed)
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// Redraw board and all content (animation will started if needed)
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void board_redraw();
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void board_redraw();