/programs/fs/unzip60/win32/vc6/bz2lib.dsp |
---|
0,0 → 1,178 |
# Microsoft Developer Studio Project File - Name="bz2lib" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** NICHT BEARBEITEN ** |
# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
CFG=bz2lib - Win32 Debug |
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE |
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl |
!MESSAGE |
!MESSAGE NMAKE /f "bz2lib.mak". |
!MESSAGE |
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben |
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: |
!MESSAGE |
!MESSAGE NMAKE /f "bz2lib.mak" CFG="bz2lib - Win32 ASM Debug" |
!MESSAGE |
!MESSAGE Für die Konfiguration stehen zur Auswahl: |
!MESSAGE |
!MESSAGE "bz2lib - Win32 Release" (basierend auf "Win32 (x86) Static Library") |
!MESSAGE "bz2lib - Win32 Debug" (basierend auf "Win32 (x86) Static Library") |
!MESSAGE "bz2lib - Win32 ASM Release" (basierend auf "Win32 (x86) Static Library") |
!MESSAGE "bz2lib - Win32 ASM Debug" (basierend auf "Win32 (x86) Static Library") |
!MESSAGE |
# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
RSC=rc.exe |
!IF "$(CFG)" == "bz2lib - Win32 Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "bz2lib__Win32_Release" |
# PROP BASE Intermediate_Dir "bz2lib__Win32_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "bz2lib__Win32_Release" |
# PROP Intermediate_Dir "bz2lib__Win32_Release" |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c |
# SUBTRACT CPP /YX /Yc /Yu |
# ADD BASE RSC /l 0x407 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
LIB32=link.exe -lib |
# ADD BASE LIB32 /nologo |
# ADD LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib" |
!ELSEIF "$(CFG)" == "bz2lib - Win32 Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "bz2lib__Win32_Debug" |
# PROP BASE Intermediate_Dir "bz2lib__Win32_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "bz2lib__Win32_Debug" |
# PROP Intermediate_Dir "bz2lib__Win32_Debug" |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c |
# SUBTRACT CPP /YX /Yc /Yu |
# ADD BASE RSC /l 0x407 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
LIB32=link.exe -lib |
# ADD BASE LIB32 /nologo |
# ADD LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib" |
!ELSEIF "$(CFG)" == "bz2lib - Win32 ASM Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "bz2lib___Win32_ASM_Release" |
# PROP BASE Intermediate_Dir "bz2lib___Win32_ASM_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "bz2lib__Win32_Release" |
# PROP Intermediate_Dir "bz2lib__Win32_Release" |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c |
# SUBTRACT BASE CPP /YX /Yc /Yu |
# ADD CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c |
# SUBTRACT CPP /YX /Yc /Yu |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
LIB32=link.exe -lib |
# ADD BASE LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib" |
# ADD LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib" |
!ELSEIF "$(CFG)" == "bz2lib - Win32 ASM Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "bz2lib___Win32_ASM_Debug" |
# PROP BASE Intermediate_Dir "bz2lib___Win32_ASM_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "bz2lib__Win32_Debug" |
# PROP Intermediate_Dir "bz2lib__Win32_Debug" |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c |
# SUBTRACT BASE CPP /YX /Yc /Yu |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c |
# SUBTRACT CPP /YX /Yc /Yu |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
LIB32=link.exe -lib |
# ADD BASE LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib" |
# ADD LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib" |
!ENDIF |
# Begin Target |
# Name "bz2lib - Win32 Release" |
# Name "bz2lib - Win32 Debug" |
# Name "bz2lib - Win32 ASM Release" |
# Name "bz2lib - Win32 ASM Debug" |
# Begin Group "Source Files" |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
SOURCE=..\..\bzip2\blocksort.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\bzlib.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\compress.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\crctable.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\decompress.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\huffman.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\randtable.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
SOURCE=..\..\bzip2\bzlib.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\bzip2\bzlib_private.h |
# End Source File |
# End Group |
# End Target |
# End Project |
/programs/fs/unzip60/win32/vc6/funzip.dsp |
---|
0,0 → 1,218 |
