Subversion Repositories Kolibri OS

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Regard whitespace Rev 7124 → Rev 7125

/programs/demos/firework/trunk/aspapi.inc
File deleted
Property changes:
Deleted: svn:eol-style
-native
\ No newline at end of property
/programs/demos/firework/trunk/proc32.inc
File deleted
Property changes:
Deleted: svn:eol-style
-native
\ No newline at end of property
/programs/demos/firework/trunk/firework.asm
7,22 → 7,25
; Optimized for KolibriOS, By Diamond
; Assemble with
; c:fasm firework.asm firework.kex
; NOTE: Needs MMX & SSE
; NOTE: Needs MMX & SSE, optionally AVX
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
use32
org 0x0
 
db 'MENUET00' ; 8 byte id
dd 38 ; required os
db 'MENUET01' ; 8 byte id
dd 0x01 ; version
dd STARTAPP ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
dd 0x00000000 ; reserved=no extended header
dd E_END ; required amount of memory
dd stacktop ; reserved=no extended header
dd 0, 0
 
include '../../../macros.inc'
include "aspapi.inc"
SCREEN_WIDTH equ 320
SCREEN_HEIGHT equ 200
SCREEN_WIDTH = 320
SCREEN_HEIGHT = 200
SIMD equ SSE
SIMD_BYTES = 8
assert SCREEN_WIDTH mod SIMD_BYTES = 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Global defines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
35,54 → 38,62
COLOR_OFFSET = 16
PART_SIZE = 20
 
macro draw_window
macro shade
{
local x, xsize, y, ysize, areacolor, caption
x = 100
y = 70
xsize = SCREEN_WIDTH+9
ysize = SCREEN_HEIGHT+4
areacolor = 0x54224466
caption = labelt
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax, 48
mov ebx, 4
int 0x40
lea ecx, [y*65536+ysize+eax]
xor eax, eax ; function 0 : define and draw window
mov ebx, x*65536+xsize ; [x start] *65536 + [x size]
mov edx, areacolor ; color of work area RRGGBB
mov edi, caption
int 0x40
; start_draw_window 100,70,SCREEN_WIDTH+9,SCREEN_HEIGHT+29,0x04224466,labelt;, 14;labellen-labelt
end_draw_window
}
 
macro mmx_shade
{
mov ecx, SCREEN_WIDTH*SCREEN_HEIGHT/8
local .lop
if SIMD eq SSE
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi,buffer
movq mm1, [sub_mask]
movq mm1, qword [sub_mask]
.lop:
movq mm0, [edi]
psubusb mm0, mm1
movq [edi], mm0
add edi, 8
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi, buffer
vmovdqa xmm1, xword [sub_mask]
.lop:
vmovdqa xmm0, [edi]
vpsubusb xmm0, xmm0, xmm1
vmovdqa [edi], xmm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi, buffer
vmovdqa ymm1, yword [sub_mask]
.lop:
vmovdqa ymm0, [edi]
vpsubusb ymm0, ymm0, ymm1
vmovdqa [edi], ymm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi, buffer
vmovdqa64 zmm1, zword [sub_mask]
.lop:
vmovdqa64 zmm0, [edi]
vpsubusb zmm0, zmm0, zmm1
vmovdqa64 [edi], zmm0
add edi, SIMD_BYTES
loop .lop
end if
}
 
macro mmx_blur_prepare
macro blur_prepare
{
mov ecx, (SCREEN_WIDTH*SCREEN_HEIGHT-330*2)/8
mov edi,buffer + 328
mov ecx, (SCREEN_WIDTH * SCREEN_HEIGHT - SCREEN_WIDTH * 2 - SIMD_BYTES*2) / SIMD_BYTES
mov edi, buffer + SCREEN_WIDTH + SIMD_BYTES
}
 
macro mmx_blur
macro blur
{
local .lop
if SIMD eq SSE
.lop:
movq mm0, [edi]
movq mm1, [edi+1]
93,19 → 104,65
 
pavgb mm0, mm1 ; mm0 = avg(cur,cur+1)
pavgb mm3, mm2 ; mm3 = avg(cur,cur-1)
pavgb mm4, mm5 ; mm4 = avg(cur+320,cur-320)
pavgb mm3, mm4 ; mm3 = avg(avg(cur,cur-1),avg(cur+320,cur-320))
pavgb mm4, mm5 ; mm4 = avg(cur+width,cur-width)
pavgb mm3, mm4 ; mm3 = avg(avg(cur,cur-1),avg(cur+width,cur-width))
pavgb mm0, mm3 ; mm0 = avg(avg(cur,cur+1),
 
