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1
#ifndef INCLUDE_GUI_H
1
#ifndef INCLUDE_GUI_H
2
#define INCLUDE_GUI_H
2
#define INCLUDE_GUI_H
3
 
3
 
4
#ifndef INCLUDE_KOLIBRI_H
4
#ifndef INCLUDE_KOLIBRI_H
5
#include "../lib/kolibri.h"
5
#include "../lib/kolibri.h"
6
#endif
6
#endif
7
 
7
 
8
#ifndef INCLUDE_STRING_H
8
#ifndef INCLUDE_STRING_H
9
#include "../lib/strings.h"
9
#include "../lib/strings.h"
10
#endif
10
#endif
11
 
11
 
12
#ifndef INCLUDE_RGB_H
12
#ifndef INCLUDE_RGB_H
13
#include "../lib/patterns/rgb.h"
13
#include "../lib/patterns/rgb.h"
14
#endif
14
#endif
15
 
15
 
16
#ifndef INCLUDE_MATH_H
16
#ifndef INCLUDE_MATH_H
17
#include "../lib/math.h"
17
#include "../lib/math.h"
18
#endif
18
#endif
19
 
19
 
20
#include "../lib/gui/tabs.h"
20
#include "../lib/gui/tabs.h"
21
#include "../lib/gui/sensor.h"
21
#include "../lib/gui/sensor.h"
22
#include "../lib/gui/more_less_box.h"
22
#include "../lib/gui/more_less_box.h"
23
 
23
 
24
#ifndef INCLUDE_CHECKBOX
24
#ifndef INCLUDE_CHECKBOX
25
#include "../lib/gui/checkbox.h"
25
#include "../lib/gui/checkbox.h"
26
#endif
26
#endif
27
 
27
 
28
#include "../lib/gui/child_window.h"
28
#include "../lib/gui/child_window.h"
29
#include "../lib/gui/text_view_area.h"
29
#include "../lib/gui/text_view_area.h"
30
 
30
 
31
#ifndef INCLUDE_MENU_H
31
#ifndef INCLUDE_MENU_H
32
#include "../lib/gui/menu.h"
32
#include "../lib/gui/menu.h"
33
#endif
33
#endif
34
 
34
 
35
:int last_free_button_id = 1000;
35
:int last_free_button_id = 1000;
36
:int GetFreeButtonId()
36
:int GetFreeButtonId()
37
{
37
{
38
	last_free_button_id++;
38
	last_free_button_id++;
39
	return last_free_button_id;
39
	return last_free_button_id;
40
}
40
}
41
 
41
 
42
:void DrawRectangle(dword x,y,w,h,color1)
42
:void DrawRectangle(dword x,y,w,h,color1)
43
{
43
{
-
 
44
	DrawRectangle3D(x,y,w,h,color1,color1);
-
 
45
	/*
44
	DrawBar(x,y,w,1,color1);
46
	DrawBar(x,y,w,1,color1);
45
	DrawBar(x,y+h,w,1,color1);
47
	DrawBar(x,y+h,w,1,color1);
46
	DrawBar(x,y,1,h,color1);
48
	DrawBar(x,y,1,h,color1);
47
	DrawBar(x+w,y,1,h+1,color1);
49
	DrawBar(x+w,y,1,h+1,color1);
-
 
50
	*/
48
}
51
}
49
 
52
 
50
:void DrawWideRectangle(dword x,y,w,h,boder,color1)
53
:void DrawWideRectangle(dword x,y,w,h,boder,color1)
51
{
54
{
52
	DrawBar(x, y, w, boder, color1);
55
	DrawBar(x, y, w, boder, color1);
53
	DrawBar(x, y+h-boder, w, boder, color1);
56
	DrawBar(x, y+h-boder, w, boder, color1);
54
	DrawBar(x, y+boder, boder, h-boder-boder, color1);
57
	DrawBar(x, y+boder, boder, h-boder-boder, color1);
55
	DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
58
	DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
56
}
59
}
57
 
