0,0 → 1,1017 |
#include "sst.h" |
|
static void getcd(int, int); |
|
void lmove(void) { |
double angle, deltax, deltay, bigger, x, y, |
finald, finalx, finaly, stopegy; |
int oldquadx, oldquady; |
int trbeam = 0, n, l, ix, iy, kink, kinks, iquad; |
|
if (inorbit) { |
prout("SULU- \"Leaving standard orbit.\""); |
inorbit = 0; |
} |
|
angle = ((15.0 - direc) * 0.5235988); |
deltax = -sin(angle); |
deltay = cos(angle); |
if (fabs(deltax) > fabs(deltay)) |
bigger = fabs(deltax); |
else |
bigger = fabs(deltay); |
|
deltay /= bigger; |
deltax /= bigger; |
|
#ifdef CLOAKING |
if (iscloaked && d.date+Time >= future[FTBEAM]) |
{ /* We can't be tracto beamed if cloaked, so move the event into the future */ |
future[FTBEAM] = d.date + Time + |
expran(1.5*intime/d.remcom); |
} |
#endif |
|
/* If tractor beam is to occur, don't move full distance */ |
if (d.date+Time >= future[FTBEAM]) { |
trbeam = 1; |
condit = IHRED; |
dist = dist*(future[FTBEAM]-d.date)/Time + 0.1; |
Time = future[FTBEAM] - d.date + 1e-5; |
} |
/* Move within the quadrant */ |
quad[sectx][secty] = IHDOT; |
x = sectx; |
y = secty; |
n = 10.0*dist*bigger+0.5; |
|
if (n > 0) { |
for (l = 1; l <= n; l++) { |
ix = (x += deltax) + 0.5; |
iy = (y += deltay) + 0.5; |
if (ix < 1 || ix > 10 || iy < 1 || iy > 10) { |
/* Leaving quadrant -- allow final enemy attack */ |
/* Don't do it if being pushed by Nova */ |
if (nenhere != 0 && iattak != 2 |
#ifdef CLOAKING |
&& !iscloaked |
#endif |
) { |
newcnd(); |
for (l = 1; l <= nenhere; l++) { |
finald = sqrt((ix-kx[l])*(double)(ix-kx[l]) + |
(iy-ky[l])*(double)(iy-ky[l])); |
kavgd[l] = 0.5 * (finald+kdist[l]); |
} |
if (d.galaxy[quadx][quady] != 1000) attack(0); |
if (alldone) return; |
} |
/* compute final position -- new quadrant and sector */ |
x = 10*(quadx-1)+sectx; |
y = 10*(quady-1)+secty; |
ix = x+10.0*dist*bigger*deltax+0.5; |
iy = y+10.0*dist*bigger*deltay+0.5; |
/* check for edge of galaxy */ |
kinks = FALSE; |
do { |
kink = 0; |
if (ix <= 0) { |
ix = -ix + 1; |
kink = 1; |
} |
if (iy <= 0) { |
iy = -iy + 1; |
kink = 1; |
} |
if (ix > 80) { |
ix = 161 - ix; |
kink = 1; |
} |
if (iy > 80) { |
iy = 161 - iy; |
kink = 1; |
} |
if (kink) kinks = TRUE; |
} while (kink); |
|
if (kinks) { |
nkinks += 1; |
if (nkinks == 3) { |
/* Three strikes -- you're out! */ |
finish(FNEG3); |
return; |
} |
prout("\nYOU HAVE ATTEMPTED TO CROSS THE NEGATIVE ENERGY BARRIER\n" |
"AT THE EDGE OF THE GALAXY. THE THIRD TIME YOU TRY THIS,\n" |
"YOU WILL BE DESTROYED.\n"); |
} |
/* Compute final position in new quadrant */ |
if (trbeam) return; /* Don't bother if we are to be beamed */ |
oldquadx = quadx; |
oldquady = quady; |
quadx = (ix+9)/10; |
quady = (iy+9)/10; |
sectx = ix - 10*(quadx-1); |
secty = iy - 10*(quady-1); |
if (quadx != oldquadx || quady != oldquady) { |
proutn("\nEntering"); |
cramlc(1, quadx, quady); |
} else { |
prout("(Negative energy barrier disturbs quadrant.)"); |
} |
skip(1); |
quad[sectx][secty] = ship; |
