Subversion Repositories Kolibri OS

Compare Revisions

Regard whitespace Rev 2160 → Rev 2997

/drivers/video/drm/radeon/evergreend.h
37,6 → 37,15
#define EVERGREEN_MAX_PIPES_MASK 0xFF
#define EVERGREEN_MAX_LDS_NUM 0xFFFF
 
#define CYPRESS_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define BARTS_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define CAYMAN_GB_ADDR_CONFIG_GOLDEN 0x02011003
#define JUNIPER_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define REDWOOD_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define TURKS_GB_ADDR_CONFIG_GOLDEN 0x02010002
#define CEDAR_GB_ADDR_CONFIG_GOLDEN 0x02010001
#define CAICOS_GB_ADDR_CONFIG_GOLDEN 0x02010001
 
/* Registers */
 
#define RCU_IND_INDEX 0x100
54,6 → 63,7
#define BACKEND_DISABLE(x) ((x) << 16)
#define GB_ADDR_CONFIG 0x98F8
#define NUM_PIPES(x) ((x) << 0)
#define NUM_PIPES_MASK 0x0000000f
#define PIPE_INTERLEAVE_SIZE(x) ((x) << 4)
#define BANK_INTERLEAVE_SIZE(x) ((x) << 8)
#define NUM_SHADER_ENGINES(x) ((x) << 12)
77,6 → 87,15
 
#define CONFIG_MEMSIZE 0x5428
 
#define BIF_FB_EN 0x5490
#define FB_READ_EN (1 << 0)
#define FB_WRITE_EN (1 << 1)
 
#define CP_COHER_BASE 0x85F8
#define CP_STALLED_STAT1 0x8674
#define CP_STALLED_STAT2 0x8678
#define CP_BUSY_STAT 0x867C
#define CP_STAT 0x8680
#define CP_ME_CNTL 0x86D8
#define CP_ME_HALT (1 << 28)
#define CP_PFP_HALT (1 << 26)
108,9 → 127,230
#define CP_RB_WPTR_ADDR_HI 0xC11C
#define CP_RB_WPTR_DELAY 0x8704
#define CP_SEM_WAIT_TIMER 0x85BC
#define CP_SEM_INCOMPLETE_TIMER_CNTL 0x85C8
#define CP_DEBUG 0xC1FC
 
/* Audio clocks */
#define DCCG_AUDIO_DTO_SOURCE 0x05ac
# define DCCG_AUDIO_DTO0_SOURCE_SEL(x) ((x) << 0) /* crtc0 - crtc5 */
# define DCCG_AUDIO_DTO_SEL (1 << 4) /* 0=dto0 1=dto1 */
 
#define DCCG_AUDIO_DTO0_PHASE 0x05b0
#define DCCG_AUDIO_DTO0_MODULE 0x05b4
#define DCCG_AUDIO_DTO0_LOAD 0x05b8
#define DCCG_AUDIO_DTO0_CNTL 0x05bc
 
#define DCCG_AUDIO_DTO1_PHASE 0x05c0
#define DCCG_AUDIO_DTO1_MODULE 0x05c4
#define DCCG_AUDIO_DTO1_LOAD 0x05c8
#define DCCG_AUDIO_DTO1_CNTL 0x05cc
 
