Subversion Repositories Kolibri OS

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Regard whitespace Rev 6043 → Rev 6044

/kernel/trunk/gui/button.inc
293,12 → 293,13
mov ebx, dword[eax + SYS_BUTTON.id_hi - 2]
 
; display button border on press?
test ebx, 0x20000000
jnz .exit
bt ebx, 29
jc .exit
 
; invert system button border
pushad
mov esi, eax
mov edi, ebx
movzx ecx, [esi + SYS_BUTTON.pslot]
shl ecx, 5
add ecx, window_data
308,14 → 309,17
add ebx, [ecx + WDATA.box.top]
mov ecx, eax
mov edx, ebx
bt edi, 30
jc @f
inc ax
inc bx
dec cx
dec dx
@@:
rol eax, 16
rol ebx, 16
add ax, cx
add bx, dx
dec ax
dec bx
mov esi, 1000000h
call draw_rectangle.forced
popad
/kernel/trunk/gui/skincode.inc
101,7 → 101,6
xor eax, eax
cld
rep stosd
 
mov ebx, [ebp+SKIN_HEADER.params]
add ebx, [skin_data]
mov eax, [ebx+SKIN_PARAMS.skin_height]
127,11 → 126,8
mov dword[_skinmargins+0], eax
mov eax, dword[ebx+SKIN_PARAMS.margin.bottom]
mov dword[_skinmargins+4], eax
 
mov ebx, [ebp+SKIN_HEADER.bitmaps]
add ebx, [skin_data]
;--------------------------------------
align 4
.lp1:
cmp dword[ebx], 0
je .end_bitmaps
142,11 → 138,8
xor eax, eax
mov edx, skin_active.left.data
or ecx, ecx
jnz @f
jnz .next_bitmap
mov edx, skin_inactive.left.data
;--------------------------------------
align 4
@@:
jmp .next_bitmap
;--------------------------------------
align 4
159,11 → 152,8
neg eax
mov edx, skin_active.oper.data
or ecx, ecx
jnz @f
jnz .next_bitmap
mov edx, skin_inactive.oper.data
;--------------------------------------
align 4
@@:
jmp .next_bitmap
;--------------------------------------
align 4
173,12 → 163,9
mov eax, [skin_active.left.width]
mov edx, skin_active.base.data
or ecx, ecx
jnz @f
jnz .next_bitmap
mov eax, [skin_inactive.left.width]
mov edx, skin_inactive.base.data
;--------------------------------------
align 4
@@:
jmp .next_bitmap
;--------------------------------------
align 4
202,8 → 189,6
.end_bitmaps:
mov ebx, [ebp+SKIN_HEADER.buttons]
add ebx, [skin_data]
;--------------------------------------
align 4
.lp2:
cmp dword[ebx], 0
je .end_buttons
245,13 → 230,10
;------------------------------------------------------------------------------
align 4
drawwindow_IV_caption:
 
mov ebp, skin_active
or al, al
jnz @f
mov ebp, skin_inactive
;--------------------------------------
align 4
@@:
mov esi, [esp+4]
mov eax, [esi+WDATA.box.width] ; window width
260,13 → 242,10
mov ecx, [ebp+SKIN_DATA.left.width]
shl ecx, 16
add ecx, [_skinh]
 
mov ebx, [ebp+SKIN_DATA.left.data]
or ebx, ebx
jz @f
call sys_putimage.forced
;--------------------------------------
align 4
@@:
mov esi, [esp+4]
mov eax, [esi+WDATA.box.width]
278,9 → 257,7
mov ecx, [ebp+SKIN_DATA.base.width]
jecxz .non_base
div ecx
 
inc eax
 
mov ebx, [ebp+SKIN_DATA.base.data]
mov ecx, [ebp+SKIN_DATA.base.width]
shl ecx, 16
288,8 → 265,6
mov edx, [ebp+SKIN_DATA.base.left]
sub edx, [ebp+SKIN_DATA.base.width]
shl edx, 16
;--------------------------------------
align 4
.baseskinloop:
shr edx, 16
add edx, [ebp+SKIN_DATA.base.width]
296,21 → 271,15
shl edx, 16
 
push eax ebx ecx edx
 
or ebx, ebx
jz @f
call sys_putimage.forced
;--------------------------------------
align 4
@@:
pop edx ecx ebx eax
 
dec eax
jnz .baseskinloop
;--------------------------------------
align 4
.non_base:
 
mov esi, [esp+4]
mov edx, [esi+WDATA.box.width]
sub edx, [ebp+SKIN_DATA.oper.width]
317,16 → 286,12
inc edx
shl edx, 16
mov ebx, [ebp+SKIN_DATA.oper.data]
 