60
 
58
:void DrawRectangle3D(dword x,y,w,h,color1,color2)
61
:void DrawRectangle3D(dword x,y,w,h,color1,color2)
59
{
62
{
60
	DrawBar(x,y,w+1,1,color1);
63
	DrawBar(x,y,w+1,1,color1);
61
	DrawBar(x,y+1,1,h-1,color1);
64
	DrawBar(x,y+1,1,h-1,color1);
62
	DrawBar(x+w,y+1,1,h,color2);
65
	DrawBar(x+w,y+1,1,h,color2);
63
	DrawBar(x,y+h,w,1,color2);
66
	DrawBar(x,y+h,w,1,color2);
64
}
67
}
65
 
68
 
66
:void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
69
:void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
67
{
70
{
68
	dword tx = -strlen(text)*8+w/2+x;
71
	dword tx = -strlen(text)*8+w/2+x;
69
	dword ty = h/2-7+y;
72
	dword ty = h/2-7+y;
70
 
73
 
71
	if (id>0) DefineButton(x,y,w,h,id,color_b);
74
	if (id>0) DefineButton(x,y,w,h,id,color_b);
72
	WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
75
	WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
73
	WriteText(tx,ty,0x90,color_t,text);
76
	WriteText(tx,ty,0x90,color_t,text);
74
}
77
}
75
 
78
 
76
:int active_button_id = 0;
79
:int active_button_id = 0;
77
:int DrawStandartCaptButton(dword x, y, id, text)
80
:int DrawStandartCaptButton(dword x, y, id, text)
78
{
81
{
79
	#define padding_v 5
82
	#define padding_v 5
80
	#define padding_h 15
83
	#define padding_h 15
81
	#define right_margin 12
84
	#define right_margin 12
82
	#define h padding_v + padding_v + 16 //16 font height
85
	#define h padding_v + padding_v + 16 //16 font height
83
	int tx = x + padding_h;
86
	int tx = x + padding_h;
84
	int ty = y + padding_v+1;
87
	int ty = y + padding_v+1;
85
	int tw = strlen(text)*8;
88
	int tw = strlen(text)*8;
86
	int w = tw + padding_h + padding_h;
89
	int w = tw + padding_h + padding_h;
87
	unsigned darker_color = MixColors(system.color.work_button,0,230);
90
	unsigned darker_color = MixColors(system.color.work_button,0,230);
88
 
91
 
89
 
92
 
90
	if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
93
	if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
91
 
94
 
92
	WriteText(tx+1,ty+1,0x90,darker_color,text);
95
	WriteText(tx+1,ty+1,0x90,darker_color,text);
93
	WriteText(tx,ty,0x90,system.color.work_button_text,text);
96
	WriteText(tx,ty,0x90,system.color.work_button_text,text);
94
 
97
 
95
	if (active_button_id==id) {
98
	if (active_button_id==id) {
96
		DrawBar(tx,ty+15,tw,1, darker_color);
99
		DrawBar(tx,ty+15,tw,1, darker_color);
97
		DrawBar(tx,ty+14,tw,1, system.color.work_button_text);
100
		DrawBar(tx,ty+14,tw,1, system.color.work_button_text);
98
	}
101
	}
99
 
102
 
100
	return w + right_margin;
103
	return w + right_margin;
101
}
104
}
102
 
105
 
103
/* UNSTABLE
106
/* UNSTABLE
104
:unsigned LightenDarkenColor(dword color, amt) {
107
:unsigned LightenDarkenColor(dword color, amt) {
105
	dword r = color >> 16 + amt << 16;
108
	dword r = color >> 16 + amt << 16;
106
	dword b = color >> 8 & 0x00FF + amt << 8;
109
	dword b = color >> 8 & 0x00FF + amt << 8;
107
	dword g = color & 0x0000FF + amt;
110
	dword g = color & 0x0000FF + amt;
108
	return g | b | r ;
111
	return g | b | r ;
109
}
112
}
110
*/
113
*/
111
 
114
 
112
:void ActiveButtonSwitch(int min, max)
115
:void ActiveButtonSwitch(int min, max)
113
{
116
{
114
	active_button_id++;
117
	active_button_id++;
115
	if (active_button_id>max) || (active_button_id
118
	if (active_button_id>max) || (active_button_id
116
}
119
}
117
 
120
 
118
:void WriteTextCenter(dword x,y,w,color_t,text)
121
:void WriteTextCenter(dword x,y,w,color_t,text)
119
{
122
{
120
	WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
123
	WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
121
}
124
}
122
 