# Microsoft Developer Studio Project File - Name="funzip" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** DO NOT EDIT ** |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
CFG=funzip - Win32 ASM Debug |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE use the Export Makefile command and run |
!MESSAGE |
!MESSAGE NMAKE /f "funzip.mak". |
!MESSAGE |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE |
!MESSAGE NMAKE /f "funzip.mak" CFG="funzip - Win32 ASM Debug" |
!MESSAGE |
!MESSAGE Possible choices for configuration are: |
!MESSAGE |
!MESSAGE "funzip - Win32 Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "funzip - Win32 Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE "funzip - Win32 ASM Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "funzip - Win32 ASM Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE |
# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
RSC=rc.exe |
!IF "$(CFG)" == "funzip - Win32 Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "funzip___Win32_Release" |
# PROP BASE Intermediate_Dir "funzip___Win32_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "funzip___Win32_Release" |
# PROP Intermediate_Dir "funzip___Win32_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "FUNZIP" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "funzip - Win32 Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "funzip___Win32_Debug" |
# PROP BASE Intermediate_Dir "funzip___Win32_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "funzip___Win32_Debug" |
# PROP Intermediate_Dir "funzip___Win32_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "FUNZIP" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ELSEIF "$(CFG)" == "funzip - Win32 ASM Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "funzip___Win32_ASM_Release" |
# PROP BASE Intermediate_Dir "funzip___Win32_ASM_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "funzip___Win32_ASM_Release" |
# PROP Intermediate_Dir "funzip___Win32_ASM_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "FUNZIP" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "FUNZIP" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "funzip - Win32 ASM Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "funzip___Win32_ASM_Debug" |
# PROP BASE Intermediate_Dir "funzip___Win32_ASM_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "funzip___Win32_ASM_Debug" |
# PROP Intermediate_Dir "funzip___Win32_ASM_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "FUNZIP" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "FUNZIP" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ENDIF |
# Begin Target |
# Name "funzip - Win32 Release" |
# Name "funzip - Win32 Debug" |
# Name "funzip - Win32 ASM Release" |
# Name "funzip - Win32 ASM Debug" |
# Begin Group "Source Files" |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
SOURCE=..\..\crc32.c |
# End Source File |
# Begin Source File |
SOURCE=..\crc_i386.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\funzip.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
SOURCE=..\..\crc32.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.h |
# End Source File |
# Begin Source File |
SOURCE=..\nt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzpriv.h |
# End Source File |
# Begin Source File |
SOURCE=..\w32cfg.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\zip.h |
# End Source File |
# End Group |
# End Target |
# End Project |
/programs/fs/unzip60/win32/vc6/unzip.dsp |
---|
0,0 → 1,283 |
# Microsoft Developer Studio Project File - Name="unzip" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** DO NOT EDIT ** |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
CFG=unzip - Win32 ASM Debug |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE use the Export Makefile command and run |
!MESSAGE |
!MESSAGE NMAKE /f "unzip.mak". |
!MESSAGE |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE |
!MESSAGE NMAKE /f "unzip.mak" CFG="unzip - Win32 ASM Debug" |
!MESSAGE |
!MESSAGE Possible choices for configuration are: |
!MESSAGE |
!MESSAGE "unzip - Win32 Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzip - Win32 Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzip - Win32 ASM Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzip - Win32 ASM Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE |
# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
RSC=rc.exe |
!IF "$(CFG)" == "unzip - Win32 Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzip__Win32_Release" |