newqad(0); |
return; |
} |
iquad = quad[ix][iy]; |
if (iquad != IHDOT) { |
/* object encountered in flight path */ |
stopegy = 50.0*dist/Time; |
dist=0.1*sqrt((sectx-ix)*(double)(sectx-ix) + |
(secty-iy)*(double)(secty-iy)); |
switch (iquad) { |
case IHT: /* Ram a Tholean */ |
case IHK: /* Ram enemy ship */ |
case IHC: |
case IHS: |
case IHR: |
sectx = ix; |
secty = iy; |
ram(0, iquad, sectx, secty); |
finalx = sectx; |
finaly = secty; |
break; |
case IHBLANK: |
skip(1); |
prouts("***RED ALERT! RED ALERT!"); |
skip(1); |
proutn("***"); |
crmshp(); |
proutn(" pulled into black hole at"); |
cramlc(2, ix, iy); |
skip(1); |
finish(FHOLE); |
return; |
default: |
/* something else */ |
skip(1); |
crmshp(); |
if (iquad == IHWEB) |
proutn(" encounters Tholian web at"); |
else |
proutn(" blocked by object at"); |
cramlc(2, ix,iy); |
prout(";"); |
proutn("Emergency stop required "); |
cramf(stopegy, 0, 2); |
prout(" units of energy."); |
energy -= stopegy; |
finalx = x-deltax+0.5; |
sectx = finalx; |
finaly = y-deltay+0.5; |
secty = finaly; |
if (energy <= 0) { |
finish(FNRG); |
return; |
} |
break; |
} |
goto label100; /* sorry! */ /* ACTUALLY BREAK SHOULD WORK HERE */ |
} |
} |
dist = 0.1*sqrt((sectx-ix)*(double)(sectx-ix) + |
(secty-iy)*(double)(secty-iy)); |
sectx = ix; |
secty = iy; |
} |
finalx = sectx; /* THESE STATEMENTS DO NOTHING USEFUL */ |
finaly = secty; |
label100: |
/* No quadrant change -- compute new avg enemy distances */ |
quad[sectx][secty] = ship; |
if (nenhere) { |
for (l = 1; l <= nenhere; l++) { |
finald = sqrt((ix-kx[l])*(double)(ix-kx[l]) + |
(iy-ky[l])*(double)(iy-ky[l])); |
kavgd[l] = 0.5 * (finald+kdist[l]); |
kdist[l] = finald; |
} |
sortkl(); |
if (d.galaxy[quadx][quady] != 1000 && iattak == 0) |
attack(0); |
for (l = 1 ; l <= nenhere; l++) kavgd[l] = kdist[l]; |
} |
newcnd(); |
iattak = 0; |
return; |
} |
|
void dock(void) { |
chew(); |
if (condit == IHDOCKED) { |
prout("Already docked."); |
return; |
} |
if (inorbit) { |
prout("You must first leave standard orbit."); |
return; |
} |
if (basex==0 || abs(sectx-basex) > 1 || abs(secty-basey) > 1) { |
crmshp(); |
prout(" not adjacent to base."); |
return; |
} |
#ifdef CLOAKING |
if (iscloaked) { |
prout("You cannot dock while cloaked."); |
return; |
} |
#endif |
condit = IHDOCKED; |
prout("Docked."); |
if (energy < inenrg) energy = inenrg; |
shield = inshld; |
torps = intorps; |
lsupres = inlsr; |
#ifdef CAPTURE |
if (brigcapacity-brigfree > 0) |
{ |
printf("%d captured Klingons transferred to base.\n", brigcapacity-brigfree); |
kcaptured += brigcapacity-brigfree; |
brigfree = brigcapacity; |
} |
#endif |
if (stdamtim != 1e30 && |
(future[FCDBAS] < 1e30 || isatb == 1) && iseenit == 0) { |
/* get attack report from base */ |
prout("Lt. Uhura- \"Captain, an important message from the starbase:\""); |
attakreport(); |
iseenit = 1; |
} |
} |
|
static void getcd(int isprobe, int akey) { |
/* This program originally required input in terms of a (clock) |
