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Regard whitespace Rev 3589 → Rev 3590

/programs/develop/libraries/newlib/include/kos32sys.h
0,0 → 1,372
#ifndef __KOS_32_SYS_H__
#define __KOS_32_SYS_H__
 
 
#include <newlib.h>
#include <stdint.h>
#include <stddef.h>
 
#ifdef CONFIG_DEBUF
#define DBG(format,...) printf(format,##__VA_ARGS__)
#else
#define DBG(format,...)
#endif
 
typedef unsigned int color_t;
 
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
short x;
short y;
};
}pos_t;
 
typedef union __attribute__((packed))
{
uint32_t val;
struct
{
uint8_t state;
uint8_t code;
uint16_t ctrl_key;
};
}oskey_t;
 
typedef struct
{
unsigned handle;
unsigned io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
 
static inline
void BeginDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(1));
};
 
static inline
void EndDraw(void)
{
__asm__ __volatile__(
"int $0x40" ::"a"(12),"b"(2));
};
 
static inline void DrawWindow(int x, int y, int w, int h, char *name,
color_t workcolor, uint32_t style)
{
 
__asm__ __volatile__(
"int $0x40"
::"a"(0),
"b"((x << 16) | (w & 0xFFFF)),
"c"((y << 16) | (h & 0xFFFF)),
"d"((style << 24) | (workcolor & 0xFFFFFF)),
"D"(name));
};
 
static inline
pos_t get_mouse_pos(void)
{
pos_t val;
 
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(1));
return val;
}
 
static inline
pos_t get_cursor_pos(void)
{
pos_t val;
 
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(0));
return val;
}
 
static inline
uint32_t get_mouse_buttons(void)
{
uint32_t val;
 
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37),"b"(2));
return val;
};
 
static inline
uint32_t get_mouse_wheels(void)
{
uint32_t val;
 
__asm__ __volatile__(
"int $0x40 \n\t"
"rol $16, %%eax"
:"=a"(val)
:"a"(37),"b"(7));
return val;
};
 
static inline
uint32_t wait_for_event(uint32_t time)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(23), "b"(time));
return val;
};
 
static inline uint32_t check_os_event()
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(11));
return val;
};
 
static inline
uint32_t get_tick_count(void)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(26),"b"(9));
return val;
};
 
static inline
oskey_t get_key(void)
{
oskey_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(2));
return val;
}
 
 
static inline uint32_t get_service(char *name)
{
uint32_t retval = 0;
asm volatile ("int $0x40"
:"=a"(retval)
:"a"(68),"b"(16),"c"(name)
:"memory");
 
return retval;
};
 
static inline int call_service(ioctl_t *io)
{
int retval;
 
asm volatile("int $0x40"
:"=a"(retval)
:"a"(68),"b"(17),"c"(io)
:"memory","cc");
 
return retval;
};
 
 
static inline
void draw_line(int xs, int ys, int xe, int ye, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(38), "d"(color),
"b"((xs << 16) | xe),
"c"((ys << 16) | ye));
}
 
 
 
static inline
void draw_bar(int x, int y, int w, int h, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(13), "d"(color),
"b"((x << 16) | w),
"c"((y << 16) | h));
}
 
static inline
void draw_bitmap(void *bitmap, int x, int y, int w, int h)
{
__asm__ __volatile__(
"int $0x40"
::"a"(7), "b"(bitmap),
"c"((w << 16) | h),
"d"((x << 16) | y));
}
 
static inline
void draw_text_sys(const char *text, int x, int y, int len, color_t color)
{
__asm__ __volatile__(
"int $0x40"
::"a"(4),"d"(text),
"b"((x << 16) | y),
"S"(len),"c"(color));
}
 
static inline void yield(void)
{
__asm__ __volatile__(
"int $0x40"
::"a"(68), "b"(1));
};
 
static inline
void *user_alloc(size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size));
return val;
}
 
static inline
int user_free(void *mem)
{
int val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(mem));
return val;
}
 
static inline
int *user_unmap(void *base, size_t offset, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size));
return val;
}
 
static inline int GetScreenSize()
{
int retval;
 
__asm__ __volatile__(
"int $0x40"
:"=a"(retval)
:"a"(61), "b"(1));
return retval;
}
 
static inline
uint32_t load_cursor(void *path, uint32_t flags)
{
uint32_t val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(37), "b"(4), "c"(path), "d"(flags));
return val;
}
 
static inline
uint32_t set_cursor(uint32_t cursor)
{
uint32_t old;
__asm__ __volatile__(
"int $0x40"
:"=a"(old)
:"a"(37), "b"(5), "c"(cursor));
return old;
}
 
static inline
int destroy_cursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
 
static inline void get_proc_info(char *info)
{
__asm__ __volatile__(
"int $0x40"
:
:"a"(9), "b"(info), "c"(-1));
}
 
static inline
void* user_realloc(void *mem, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
 
return val;
}
 
void *load_file(const char *path, size_t *len);
 
void *get_resource(void *data, uint32_t id);
 
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
 
int srcx;
int srcy;
int srcw;
int srch;
 
unsigned char *bitmap;
int stride;
};
 
void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride);
 