# PROP BASE Intermediate_Dir "unzip__Win32_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzip__Win32_Release" |
# PROP Intermediate_Dir "unzip__Win32_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "unzip - Win32 Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzip__Win32_Debug" |
# PROP BASE Intermediate_Dir "unzip__Win32_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzip__Win32_Debug" |
# PROP Intermediate_Dir "unzip__Win32_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ELSEIF "$(CFG)" == "unzip - Win32 ASM Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzip__Win32_ASM_Release" |
# PROP BASE Intermediate_Dir "unzip__Win32_ASM_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzip__Win32_ASM_Release" |
# PROP Intermediate_Dir "unzip__Win32_ASM_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "unzip - Win32 ASM Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzip__Win32_ASM_Debug" |
# PROP BASE Intermediate_Dir "unzip__Win32_ASM_Debug" |
# PROP BASE Ignore_Export_Lib 0 |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzip__Win32_ASM_Debug" |
# PROP Intermediate_Dir "unzip__Win32_ASM_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ENDIF |
# Begin Target |
# Name "unzip - Win32 Release" |
# Name "unzip - Win32 Debug" |
# Name "unzip - Win32 ASM Release" |
# Name "unzip - Win32 ASM Debug" |
# Begin Group "Source Files" |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
SOURCE=..\..\crc32.c |
# End Source File |
# Begin Source File |
SOURCE=..\crc_i386.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\envargs.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\explode.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\extract.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\fileio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\list.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\match.c |
# End Source File |
# Begin Source File |
SOURCE=..\nt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\process.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ubz2err.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unreduce.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unshrink.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32i64.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\zipinfo.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
SOURCE=..\..\consts.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crc32.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ebcdic.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.h |
# End Source File |
# Begin Source File |
SOURCE=..\nt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzpriv.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzvers.h |
# End Source File |
# Begin Source File |
SOURCE=..\w32cfg.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\zip.h |
# End Source File |
# End Group |
# End Target |
# End Project |
/programs/fs/unzip60/win32/vc6/unzip.dsw |
---|
0,0 → 1,80 |
Microsoft Developer Studio Workspace File, Format Version 6.00 |
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! |
############################################################################### |
Project: "bz2lib"=".\bz2lib.dsp" - Package Owner=<4> |
Package=<5> |
{{{ |
}}} |
Package=<4> |
{{{ |
}}} |
############################################################################### |
Project: "funzip"=".\funzip.dsp" - Package Owner=<4> |
Package=<5> |
{{{ |
}}} |
Package=<4> |
{{{ |
}}} |
############################################################################### |
Project: "unzip"=".\unzip.dsp" - Package Owner=<4> |
Package=<5> |
{{{ |
}}} |
Package=<4> |
{{{ |
}}} |
############################################################################### |
Project: "unzipbz2"=".\unzipbz2.dsp" - Package Owner=<4> |
Package=<5> |
{{{ |
}}} |
Package=<4> |
{{{ |
Begin Project Dependency |
Project_Dep_Name bz2lib |
End Project Dependency |
}}} |
############################################################################### |
Project: "unzipsfx"=".\unzipsfx.dsp" - Package Owner=<4> |
Package=<5> |
{{{ |
}}} |
Package=<4> |
{{{ |
}}} |
############################################################################### |
Global: |
Package=<5> |
{{{ |
}}} |
Package=<3> |
{{{ |
}}} |
############################################################################### |
/programs/fs/unzip60/win32/vc6/unzipbz2.dsp |
---|
0,0 → 1,283 |
# Microsoft Developer Studio Project File - Name="unzipbz2" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** DO NOT EDIT ** |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
CFG=unzipbz2 - Win32 ASM Debug |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE use the Export Makefile command and run |
!MESSAGE |
!MESSAGE NMAKE /f "unzipbz2.mak". |
!MESSAGE |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE |
!MESSAGE NMAKE /f "unzipbz2.mak" CFG="unzipbz2 - Win32 ASM Debug" |
!MESSAGE |
!MESSAGE Possible choices for configuration are: |
!MESSAGE |
