0,0 → 1,31 |
View3ds 0.053 - tiny viewer to .3ds files. |
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What's new? |
1. Optimizations. |
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Buttons description: |
1. rotary: choosing rotary axle: x, y, x+y. |
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical |
environment mapping, bump (bump mapping), tex (texture mapping), |
pos (position shading depend), dots (app draws only points - nodes of object), |
txgrd (texture mapping + smooth shading), 2tex (texture mapping + spherical |
environment mapping), bmap (bump + texture mapping), cenv (cubic environment |
mapping). |
3. speed: idle, full. |
4,5. zoom in, out: no comment. |
6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters alghoritm). |
txgrd and 2tex models only with catmull = on. |
7. culling: backface culling on/ off. |
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination). |
9. Blur: blur N times; N=0,1,2,3,4,5 |
10.11,12,13. loseless operations (rotary 90, 180 degrees). |
12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep. |
carefull with emboss + fire - it looks annoying. |
13. fire: do movement blur ( looks like fire ). |
14. move: changes meaning x,y,z +/- buttons -> obj: moving object, camr: moving camera. |
15. generate: Generates some objects: node, Thorn Crown, heart... |
16. bumps: random, according to texture. |
15. bumps deep -> create bumps deeper or lighter. |
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Macgub X 2009 |