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Regard whitespace Rev 2131 → Rev 2132

/programs/games/kosilka/kosilka.cpp
35,7 → 35,7
bool w_redraw=true;
 
const char windowTitle[]="Š®á¨«ª  ¤«ï Š®«¨¡à¨";
const char version[]="‚¥àá¨ï 1.11";
const char version[]="‚¥àá¨ï 1.12";
int levelcount=7; //×èñëî óðîâíåé
 
char gamearea[20][20]; //Êàðòà
/programs/system/notify/trunk/@notify.asm
37,9 → 37,7
 
 
still: ; main cycle
mov eax, 23
mov ebx, 500
mcall
mcall 23, 500
 
cmp eax, 0
je exit