!MESSAGE "unzipbz2 - Win32 Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipbz2 - Win32 Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipbz2 - Win32 ASM Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipbz2 - Win32 ASM Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE |
# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
RSC=rc.exe |
!IF "$(CFG)" == "unzipbz2 - Win32 Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzipbz2__Win32_Release" |
# PROP BASE Intermediate_Dir "unzipbz2__Win32_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzipbz2__Win32_Release" |
# PROP Intermediate_Dir "unzipbz2__Win32_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /I "../../bzip2" /D "NDEBUG" /D "WIN32" /D "USE_BZIP2" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 /out:"unzipbz2__Win32_Release/unzip.exe" |
!ELSEIF "$(CFG)" == "unzipbz2 - Win32 Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzipbz2__Win32_Debug" |
# PROP BASE Intermediate_Dir "unzipbz2__Win32_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzipbz2__Win32_Debug" |
# PROP Intermediate_Dir "unzipbz2__Win32_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../bzip2" /D "_DEBUG" /D "WIN32" /D "USE_BZIP2" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /out:"unzipbz2__Win32_Debug/unzip.exe" /pdbtype:sept |
!ELSEIF "$(CFG)" == "unzipbz2 - Win32 ASM Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzipbz2__Win32_ASM_Release" |
# PROP BASE Intermediate_Dir "unzipbz2__Win32_ASM_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzipbz2__Win32_ASM_Release" |
# PROP Intermediate_Dir "unzipbz2__Win32_ASM_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /I "../../bzip2" /D "NDEBUG" /D "WIN32" /D "ASM_CRC" /D "USE_BZIP2" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 /out:"unzipbz2__Win32_ASM_Release/unzip.exe" |
!ELSEIF "$(CFG)" == "unzipbz2 - Win32 ASM Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzipbz2__Win32_ASM_Debug" |
# PROP BASE Intermediate_Dir "unzipbz2__Win32_ASM_Debug" |
# PROP BASE Ignore_Export_Lib 0 |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzipbz2__Win32_ASM_Debug" |
# PROP Intermediate_Dir "unzipbz2__Win32_ASM_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../bzip2" /D "_DEBUG" /D "WIN32" /D "ASM_CRC" /D "USE_BZIP2" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /out:"unzipbz2__Win32_ASM_Debug/unzip.exe" /pdbtype:sept |
!ENDIF |
# Begin Target |
# Name "unzipbz2 - Win32 Release" |
# Name "unzipbz2 - Win32 Debug" |
# Name "unzipbz2 - Win32 ASM Release" |
# Name "unzipbz2 - Win32 ASM Debug" |
# Begin Group "Source Files" |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
SOURCE=..\..\crc32.c |
# End Source File |
# Begin Source File |
SOURCE=..\crc_i386.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\envargs.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\explode.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\extract.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\fileio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\list.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\match.c |
# End Source File |
# Begin Source File |
SOURCE=..\nt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\process.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ubz2err.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unreduce.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unshrink.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32i64.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\zipinfo.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
SOURCE=..\..\consts.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crc32.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ebcdic.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.h |
# End Source File |
# Begin Source File |
SOURCE=..\nt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzpriv.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzvers.h |
# End Source File |
# Begin Source File |
SOURCE=..\w32cfg.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\zip.h |
# End Source File |
# End Group |
# End Target |
# End Project |
/programs/fs/unzip60/win32/vc6/unzipsfx.dsp |
---|
0,0 → 1,254 |
# Microsoft Developer Studio Project File - Name="unzipsfx" - Package Owner=<4> |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# ** DO NOT EDIT ** |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
CFG=unzipsfx - Win32 ASM Debug |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE use the Export Makefile command and run |
!MESSAGE |
!MESSAGE NMAKE /f "unzipsfx.mak". |
!MESSAGE |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE |
!MESSAGE NMAKE /f "unzipsfx.mak" CFG="unzipsfx - Win32 ASM Debug" |
