0,0 → 1,801 |
/* |
control ScrollBar |
*/ |
|
//////////////////////////////////////////////////////////////////////////////// |
// Draw Ruller |
//////////////////////////////////////////////////////////////////////////////// |
void DrawRuller(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
int scrollbar_size,ruller_size,ruller_pos; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_HORIZONTAL_ON) |
{ |
scrollbar_size=sizex-sizey*2; |
ruller_size=(int)(scrollbar_size*ScrollBar->ruller_size); |
if (ruller_size<5) ruller_size=5; |
if (ruller_size>sizex) ruller_size=sizex-2*sizey; |
|
ruller_pos=x+sizey+(int)((scrollbar_size-ruller_size)*ScrollBar->ruller_pos); |
//left bar |
Draw(fin,TOOL_FILLED_RECTANGLE,x+sizey,y+1,ruller_pos-x-sizey,sizey-2,COLOR_FON); |
//right bar |
Draw(fin,TOOL_FILLED_RECTANGLE,ruller_pos+ruller_size,y+1,x+sizex-sizey-ruller_pos-ruller_size,sizey-2,COLOR_FON); |
//roller |
Draw(fin,TOOL_RECTANGLE,ruller_pos,y,ruller_size,sizey,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,ruller_pos+1,y+1,ruller_size-2,sizey-2,COLOR_MIDDLE_LIGHT); |
Draw(fin,TOOL_VERTICAL_LINE,ruller_pos+(ruller_size/2)-2,y+sizey/4,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_VERTICAL_LINE,ruller_pos+(ruller_size/2),y+sizey/4,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_VERTICAL_LINE,ruller_pos+(ruller_size/2)+2,y+sizey/4,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
} |
|
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_VERTICAL_ON) |
{ |
scrollbar_size=sizey-sizex*2; |
ruller_size=(int)(scrollbar_size*ScrollBar->ruller_size); |
if (ruller_size<5) ruller_size=5; |
if (ruller_size>sizey) ruller_size=sizey-2*sizex; |
|
ruller_pos=y+sizex+(int)((scrollbar_size-ruller_size)*ScrollBar->ruller_pos); |
//up bar |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+sizex,sizex-2,ruller_pos-y-sizex,COLOR_FON); |
//down bar |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,ruller_pos+ruller_size,sizex-2,y+sizey-sizex-ruller_pos-ruller_size,COLOR_FON); |
//roller |
Draw(fin,TOOL_RECTANGLE,x,ruller_pos,sizex,ruller_size,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,ruller_pos+1,sizex-2,ruller_size-2,COLOR_MIDDLE_LIGHT); |
Draw(fin,TOOL_HORIZONTAL_LINE,x+sizex/4,x+(3*sizex)/4,ruller_pos+(ruller_size/2)-2,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_HORIZONTAL_LINE,x+sizex/4,x+(3*sizex)/4,ruller_pos+(ruller_size/2),COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_HORIZONTAL_LINE,x+sizex/4,x+(3*sizex)/4,ruller_pos+(ruller_size/2)+2,COLOR_ABSOLUTE_DARK); |
} |
|
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// Draw full Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void DrawScrollBar(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_HORIZONTAL_ON) |
{ |
|
//draw child buttons and roller |
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK); |
//left button |
Draw(fin,TOOL_RECTANGLE,x,y,sizey,sizey,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizey-2,sizey-2,COLOR_MIDDLE_LIGHT); |
//left arrow of left button |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
//right button |
Draw(fin,TOOL_RECTANGLE,x+sizex-sizey,y,sizey,sizey,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+sizex-sizey+1,y+1,sizey-2,sizey-2,COLOR_MIDDLE_LIGHT); |
//right arrow of right button |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
//roller |
DrawRuller(ScrollBar); |
} |
|
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_VERTICAL_ON) |
{ |
//draw child buttons and roller |
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK); |
//up button |
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizex-2,sizex-2,COLOR_MIDDLE_LIGHT); |
//up arrow of up button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+sizex/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+(3*sizex)/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+sizex/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+(3*sizex)/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
//down button |
