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Kolibri OS
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/programs/games/doom/trunk/kolibc/src/string/memchr.c @ 299
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/programs/games/doom/trunk/kolibc/src/string/memchr.c @ 300
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Rev 299 → Rev 300
/programs/games/doom/trunk/kolibc/src/string/memchr.c
0,0 → 1,13
#include "string.h"
void* memchr(const void* buf,int c,int count)
{
int i;
for (i=0;i<count;i++)
if (*(char*)buf==c)
return (void*)buf;
else
((char*)buf)++;
return (void*)0;
}