Subversion Repositories Kolibri OS

Compare Revisions

Regard whitespace Rev 373 → Rev 374

/programs/games/doom/trunk/kolibc/include/kolibri.h
66,20 → 66,11
void* _stdcall UserAlloc(int size);
int _stdcall UserFree(void* p);
void _stdcall GetNotify(DWORD *event);
void _stdcall GetNotify(void *event);
 
//void _stdcall CreateThread(void *fn, char *p_stack);
void _stdcall CreateThread(void *fn, char *p_stack);
 
DWORD _stdcall GetMousePos(DWORD rel_type);
int _stdcall GetService(char *srv_name);
void _stdcall GetDevInfo(DWORD hSrv,CTRL_INFO *pInfo);
int _stdcall GetMasterVol(DWORD hSrv,int* vol);
int _stdcall SetMasterVol(DWORD hSrv, int vol);
DWORD _stdcall CreateBuffer(DWORD hSrv, DWORD format);
int _stdcall DestroyBuffer(DWORD hSrv, DWORD hBuff);
int _stdcall SetBuffer(DWORD hSrv, DWORD hBuff,char* buff,
DWORD offs, int size);
int _stdcall PlayBuffer(DWORD hSrv, DWORD hBuff);
int _stdcall StopBuffer(DWORD hSrv, DWORD hBuff);
 
void _stdcall debug_out_hex(DWORD val);
void debug_out_str(char* str);
99,6 → 90,8
int wait_for_event_infinite();
void BeginDraw(void);
void EndDraw(void);
 
void _stdcall GetScreenSize(int *x, int*y);
void _stdcall DrawWindow(int x,int y, int sx, int sy,int workcolor,int style,
int captioncolor,int windowtype,int bordercolor);
void _stdcall debug_out(int ch);
/programs/games/doom/trunk/kolibc/include/sound.h
0,0 → 1,134
 
#ifndef _SOUND_H_
#define _SOUND_H_
 
#ifdef __cplusplus
extern "C"
{
#endif
 
#define SOUND_VERSION 5
 
#define PCM_ALL 0
 
#define PCM_OUT 0x08000000
#define PCM_RING 0x10000000
#define PCM_STATIC 0x20000000
#define PCM_FLOAT 0x40000000
#define PCM_FILTER 0x80000000
 
#define PCM_2_16_48 1
#define PCM_1_16_48 2
#define PCM_2_16_44 3
#define PCM_1_16_44 4
#define PCM_2_16_32 5
#define PCM_1_16_32 6
#define PCM_2_16_24 7
#define PCM_1_16_24 8
#define PCM_2_16_22 9
#define PCM_1_16_22 10
#define PCM_2_16_16 11
#define PCM_1_16_16 12
#define PCM_2_16_12 13
#define PCM_1_16_12 14
#define PCM_2_16_11 15
#define PCM_1_16_11 16
#define PCM_2_16_8 17
#define PCM_1_16_8 18
#define PCM_2_8_48 19
#define PCM_1_8_48 20
#define PCM_2_8_44 21
#define PCM_1_8_44 22
#define PCM_2_8_32 23
#define PCM_1_8_32 24
#define PCM_2_8_24 25
#define PCM_1_8_24 26
#define PCM_2_8_22 27
#define PCM_1_8_22 28
#define PCM_2_8_16 29
#define PCM_1_8_16 30
#define PCM_2_8_12 31
#define PCM_1_8_12 32
#define PCM_2_8_11 33
#define PCM_1_8_11 34
#define PCM_2_8_8 35
#define PCM_1_8_8 36
 
#define SRV_GETVERSION 0
#define SND_CREATE_BUFF 1
#define SND_DESTROY_BUFF 2
#define SND_SETFORMAT 3
#define SND_GETFORMAT 4
#define SND_RESET 5
#define SND_SETPOS 6
#define SND_GETPOS 7
#define SND_SETBUFF 8
#define SND_OUT 9
#define SND_PLAY 10
#define SND_STOP 11
#define SND_SETVOLUME 12
#define SND_GETVOLUME 13
#define SND_SETPAN 14
#define SND_GETPAN 15
#define SND_GETBUFFSIZE 16
 
#define PLAY_SYNC 0x80000000
 
typedef unsigned int SNDBUF;
 
int _stdcall InitSound();
 
SNDBUF _stdcall CreateBuffer(unsigned int format,int size);
int _stdcall DestroyBuffer(SNDBUF hBuff);
 
int _stdcall SetFormat(SNDBUF hBuff, unsigned int format);
int _stdcall GetFormat(SNDBUF hBuff);
 
int _stdcall ResetBuffer(SNDBUF hBuff, unsigned int flags);
int _stdcall SetBufferPos(SNDBUF hBuff, int offset);
int _stdcall GetBufferPos(SNDBUF hBuff);
int _stdcall GetBufferSize(SNDBUF hBuff);
 
int _stdcall SetBuffer(SNDBUF hBuff,void* buff,
int offs, int size);
int _stdcall WaveOut(SNDBUF hBuff,void *buff, int size);
int _stdcall PlayBuffer(SNDBUF hBuff,unsigned int flags);
int _stdcall StopBuffer(SNDBUF hBuff);
int _stdcall SetVolume(SNDBUF hBuff, int left, int right);
int _stdcall GetVolume(SNDBUF hBuff, int *left, int *right);
int _stdcall SetPan(SNDBUF hBuff, int pan);
int _stdcall GetPan(SNDBUF hBuff, int pan);
int _stdcall GetMasterVol(int* vol);
int _stdcall SetMasterVol(int vol);
 
 
typedef struct
{
unsigned int riff_id;
unsigned int riff_size;
unsigned int riff_format;
 
unsigned int fmt_id;
unsigned int fmt_size;
 
unsigned short int wFormatTag;
unsigned short int nChannels;
unsigned int nSamplesPerSec;
unsigned int nAvgBytesPerSec;
unsigned short int nBlockAlign;
unsigned short int wBitsPerSample;
unsigned int data_id;
unsigned int data_size;
} WAVEHEADER;
 
 
unsigned int _stdcall test_wav(WAVEHEADER *hdr);
 
#ifdef __cplusplus
extern "C"
}
#endif
 
#endif //_SOUND_H_