125
 
123
:void DrawCircle(int x, y, r, color)
126
:void DrawCircle(int x, y, r, color)
124
{
127
{
125
	int i;
128
	int i;
126
	float px=0, py=r, ii = r * 3.1415926 * 2;
129
	float px=0, py=r, ii = r * 3.1415926 * 2;
127
	FOR (i = 0; i < ii; i++)
130
	FOR (i = 0; i < ii; i++)
128
	{
131
	{
129
        PutPixel(px + x, y - py, color);
132
        PutPixel(px + x, y - py, color);
130
        px = py / r + px;
133
        px = py / r + px;
131
        py = -px / r + py;
134
        py = -px / r + py;
132
	}
135
	}
133
}
136
}
134
 
137
 
135
:void DrawEditBox(dword edit_box_pointer)
138
:void DrawEditBox(dword edit_box_pointer)
136
{
139
{
137
	dword x,y,w,h,bg,t;
140
	dword x,y,w,h,bg,t;
138
	ESI = edit_box_pointer;
141
	ESI = edit_box_pointer;
139
	x = ESI.edit_box.left;
142
	x = ESI.edit_box.left;
140
	y = ESI.edit_box.top;
143
	y = ESI.edit_box.top;
141
	w = ESI.edit_box.width+1;
144
	w = ESI.edit_box.width+1;
142
	h = 22;
145
	h = 22;
143
	if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
146
	if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
144
	edit_box_draw  stdcall (edit_box_pointer);
147
	edit_box_draw  stdcall (edit_box_pointer);
145
	DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
148
	DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
146
	DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
149
	DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
147
	DrawRectangle3D(x-3, y-3, w+5, h+5, system.color.work_dark, system.color.work_light);
150
	DrawRectangle3D(x-3, y-3, w+5, h+5, system.color.work_dark, system.color.work_light);
148
}
151
}
149
 
152
 
150
#define DOT_W 37 
153
#define DOT_W 37 
151
:void DrawFileBox(dword edit_box_pointer, title, btn)
154
:void DrawFileBox(dword edit_box_pointer, title, btn)
152
{
155
{
153
	dword x,y,w,h,bg,t;
156
	dword x,y,w,h,bg,t;
154
	ESI = edit_box_pointer;
157
	ESI = edit_box_pointer;
155
	x = ESI.edit_box.left;
158
	x = ESI.edit_box.left;
156
	y = ESI.edit_box.top;
159
	y = ESI.edit_box.top;
157
	w = ESI.edit_box.width+1;
160
	w = ESI.edit_box.width+1;
158
	h = 22;
161
	h = 22;
159
 
162
 
160
	if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
163
	if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
161
	edit_box_draw  stdcall (edit_box_pointer);
164
	edit_box_draw  stdcall (edit_box_pointer);
162
	DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
165
	DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
163
	DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
166
	DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
164
	DrawRectangle3D(x-3, y-3, w+DOT_W+5, h+5, system.color.work_dark, system.color.work_light);
167
	DrawRectangle3D(x-3, y-3, w+DOT_W+5, h+5, system.color.work_dark, system.color.work_light);
165
 
168
 
166
	WriteText(x-2, y-19, 0x90, system.color.work_text, title);
169
	WriteText(x-2, y-19, 0x90, system.color.work_text, title);
167
	DrawCaptButton(x+w+1, y-2, DOT_W, h+3, btn, system.color.work_button, system.color.work_button_text, "...");
170
	DrawCaptButton(x+w+1, y-2, DOT_W, h+3, btn, system.color.work_button, system.color.work_button_text, "...");
168
}
171
}
169
 
172
 
170
:void DrawEditBoxPos(dword x,y, edit_box_pointer)
173
:void DrawEditBoxPos(dword x,y, edit_box_pointer)
171
{
174
{
172
	ESI = edit_box_pointer;
175
	ESI = edit_box_pointer;
173
	ESI.edit_box.left = x;
176
	ESI.edit_box.left = x;
174
	ESI.edit_box.top = y;
177
	ESI.edit_box.top = y;
175
	DrawEditBox(dword edit_box_pointer);
178
	DrawEditBox(dword edit_box_pointer);
176
}
179
}
177
 