Draw(fin,TOOL_RECTANGLE,x,y+sizey-sizex,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+sizey-sizex+1,sizex-2,sizex-2,COLOR_MIDDLE_LIGHT); |
//down arrow of down button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+sizex/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+(3*sizex)/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+sizex/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+(3*sizex)/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
//roller |
DrawRuller(ScrollBar); |
} |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// Vertical Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
|
//////////////////////////////////////////////////////////////////////////////// |
// animation of up button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_DrawPressedUpButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//up button |
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizex-2,sizex-2,COLOR_FON); |
//up arrow of up button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+sizex/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+(3*sizex)/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+sizex/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+(3*sizex)/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
} |
|
void ScrollBar_DrawReleasedUpButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//up button |
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizex-2,sizex-2,COLOR_MIDDLE_LIGHT); |
//up arrow of up button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+sizex/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizex/3,x+(3*sizex)/4,y+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+sizex/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+1+(sizex/3),x+(3*sizex)/4,y+1+(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// animation of down button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_DrawPressedDownButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//down button |
Draw(fin,TOOL_RECTANGLE,x,y+sizey-sizex,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+sizey-sizex+1,sizex-2,sizex-2,COLOR_FON); |
//down arrow of down button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+sizex/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+(3*sizex)/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+sizex/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+(3*sizex)/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
} |
|
void ScrollBar_DrawReleasedDownButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//down button |
Draw(fin,TOOL_RECTANGLE,x,y+sizey-sizex,sizex,sizex,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+sizey-sizex+1,sizex-2,sizex-2,COLOR_MIDDLE_LIGHT); |
//down arrow of down button |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+sizex/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-sizex/3,x+(3*sizex)/4,y+sizey-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+sizex/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex/2,y+sizey-1-(sizex/3),x+(3*sizex)/4,y+sizey-1-(2*sizex)/3,COLOR_ABSOLUTE_DARK); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// callback function for up button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_FuncCallbackForUpButton_Pressed(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
struct HEADERPARENT *main_parent; |
|
ScrollBar=(struct ControlScrollBar*)data; |
if (ScrollBar->ruller_size!=1.0) |
{ |
ScrollBar->ruller_pos=ScrollBar->ruller_pos-ScrollBar->ruller_step; |
} |
if (ScrollBar->ruller_pos<0.0) ScrollBar->ruller_pos=0.0; |
ScrollBar_DrawPressedUpButton(ScrollBar); |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
main_parent=(struct HEADERPARENT*)ScrollBar->main_parent; |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
DrawRuller(ScrollBar); |
} |
|
void ScrollBar_FuncCallbackForUpButton_Released(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar_DrawReleasedUpButton(ScrollBar); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// callback function for down button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_FuncCallbackForDownButton_Pressed(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