movq [edi], mm0
add edi, 8
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX
.lop:
vmovdqa xmm0, [edi]
vmovdqa xmm1, xmm0
vmovdqa xmm2, [edi - SCREEN_WIDTH]
 
vpavgb xmm0, xmm0, [edi + 1]
vpavgb xmm1, xmm1, [edi - 1]
vpavgb xmm2, xmm2, [edi + SCREEN_WIDTH]
vpavgb xmm1, xmm1, xmm2
vpavgb xmm0, xmm0, xmm1
 
vmovdqa [edi], xmm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
.lop:
vmovdqa ymm0, [edi]
vmovdqa ymm1, ymm0
vmovdqa ymm2, [edi - SCREEN_WIDTH]
 
vpavgb ymm0, ymm0, [edi + 1]
vpavgb ymm1, ymm1, [edi - 1]
vpavgb ymm2, ymm2, [edi + SCREEN_WIDTH]
vpavgb ymm1, ymm1, ymm2
vpavgb ymm0, ymm0, ymm1
 
vmovdqa [edi], ymm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
.lop:
vmovdqa64 zmm0, [edi]
vmovdqa64 zmm1, zmm0
vmovdqa64 zmm2, [edi - SCREEN_WIDTH]
 
vpavgb zmm0, zmm0, [edi + 1]
vpavgb zmm1, zmm1, [edi - 1]
vpavgb zmm2, zmm2, [edi + SCREEN_WIDTH]
vpavgb zmm1, zmm1, zmm2
vpavgb zmm0, zmm0, zmm1
 
vmovdqa64 [edi], zmm0
add edi, SIMD_BYTES
loop .lop
end if
}
 
 
macro mmx_blur_right
macro blur_right
{
local .lop
if SIMD eq SSE
.lop:
movq mm0, [edi]
movq mm1, [edi+1]
115,8 → 172,39
pavgb mm3, mm2
pavgb mm0, mm3
movq [edi], mm0
add edi, 8
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX
.lop:
vmovdqa xmm0, [edi]
vmovdqu xmm1, [edi + SCREEN_WIDTH + 1]
vpavgb xmm2, xmm0, [edi + 1]
vpavgb xmm3, xmm1, [edi + SCREEN_WIDTH]
vpavgb xmm4, xmm2, xmm3
vmovdqa [edi], xmm4
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
.lop:
vmovdqa ymm0, [edi]
vmovdqu ymm1, [edi + SCREEN_WIDTH + 1]
vpavgb ymm2, ymm0, [edi + 1]
vpavgb ymm3, ymm1, [edi + SCREEN_WIDTH]
vpavgb ymm4, ymm2, ymm3
vmovdqa [edi], ymm4
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
.lop:
vmovdqa64 zmm0, [edi]
vmovdqu64 zmm1, [edi + SCREEN_WIDTH + 1]
vpavgb zmm2, zmm0, [edi + 1]
vpavgb zmm3, zmm1, [edi + SCREEN_WIDTH]
vpavgb zmm4, zmm2, zmm3
vmovdqa64 [edi], zmm4
add edi, SIMD_BYTES
loop .lop
end if
}
 
STARTAPP:
131,7 → 219,7
and eax, 0xFFFFFF
jnz red_loop
 
mov eax, 63*4*65536
mov eax, 63*4 SHL 16
@@:
stosd
stosd
143,6 → 231,7
; mov edi,buffer
xor eax, eax
rep stosd
 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Main Functions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
152,7 → 241,7
seed dd ?
end virtual
 
db 0x0f, 0x31
rdtsc
push eax ; seed
push 100*64 ; global_y
push 160*64 ; global_x
162,7 → 251,27
 
red:
mcall 9,proc_info,-1
draw_window
x = 100
y = 70
xsize = SCREEN_WIDTH+9
ysize = SCREEN_HEIGHT+4
areacolor = 0x54224466
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
mov eax, 48
mov ebx, 4
int 0x40
lea ecx, [(y SHL 16) + ysize + eax]
xor eax, eax ; function 0 : define and draw window
mov ebx, (x SHL 16) + xsize ; [x start] *65536 + [x size]
mov edx, areacolor ; color of work area RRGGBB
mov edi, window_title
int 0x40
mov eax, 12 ; end of redraw
mov ebx, 2
int 0x40
 