mov ecx, [ebp+SKIN_DATA.oper.width]
shl ecx, 16
add ecx, [_skinh]
 
or ebx, ebx
jz @f
call sys_putimage.forced
;--------------------------------------
align 4
@@:
ret
;------------------------------------------------------------------------------
334,17 → 299,12
drawwindow_IV:
;param1 - aw_yes
pusha
 
push edx
 
mov edi, edx
 
mov ebp, skin_active
cmp byte [esp+32+4+4], 0
jne @f
mov ebp, skin_inactive
;--------------------------------------
align 4
@@:
mov eax, [edi+WDATA.box.left]
shl eax, 16
362,8 → 322,6
rol ebx, 16
call draw_rectangle
mov ecx, 3
;--------------------------------------
align 4
_dw3l:
add eax, 1*65536-1
add ebx, 0*65536-1
387,8 → 345,6
test [edi + WDATA.fl_wstate], WSTATE_ROLLEDUP
jnz @f
call draw_rectangle
;--------------------------------------
align 4
@@:
mov eax, [skin_data]
cmp [eax], dword 'SKIN'
400,7 → 356,6
inc ecx
mov edx, [_skinh]
mov edi, [common_colours+4]; standard grab color
; call [drawbar]
call vesa20_drawbar
jmp draw_clientbar
;--------------------------------------
408,11 → 363,8
@@:
mov al, [esp+32+4+4]
call drawwindow_IV_caption
;--------------------------------------
align 4
draw_clientbar:
mov esi, [esp]
 
mov edx, [esi+WDATA.box.top] ; WORK AREA
add edx, 21+5
mov ebx, [esi+WDATA.box.top]
428,10 → 380,7
mov edi, [esi+WDATA.cl_workarea]
test edi, 0x40000000
jnz _noinside2
; call [drawbar]
call vesa20_drawbar
;--------------------------------------
align 4
_noinside2:
mov eax, [skin_data]
cmp [eax], dword 'SKIN'
443,39 → 392,30
jge no_skin_add_button
inc eax
mov [edi], ax
 
shl eax, 4
add eax, edi
 
mov bx, [CURRENT_TASK]
mov [eax], bx
 
add eax, 2 ; save button id number
mov bx, 1
mov [eax], bx
add eax, 2 ; x start
mov word [eax+2], 1 ; button id
xor ebx, ebx
cmp [skin_btn_close.left], 0
jge _bCx_at_right
jge @f
mov ebx, [esp]
mov ebx, [ebx+WDATA.box.width]
inc ebx
;--------------------------------------
align 4
_bCx_at_right:
@@:
add ebx, [skin_btn_close.left]
mov [eax], bx
add eax, 2 ; x size
mov word [eax+4], bx ; x start
mov ebx, [skin_btn_close.width]
dec ebx
mov [eax], bx
add eax, 2 ; y start
mov word [eax+6], bx ; x size
mov ebx, [skin_btn_close.top]
mov [eax], bx
add eax, 2 ; y size
mov word [eax+8], bx ; y start
mov ebx, [skin_btn_close.height]
dec ebx
mov [eax], bx
mov word [eax+10], bx ; y size
bts word [eax+12], 14
;* minimize button
mov edi, [BTN_ADDR]
movzx eax, word [edi]
483,43 → 423,31
jge no_skin_add_button
inc eax
mov [edi], ax
 
shl eax, 4
add eax, edi
 
mov bx, [CURRENT_TASK]
mov [eax], bx
 
add eax, 2 ; save button id number
mov bx, 65535;999
mov [eax], bx
add eax, 2 ; x start
mov word [eax+2], -1 ; button id
xor ebx, ebx
cmp [skin_btn_minimize.left], 0
jge _bMx_at_right
jge @f
mov ebx, [esp]
mov ebx, [ebx+WDATA.box.width]
inc ebx
;--------------------------------------
align 4
_bMx_at_right:
@@:
add ebx, [skin_btn_minimize.left]
mov [eax], bx
add eax, 2 ; x size
mov word [eax+4], bx ; x start
mov ebx, [skin_btn_minimize.width]
dec ebx
mov [eax], bx
add eax, 2 ; y start
mov word [eax+6], bx ; x size
mov ebx, [skin_btn_minimize.top]
mov [eax], bx
add eax, 2 ; y size
mov word [eax+8], bx ; y start
mov ebx, [skin_btn_minimize.height]
dec ebx
mov [eax], bx
;--------------------------------------
align 4
mov word [eax+10], bx ; y size
bts word [eax+12], 14
no_skin_add_button:
pop edi
popa
ret 4
;------------------------------------------------------------------------------