direction and distance. Somewhere in history, it was changed to |
cartesian coordinates. So we need to convert. I think |
"manual" input should still be done this way -- it's a real |
pain if the computer isn't working! Manual mode is still confusing |
because it involves giving x and y motions, yet the coordinates |
are always displayed y - x, where +y is downward! */ |
|
|
int irowq=quadx, icolq=quady, irows, icols, itemp=0, iprompt=0, key; |
double xi, xj, xk, xl; |
double deltax, deltay; |
int automatic = -1; |
|
/* Get course direction and distance. If user types bad values, return |
with DIREC = -1.0. */ |
|
direc = -1.0; |
|
if (landed == 1 && !isprobe) { |
prout("Dummy! You can't leave standard orbit until you"); |
proutn("are back aboard the "); |
crmshp(); |
prout("."); |
chew(); |
return; |
} |
while (automatic == -1) { |
if (damage[DCOMPTR]) { |
if (isprobe) |
prout("Computer damaged; manual navigation only"); |
else |
prout("Computer damaged; manual movement only"); |
chew(); |
automatic = 0; |
key = IHEOL; |
break; |
} |
if (isprobe && akey != -1) { |
/* For probe launch, use pre-scaned value first time */ |
key = akey; |
akey = -1; |
} |
else |
key = scan(); |
|
if (key == IHEOL) { |
proutn("Manual or automatic- "); |
iprompt = 1; |
chew(); |
} |
else if (key == IHALPHA) { |
if (isit("manual")) { |
automatic =0; |
key = scan(); |
break; |
} |
else if (isit("automatic")) { |
automatic = 1; |
key = scan(); |
break; |
} |
else { |
huh(); |
chew(); |
return; |
} |
} |
else { /* numeric */ |
if (isprobe) |
prout("(Manual navigation assumed.)"); |
else |
prout("(Manual movement assumed.)"); |
automatic = 0; |
break; |
} |
} |
|
if (automatic) { |
while (key == IHEOL) { |
if (isprobe) |
proutn("Target quadrant or quadrant§or- "); |
else |
proutn("Destination sector or quadrant§or- "); |
chew(); |
iprompt = 1; |
key = scan(); |
} |
|
if (key != IHREAL) { |
huh(); |
return; |
} |
xi = aaitem; |
key = scan(); |
if (key != IHREAL){ |
huh(); |
return; |
} |
xj = aaitem; |
key = scan(); |
if (key == IHREAL) { |
/* both quadrant and sector specified */ |
xk = aaitem; |
key = scan(); |
if (key != IHREAL) { |
huh(); |
return; |
} |
xl = aaitem; |
|
irowq = xi + 0.5; |
icolq = xj + 0.5; |
irows = xk + 0.5; |
icols = xl + 0.5; |
} |
else { |
if (isprobe) { |
/* only quadrant specified -- go to center of dest quad */ |
irowq = xi + 0.5; |
icolq = xj + 0.5; |
irows = icols = 5; |
} |
else { |
irows = xi + 0.5; |
icols = xj + 0.5; |
} |
itemp = 1; |
} |
if (irowq<1 || irowq > 8 || icolq<1 || icolq > 8 || |
irows<1 || irows > 10 || icols<1 || icols > 10) { |
huh(); |
return; |
} |
skip(1); |
if (!isprobe) { |
if (itemp) { |
if (iprompt) { |
proutn("Helmsman Sulu- \"Course locked in for"); |
cramlc(2, irows, icols); |
prout(".\""); |
} |
} |
else prout("Ensign Chekov- \"Course laid in, Captain.\""); |
} |
deltax = icolq - quady + 0.1*(icols-secty); |
deltay = quadx - irowq + 0.1*(sectx-irows); |
