Subversion Repositories Kolibri OS

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Regard whitespace Rev 6167 → Rev 7984

/programs/games/clicks/trunk/clicks.c
1,13 → 1,14
//Leency 10.10.2011, JustClicks v2.0, GPL
 
#include "lib\kolibri.h"
#include "lib\random.h"
#include "lib\boxes.txt"
 
unsigned char block[] = FROM "lib\\boxes.raw";
 
system_colors sc;
 
//óðîâíè ñëîæíîñòè
int DIFFICULTY_LEVEL=1; //ïî-óìîë÷àíèþ ñðåäíåå ïîëå
char *BOARD_SIZES[]={ "S\0", "M\0", "L\0", 0 };
char *BOARD_SIZES[]={ "S", "M", "L", 0 };
int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
 
int BLOCKS_NUM; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
25,20 → 26,20
#endif
 
#ifdef LANG_RUS
char NEW_GAME_TEXT[]="‡ ­®¢® [F2]";
char REZULT_TEXT[]="¥§ã«ìâ â: ";
#define NEW_GAME_TEXT "‡ ­®¢® [F2]"
#define RESULT_TEXT "¥§ã«ìâ â: "
#elif LANG_EST
char NEW_GAME_TEXT[]="Uus mäng [F2]";
char REZULT_TEXT[]="Tulemus: ";
#define NEW_GAME_TEXT "Uus mäng [F2]"
#define RESULT_TEXT "Tulemus: "
#else
char NEW_GAME_TEXT[]="New Game [F2]";
char REZULT_TEXT[]="Result: ";
#define NEW_GAME_TEXT "New Game [F2]"
#define RESULT_TEXT "Result: "
#endif
 
 
void main()
{
int key_scancode, id;
int id;
 
BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL];
 
48,7 → 49,7
switch(WaitEvent())
{
case evButton:
id = GetButtonID();
id = @GetButtonID();
if (id==1) ExitProcess();
if (id==2) || (id==3) goto _NEW_GAME_MARK;
if (id>=100)
70,15 → 71,15
 
new_game();
 
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT);
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+4+USER_PANEL_HEIGHT);
break;
}
break;
case evKey:
key_scancode = GetKeyScancode();
if (key_scancode==001) //Escape
@GetKeyScancode();
if (AL==001) //Escape
ExitProcess();
if (key_scancode==060) //F2
if (AL==060) //F2
{
_NEW_GAME_MARK:
new_game();
169,7 → 170,7
proc_info Form;
 
sc.get();
DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT,
DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+4+USER_PANEL_HEIGHT,
0x74,sc.work,0,0,HEADER);
 
//ïðîâåðÿåì íå ñõëîïíóòî ëè îêíî â çàãîëîâîê
181,7 → 182,7
 
DrawBar(0,PANEL_Y, PANEL_Y, USER_PANEL_HEIGHT, sc.work); //ïàíåëü ñíèçó
 
DrawCaptButton(10, PANEL_Y+7, 90, 20, 2, sc.work_button, sc.work_button_text,#NEW_GAME_TEXT);
DrawCaptButton(10, PANEL_Y+7, 90, 20, 2, sc.work_button, sc.work_button_text,NEW_GAME_TEXT);
DrawCaptButton(105,PANEL_Y+7, 20, 20, 10,sc.work_button, sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL]);
 
draw_field();
229,7 → 230,7
 
if (check_for_end())
{
copystr(#REZULT_TEXT, #rezult);
copystr(RESULT_TEXT, #rezult);
copystr(IntToStr(BLOCKS_LEFT), #rezult+strlen(#rezult));
if (check_for_end()==1) copystr("Epic WIN!!1", #rezult);
DrawFlatButton(BLOCK_SIZE*BLOCKS_NUM/2-70, BLOCK_SIZE*BLOCKS_NUM/2-20, 140, 40, 3, #rezult);
243,8 → 244,9
 
//ïÿòü öâåòîâ èñïîëüçóåòñÿ â èãðå äëÿ êâàäðàòèêîâ, MARKED äëÿ òîãî,
//÷òîáû îòìåòèòü êâàäðàòèêè â ïðîöåññå çàëèâêè è DELETED_BLOCK äëÿ èõ óäàëåíèÿ
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) {
blocks_matrix[i] = random(5);
}
DeleteButton(3);
}