0,0 → 1,98 |
/* |
* Mesa 3-D graphics library |
* Version: 7.5 |
* |
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
* Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
*/ |
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#ifndef FEEDBACK_H |
#define FEEDBACK_H |
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#include "main/mtypes.h" |
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#if FEATURE_feedback |
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extern void |
_mesa_feedback_vertex( struct gl_context *ctx, |
const GLfloat win[4], |
const GLfloat color[4], |
const GLfloat texcoord[4] ); |
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static INLINE void |
_mesa_feedback_token( struct gl_context *ctx, GLfloat token ) |
{ |
if (ctx->Feedback.Count < ctx->Feedback.BufferSize) { |
ctx->Feedback.Buffer[ctx->Feedback.Count] = token; |
} |
ctx->Feedback.Count++; |
} |
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extern void |
_mesa_update_hitflag( struct gl_context *ctx, GLfloat z ); |
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extern void |
_mesa_init_feedback_dispatch(struct _glapi_table *disp); |
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#else /* FEATURE_feedback */ |
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#include "main/compiler.h" |
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static INLINE void |
_mesa_feedback_vertex( struct gl_context *ctx, |
const GLfloat win[4], |
const GLfloat color[4], |
const GLfloat texcoord[4] ) |
{ |
/* render mode is always GL_RENDER */ |
ASSERT_NO_FEATURE(); |
} |
|
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static INLINE void |
_mesa_feedback_token( struct gl_context *ctx, GLfloat token ) |
{ |
/* render mode is always GL_RENDER */ |
ASSERT_NO_FEATURE(); |
} |
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static INLINE void |
_mesa_update_hitflag( struct gl_context *ctx, GLfloat z ) |
{ |
/* render mode is always GL_RENDER */ |
ASSERT_NO_FEATURE(); |
} |
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static INLINE void |
_mesa_init_feedback_dispatch(struct _glapi_table *disp) |
{ |
} |
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#endif /* FEATURE_feedback */ |
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extern void |
_mesa_init_feedback( struct gl_context *ctx ); |
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#endif /* FEEDBACK_H */ |