180
 
178
:void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
181
:void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
179
{
182
{
180
	int progress_w;
183
	int progress_w;
181
	static int fill_old;
184
	static int fill_old;
182
	    
185
	    
183
	//if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
186
	//if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
184
	if (progress_percent<=0) || (progress_percent>=100) return;
187
	if (progress_percent<=0) || (progress_percent>=100) return;
185
	
188
	
186
	DrawRectangle(st_x, st_y, st_w,st_h, col_border);
189
	DrawRectangle(st_x, st_y, st_w,st_h, col_border);
187
	DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
190
	DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
188
 
191
 
189
	if (progress_percent>0) && (progress_percent<=100)
192
	if (progress_percent>0) && (progress_percent<=100)
190
	{
193
	{
191
		progress_w = st_w - 3 * progress_percent / 100;
194
		progress_w = st_w - 3 * progress_percent / 100;
192
		DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
195
		DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
193
		DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
196
		DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
194
	}
197
	}
195
}
198
}
196
 
199
 
197
:void DrawLink(dword x,y,font_type,btn_id, inscription)
200
:void DrawLink(dword x,y,font_type,btn_id, inscription)
198
{
201
{
199
	int w;
202
	int w;
200
	WriteText(x,y,font_type,0x4E00E7,inscription);
203
	WriteText(x,y,font_type,0x4E00E7,inscription);
201
	if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*8;
204
	if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*8;
202
	DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
205
	DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
203
	DrawBar(x,y+8,w,1,0x4E00E7);
206
	DrawBar(x,y+8,w,1,0x4E00E7);
204
}
207
}
205
 
208
 
206
:void PutShadow(dword x,y,w,h,skinned,strength)
209
:void PutShadow(dword x,y,w,h,skinned,strength)
207
{
210
{
208
	proc_info wForm;
211
	proc_info wForm;
209
	dword shadow_buf, skin_height;
212
	dword shadow_buf, skin_height;
210
	shadow_buf = mem_Alloc(w*h*3);
213
	shadow_buf = mem_Alloc(w*h*3);
211
 	GetProcessInfo(#wForm, SelfInfo);
214
 	GetProcessInfo(#wForm, SelfInfo);
212
	CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
215
	CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
213
	ShadowImage(shadow_buf, w, h, strength);
216
	ShadowImage(shadow_buf, w, h, strength);
214
	_PutImage(x,y,w,h,shadow_buf);
217
	_PutImage(x,y,w,h,shadow_buf);
215
	mem_Free(shadow_buf);
218
	mem_Free(shadow_buf);
216
}
219
}
217
 
220
 
218
:void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
221
:void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
219
{
222
{
220
	DrawRectangle(x,y,w,h,col_border);
223
	DrawRectangle(x,y,w,h,col_border);
221
	DrawBar(x+1,y+1,w-1,1,0xFFFfff);
224
	DrawBar(x+1,y+1,w-1,1,0xFFFfff);
222
	DrawBar(x+1,y+2,1,h-2,0xFFFfff);
225
	DrawBar(x+1,y+2,1,h-2,0xFFFfff);
223
	if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
226
	if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
224
	DrawPopupShadow(x,y,w,h-1,skinned);
227
	DrawPopupShadow(x,y,w,h-1,skinned);
225
}
228
}
226
 
229
 
227
:void DrawPopupShadow(dword x,y,w,h,skinned)
230
:void DrawPopupShadow(dword x,y,w,h,skinned)
228
{
231
{
229
	PutShadow(w+x+1,y,1,h+2,skinned,2);
232
	PutShadow(w+x+1,y,1,h+2,skinned,2);
230
	PutShadow(w+x+2,y+1,1,h+2,skinned,1);
233
	PutShadow(w+x+2,y+1,1,h+2,skinned,1);
231
	PutShadow(x,y+h+2,w+2,1,skinned,2);
234
	PutShadow(x,y+h+2,w+2,1,skinned,2);
232
	PutShadow(x+1,y+h+3,w+1,1,skinned,1);
235
	PutShadow(x+1,y+h+3,w+1,1,skinned,1);
233
}
236
}
234
 