!MESSAGE |
!MESSAGE Possible choices for configuration are: |
!MESSAGE |
!MESSAGE "unzipsfx - Win32 Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipsfx - Win32 Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipsfx - Win32 ASM Release" (based on "Win32 (x86) Console Application") |
!MESSAGE "unzipsfx - Win32 ASM Debug" (based on "Win32 (x86) Console Application") |
!MESSAGE |
# Begin Project |
# PROP AllowPerConfigDependencies 0 |
# PROP Scc_ProjName "" |
# PROP Scc_LocalPath "" |
CPP=cl.exe |
RSC=rc.exe |
!IF "$(CFG)" == "unzipsfx - Win32 Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzipsfx___Win32_Release" |
# PROP BASE Intermediate_Dir "unzipsfx___Win32_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzipsfx___Win32_Release" |
# PROP Intermediate_Dir "unzipsfx___Win32_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /FD /c |
# ADD CPP /nologo /W3 /GX /O1 /D "WIN32" /D "SFX" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "unzipsfx - Win32 Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzipsfx___Win32_Debug" |
# PROP BASE Intermediate_Dir "unzipsfx___Win32_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzipsfx___Win32_Debug" |
# PROP Intermediate_Dir "unzipsfx___Win32_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "SFX" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ELSEIF "$(CFG)" == "unzipsfx - Win32 ASM Release" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 0 |
# PROP BASE Output_Dir "unzipsfx___Win32_ASM_Release" |
# PROP BASE Intermediate_Dir "unzipsfx___Win32_ASM_Release" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 0 |
# PROP Output_Dir "unzipsfx___Win32_ASM_Release" |
# PROP Intermediate_Dir "unzipsfx___Win32_ASM_Release" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "SFX" /FD /c |
# ADD CPP /nologo /W3 /GX /O1 /D "NDEBUG" /D "WIN32" /D "SFX" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /c |
# ADD BASE RSC /l 0x409 /d "NDEBUG" |
# ADD RSC /l 0x409 /d "NDEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /machine:I386 |
!ELSEIF "$(CFG)" == "unzipsfx - Win32 ASM Debug" |
# PROP BASE Use_MFC 0 |
# PROP BASE Use_Debug_Libraries 1 |
# PROP BASE Output_Dir "unzipsfx___Win32_ASM_Debug" |
# PROP BASE Intermediate_Dir "unzipsfx___Win32_ASM_Debug" |
# PROP BASE Target_Dir "" |
# PROP Use_MFC 0 |
# PROP Use_Debug_Libraries 1 |
# PROP Output_Dir "unzipsfx___Win32_ASM_Debug" |
# PROP Intermediate_Dir "unzipsfx___Win32_ASM_Debug" |
# PROP Ignore_Export_Lib 0 |
# PROP Target_Dir "" |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "SFX" /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "SFX" /D "ASM_CRC" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c |
# ADD BASE RSC /l 0x409 /d "_DEBUG" |
# ADD RSC /l 0x409 /d "_DEBUG" |
BSC32=bscmake.exe |
# ADD BASE BSC32 /nologo |
# ADD BSC32 /nologo |
LINK32=link.exe |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
!ENDIF |
# Begin Target |
# Name "unzipsfx - Win32 Release" |
# Name "unzipsfx - Win32 Debug" |
# Name "unzipsfx - Win32 ASM Release" |
# Name "unzipsfx - Win32 ASM Debug" |
# Begin Group "Source Files" |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
# Begin Source File |
SOURCE=..\..\crc32.c |
# End Source File |
# Begin Source File |
SOURCE=..\crc_i386.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\extract.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\fileio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\match.c |
# End Source File |
# Begin Source File |
SOURCE=..\nt.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\process.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\ubz2err.c |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.c |
# End Source File |
# Begin Source File |
SOURCE=..\win32.c |
# End Source File |
# End Group |
# Begin Group "Header Files" |
# PROP Default_Filter "h;hpp;hxx;hm;inl" |
# Begin Source File |
SOURCE=..\..\consts.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crc32.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\crypt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ebcdic.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\globals.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\inflate.h |
# End Source File |
# Begin Source File |
SOURCE=..\nt.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\ttyio.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzip.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzpriv.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\unzvers.h |
# End Source File |
# Begin Source File |
SOURCE=..\w32cfg.h |
# End Source File |
# Begin Source File |
SOURCE=..\..\zip.h |
# End Source File |
# End Group |
# End Target |
# End Project |