struct HEADERPARENT *main_parent; |
|
ScrollBar=(struct ControlScrollBar*)data; |
if (ScrollBar->ruller_size!=1.0) |
{ |
ScrollBar->ruller_pos=ScrollBar->ruller_pos+ScrollBar->ruller_step; |
} |
if (ScrollBar->ruller_pos>1.0) ScrollBar->ruller_pos=1.0; |
ScrollBar_DrawPressedDownButton(ScrollBar); |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
main_parent=(struct HEADERPARENT*)ScrollBar->main_parent; |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
DrawRuller(ScrollBar); |
} |
|
void ScrollBar_FuncCallbackForDownButton_Released(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar_DrawReleasedDownButton(ScrollBar); |
DrawRuller(ScrollBar); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// Horizontal Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
|
//////////////////////////////////////////////////////////////////////////////// |
// animation of left button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_DrawPressedLeftButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//left button |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizey-2,sizey-2,COLOR_FON); |
//left arrow of left button |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
} |
|
void ScrollBar_DrawReleasedLeftButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//left button |
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,sizey-2,sizey-2,COLOR_MIDDLE_LIGHT); |
//left arrow of left button |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizey/3,y+sizey/2,x+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+1+(sizey/3),y+sizey/2,x+1+(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// animation of right button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_DrawPressedRightButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//right button |
Draw(fin,TOOL_FILLED_RECTANGLE,x+sizex-sizey+1,y+1,sizey-2,sizey-2,COLOR_FON); |
//right arrow of right button |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
} |
|
void ScrollBar_DrawReleasedRightButton(struct ControlScrollBar *ScrollBar) |
{ |
int x,y,sizex,sizey; |
struct FINITION *fin; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
fin=(struct FINITION*)ScrollBar->finition; |
|
//right button |
Draw(fin,TOOL_FILLED_RECTANGLE,x+sizex-sizey+1,y+1,sizey-2,sizey-2,COLOR_MIDDLE_LIGHT); |
//right arrow of right button |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-sizey/3,y+sizey/2,x+sizex-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+sizey/4,COLOR_ABSOLUTE_DARK); |
Draw(fin,TOOL_LINE,x+sizex-1-(sizey/3),y+sizey/2,x+sizex-1-(2*sizey)/3,y+(3*sizey)/4,COLOR_ABSOLUTE_DARK); |
} |
//////////////////////////////////////////////////////////////////////////////// |
// callback function for left button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_FuncCallbackForLeftButton_Pressed(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
struct HEADERPARENT *main_parent; |
|
ScrollBar=(struct ControlScrollBar*)data; |
if (ScrollBar->ruller_size!=1.0) |
{ |
ScrollBar->ruller_pos=ScrollBar->ruller_pos-ScrollBar->ruller_step; |
} |
if (ScrollBar->ruller_pos<0.0) ScrollBar->ruller_pos=0.0; |
ScrollBar_DrawPressedLeftButton(ScrollBar); |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
main_parent=(struct HEADERPARENT*)ScrollBar->main_parent; |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
DrawRuller(ScrollBar); |
} |
|
void ScrollBar_FuncCallbackForLeftButton_Released(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar_DrawReleasedLeftButton(ScrollBar); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// callback function for right button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_FuncCallbackForRightButton_Pressed(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
struct HEADERPARENT *main_parent; |
|
ScrollBar=(struct ControlScrollBar*)data; |
if (ScrollBar->ruller_size!=1.0) |
{ |
ScrollBar->ruller_pos=ScrollBar->ruller_pos+ScrollBar->ruller_step; |