} |
else { /* manual */ |
while (key == IHEOL) { |
proutn("X and Y displacements- "); |
chew(); |
iprompt = 1; |
key = scan(); |
} |
itemp = 2; |
if (key != IHREAL) { |
huh(); |
return; |
} |
deltax = aaitem; |
key = scan(); |
if (key == IHEOL) { |
deltay = 0.0; |
} else if (key != IHREAL) { |
huh(); |
return; |
} else { |
deltay = aaitem; |
} |
|
if (coordfixed) { |
double temp = deltax; |
deltax = deltay; |
deltay = -temp; |
} |
} |
/* Check for zero movement */ |
if (deltax == 0 && deltay == 0) { |
chew(); |
return; |
} |
if (itemp == 2 && !isprobe) { |
skip(1); |
prout("Helmsman Sulu- \"Aye, Sir.\""); |
} |
dist = sqrt(deltax*deltax + deltay*deltay); |
direc = atan2(deltax, deltay)*1.90985932; |
if (direc < 0.0) direc += 12.0; |
chew(); |
return; |
|
} |
|
|
|
void impuls(void) { |
double power; |
|
ididit = 0; |
if (damage[DIMPULS]) { |
chew(); |
skip(1); |
prout("Engineer Scott- \"The impulse engines are damaged, Sir.\""); |
return; |
} |
|
if (energy > 30.0) { |
getcd(FALSE, 0); |
if (direc == -1.0) return; |
power = 20.0 + 100.0*dist; |
} |
else |
power = 30.0; |
|
if (power >= energy) { |
/* Insufficient power for trip */ |
skip(1); |
prout("First Officer Spock- \"Captain, the impulse engines"); |
prout("require 20.0 units to engage, plus 100.0 units per"); |
if (energy > 30) { |
proutn("quadrant. We can go, therefore, a maximum of "); |
cramf(0.01 * (energy-20.0)-0.05, 0, 1); |
prout(" quadrants.\""); |
} |
else { |
prout("quadrant. They are, therefore, useless.\""); |
} |
chew(); |
return; |
} |
/* Make sure enough time is left for the trip */ |
Time = dist/0.095; |
if (Time >= d.remtime) { |
prout("First Officer Spock- \"Captain, our speed under impulse"); |
prout("power is only 0.95 sectors per stardate. Are you sure"); |
prout("we dare spend the time?\""); |
if (ja() == 0) { Time = 0.0; return;} |
} |
/* Activate impulse engines and pay the cost */ |
lmove(); |
ididit = 1; |
if (alldone) return; |
power = 20.0 + 100.0*dist; |
energy -= power; |
// Time = dist/0.095; Don't recalculate because lmove may have |
// adjusted it for tractor beaming |
if (energy <= 0) finish(FNRG); |
return; |
} |
|
|
void warp(int i) { |
int blooey=0, twarp=0, iwarp; |
double power; |
|
if (i!=2) { /* Not WARPX entry */ |
ididit = 0; |
#ifdef CLOAKING |
if (iscloaked) { |
chew(); |
skip(1); |
prout("Engineer Scott- \"The warp engines can better not be used while cloaked, Sir.\""); |
return; |
} |
#endif |
if (damage[DWARPEN] > 10.0) { |
chew(); |
skip(1); |
prout("Engineer Scott- \"The warp engines are damaged, Sir.\""); // Was "Impulse" 10/2013 |
return; |
} |
if (damage[DWARPEN] > 0.0 && warpfac > 4.0) { |
chew(); |
skip(1); |
prout("Engineer Scott- \"Sorry, Captain. Until this damage"); |
prout(" is repaired, I can only give you warp 4.\""); |
return; |
} |
|
/* Read in course and distance */ |
getcd(FALSE, 0); |
if (direc == -1.0) return; |
|
/* Make sure starship has enough energy for the trip */ |
