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Regard whitespace Rev 8718 → Rev 8719

/programs/demos/view3ds/history.txt
1,4 → 1,14
 
View3ds 0.072 - march 2021
1. New displaying model - texturing with bilinear filtering and transparency
simultanusly. Note that filtering is done only inside polygon. To better
quality of image there is a need to use floats coordinates of texture to pass
as arguments to single triangle rendering proc.
2. Optimizations.
3. SSE3 version runs correct on SSE2 cpus, but real phong, glass and
transparented texturing with filtering rendering models are disabled.
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View3ds 0.071 - VIII 2020
1. New displaying model - glass - it's two pass rendering. First pass calculates
Z position of all front pixels, second render image with adding reflective