0,0 → 1,89 |
/* |
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
/* |
* This is a port of the infamous "glxgears" demo to straight EGL |
* Port by Dane Rushton 10 July 2005 |
* |
* No command line options. |
* Program runs for 5 seconds then exits, outputing framerate to console |
*/ |
|
#include <math.h> |
#include <sys/time.h> |
#include <GL/gl.h> |
#include <GL/glu.h> |
|
#ifndef GLAPIENTRY |
#define GLAPIENTRY |
#endif |
|
#include <EGL/egl.h> |
#include <kos32sys.h> |
#include "eglut.h" |
|
void init(void); |
void reshape(int width, int height); |
void draw(void); |
void keyboard(unsigned char key); |
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extern GLfloat angle; |
|
void idle(void) |
{ |
static uint32_t t0; |
uint32_t t, dt; |
|
t = get_tick_count(); |
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dt = t - t0; |
t0 = t; |
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angle += 70.0 * dt / 100; /* 70 degrees per second */ |
if (angle > 3600.0) |
angle -= 3600.0; |
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eglutPostRedisplay(); |
} |
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int main(int argc, char *argv[]) |
{ |
eglutInitWindowSize(384, 384); |
eglutInitAPIMask(EGLUT_OPENGL_BIT); |
eglutInit(argc, argv); |
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eglutCreateWindow("eglgears"); |
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eglutIdleFunc(idle); |
eglutReshapeFunc(reshape); |
eglutDisplayFunc(draw); |
eglutKeyboardFunc(keyboard); |
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glClearColor( 0, 0, 0, 1); |
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init(); |
glDrawBuffer(GL_BACK); |
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eglutMainLoop(); |
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return 0; |
} |
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