MAIN:
test [proc_info.wnd_state], 0x04
jnz still
177,11 → 286,11
 
cmp eax, 5
jb .new_particle
cmp eax, SCREEN_WIDTH-5;315
cmp eax, SCREEN_WIDTH - 5
jge .new_particle
cmp ebx, 5
jb .new_particle
cmp ebx, SCREEN_HEIGHT-5;195
cmp ebx, SCREEN_HEIGHT - 5
jl .part_ok
 
.new_particle:
189,26 → 298,16
jmp .advance_particles
 
.part_ok:
; mov edi, eax
; add edi,buffer
; mov eax, SCREEN_WIDTH
; mul ebx
imul edi, ebx, SCREEN_WIDTH
mov dl, [ebp+COLOR_OFFSET]
mov [buffer+eax+edi], dl
 
; mov eax, [ebp+X_OFFSET]
; mov ebx, [ebp+Y_OFFSET]
; add eax, [ebp+X_SPEED_OFFSET]
; add ebx, [ebp+Y_SPEED_OFFSET]
; mov [ebp+X_OFFSET], eax
; mov [ebp+Y_OFFSET], ebx
mov eax, [ebp+X_SPEED_OFFSET]
add [ebp+X_OFFSET], eax
mov eax, [ebp+Y_SPEED_OFFSET]
add [ebp+Y_OFFSET], eax
 
db 0x0f, 0x31
rdtsc
and al, 0x7F
jnz .dont_inc_y_speed
inc dword [ebp+Y_SPEED_OFFSET]
217,39 → 316,32
add ebp, PART_SIZE
loop .advance_particles
 
mmx_shade
shade
; jmp .copy_buffer_to_video
mmx_blur_prepare
blur_prepare
test dword [blur_right_flag] , 0x800000
jnz .do_blur_right
mmx_blur
db 0x0f, 0x31
blur
rdtsc
and al, 1
jz .blur_ok
jmp .dont_blur
.do_blur_right:
mmx_blur_right
blur_right
.blur_ok:
add dword [blur_right_flag], 0x1000
.dont_blur:
 
.copy_buffer_to_video:
; mov eax, 18 ;@WAITVSYNC();
; mov ebx, 14
; int 0x40
 
mov eax, 48
mov ebx, 4
int 0x40
lea edx, [5*65536+eax]
mcall 48, 4
lea edx, [(5 SHL 16) + eax]
 
mov eax, 65 ;copyfard(0xA000,0,screen,0,16000);
mov ebx, buffer;dword [screen]
mov ecx, SCREEN_WIDTH*65536+SCREEN_HEIGHT ;ecx = w*65536+h
; mov edx, 5*65536+25 ;edx = x*65536+y
mov eax, 65
mov ebx, buffer
mov ecx, (SCREEN_WIDTH SHL 16) + SCREEN_HEIGHT
push 8
pop esi
;mov esi, 8
mov edi, pal
xor ebp, ebp
int 0x40
280,21 → 372,12
 
button:
; we have only one button, close
; mov eax, 17 ; Get pressed button code
; int 0x40
; cmp ah, 1 ; Test x button
; je close_app
; jmp MAIN
; fall through to close_app
 
fail:
; Type something here.
close_app:
mov eax,-1 ; close this program
int 0x40
 
init_particle:
db 0x0f, 0x31
rdtsc
and al, 0x1F
jnz .dont_re_init_globals
; init x
333,17 → 416,9
;shl ax, 6
mov [ebp+Y_SPEED_OFFSET], eax
; init color
; mov ax, 255
;call rand
;and ax, 0xFF
mov [ebp+COLOR_OFFSET], dword 255;ax
mov [ebp + COLOR_OFFSET], dword 255
ret
 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Misc. Functions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
 
rand:
mov eax, [8+seed]
imul eax, 214013
353,23 → 428,18
ret
 
; DATA AREA
 
; Application Title
labelt db 'Firework demo',0
;labelt db 'Matrix demo',0
 
;seed: dd 0
;global_x: dd 160*64
;global_y: dd 100*64
sub_mask: dd 0x01010101, 0x01010101
window_title db 'Firework demo',0
align SIMD_BYTES
sub_mask db SIMD_BYTES dup 0x01
; x, y, x_speed, y_speed, color
particles: times NUM_PARTS dd 0, 0, 0, 0, 0
blur_right_flag: dd 0
;include 'Dex.inc'
blur_right_flag dd 0
I_END:
proc_info process_information
pal rb 256*4 ;dup(0)
;pal dd 256 dup(0)
;buffer rb 1024*64
align 16
pal rb 256 * 4
align SIMD_BYTES
buffer rb SCREEN_WIDTH*SCREEN_HEIGHT
 
E_END:
rd 0x200
stacktop: