0,0 → 1,403 |
use32 |
org 0x0 |
db 'MENUET01' |
dd 0x01,start,i_end,e_end,e_end,0,0 |
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BUTTON_SIDE equ 16 ; button are squares |
BUTTON_SPACE equ 19 ; space between cols and rows |
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start: |
call get_skin_height |
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still: |
mov eax, 10 |
int 0x40 |
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dec eax |
jnz @f |
call redraw |
@@: dec eax |
jnz @f |
call key |
@@: dec eax |
jnz @f |
call button |
@@: jmp still |
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get_skin_height: |
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mov eax, 48 |
mov ebx, 4 |
int 0x40 |
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mov [skin_height], eax |
ret |
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redraw: |
mov eax, 12 |
mov ebx, 1 |
int 0x40 |
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mov eax, 0 |
mov ebx, 300*0x10000+317 |
mov ecx, 300*0x10000+184 |
add ecx, [skin_height] |
mov edx, 0x33F0F0F0 ; skinned, resizeable |
mov esi, 0x80808080 ; title color |
mov edi, window_title |
int 0x40 |
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call draw_table |
call draw_codes |
call draw_page_switcher |
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mov eax, 12 |
mov ebx, 2 |
int 0x40 |
ret |
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key: |
mov eax, 2 |
int 0x40 |
ret |
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button: |
mov eax, 17 |
int 0x40 |
cmp eax, 1 |
jnz @f |
ret |
@@: shr eax, 8 |
cmp eax, 1 |
jz quit |
cmp ax, 0xFFAA |
jnz .change_focus |
xor bx, bx |
mov bl, [symbol_start] |
add bx, 2 |
mov cx, bx |
add cx, 128 |
@@: mov eax, 8 |
mov edx, 0x80000000 |
add dx, bx |
int 0x40 |
cmp bx, cx |
jz @f |
inc bx |
jmp @b |
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@@: add [symbol_start], 128 ; change page |
add [symbol_focused], 128 |
call draw_table |
call draw_codes |
mov [redraw_flag], 1 ; for page_switcher this means visual blink (color changing) |
call draw_page_switcher |
mov eax, 5 |
mov ebx, 10 |
int 0x40 |
mov [redraw_flag], 0 |
call draw_page_switcher |
ret |
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.change_focus: |
mov bl, [symbol_focused] |
mov [symbol_unfocused], bl |
shl eax, 8 |
sub ah, 2 |
mov [symbol_focused], ah |
mov [redraw_flag], 1 ; for table this means redraw only focused and unfocused buttons |
call draw_table |
call draw_codes |
mov [redraw_flag], 0 |
ret |
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draw_table: |
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mov al, [symbol_start] |
mov [symbol_current], al |
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.next_button: |
push [button_x] |
pop [button_cur_x] |
push [button_y] |
pop [button_cur_y] |
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mov al, [symbol_current] |
mov [button_cur_id], al |
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mov [is_active], 0 |
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mov al, [symbol_focused] |
cmp [symbol_current], al |
jnz @f |
mov byte[is_active], 1 |
@@: cmp [redraw_flag], 1 |
jnz .draw ; if redraw_flag is zero, we should redraw the whole table |
mov al, [symbol_focused] |
cmp [symbol_current], al |
jz .draw |
mov al, [symbol_unfocused] |
cmp [symbol_current], al |
jz .draw |
jmp .skip ; skip button if it isn't (un)focused |
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.draw: |
call draw_button |
.skip: |
mov al, [symbol_start] |
add al, 127 ; end of current page |
cmp [symbol_current], al ; the last on page? |
jb @f |
mov [button_x], 2 |
mov [button_y], 2 |
ret |
@@: inc [symbol_current] |
add [button_x], BUTTON_SPACE |
cmp [button_x], 306 ; the last in row? |
jae @f |
jmp .next_button |
@@: add [button_y], BUTTON_SPACE ; next row |
mov [button_x], 2 |
jmp .next_button |
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ret |
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draw_button: |
mov eax, 8 |
mov ebx, [button_cur_x] |
shl ebx, 16 |
add ebx, BUTTON_SIDE |
mov ecx, [button_cur_y] |
shl ecx, 16 |
add ecx, BUTTON_SIDE |
mov edx, 0x80000000 |
add dl, [button_cur_id] |
add edx, 2 |
mov eax, 8 |
int 0x40 |
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or edx, 0x20000000 |
add edx, 0x80000000 |
mov esi, 0x00F0F0F0 ; button color |
int 0x40 |
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cmp byte[is_active], 1 |
jz @f |
.symbol: |
mov eax, 4 |
mov ebx, [button_cur_x] |
add ebx, 6 |
shl ebx, 16 |
add ebx, [button_cur_y] |
add ebx, 5 |
xor ecx, ecx |
mov edx, symbol_current |
mov esi, 1 |
int 0x40 |
ret |
@@: ; draw a blue square (selection), 8 lines |
mov eax, 38 |
mov ebx, [button_cur_x] |
shl ebx, 16 |
add ebx, [button_cur_x] |