} |
if (ScrollBar->ruller_pos>1.0) ScrollBar->ruller_pos=1.0; |
ScrollBar_DrawPressedRightButton(ScrollBar); |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
main_parent=(struct HEADERPARENT*)ScrollBar->main_parent; |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
DrawRuller(ScrollBar); |
} |
|
void ScrollBar_FuncCallbackForRightButton_Released(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar_DrawReleasedRightButton(ScrollBar); |
DrawRuller(ScrollBar); |
} |
|
//////////////////////////////////////////////////////////////////////////////// |
// callback function for ruller bar button of Scroll Bar |
//////////////////////////////////////////////////////////////////////////////// |
void ScrollBar_FuncCallbackForScrollRullerPressed(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar->scb_flags=ScrollBar->scb_flags | FLAG_SCROLL_RULLER_PRESSED; |
} |
|
void ScrollBar_FuncCallbackForScrollRullerReleased(struct HEADER *control,void *data) |
{ |
struct ControlScrollBar *ScrollBar; |
|
ScrollBar=(struct ControlScrollBar*)data; |
ScrollBar->scb_flags=ScrollBar->scb_flags & FLAG_SCROLL_RULLER_RELEASED; |
} |
|
//--------------------------------------------------------------------------------- |
// control ScrollBar |
//--------------------------------------------------------------------------------- |
void ScrollBarProc(struct ControlScrollBar *ScrollBar,struct MESSAGE *message) |
{ |
int mx,my; |
char mouse_buttons_state; |
int x,y,sizex,sizey; |
int scrollbar_size,ruller_size,ruller_pos; |
int ruller_min,ruller_max; |
float max_pos,current_pos,last_ruller_pos; |
struct FINITION *fin; |
struct TIMER *timer; |
struct HEADERPARENT *main_parent; |
|
x=ScrollBar->ctrl_x; |
y=ScrollBar->ctrl_y; |
sizex=ScrollBar->ctrl_sizex; |
sizey=ScrollBar->ctrl_sizey; |
|
switch(message->type) |
{ |
case MESSAGE_FULL_REDRAW_ALL: |
{ |
//draw ScrollBar |
if (ScrollBar->flags & FLAG_SHOW_CONTROL) DrawScrollBar(ScrollBar); |
break; |
} |
case MESSAGE_FULL_REDRAW_ALL_WITH_FINITION: |
{ |
fin=(struct FINITION*)ScrollBar->finition; |
fin->flags=fin->flags | FINITION_ON; |
fin->x=message->arg1; |
fin->y=message->arg2; |
fin->sizex=message->arg3; |
fin->sizey=message->arg4; |
DrawScrollBar(ScrollBar); |
break; |
} |
case MESSAGE_SPECIALIZED: |
{ |
if (ScrollBar->flags & FLAG_GET_SPECIALIZED_MESSAGE_ON) |
{ |
if (ScrollBar->flags & FLAG_SHOW_CONTROL) DrawScrollBar(ScrollBar); |
ScrollBar->flags=ScrollBar->flags & FLAG_GET_SPECIALIZED_MESSAGE_OFF; |
} |
break; |
} |
case MESSAGE_MOUSE_EVENT: |
{ |
mx=message->arg1; |
my=message->arg2; |
mouse_buttons_state=message->arg3; |
main_parent=(struct HEADERPARENT*)ScrollBar->main_parent; |
|
//check ruller state |
if (ScrollBar->scb_flags & FLAG_SCROLL_RULLER_PRESSED) |
{ // horizontal ScrollBar |
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_HORIZONTAL_ON) |
{ |
scrollbar_size=sizex-sizey*2; |
ruller_size=scrollbar_size*ScrollBar->ruller_size; |
if (ruller_size<5) ruller_size=5; |
|
ruller_min=x+sizey; //minimum x |
ruller_max=ruller_min+scrollbar_size-ruller_size; |
ruller_pos=mx-(ruller_size/2);//ruller centred under mouse pointer |
|
if (ruller_pos<ruller_min) ruller_pos=ruller_min; |
if (ruller_pos>ruller_max) ruller_pos=ruller_max; |
|
if (ruller_max!=ruller_min) |
{ |
max_pos=(float)(ruller_max-ruller_min); |
current_pos=(float)(ruller_pos-ruller_min); |
last_ruller_pos=ScrollBar->ruller_pos; |
ScrollBar->ruller_pos=current_pos/max_pos; |
} |
else {ScrollBar->ruller_pos=0.0;} |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
if (ScrollBar->ruller_pos!=last_ruller_pos) |
{ |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
} |
if (ScrollBar->ruller_pos!=last_ruller_pos) DrawRuller(ScrollBar); |
break; |
} |
// vertical ScrollBar |
if (ScrollBar->scb_flags & FLAG_SCROLL_BAR_ORIENTATION_VERTICAL_ON) |
{ |
scrollbar_size=sizey-sizex*2; |
ruller_size=scrollbar_size*ScrollBar->ruller_size; |
if (ruller_size<5) ruller_size=5; |
|
ruller_min=y+sizex; //minimum x |
ruller_max=ruller_min+scrollbar_size-ruller_size; |