/* DCE 4.0 AFMT */
#define HDMI_CONTROL 0x7030
# define HDMI_KEEPOUT_MODE (1 << 0)
# define HDMI_PACKET_GEN_VERSION (1 << 4) /* 0 = r6xx compat */
# define HDMI_ERROR_ACK (1 << 8)
# define HDMI_ERROR_MASK (1 << 9)
# define HDMI_DEEP_COLOR_ENABLE (1 << 24)
# define HDMI_DEEP_COLOR_DEPTH (((x) & 3) << 28)
# define HDMI_24BIT_DEEP_COLOR 0
# define HDMI_30BIT_DEEP_COLOR 1
# define HDMI_36BIT_DEEP_COLOR 2
#define HDMI_STATUS 0x7034
# define HDMI_ACTIVE_AVMUTE (1 << 0)
# define HDMI_AUDIO_PACKET_ERROR (1 << 16)
# define HDMI_VBI_PACKET_ERROR (1 << 20)
#define HDMI_AUDIO_PACKET_CONTROL 0x7038
# define HDMI_AUDIO_DELAY_EN(x) (((x) & 3) << 4)
# define HDMI_AUDIO_PACKETS_PER_LINE(x) (((x) & 0x1f) << 16)
#define HDMI_ACR_PACKET_CONTROL 0x703c
# define HDMI_ACR_SEND (1 << 0)
# define HDMI_ACR_CONT (1 << 1)
# define HDMI_ACR_SELECT(x) (((x) & 3) << 4)
# define HDMI_ACR_HW 0
# define HDMI_ACR_32 1
# define HDMI_ACR_44 2
# define HDMI_ACR_48 3
# define HDMI_ACR_SOURCE (1 << 8) /* 0 - hw; 1 - cts value */
# define HDMI_ACR_AUTO_SEND (1 << 12)
# define HDMI_ACR_N_MULTIPLE(x) (((x) & 7) << 16)
# define HDMI_ACR_X1 1
# define HDMI_ACR_X2 2
# define HDMI_ACR_X4 4
# define HDMI_ACR_AUDIO_PRIORITY (1 << 31)
#define HDMI_VBI_PACKET_CONTROL 0x7040
# define HDMI_NULL_SEND (1 << 0)
# define HDMI_GC_SEND (1 << 4)
# define HDMI_GC_CONT (1 << 5) /* 0 - once; 1 - every frame */
#define HDMI_INFOFRAME_CONTROL0 0x7044
# define HDMI_AVI_INFO_SEND (1 << 0)
# define HDMI_AVI_INFO_CONT (1 << 1)
# define HDMI_AUDIO_INFO_SEND (1 << 4)
# define HDMI_AUDIO_INFO_CONT (1 << 5)
# define HDMI_MPEG_INFO_SEND (1 << 8)
# define HDMI_MPEG_INFO_CONT (1 << 9)
#define HDMI_INFOFRAME_CONTROL1 0x7048
# define HDMI_AVI_INFO_LINE(x) (((x) & 0x3f) << 0)
# define HDMI_AUDIO_INFO_LINE(x) (((x) & 0x3f) << 8)
# define HDMI_MPEG_INFO_LINE(x) (((x) & 0x3f) << 16)
#define HDMI_GENERIC_PACKET_CONTROL 0x704c
# define HDMI_GENERIC0_SEND (1 << 0)
# define HDMI_GENERIC0_CONT (1 << 1)
# define HDMI_GENERIC1_SEND (1 << 4)
# define HDMI_GENERIC1_CONT (1 << 5)
# define HDMI_GENERIC0_LINE(x) (((x) & 0x3f) << 16)
# define HDMI_GENERIC1_LINE(x) (((x) & 0x3f) << 24)
#define HDMI_GC 0x7058
# define HDMI_GC_AVMUTE (1 << 0)
# define HDMI_GC_AVMUTE_CONT (1 << 2)
#define AFMT_AUDIO_PACKET_CONTROL2 0x705c
# define AFMT_AUDIO_LAYOUT_OVRD (1 << 0)
# define AFMT_AUDIO_LAYOUT_SELECT (1 << 1)
# define AFMT_60958_CS_SOURCE (1 << 4)
# define AFMT_AUDIO_CHANNEL_ENABLE(x) (((x) & 0xff) << 8)
# define AFMT_DP_AUDIO_STREAM_ID(x) (((x) & 0xff) << 16)
#define AFMT_AVI_INFO0 0x7084
# define AFMT_AVI_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_AVI_INFO_S(x) (((x) & 3) << 8)
# define AFMT_AVI_INFO_B(x) (((x) & 3) << 10)
# define AFMT_AVI_INFO_A(x) (((x) & 1) << 12)
# define AFMT_AVI_INFO_Y(x) (((x) & 3) << 13)
# define AFMT_AVI_INFO_Y_RGB 0
# define AFMT_AVI_INFO_Y_YCBCR422 1
# define AFMT_AVI_INFO_Y_YCBCR444 2
# define AFMT_AVI_INFO_Y_A_B_S(x) (((x) & 0xff) << 8)
# define AFMT_AVI_INFO_R(x) (((x) & 0xf) << 16)
# define AFMT_AVI_INFO_M(x) (((x) & 0x3) << 20)
# define AFMT_AVI_INFO_C(x) (((x) & 0x3) << 22)
# define AFMT_AVI_INFO_C_M_R(x) (((x) & 0xff) << 16)
# define AFMT_AVI_INFO_SC(x) (((x) & 0x3) << 24)
# define AFMT_AVI_INFO_Q(x) (((x) & 0x3) << 26)
# define AFMT_AVI_INFO_EC(x) (((x) & 0x3) << 28)
# define AFMT_AVI_INFO_ITC(x) (((x) & 0x1) << 31)
# define AFMT_AVI_INFO_ITC_EC_Q_SC(x) (((x) & 0xff) << 24)
#define AFMT_AVI_INFO1 0x7088