power = (dist+0.05)*warpfac*warpfac*warpfac*(shldup+1); |
|
|
if (power >= energy) { |
/* Insufficient power for trip */ |
ididit = 0; |
skip(1); |
prout("Engineering to bridge--"); |
if (shldup==0 || 0.5*power > energy) { |
iwarp = pow((energy/(dist+0.05)), 0.333333333); |
if (iwarp <= 0) { |
prout("We can't do it, Captain. We haven't the energy."); |
} |
else { |
proutn("We haven't the energy, but we could do it at warp "); |
crami(iwarp, 1); |
if (shldup) |
prout(",\nif you'll lower the shields."); |
else |
prout("."); |
} |
} |
else |
prout("We haven't the energy to go that far with the shields up."); |
return; |
} |
|
/* Make sure enough time is left for the trip */ |
Time = 10.0*dist/wfacsq; |
if (Time >= 0.8*d.remtime) { |
skip(1); |
prout("First Officer Spock- \"Captain, I compute that such"); |
proutn(" a trip would require approximately "); |
cramf(100.0*Time/d.remtime, 0, 2); |
prout(" percent of our"); |
prout(" remaining time. Are you sure this is wise?\""); |
if (ja() == 0) { Time = 0.0; return;} |
} |
} |
/* Entry WARPX */ |
if (warpfac > 6.0) { |
/* Decide if engine damage will occur */ |
double prob = dist*(6.0-warpfac)*(6.0-warpfac)/66.666666666; |
if (prob > Rand()) { |
blooey = 1; |
dist = Rand()*dist; |
} |
/* Decide if time warp will occur */ |
if (0.5*dist*pow(7.0,warpfac-10.0) > Rand()) twarp=1; |
#ifdef DEBUG |
if (idebug &&warpfac==10 && twarp==0) { |
blooey=0; |
proutn("Force time warp? "); |
if (ja()==1) twarp=1; |
} |
#endif |
if (blooey || twarp) { |
/* If time warp or engine damage, check path */ |
/* If it is obstructed, don't do warp or damage */ |
double angle = ((15.0-direc)*0.5235998); |
double deltax = -sin(angle); |
double deltay = cos(angle); |
double bigger, x, y; |
int n, l, ix, iy; |
if (fabs(deltax) > fabs(deltay)) |
bigger = fabs(deltax); |
else |
bigger = fabs(deltay); |
|
deltax /= bigger; |
deltay /= bigger; |
n = 10.0 * dist * bigger +0.5; |
x = sectx; |
y = secty; |
for (l = 1; l <= n; l++) { |
x += deltax; |
ix = x + 0.5; |
if (ix < 1 || ix > 10) break; |
y += deltay; |
iy = y +0.5; |
if (iy < 1 || iy > 10) break; |
if (quad[ix][iy] != IHDOT) { |
blooey = 0; |
twarp = 0; |
} |
} |
} |
} |
|
|
/* Activate Warp Engines and pay the cost */ |
lmove(); |
if (alldone) return; |
energy -= dist*warpfac*warpfac*warpfac*(shldup+1); |
if (energy <= 0) finish(FNRG); |
Time = 10.0*dist/wfacsq; |
if (twarp) timwrp(); |
if (blooey) { |
damage[DWARPEN] = damfac*(3.0*Rand()+1.0); |
skip(1); |
prout("Engineering to bridge--"); |
prout(" Scott here. The warp engines are damaged."); |
prout(" We'll have to reduce speed to warp 4."); |
} |
ididit = 1; |
return; |
} |
|
|
|
void setwrp(void) { |
int key; |
double oldfac; |
|
while ((key=scan()) == IHEOL) { |
chew(); |
proutn("Warp factor-"); |
} |
chew(); |
if (key != IHREAL) { |
huh(); |
return; |
} |
if (damage[DWARPEN] > 10.0) { |
prout("Warp engines inoperative."); |
return; |
} |
if (damage[DWARPEN] > 0.0 && aaitem > 4.0) { |
