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Regard whitespace Rev 1900 → Rev 1901

/programs/develop/libraries/Mesa/src/glsl/glcpp/glcpp.c
0,0 → 1,131
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
 
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include "glcpp.h"
#include "main/mtypes.h"
#include "main/shaderobj.h"
 
extern int yydebug;
 
void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh)
{
*ptr = sh;
}
 
/* Read from fd until EOF and return a string of everything read.
*/
static char *
load_text_fd (void *ctx, int fd)
{
#define CHUNK 4096
char *text = NULL;
ssize_t text_size = 0;
ssize_t total_read = 0;
ssize_t bytes;
 
while (1) {
if (total_read + CHUNK + 1 > text_size) {
text_size = text_size ? text_size * 2 : CHUNK + 1;
text = reralloc_size (ctx, text, text_size);
if (text == NULL) {
fprintf (stderr, "Out of memory\n");
return NULL;
}
}
bytes = read (fd, text + total_read, CHUNK);
if (bytes < 0) {
fprintf (stderr, "Error while reading: %s\n",
strerror (errno));
ralloc_free (text);
return NULL;
}
 
if (bytes == 0) {
break;
}
 
total_read += bytes;
}
 
text[total_read] = '\0';
 
return text;
}
 
static char *
load_text_file(void *ctx, const char *filename)
{
char *text;
int fd;
 
if (filename == NULL || strcmp (filename, "-") == 0)
return load_text_fd (ctx, STDIN_FILENO);
 
fd = open (filename, O_RDONLY);
if (fd < 0) {
fprintf (stderr, "Failed to open file %s: %s\n",
filename, strerror (errno));
return NULL;
}
 
text = load_text_fd (ctx, fd);
 
close(fd);
 
return text;
}
 
int
main (int argc, char *argv[])
{
char *filename = NULL;
void *ctx = ralloc(NULL, void*);
char *info_log = ralloc_strdup(ctx, "");
const char *shader;
int ret;
 
if (argc) {
filename = argv[1];
}
 
shader = load_text_file (ctx, filename);
if (shader == NULL)
return 1;
 
ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL);
 
printf("%s", shader);
fprintf(stderr, "%s", info_log);
 
ralloc_free(ctx);
 
return ret;
}