0,0 → 1,76 |
/* |
SDL - Simple DirectMedia Layer |
Copyright (C) 1997-2004 Sam Lantinga |
|
This library is free software; you can redistribute it and/or |
modify it under the terms of the GNU Library General Public |
License as published by the Free Software Foundation; either |
version 2 of the License, or (at your option) any later version. |
|
This library is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
Library General Public License for more details. |
|
You should have received a copy of the GNU Library General Public |
License along with this library; if not, write to the Free |
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
|
Sam Lantinga |
slouken@libsdl.org |
*/ |
|
#ifdef SAVE_RCSID |
static char rcsid = |
"@(#) $Id: SDL_loadso.h,v 1.5 2004/01/04 16:49:07 slouken Exp $"; |
#endif |
|
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
/* System dependent library loading routines */ |
|
/* Some things to keep in mind: |
- These functions only work on C function names. Other languages may |
have name mangling and intrinsic language support that varies from |
compiler to compiler. |
- Make sure you declare your function pointers with the same calling |
convention as the actual library function. Your code will crash |
mysteriously if you do not do this. |
- Avoid namespace collisions. If you load a symbol from the library, |
it is not defined whether or not it goes into the global symbol |
namespace for the application. If it does and it conflicts with |
symbols in your code or other shared libraries, you will not get |
the results you expect. :) |
*/ |
|
|
#ifndef _SDL_loadso_h |
#define _SDL_loadso_h |
|
#include "begin_code.h" |
/* Set up for C function definitions, even when using C++ */ |
#ifdef __cplusplus |
extern "C" { |
#endif |
|
/* This function dynamically loads a shared object and returns a pointer |
* to the object handle (or NULL if there was an error). |
* The 'sofile' parameter is a system dependent name of the object file. |
*/ |
extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); |
|
/* Given an object handle, this function looks up the address of the |
* named function in the shared object and returns it. This address |
* is no longer valid after calling SDL_UnloadObject(). |
*/ |
extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); |
|
/* Unload a shared object from memory */ |
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); |
|
/* Ends C function definitions when using C++ */ |
#ifdef __cplusplus |
} |
#endif |
#include "close_code.h" |
|
#endif /* _SDL_loadso_h */ |
Property changes: |
Added: svn:executable |
+* |
\ No newline at end of property |