prout("Engineer Scott- \"I'm doing my best, Captain,\n" |
" but right now we can only go warp 4.\""); |
return; |
} |
if (aaitem > 10.0) { |
prout("Helmsman Sulu- \"Our top speed is warp 10, Captain.\""); |
return; |
} |
if (aaitem < 1.0) { |
prout("Helmsman Sulu- \"We can't go below warp 1, Captain.\""); |
return; |
} |
oldfac = warpfac; |
warpfac = aaitem; |
wfacsq=warpfac*warpfac; |
if (warpfac <= oldfac || warpfac <= 6.0) { |
proutn("Helmsman Sulu- \"Warp factor "); |
cramf(warpfac, 0, 1); |
prout(", Captain.\""); |
return; |
} |
if (warpfac < 8.00) { |
prout("Engineer Scott- \"Aye, but our maximum safe speed is warp 6.\""); |
return; |
} |
if (warpfac == 10.0) { |
prout("Engineer Scott- \"Aye, Captain, we'll try it.\""); |
return; |
} |
prout("Engineer Scott- \"Aye, Captain, but our engines may not take it.\""); |
return; |
} |
|
void atover(int igrab) { |
double power, distreq; |
|
chew(); |
/* is captain on planet? */ |
if (landed==1) { |
if (damage[DTRANSP]) { |
finish(FPNOVA); |
return; |
} |
prout("Scotty rushes to the transporter controls."); |
if (shldup) { |
prout("But with the shields up it's hopeless."); |
finish(FPNOVA); |
} |
prouts("His desperate attempt to rescue you . . ."); |
if (Rand() <= 0.5) { |
prout("fails."); |
finish(FPNOVA); |
return; |
} |
prout("SUCCEEDS!"); |
if (imine) { |
imine = 0; |
proutn("The crystals mined were "); |
if (Rand() <= 0.25) { |
prout("lost."); |
} |
else { |
prout("saved."); |
icrystl = 1; |
} |
} |
} |
if (igrab) return; |
|
/* Check to see if captain in shuttle craft */ |
if (icraft) finish(FSTRACTOR); |
if (alldone) return; |
|
/* Inform captain of attempt to reach safety */ |
skip(1); |
do { |
if (justin) { |
prouts("***RED ALERT! RED ALERT!"); |
skip(1); |
proutn("The "); |
crmshp(); |
prout(" has stopped in a quadrant containing"); |
prouts(" a supernova."); |
skip(2); |
} |
proutn("***Emergency automatic override attempts to hurl "); |
crmshp(); |
skip(1); |
prout("safely out of quadrant."); |
starch[quadx][quady] = damage[DRADIO] > 0.0 ? d.galaxy[quadx][quady]+1000:1; |
|
/* Try to use warp engines */ |
if (damage[DWARPEN]) { |
skip(1); |
prout("Warp engines damaged."); |
finish(FSNOVAED); |
return; |
} |
warpfac = 6.0+2.0*Rand(); |
wfacsq = warpfac * warpfac; |
proutn("Warp factor set to "); |
cramf(warpfac, 1, 1); |
skip(1); |
power = 0.75*energy; |
dist = power/(warpfac*warpfac*warpfac*(shldup+1)); |
distreq = 1.4142+Rand(); |
if (distreq < dist) dist = distreq; |
Time = 10.0*dist/wfacsq; |
direc = 12.0*Rand(); /* How dumb! */ |
justin = 0; |
inorbit = 0; |
warp(2); |
if (justin == 0) { |
/* This is bad news, we didn't leave quadrant. */ |
if (alldone) return; |
skip(1); |
prout("Insufficient energy to leave quadrant."); |
finish(FSNOVAED); |
return; |
} |
/* Repeat if another snova */ |
} while (d.galaxy[quadx][quady] == 1000); |
if (d.remkl==0) finish(FWON); /* Snova killed remaining enemy. */ |
} |
|
void timwrp() { |
int l, ll, gotit; |