ruller_pos=my-(ruller_size/2);//ruller centred under mouse pointer |
|
if (ruller_pos<ruller_min) ruller_pos=ruller_min; |
if (ruller_pos>ruller_max) ruller_pos=ruller_max; |
|
if (ruller_max!=ruller_min) |
{ |
max_pos=(float)(ruller_max-ruller_min); |
current_pos=(float)(ruller_pos-ruller_min); |
last_ruller_pos=ScrollBar->ruller_pos; |
ScrollBar->ruller_pos=current_pos/max_pos; |
} |
else {ScrollBar->ruller_pos=0.0;} |
|
if (ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT)!=NULL) |
{ |
if (ScrollBar->ruller_pos!=last_ruller_pos) |
{ |
ScrollBar->flags=ScrollBar->flags | FLAG_CONNECT_EVENT_ON; |
main_parent->control_for_callback_function[main_parent->number_callbacks]= |
(DWORD*)ScrollBar; |
main_parent->callback_for_control_callback[main_parent->number_callbacks]= |
(DWORD*)ControlCheckCallbackEvent(ScrollBar,SCROLLBAR_CHANGED_EVENT); |
main_parent->number_callbacks++; |
} |
} |
if (ScrollBar->ruller_pos!=last_ruller_pos) DrawRuller(ScrollBar); |
} |
} |
break; |
} |
case MESSAGE_CHANGE_POSITION_EVENT: |
{ |
ScrollBar->ctrl_x=ScrollBar->ctrl_x+message->arg1; |
ScrollBar->ctrl_y=ScrollBar->ctrl_y+message->arg2; |
break; |
} |
case MESSAGE_CALL_TIMER_EVENT: |
{ |
if (ScrollBar->timer!=(DWORD*)NULL) |
{ |
timer=(struct TIMER*)ScrollBar->timer; |
if (timer->flags & FLAG_TIMER_ON) Timer(timer); |
} |
break; |
} |
case MESSAGE_DESTROY_CONTROL: |
{ |
if (ScrollBar->timer!=(DWORD*)NULL) free(ScrollBar->timer); |
free(ScrollBar->finition); |
break; |
} |
case MESSAGE_SET_MAIN_PARENT: |
{ |
SendMessage((struct HEADER*)ScrollBar,message); |
ScrollBar->main_parent=(DWORD*)message->arg1; |
break; |
} |
|
default: break; |
} |
//send message to child controls(if there is) |
SendMessage((struct HEADER*)ScrollBar,message); |
} |
|
//--------------------------------------------------------------------------------- |
// create control ScrollBar |
//--------------------------------------------------------------------------------- |
void* CreateScrollBar(struct ScrollBarData *info_for_control) |
{ |
struct ControlScrollBar *ScrollBar; |
struct FINITION *fin; |
|
ScrollBar=malloc(sizeof(struct ControlScrollBar)); |
ScrollBar->finition=malloc(sizeof(struct FINITION)); |
fin=(struct FINITION*)ScrollBar->finition; |
fin->flags=0; |
|
ID++; |
#ifdef DEBUG |
printf("\ncreated scroll bar with ID=%d",(int)ID); |
#endif |
ScrollBar->child_bk=(DWORD*)NULL; |
ScrollBar->child_fd=(DWORD*)NULL; |
ScrollBar->active_control_for_keys=(DWORD*)NULL; |
ScrollBar->active_control_for_mouse=(DWORD*)NULL; |
ScrollBar->callback=(DWORD*)NULL; |
ScrollBar->timer=(DWORD*)NULL; |
|
ScrollBar->ctrl_proc=(DWORD*)&ScrollBarProc; |
ScrollBar->ctrl_x=(DWORD)info_for_control->x; |
ScrollBar->ctrl_y=(DWORD)info_for_control->y; |
ScrollBar->ctrl_sizex=(DWORD)info_for_control->width; |
ScrollBar->ctrl_sizey=(DWORD)info_for_control->height; |
ScrollBar->ctrl_ID=ID; |
ScrollBar->ruller_size=info_for_control->ruller_size; |
ScrollBar->ruller_pos=info_for_control->ruller_pos; |
ScrollBar->ruller_step=info_for_control->ruller_step; |
ScrollBar->flags=0; |
ScrollBar->flags=ScrollBar->flags | FLAG_SHOW_CONTROL; |
|
return(ScrollBar); |
} |
|
void* CreateHorizontalScrollBar(struct ScrollBarData *info_for_control) |
{ |
struct ControlScrollBar *ScrollBar; |
struct ControlButton *ChildButton1; |
struct ControlButton *ChildButton2; |
struct ControlButton *ScrollRuller; |
struct ButtonData ChildButton1Data; |
struct ButtonData ChildButton2Data; |
struct ButtonData ScrollRullerData; |
|
ScrollBar=CreateScrollBar(info_for_control); |
//set horizontal orientation |
ScrollBar->scb_flags=0; |
ScrollBar->scb_flags=ScrollBar->scb_flags | FLAG_SCROLL_BAR_ORIENTATION_HORIZONTAL_ON; |
|
//fill data for first child button of scroller |
ChildButton1Data.x=0; |
ChildButton1Data.y=0; |
ChildButton1Data.width=ScrollBar->ctrl_sizey; |
ChildButton1Data.height=ChildButton1Data.width; |
|
//fill data for second child button of scroller |
ChildButton2Data.x=ScrollBar->ctrl_sizex-ScrollBar->ctrl_sizey; |
ChildButton2Data.y=0; |
