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Regard whitespace Rev 2996 → Rev 2997

/drivers/video/drm/radeon/rdisplay.c
33,7 → 33,7
rdev = (struct radeon_device *)rdisplay->ddev->dev_private;
 
r = radeon_bo_create(rdev, CURSOR_WIDTH*CURSOR_HEIGHT*4,
PAGE_SIZE, false, RADEON_GEM_DOMAIN_VRAM, &cursor->robj);
PAGE_SIZE, false, RADEON_GEM_DOMAIN_VRAM, NULL, &cursor->robj);
 
if (unlikely(r != 0))
return r;
294,3 → 294,34
}
 
 
/* 23 bits of float fractional data */
#define I2F_FRAC_BITS 23
#define I2F_MASK ((1 << I2F_FRAC_BITS) - 1)
 
/*
* Converts unsigned integer into 32-bit IEEE floating point representation.
* Will be exact from 0 to 2^24. Above that, we round towards zero
* as the fractional bits will not fit in a float. (It would be better to
* round towards even as the fpu does, but that is slower.)
*/
__pure uint32_t int2float(uint32_t x)
{
uint32_t msb, exponent, fraction;
 
/* Zero is special */
if (!x) return 0;
 
/* Get location of the most significant bit */
msb = __fls(x);
 
/*
* Use a rotate instead of a shift because that works both leftwards
* and rightwards due to the mod(32) behaviour. This means we don't
* need to check to see if we are above 2^24 or not.
*/
fraction = ror32(x, (msb - I2F_FRAC_BITS) & 0x1f) & I2F_MASK;
exponent = (127 + msb) << I2F_FRAC_BITS;
 
return fraction + exponent;
}