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1 | #ifndef _ASM_X86_SIGCONTEXT_H |
1 | #ifndef _ASM_X86_SIGCONTEXT_H |
2 | #define _ASM_X86_SIGCONTEXT_H |
2 | #define _ASM_X86_SIGCONTEXT_H |
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3 | 3 | ||
4 | #include |
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5 | - | ||
6 | #ifdef __i386__ |
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7 | struct sigcontext { |
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8 | unsigned short gs, __gsh; |
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9 | unsigned short fs, __fsh; |
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10 | unsigned short es, __esh; |
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11 | unsigned short ds, __dsh; |
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12 | unsigned long di; |
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13 | unsigned long si; |
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14 | unsigned long bp; |
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15 | unsigned long sp; |
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16 | unsigned long bx; |
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17 | unsigned long dx; |
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18 | unsigned long cx; |
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19 | unsigned long ax; |
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20 | unsigned long trapno; |
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21 | unsigned long err; |
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22 | unsigned long ip; |
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23 | unsigned short cs, __csh; |
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24 | unsigned long flags; |
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25 | unsigned long sp_at_signal; |
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26 | unsigned short ss, __ssh; |
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27 | - | ||
28 | /* |
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29 | * fpstate is really (struct _fpstate *) or (struct _xstate *) |
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30 | * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
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31 | * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
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32 | * of extended memory layout. See comments at the definition of |
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33 | * (struct _fpx_sw_bytes) |
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34 | */ |
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35 | void __user *fpstate; /* zero when no FPU/extended context */ |
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36 | unsigned long oldmask; |
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37 | unsigned long cr2; |
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38 | }; |
4 | /* This is a legacy header - all kernel code includes |
39 | #else /* __i386__ */ |
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40 | struct sigcontext { |
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41 | unsigned long r8; |
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42 | unsigned long r9; |
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43 | unsigned long r10; |
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44 | unsigned long r11; |
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45 | unsigned long r12; |
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46 | unsigned long r13; |
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47 | unsigned long r14; |
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48 | unsigned long r15; |
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49 | unsigned long di; |
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50 | unsigned long si; |
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51 | unsigned long bp; |
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52 | unsigned long bx; |
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53 | unsigned long dx; |
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54 | unsigned long ax; |
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55 | unsigned long cx; |
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56 | unsigned long sp; |
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57 | unsigned long ip; |
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58 | unsigned long flags; |
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59 | unsigned short cs; |
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60 | unsigned short gs; |
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61 | unsigned short fs; |
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62 | unsigned short __pad0; |
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63 | unsigned long err; |
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64 | unsigned long trapno; |
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65 | unsigned long oldmask; |
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66 | unsigned long cr2; |
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67 | - | ||
68 | /* |
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69 | * fpstate is really (struct _fpstate *) or (struct _xstate *) |
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70 | * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
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71 | * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
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72 | * of extended memory layout. See comments at the definition of |
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73 | * (struct _fpx_sw_bytes) |
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74 | */ |
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75 | void __user *fpstate; /* zero when no FPU/extended context */ |
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76 | unsigned long reserved1[8]; |
5 |