add ebx, BUTTON_SIDE-1 |
mov ecx, [button_cur_y] |
shl ecx, 16 |
add ecx, [button_cur_y] |
mov edx, 0x000080FF ; square color |
int 0x40 |
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mov ebx, [button_cur_x] |
shl ebx, 16 |
add ebx, [button_cur_x] |
mov ecx, [button_cur_y] |
shl ecx, 16 |
add ecx, [button_cur_y] |
add ecx, BUTTON_SIDE-1 |
int 0x40 |
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mov ebx, [button_cur_x] |
inc ebx |
shl ebx, 16 |
add ebx, [button_cur_x] |
inc ebx |
add ebx, BUTTON_SIDE-1 |
mov ecx, [button_cur_y] |
inc ecx |
shl ecx, 16 |
add ecx, [button_cur_y] |
inc ecx |
int 0x40 |
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mov ebx, [button_cur_x] |
inc ebx |
shl ebx, 16 |
add ebx, [button_cur_x] |
inc ebx |
mov ecx, [button_cur_y] |
inc ecx |
shl ecx, 16 |
add ecx, [button_cur_y] |
inc ecx |
add ecx, BUTTON_SIDE-2 |
int 0x40 |
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mov ebx, [button_cur_x] |
add ebx, BUTTON_SIDE-1 |
shl ebx, 16 |
add ebx, [button_cur_x] |
add ebx, BUTTON_SIDE-1 |
mov ecx, [button_cur_y] |
inc ecx |
shl ecx, 16 |
add ecx, [button_cur_y] |
add ecx, BUTTON_SIDE-1 |
int 0x40 |
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mov ebx, [button_cur_x] |
inc ebx |
shl ebx, 16 |
add ebx, [button_cur_x] |
add ebx, BUTTON_SIDE-2 |
mov ecx, [button_cur_y] |
add ecx, BUTTON_SIDE-1 |
shl ecx, 16 |
add ecx, [button_cur_y] |
add ecx, BUTTON_SIDE-1 |
int 0x40 |
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mov ebx, [button_cur_x] |
add ebx, BUTTON_SIDE |
shl ebx, 16 |
add ebx, [button_cur_x] |
add ebx, BUTTON_SIDE |
mov ecx, [button_cur_y] |
shl ecx, 16 |
add ecx, [button_cur_y] |
add ecx, BUTTON_SIDE-1 |
int 0x40 |
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mov ebx, [button_cur_x] |
shl ebx, 16 |
add ebx, [button_cur_x] |
add ebx, BUTTON_SIDE |
mov ecx, [button_cur_y] |
add ecx, BUTTON_SIDE |
shl ecx, 16 |
add ecx, [button_cur_y] |
add ecx, BUTTON_SIDE |
int 0x40 |
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jmp .symbol |
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draw_page_switcher: |
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mov eax, 8 |
mov edx, 0x8000FFAA |
int 0x40 |
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mov esi, 0x00F0F0F0 |
cmp [redraw_flag], 1 |
jnz @f |
mov esi, 0x00808080 |
@@: mov eax, 8 |
mov ebx, 2*0x10000+60 |
mov ecx, 157*0x10000+19 |
mov edx, 0x2000FFAA |
int 0x40 |
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cmp [symbol_start], 0 |
jnz @f |
mov eax, 4 |
mov ebx, 11*0x10000+164 |
mov ecx, 0x80000000 |
mov edx, string_000_127 |
int 0x40 |
ret |
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@@: mov eax, 4 |
mov ebx, 11*0x10000+164 |
mov ecx, 0x80000000 |
mov edx, string_128_255 |
int 0x40 |
ret |
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draw_codes: |
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mov eax, 13 |
mov ebx, 80*0x10000+220 |
mov ecx, 164*0x10000+9 |
mov edx, 0x00F0F0F0 |
int 0x40 |
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mov eax, 4 |
mov ebx, 80*0x10000+164 |
mov ecx, 0x80000000 |
mov edx, string_ASCII_CODE |
int 0x40 |
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mov ebx, 180*0x10000+164 |
mov ecx, 0x80000000 |
mov edx, string_ASCII_HEX_CODE |
int 0x40 |
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mov eax, 47 |
mov ebx, 0x00030000 ; 3 digits, dec |
xor ecx, ecx |
add cl, [symbol_focused] |
mov edx, 152*0x10000+164 |
xor esi, esi |
int 0x40 |
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mov ebx, 0x00020100 ; 2 digits, hex |
mov edx, 276*0x10000+164 |
int 0x40 |
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ret |
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quit: |
mov eax, -1 |
int 0x40 |
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window_title db 'ASCIIVju v0.3 R3',0 |
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string_000_127 db '000-127',0 |
string_128_255 db '128-255',0 |
string_ASCII_CODE db 'ASCII Code: ',0 |
string_ASCII_HEX_CODE db 'ASCII Hex-Code: ',0 |
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skin_height dd 0 |
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button_x dd 2 |
button_y dd 2 |
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symbol_current db 0 |
symbol_start db 0 |
button_cur_x dd 0 |
button_cur_y dd 0 |
button_cur_id db 0 |
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db 0,0,0 ; unused |
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is_active dd 0 ; is current symbol selected? |
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symbol_unfocused db 0 |
symbol_focused db 0 |
redraw_flag dd 0 |
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db 0,0,0,0 ; unused |
i_end: |
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rb 0x500 ;stack |
e_end: |