0,0 → 1,164 |
; |
; Export functions (103) |
; |
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E_LIB glEnable ;(int code) |
E_LIB glDisable ;(int code) |
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E_LIB glShadeModel ;(int mode) |
E_LIB glCullFace ;(int mode) |
E_LIB glPolygonMode ;(int face,int mode) |
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E_LIB glBegin ;(int type) |
E_LIB glEnd ;(void) |
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E_LIB glVertex2f ;(float ,float) |
E_LIB glVertex2d ;(double ,double) |
E_LIB glVertex2fv ;(float *) |
E_LIB glVertex2dv ;(double *) |
E_LIB glVertex3f ;(float ,float ,float) |
E_LIB glVertex3d ;(double ,double ,double) |
E_LIB glVertex3fv ;(float *) |
E_LIB glVertex3dv ;(double *) |
E_LIB glVertex4f ;(float ,float ,float, float ) |
E_LIB glVertex4d ;(double ,double ,double, double ) |
E_LIB glVertex4fv ;(float *) |
E_LIB glVertex4dv ;(double *) |
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E_LIB glColor3f ;(float ,float ,float) |
E_LIB glColor3d ;(double ,double ,double) |
E_LIB glColor3fv ;(float *) |
E_LIB glColor3dv ;(double *) |
E_LIB glColor4f ;(float ,float ,float, float ) |
E_LIB glColor4d ;(double ,double ,double, double ) |
E_LIB glColor4fv ;(float *) |
E_LIB glColor4dv ;(double *) |
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E_LIB glNormal3f ;(float ,float ,float) |
E_LIB glNormal3d ;(double ,double ,double) |
E_LIB glNormal3fv ;(float *) |
E_LIB glNormal3dv ;(double *) |
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E_LIB glTexCoord1f ;(float) |
E_LIB glTexCoord1d ;(double) |
E_LIB glTexCoord1fv ;(float *) |
E_LIB glTexCoord1dv ;(double *) |
E_LIB glTexCoord2f ;(float ,float) |
E_LIB glTexCoord2d ;(double ,double) |
E_LIB glTexCoord2fv ;(float *) |
E_LIB glTexCoord2dv ;(double *) |
E_LIB glTexCoord3f ;(float ,float ,float) |
E_LIB glTexCoord3d ;(double ,double ,double) |
E_LIB glTexCoord3fv ;(float *) |
E_LIB glTexCoord3dv ;(double *) |
E_LIB glTexCoord4f ;(float ,float ,float, float ) |
E_LIB glTexCoord4d ;(double ,double ,double, double ) |
E_LIB glTexCoord4fv ;(float *) |
E_LIB glTexCoord4dv ;(double *) |
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E_LIB glEdgeFlag ;(int flag) |
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; matrix |
E_LIB glMatrixMode ;(int mode) |
E_LIB glLoadMatrixf ;(const float *m) |
E_LIB glLoadIdentity ;(void) |
E_LIB glMultMatrixf ;(const float *m) |
E_LIB glPushMatrix ;(void) |
E_LIB glPopMatrix ;(void) |
E_LIB glRotatef ;(float angle,float x,float y,float z) |
E_LIB glTranslatef ;(float x,float y,float z) |
E_LIB glScalef ;(float x,float y,float z) |
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E_LIB glViewport ;(int x,int y,int width,int height) |
E_LIB glFrustum ;(double left,double right,double bottom,double top, double near_,double far_); |
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; lists |
E_LIB glGenLists ;(int range) |
E_LIB glIsList ;(unsigned int list) |
E_LIB glNewList ;(unsigned int list,int mode) |
E_LIB glEndList ;(void) |
E_LIB glCallList ;(unsigned int list) |
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; clear |
E_LIB glClear ;(int mask) |
E_LIB glClearColor ;(float r,float g,float b,float a) |
E_LIB glClearDepth ;(double depth) |
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; selection |
E_LIB glRenderMode ;(int mode) |
E_LIB glSelectBuffer ;(int size,unsigned int *buf) |
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E_LIB glInitNames ;(void) |
E_LIB glPushName ;(unsigned int name) |
E_LIB glPopName ;(void) |
E_LIB glLoadName ;(unsigned int name) |
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; textures |
E_LIB glGenTextures ;(int n, unsigned int *textures) |
E_LIB glDeleteTextures ;(int n, const unsigned int *textures) |
E_LIB glBindTexture ;(int target,int texture) |
E_LIB glTexImage2D ;( int target, int level, int components, int width, int height, int border, int format, int type, void *pixels) |
E_LIB glTexEnvi ;(int target,int pname,int param) |
E_LIB glTexParameteri ;(int target,int pname,int param) |
E_LIB glPixelStorei ;(int pname,int param) |
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; lighting |
E_LIB glMaterialfv ;(int mode,int type,float *v) |
E_LIB glMaterialf ;(int mode,int type,float v) |
E_LIB glColorMaterial ;(int mode,int type) |
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E_LIB glLightfv ;(int light,int type,float *v) |
E_LIB glLightf ;(int light,int type,float v) |
E_LIB glLightModeli ;(int pname,int param) |
E_LIB glLightModelfv ;(int pname,float *param) |
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; misc |
E_LIB glFlush ;(void) |
E_LIB glHint ;(int target,int mode) |
E_LIB glGetIntegerv ;(int pname,int *params) |
E_LIB glGetFloatv ;(int pname, float *v) |
E_LIB glFrontFace ;(int mode) |
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; opengl 1.2 arrays |
E_LIB glEnableClientState ;(GLenum array) |
E_LIB glDisableClientState ;(GLenum array) |
E_LIB glArrayElement ;(GLint i) |
E_LIB glVertexPointer ;(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
E_LIB glColorPointer ;(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
E_LIB glNormalPointer ;(GLenum type, GLsizei stride, const GLvoid *pointer) |
E_LIB glTexCoordPointer ;(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
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; opengl 1.2 polygon offset |
E_LIB glPolygonOffset ;(GLfloat factor, GLfloat units) |
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; not implemented, just added to compile |
;inline void glPointSize(float) {} |
;inline void glLineWidth(float) {} |
;inline void glDeleteLists(int, int) {} |
;inline void glDepthFunc(int) {} |
;inline void glBlendFunc(int, int) {} |
;inline void glTexEnvf(int, int, int) {} |
;inline void glOrtho(float,float,float,float,float,float){} |
;inline void glVertex2i(int,int) {} |
;inline void glDepthMask(int) {} |
;inline void glFogi(int, int) {} |
;inline void glFogfv(int, const float*) {} |
;inline void glFogf(int, float) {} |
;inline void glRasterPos2f(float, float) {} |
;inline void glPolygonStipple(void*) {} |
;inline void glTexParameterf(int, int, int) {}; |
; non compatible functions |
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E_LIB glDebug ;(int mode) |
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E_LIB glInit ;(void *zbuffer) |
E_LIB glClose ;(void) |
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; |
; Kolibri OS functions |
; |
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E_LIB kosglMakeCurrent |
E_LIB kosglSwapBuffers |
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purge E_LIB |