4,51 → 4,51 |
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mov ebx, [score] |
cmp ebx, [hi_score] |
jng Game_over_Redraw |
jng .redraw |
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mov [is_new_record], 1 |
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mcall 40,100111b ; set events: standart + mouse |
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Game_over_Redraw: |
.redraw: |
mcall 12,1 |
mcall 0,200*65536+WINDOW_WIDTH,326*65536+WINDOW_HEIGHT,[window_style], ,window_title |
mov ebx, [wp_x] |
shl ebx, 16 |
add ebx, dword[window_width] |
mov ecx, [wp_y] |
shl ecx, 16 |
add ecx, dword[window_height] |
mcall 0, , ,[window_style], ,window_title |
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cmp [is_new_record], 1 |
jnz @f |
push dword edit1 |
call [edit_box.draw] |
@@: |
|
call Draw_decorations |
call Draw_game_over_picture |
call Draw_game_over_strings |
call Draw_game_over_strings ; edit_box is here |
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mcall 12,2 |
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Game_over_Wait_for_event: |
.still: |
mcall 10 ; wait for event |
; ok, what an event? |
dec al ; has the window been moved or resized? |
jz Game_over_Redraw |
jz .redraw |
dec al ; was a key pressed? |
jz Game_over_key |
jz .key |
dec al ; was a button pressed? |
jz Game_over_button |
jz .button |
|
|
Game_over_mouse: ; mouse event received |
.mouse: ; mouse event received |
push dword edit1 |
call [edit_box.mouse] |
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jmp Game_over_Wait_for_event |
jmp .still |
|
|
Game_over_key: ; a key was pressed |
.key: ; a key was pressed |
mcall 2 ; get keycode |
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cmp [is_new_record], 1 |
jnz .skip |
jnz .key.skip |
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cmp ah, 0x0D ; Enter |
jnz @f |
61,17 → 61,17 |
push dword edit1 |
call [edit_box.key] |
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jmp Game_over_Wait_for_event |
.skip: |
jmp .still |
.key.skip: |
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cmp ah, 0x1B ; Escape - go to menu |
jne Game_over_Wait_for_event |
jne .still |
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mcall 40,111b ; set events: standart |
jmp First_menu |
|
|
Game_over_button: ; a button was pressed |
.button: ; a button was pressed |
mcall 17 ; get button number |
shr eax, 8 ; we should do it to get the real button code |
|
78,7 → 78,7 |
cmp eax, 1 |
je Exit |
|
jmp Game_over_Wait_for_event |
jmp .still |
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;;---Game_over_mode------------------------------------------------------------------------------------------------------------ |
|
88,10 → 88,10 |
Draw_game_over_picture: |
;;===Draw_game_over_picture================================================================================================ |
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mov al, 11 |
mov bh, 0 |
mov ecx, picture_game_over |
mov ax, 0*0x100+29 |
mov cx, 1*0x100+13 |
mov edx, [game_over_picture_color] |
mov esi, picture_game_over |
call Draw_picture |
|
ret |
102,15 → 102,42 |
Draw_game_over_strings: |
;;===Draw_game_over_strings================================================================================================ |
|
|
|
cmp [is_new_record], 1 |
jnz @f |
|
mcall 4,40*65536+BOTTOM_TOP_STRINGS,[game_over_strings_color],string_congratulations |
mcall ,244*65536+BOTTOM_BOTTOM_STRINGS, ,string_enter_your_name |
mcall ,210*65536+TOP_STRINGS,[navigation_strings_color],string_apply_name_enter |
mcall 47,0x00070000,[score],(399)*65536+BOTTOM_TOP_STRINGS,[game_over_hiscore_color] |
mov ebx, [window_width] |
shr ebx, 1 |
sub ebx, (string_enter_your_name-string_congratulations-1+8)*3+6 |
shl ebx, 16 |
add ebx, [bottom_top_strings] |
mcall 4, ,[game_over_strings_color],string_congratulations |
mov ebx, [window_width] |
shr ebx, 1 |
sub ebx, (strings_end-string_enter_your_name-1+8)*3+6 |
; add ebx, (strings_end-string_enter_your_name)*6 |
shl ebx, 16 |
add ebx, [bottom_bottom_strings] |
mcall , , ,string_enter_your_name |
mov ebx, [window_width] |
shr ebx, 1 |
sub ebx, (press_to_start-string_apply_name_enter-1)*3+6 |
shl ebx, 16 |
add ebx, [top_strings] |
mcall , ,[navigation_strings_color],string_apply_name_enter |
mov edx, [window_width] |
shr edx, 1 |
sub edx, (string_enter_your_name-string_congratulations-1+8)*3+7 |
add edx, (string_enter_your_name-string_congratulations)*6 |
shl edx, 16 |
add edx, dword[bottom_top_strings] |
mcall 47,0x00070000,[score], ,[game_over_hiscore_color] |
mov ebx, [window_width] |
shr ebx, 1 |
sub ebx, (strings_end-string_enter_your_name-1+8)*3+9 |
add ebx, (strings_end-string_enter_your_name)*6 |
mov [edit1+0x04], ebx |
push dword edit1 |
call [edit_box.draw] |
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ret |
|
126,7 → 153,6 |
Score_and_name_store: |
;;===Name_store============================================================================================================ |
|
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invoke ini.set_str, cur_dir_path, aScore, aChampion_name, hed, 15 |
invoke ini.set_int, cur_dir_path, aScore, aHiscore, [score] |
|