prout("***TIME WARP ENTERED."); |
if (d.snap && Rand() < 0.5) { |
/* Go back in time */ |
proutn("You are traveling backwards in time "); |
cramf(d.date-snapsht.date, 0, 2); |
prout(" stardates."); |
d = snapsht; |
d.snap = 0; |
if (d.remcom) { |
future[FTBEAM] = d.date + expran(intime/d.remcom); |
future[FBATTAK] = d.date + expran(0.3*intime); |
} |
future[FSNOVA] = d.date + expran(0.5*intime); |
future[FSNAP] = d.date +expran(0.25*d.remtime); /* next snapshot will |
be sooner */ |
if (d.nscrem) future[FSCMOVE] = 0.2777; |
isatb = 0; |
future[FCDBAS] = future[FSCDBAS] = 1e30; |
batx = baty = 0; |
|
/* Make sure Galileo is consistant -- Snapshot may have been taken |
when on planet, which would give us two Galileos! */ |
gotit = 0; |
for (l = 1; l <= inplan; l++) { |
if (d.plnets[l].known == 2) { |
gotit = 1; |
if (iscraft==1 && ship==IHE) { |
prout("Checkov- \"Security reports the Galileo has disappeared, Sir!"); |
iscraft = 0; |
} |
} |
} |
/* Likewise, if in the original time the Galileo was abandoned, but |
was on ship earlier, it would have vanished -- lets restore it */ |
if (iscraft==0 && gotit==0 && damage[DSHUTTL] >= 0.0) { |
prout("Checkov- \"Security reports the Galileo has reappeared in the dock!\""); |
iscraft = 1; |
} |
|
/* Revert star chart to earlier era, if it was known then*/ |
if (damage[DRADIO]==0.0 || stdamtim > d.date) { |
for (l = 1; l <= 8; l++) |
for (ll = 1; ll <= 8; ll++) |
if (starch[l][ll] > 1) |
starch[l][ll]=damage[DRADIO]>0.0 ? d.galaxy[l][ll]+1000 :1; |
prout("Spock has reconstructed a correct star chart from memory"); |
if (damage[DRADIO] > 0.0) stdamtim = d.date; |
} |
} |
else { |
/* Go forward in time */ |
Time = -0.5*intime*log(Rand()); |
proutn("You are traveling forward in time "); |
cramf(Time, 1, 2); |
prout(" stardates."); |
/* cheat to make sure no tractor beams occur during time warp */ |
future[FTBEAM] += Time; |
damage[DRADIO] += Time; |
} |
newqad(0); |
} |
|
void probe(void) { |
double angle, bigger; |
int key; |
/* New code to launch a deep space probe */ |
if (nprobes == 0) { |
chew(); |
skip(1); |
if (ship == IHE) |
prout("Engineer Scott- \"We have no more deep space probes, Sir.\""); |
else |
prout("Ye Faerie Queene has no deep space probes."); |
return; |
} |
if (damage[DDSP] != 0.0) { |
chew(); |
skip(1); |
prout("Engineer Scott- \"The probe launcher is damaged, Sir.\""); |
return; |
} |
if (future[FDSPROB] != 1e30) { |
chew(); |
skip(1); |
if (REPORTS) { |
prout("Uhura- \"The previous probe is still reporting data, Sir.\""); |
} else { |
prout("Spock- \"Records show the previous probe has not yet"); |
prout(" reached its destination.\""); |
} |
return; |
} |
key = scan(); |
|
if (key == IHEOL) { |
/* slow mode, so let Kirk know how many probes there are left */ |
crami(nprobes,1); |
prout(nprobes==1 ? " probe left." : " probes left."); |
proutn("Are you sure you want to fire a probe? "); |
if (ja()==0) return; |
} |
|
isarmed = FALSE; |
