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#ifndef INCLUDE_CONSOLE_H |
#define INCLUDE_CONSOLE_H |
#print "[include <obj/console.h]\n" |
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#ifndef INCLUDE_KOLIBRI_H |
#include "../lib/kolibri.h" |
#endif |
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#ifndef INCLUDE_DLL_H |
#include "../lib/dll.h" |
#endif |
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dword libConsole = #alibConsole; |
char alibConsole[] = "/sys/lib/console.obj"; |
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dword con_start = #a_con_start; |
dword con_init = #a_con_init; |
dword con_write_asciiz = #a_con_write_asciiz; |
dword con_write_string = #a_con_write_string; |
dword con_printf = #a_con_printf; |
dword con_exit = #a_con_exit; |
dword con_get_flags = #a_con_get_flags; |
dword con_set_flags = #a_con_set_flags; |
dword con_kbhit = #a_con_kbhit; |
dword con_getch = #a_con_getch; |
dword con_getch2 = #a_con_getch2; |
dword con_gets = #a_con_gets; |
dword con_gets2 = #a_con_gets2; |
dword con_get_font_height = #a_con_get_font_height; |
dword con_get_cursor_height = #a_con_get_cursor_height; |
dword con_set_cursor_height = #a_con_set_cursor_height; |
dword con_cls = #a_con_cls; |
dword con_get_cursor_pos = #a_con_get_cursor_pos; |
dword con_set_cursor_pos = #a_con_set_cursor_pos; |
dword con_set_title = #a_con_set_title; |
$DD 2 dup 0 |
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char a_con_start[] = "START"; |
char a_con_init[] = "con_init"; |
char a_con_write_asciiz[] = "con_write_asciiz"; |
char a_con_write_string[] = "con_write_string"; |
char a_con_printf[] = "con_printf"; |
char a_con_exit[] = "con_exit"; |
char a_con_get_flags[] = "con_get_flags"; |
char a_con_set_flags[] = "con_set_flags"; |
char a_con_kbhit[] = "con_kbhit"; |
char a_con_getch[] = "con_getch"; |
char a_con_getch2[] = "con_getch2"; |
char a_con_gets[] = "con_gets"; |
char a_con_gets2[] = "con_gets2"; |
char a_con_get_font_height[] = "con_get_font_height"; |
char a_con_get_cursor_height[] = "con_get_cursor_height"; |
char a_con_set_cursor_height[] = "con_ges_focursoreight"; |
char a_con_cls[] = "con_cls"; |
char a_con_get_cursor_pos[] = "con_get_cursor_pos"; |
char a_con_set_cursor_pos[] = "con_set_cursor_pos"; |
char a_con_set_title[] = "con_set_title"; |
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// text color |
#define CON_COLOR_BLUE 0x01 |
#define CON_COLOR_GREEN 0x02 |
#define CON_COLOR_RED 0x04 |
#define CON_COLOR_BRIGHT 0x08 |
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// background color |
#define CON_BGR_BLUE 0x10 |
#define CON_BGR_GREEN 0x20 |
#define CON_BGR_RED 0x40 |
#define CON_BGR_BRIGHT 0x80 |
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// special |
#define CON_IGNORE_SPECIALS 0x100 |
#define CON_WINDOW_CLOSED 0x200 |
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#endif |