ChildButton2Data.width=ScrollBar->ctrl_sizey; |
ChildButton2Data.height=ChildButton2Data.width; |
|
//fill data for scroll ruller button of scroller |
ScrollRullerData.x=ScrollBar->ctrl_sizey; |
ScrollRullerData.y=0; |
ScrollRullerData.width=ScrollBar->ctrl_sizex-2*ScrollBar->ctrl_sizey; |
ScrollRullerData.height=ScrollBar->ctrl_sizey; |
|
ChildButton1=CreateButton(&ChildButton1Data); |
ChildButton2=CreateButton(&ChildButton2Data); |
ScrollRuller=CreateButton(&ScrollRullerData); |
|
ChildButton1->flags=ChildButton1->flags & FLAG_HIDE_CONTROL; |
ChildButton2->flags=ChildButton2->flags & FLAG_HIDE_CONTROL; |
ScrollRuller->flags=ScrollRuller->flags & FLAG_HIDE_CONTROL; |
|
SetCallbackFunction(ChildButton1,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForLeftButton_Pressed,ScrollBar); |
SetCallbackFunction(ChildButton1,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForLeftButton_Released,ScrollBar); |
|
SetCallbackFunction(ChildButton2,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForRightButton_Pressed,ScrollBar); |
SetCallbackFunction(ChildButton2,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForRightButton_Released,ScrollBar); |
|
SetCallbackFunction(ScrollRuller,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForScrollRullerPressed,ScrollBar); |
SetCallbackFunction(ScrollRuller,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForScrollRullerReleased,ScrollBar); |
|
//pack button in control ScrollBar |
PackControls(ScrollBar,ChildButton1); |
PackControls(ScrollBar,ChildButton2); |
PackControls(ScrollBar,ScrollRuller); |
|
return(ScrollBar); |
} |
|
void* CreateVerticalScrollBar(struct ScrollBarData *info_for_control) |
{ |
struct ControlScrollBar *ScrollBar; |
struct ControlButton *ChildButton1; |
struct ControlButton *ChildButton2; |
struct ControlButton *ScrollRuller; |
struct ButtonData ChildButton1Data; |
struct ButtonData ChildButton2Data; |
struct ButtonData ScrollRullerData; |
|
ScrollBar=CreateScrollBar(info_for_control); |
//set vertical orientation |
ScrollBar->scb_flags=0; |
ScrollBar->scb_flags=ScrollBar->scb_flags | FLAG_SCROLL_BAR_ORIENTATION_VERTICAL_ON; |
|
//fill data for first child button of scroller |
ChildButton1Data.x=0; |
ChildButton1Data.y=0; |
ChildButton1Data.width=ScrollBar->ctrl_sizex; |
ChildButton1Data.height=ChildButton1Data.width; |
|
//fill data for second child button of scroller |
ChildButton2Data.x=0; |
ChildButton2Data.y=ScrollBar->ctrl_sizey-ScrollBar->ctrl_sizex; |
ChildButton2Data.width=ScrollBar->ctrl_sizex; |
ChildButton2Data.height=ChildButton2Data.width; |
|
//fill data for scroll ruller button of scroller |
ScrollRullerData.x=0; |
ScrollRullerData.y=ScrollBar->ctrl_sizex; |
ScrollRullerData.width=ScrollBar->ctrl_sizex; |
ScrollRullerData.height=ScrollBar->ctrl_sizey-2*ScrollBar->ctrl_sizex; |
|
ChildButton1=CreateButton(&ChildButton1Data); |
ChildButton2=CreateButton(&ChildButton2Data); |
ScrollRuller=CreateButton(&ScrollRullerData); |
|
ChildButton1->flags=ChildButton1->flags & FLAG_HIDE_CONTROL; |
ChildButton2->flags=ChildButton2->flags & FLAG_HIDE_CONTROL; |
ScrollRuller->flags=ScrollRuller->flags & FLAG_HIDE_CONTROL; |
|
SetCallbackFunction(ChildButton1,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForUpButton_Pressed,ScrollBar); |
SetCallbackFunction(ChildButton1,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForUpButton_Released,ScrollBar); |
|
SetCallbackFunction(ChildButton2,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForDownButton_Pressed,ScrollBar); |
SetCallbackFunction(ChildButton2,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForDownButton_Released,ScrollBar); |
|
SetCallbackFunction(ScrollRuller,BUTTON_PRESSED_EVENT,&ScrollBar_FuncCallbackForScrollRullerPressed,ScrollBar); |
SetCallbackFunction(ScrollRuller,BUTTON_RELEASED_EVENT,&ScrollBar_FuncCallbackForScrollRullerReleased,ScrollBar); |
|
//pack button in control ScrollBar |
PackControls(ScrollBar,ChildButton1); |
PackControls(ScrollBar,ChildButton2); |
PackControls(ScrollBar,ScrollRuller); |
|
return(ScrollBar); |
} |
|