if (key == IHALPHA && strcmp(citem,"armed") == 0) { |
isarmed = TRUE; |
key = scan(); |
} |
else if (key == IHEOL) { |
proutn("Arm NOVAMAX warhead?"); |
isarmed = ja(); |
} |
getcd(TRUE, key); |
if (direc == -1.0) return; |
nprobes--; |
angle = ((15.0 - direc) * 0.5235988); |
probeinx = -sin(angle); |
probeiny = cos(angle); |
if (fabs(probeinx) > fabs(probeiny)) |
bigger = fabs(probeinx); |
else |
bigger = fabs(probeiny); |
|
probeiny /= bigger; |
probeinx /= bigger; |
proben = 10.0*dist*bigger +0.5; |
probex = quadx*10 + sectx - 1; // We will use better packing than original |
probey = quady*10 + secty - 1; |
probecx = quadx; |
probecy = quady; |
future[FDSPROB] = d.date + 0.01; // Time to move one sector |
prout("Ensign Chekov- \"The deep space probe is launched, Captain.\""); |
return; |
} |
|
void help(void) { |
/* There's more than one way to move in this game! */ |
double ddist, xdist, probf; |
int line, l, ix, iy; |
|
chew(); |
/* Test for conditions which prevent calling for help */ |
if (condit == IHDOCKED) { |
prout("Lt. Uhura- \"But Captain, we're already docked.\""); |
return; |
} |
if (damage[DRADIO] != 0) { |
prout("Subspace radio damaged."); |
return; |
} |
if (d.rembase==0) { |
prout("Lt. Uhura- \"Captain, I'm not getting any response from Starbase.\""); |
return; |
} |
if (landed == 1) { |
proutn("You must be aboard the "); |
crmshp(); |
prout("."); |
return; |
} |
/* OK -- call for help from nearest starbase */ |
nhelp++; |
if (basex!=0) { |
/* There's one in this quadrant */ |
ddist = sqrt(square(basex-sectx)+square(basey-secty)); |
} |
else { |
ddist = 1e30; |
for (l = 1; l <= d.rembase; l++) { |
xdist=10.0*sqrt(square(d.baseqx[l]-quadx)+square(d.baseqy[l]-quady)); |
if (xdist < ddist) { |
ddist = xdist; |
line = l; |
} |
} |
/* Since starbase not in quadrant, set up new quadrant */ |
quadx = d.baseqx[line]; |
quady = d.baseqy[line]; |
newqad(1); |
} |
/* dematerialize starship */ |
quad[sectx][secty]=IHDOT; |
proutn("Starbase in"); |
cramlc(1, quadx, quady); |
proutn(" responds--"); |
crmshp(); |
prout(" dematerializes."); |
/* Give starbase three chances to rematerialize starship */ |
probf = pow((1.0 - pow(0.98,ddist)), 0.33333333); |
for (l = 1; l <= 3; l++) { |
switch (l) { |
case 1: proutn("1st"); break; |
case 2: proutn("2nd"); break; |
case 3: proutn("3rd"); break; |
} |
proutn(" attempt to re-materialize "); |
crmshp(); |
prouts(" . . . . . "); |
if (Rand() > probf) break; |
prout("fails."); |
} |
if (l > 3) { |
finish(FMATERIALIZE); |
return; |
} |
/* Rematerialization attempt should succeed if can get adj to base */ |
for (l = 1; l <= 5; l++) { |
ix = basex+3.0*Rand()-1; |
iy = basey+3.0*Rand()-1; |
if (ix>=1 && ix<=10 && iy>=1 && iy<=10 && quad[ix][iy]==IHDOT) { |
/* found one -- finish up */ |
prout("succeeds."); |
sectx=ix; |
secty=iy; |
quad[ix][iy]=ship; |
dock(); |
skip(1); |
prout("Lt. Uhura- \"Captain, we made it!\""); |
return; |
} |
} |
finish(FMATERIALIZE); |
return; |
} |