#endif
 
 
 
 
 
/programs/develop/libraries/newlib/include/sound.h
0,0 → 1,143
 
#ifndef _SOUND_H_
#define _SOUND_H_
 
#ifdef __cplusplus
extern "C"
{
#endif
 
#define SOUND_VERSION 0x0101
#define PCM_ALL 0
 
#define PCM_OUT 0x08000000
#define PCM_RING 0x10000000
#define PCM_STATIC 0x20000000
#define PCM_FLOAT 0x40000000
#define PCM_FILTER 0x80000000
 
#define PCM_2_16_48 1
#define PCM_1_16_48 2
#define PCM_2_16_44 3
#define PCM_1_16_44 4
#define PCM_2_16_32 5
#define PCM_1_16_32 6
#define PCM_2_16_24 7
#define PCM_1_16_24 8
#define PCM_2_16_22 9
#define PCM_1_16_22 10
#define PCM_2_16_16 11
#define PCM_1_16_16 12
#define PCM_2_16_12 13
#define PCM_1_16_12 14
#define PCM_2_16_11 15
#define PCM_1_16_11 16
#define PCM_2_16_8 17
#define PCM_1_16_8 18
#define PCM_2_8_48 19
#define PCM_1_8_48 20
#define PCM_2_8_44 21
#define PCM_1_8_44 22
#define PCM_2_8_32 23
#define PCM_1_8_32 24
#define PCM_2_8_24 25
#define PCM_1_8_24 26
#define PCM_2_8_22 27
#define PCM_1_8_22 28
#define PCM_2_8_16 29
#define PCM_1_8_16 30
#define PCM_2_8_12 31
#define PCM_1_8_12 32
#define PCM_2_8_11 33
#define PCM_1_8_11 34
#define PCM_2_8_8 35
#define PCM_1_8_8 36
 
#define SRV_GETVERSION 0
#define SND_CREATE_BUFF 1
#define SND_DESTROY_BUFF 2
#define SND_SETFORMAT 3
#define SND_GETFORMAT 4
#define SND_RESET 5
#define SND_SETPOS 6
#define SND_GETPOS 7
#define SND_SETBUFF 8
#define SND_OUT 9
#define SND_PLAY 10
#define SND_STOP 11
#define SND_SETVOLUME 12
#define SND_GETVOLUME 13
#define SND_SETPAN 14
#define SND_GETPAN 15
#define SND_GETBUFFSIZE 16
#define SND_GETFREESPACE 17
#define SND_SETTIMEBASE 18
#define SND_GETTIMESTAMP 19
 
#define SND_RESET_ALL 3
 
#define PLAY_SYNC 0x80000000
 
typedef unsigned int SNDBUF;
 
int _stdcall InitSound(int *version);
 
int _stdcall CreateBuffer(unsigned int format,int size,SNDBUF *buf);
int _stdcall DestroyBuffer(SNDBUF hBuff);
 
int _stdcall SetFormat(SNDBUF hBuff, unsigned int format);
int _stdcall GetFormat(SNDBUF hBuff, unsigned int *format);
 
int _stdcall ResetBuffer(SNDBUF hBuff, unsigned int flags);
int _stdcall SetBufferPos(SNDBUF hBuff, int offset);
int _stdcall GetBufferPos(SNDBUF hBuff, int *offset);
int _stdcall GetBufferSize(SNDBUF hBuff, int *size);
int _stdcall GetBufferFree(SNDBUF hBuff, int *free);
 
int _stdcall SetBuffer(SNDBUF hBuff,void* buff,
int offs, int size);
int _stdcall WaveOut(SNDBUF hBuff,void *buff, int size);
int _stdcall PlayBuffer(SNDBUF hBuff,unsigned int flags);
int _stdcall StopBuffer(SNDBUF hBuff);
 
int _stdcall SetVolume(SNDBUF hBuff, int left, int right);
int _stdcall GetVolume(SNDBUF hBuff, int *left, int *right);
int _stdcall SetPan(SNDBUF hBuff, int pan);
int _stdcall GetPan(SNDBUF hBuff, int *pan);
 
int _stdcall GetMasterVol(int* vol);
int _stdcall SetMasterVol(int vol);
 
int _stdcall SetTimeBase(SNDBUF hBuff, double base);
int _stdcall GetTimeStamp(SNDBUF hBuff, double *stamp);
int _stdcall GetDevTime(int *stamp);
 
 
typedef struct
{
unsigned int riff_id;
unsigned int riff_size;
unsigned int riff_format;
 
unsigned int fmt_id;
unsigned int fmt_size;
 
unsigned short int wFormatTag;
unsigned short int nChannels;
unsigned int nSamplesPerSec;
unsigned int nAvgBytesPerSec;
unsigned short int nBlockAlign;
unsigned short int wBitsPerSample;
unsigned int data_id;
unsigned int data_size;
} WAVEHEADER;
 
 
unsigned int _stdcall test_wav(WAVEHEADER *hdr);
 
#ifdef __cplusplus
extern "C"
}
#endif
 
#endif //_SOUND_H_