237
 
235
:dword GrayScaleImage(dword color_image, w, h)
238
:dword GrayScaleImage(dword color_image, w, h)
236
{
239
{
237
	dword i,gray,to,rr,gg,bb;
240
	dword i,gray,to,rr,gg,bb;
238
	to = w*h*3 + color_image;
241
	to = w*h*3 + color_image;
239
	for (i = color_image; i < to; i+=3)
242
	for (i = color_image; i < to; i+=3)
240
	{
243
	{
241
		rr = DSBYTE[i];
244
		rr = DSBYTE[i];
242
		gg = DSBYTE[i+1];
245
		gg = DSBYTE[i+1];
243
		bb = DSBYTE[i+2];
246
		bb = DSBYTE[i+2];
244
		gray = rr*rr;
247
		gray = rr*rr;
245
		gray += gg*gg;
248
		gray += gg*gg;
246
		gray += bb*bb;
249
		gray += bb*bb;
247
		gray = sqrt(gray) / 3;
250
		gray = sqrt(gray) / 3;
248
		DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
251
		DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
249
	}
252
	}
250
	return gray;
253
	return gray;
251
}
254
}
252
 
255
 
253
:void ShadowImage(dword color_image, w, h, strength)
256
:void ShadowImage(dword color_image, w, h, strength)
254
{
257
{
255
	dword col, to;
258
	dword col, to;
256
	strength = 10 - strength;
259
	strength = 10 - strength;
257
	to = w*h*3 + color_image;
260
	to = w*h*3 + color_image;
258
	for ( ; color_image < to; color_image++)
261
	for ( ; color_image < to; color_image++)
259
	{
262
	{
260
		col = strength * DSBYTE[color_image] / 10;
263
		col = strength * DSBYTE[color_image] / 10;
261
		DSBYTE[color_image] = col;
264
		DSBYTE[color_image] = col;
262
	}
265
	}
263
}
266
}
264
 
267
 
265
:void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
268
:void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
266
{
269
{
267
	dword next_word_pointer = strchr(text_pointer, '\n');
270
	dword next_word_pointer = strchr(text_pointer, '\n');
268
	if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
271
	if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
269
	ESBYTE[next_word_pointer] = NULL;
272
	ESBYTE[next_word_pointer] = NULL;
270
	WriteText(dword x, y, byte fontType, dword color, text_pointer);
273
	WriteText(dword x, y, byte fontType, dword color, text_pointer);
271
	ESBYTE[next_word_pointer] = '\n';
274
	ESBYTE[next_word_pointer] = '\n';
272
}
275
}
273
 
276
 
274
//this function increase falue and return it
277
//this function increase falue and return it
275
//useful for list of controls which goes one after one
278
//useful for list of controls which goes one after one
276
:struct incn
279
:struct incn
277
{
280
{
278
	dword n;
281
	dword n;
279
	dword inc(dword _addition);
282
	dword inc(dword _addition);
280
};
283
};
281
 
284
 
282
:dword incn::inc(dword _addition)
285
:dword incn::inc(dword _addition)
283
{
286
{
284
	n+=_addition;
287
	n+=_addition;
285
	return n;
288
	return n;
286
}
289
}
287
 
290
 
288
//block with hover
291
//block with hover
289
struct block {
292
struct block {
290
	int x,y,w,h;
293
	int x,y,w,h;
291
	bool hovered();
294
	bool hovered();
292
	void set_size();
295
	void set_size();
293
};
296
};
294
 
297
 
295
:bool block::hovered() {
298
:bool block::hovered() {
296
	if ((mouse.x>=x) && (mouse.y>=y) 
299
	if ((mouse.x>=x) && (mouse.y>=y) 
297
	&& (mouse.y<=y+h) && (mouse.x<=x+w)) 
300
	&& (mouse.y<=y+h) && (mouse.x<=x+w)) 
298
		return true;
301
		return true;
299
	return false;
302
	return false;
300
}
303
}
301
 
304
 
302
:void block::set_size(dword _x, _y, _w, _h)
305
:void block::set_size(dword _x, _y, _w, _h)
303
{
306
{
304
	x=_x; 
307
	x=_x; 
305
	y=_y;
308
	y=_y;
306
	w=_w;
309
	w=_w;
307
	h=_h;
310
	h=_h;
308
}
311
}
309
 
312
 
310
 
313
 
311
 
314
 
312
 
315
 
313
 
316
 
314
#endif
317
#endif
315
>
318
>