11,7 → 11,7 |
#include "donkey_02.h" |
#include "az.h" |
|
char STR_DONKEY[] = {"D O N K E Y 0.7"}; |
char STR_DONKEY[] = {"D O N K E Y 0.8"}; |
|
int start, paintbg, pause; |
int dox, doy; |
21,7 → 21,10 |
|
int speed; |
|
char snd_ok[]={0x08, 0x89, 0x0f, 0}; |
char snd_game_over[]={0x08, 0xa9, 0x0f, 0x09, 0x99, 0x0f, 0x11, 0x59, 0x0f, 0}; |
|
|
GB_BMP screen, font, car01, car02, donkey01, donkey02, az; |
|
|
193,6 → 196,7 |
|
if ((drx == dox)&&(dry > doy-15)&&(dry < doy+15)) |
{ |
kol_sound_speaker(snd_game_over); |
don++; |
dry = 0; |
drn /= 10; |
324,6 → 328,9 |
{ |
if (-1 == pause) |
break; |
|
kol_sound_speaker(snd_ok); |
|
drx *= -1; |
screen_draw(); |
} |