# define AFMT_AVI_INFO_VIC(x) (((x) & 0x7f) << 0) /* don't use avi infoframe v1 */
# define AFMT_AVI_INFO_PR(x) (((x) & 0xf) << 8) /* don't use avi infoframe v1 */
# define AFMT_AVI_INFO_CN(x) (((x) & 0x3) << 12)
# define AFMT_AVI_INFO_YQ(x) (((x) & 0x3) << 14)
# define AFMT_AVI_INFO_TOP(x) (((x) & 0xffff) << 16)
#define AFMT_AVI_INFO2 0x708c
# define AFMT_AVI_INFO_BOTTOM(x) (((x) & 0xffff) << 0)
# define AFMT_AVI_INFO_LEFT(x) (((x) & 0xffff) << 16)
#define AFMT_AVI_INFO3 0x7090
# define AFMT_AVI_INFO_RIGHT(x) (((x) & 0xffff) << 0)
# define AFMT_AVI_INFO_VERSION(x) (((x) & 3) << 24)
#define AFMT_MPEG_INFO0 0x7094
# define AFMT_MPEG_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_MPEG_INFO_MB0(x) (((x) & 0xff) << 8)
# define AFMT_MPEG_INFO_MB1(x) (((x) & 0xff) << 16)
# define AFMT_MPEG_INFO_MB2(x) (((x) & 0xff) << 24)
#define AFMT_MPEG_INFO1 0x7098
# define AFMT_MPEG_INFO_MB3(x) (((x) & 0xff) << 0)
# define AFMT_MPEG_INFO_MF(x) (((x) & 3) << 8)
# define AFMT_MPEG_INFO_FR(x) (((x) & 1) << 12)
#define AFMT_GENERIC0_HDR 0x709c
#define AFMT_GENERIC0_0 0x70a0
#define AFMT_GENERIC0_1 0x70a4
#define AFMT_GENERIC0_2 0x70a8
#define AFMT_GENERIC0_3 0x70ac
#define AFMT_GENERIC0_4 0x70b0
#define AFMT_GENERIC0_5 0x70b4
#define AFMT_GENERIC0_6 0x70b8
#define AFMT_GENERIC1_HDR 0x70bc
#define AFMT_GENERIC1_0 0x70c0
#define AFMT_GENERIC1_1 0x70c4
#define AFMT_GENERIC1_2 0x70c8
#define AFMT_GENERIC1_3 0x70cc
#define AFMT_GENERIC1_4 0x70d0
#define AFMT_GENERIC1_5 0x70d4
#define AFMT_GENERIC1_6 0x70d8
#define HDMI_ACR_32_0 0x70dc
# define HDMI_ACR_CTS_32(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_32_1 0x70e0
# define HDMI_ACR_N_32(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_44_0 0x70e4
# define HDMI_ACR_CTS_44(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_44_1 0x70e8
# define HDMI_ACR_N_44(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_48_0 0x70ec
# define HDMI_ACR_CTS_48(x) (((x) & 0xfffff) << 12)
#define HDMI_ACR_48_1 0x70f0
# define HDMI_ACR_N_48(x) (((x) & 0xfffff) << 0)
#define HDMI_ACR_STATUS_0 0x70f4
#define HDMI_ACR_STATUS_1 0x70f8
#define AFMT_AUDIO_INFO0 0x70fc
# define AFMT_AUDIO_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define AFMT_AUDIO_INFO_CC(x) (((x) & 7) << 8)
# define AFMT_AUDIO_INFO_CT(x) (((x) & 0xf) << 11)
# define AFMT_AUDIO_INFO_CHECKSUM_OFFSET(x) (((x) & 0xff) << 16)
# define AFMT_AUDIO_INFO_CXT(x) (((x) & 0x1f) << 24)
#define AFMT_AUDIO_INFO1 0x7100
# define AFMT_AUDIO_INFO_CA(x) (((x) & 0xff) << 0)
# define AFMT_AUDIO_INFO_LSV(x) (((x) & 0xf) << 11)
# define AFMT_AUDIO_INFO_DM_INH(x) (((x) & 1) << 15)
# define AFMT_AUDIO_INFO_DM_INH_LSV(x) (((x) & 0xff) << 8)
# define AFMT_AUDIO_INFO_LFEBPL(x) (((x) & 3) << 16)
#define AFMT_60958_0 0x7104
# define AFMT_60958_CS_A(x) (((x) & 1) << 0)
# define AFMT_60958_CS_B(x) (((x) & 1) << 1)
# define AFMT_60958_CS_C(x) (((x) & 1) << 2)
# define AFMT_60958_CS_D(x) (((x) & 3) << 3)
# define AFMT_60958_CS_MODE(x) (((x) & 3) << 6)
# define AFMT_60958_CS_CATEGORY_CODE(x) (((x) & 0xff) << 8)
# define AFMT_60958_CS_SOURCE_NUMBER(x) (((x) & 0xf) << 16)
# define AFMT_60958_CS_CHANNEL_NUMBER_L(x) (((x) & 0xf) << 20)
# define AFMT_60958_CS_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 24)
# define AFMT_60958_CS_CLOCK_ACCURACY(x) (((x) & 3) << 28)
#define AFMT_60958_1 0x7108
# define AFMT_60958_CS_WORD_LENGTH(x) (((x) & 0xf) << 0)
# define AFMT_60958_CS_ORIGINAL_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 4)
# define AFMT_60958_CS_VALID_L(x) (((x) & 1) << 16)
# define AFMT_60958_CS_VALID_R(x) (((x) & 1) << 18)
# define AFMT_60958_CS_CHANNEL_NUMBER_R(x) (((x) & 0xf) << 20)
#define AFMT_AUDIO_CRC_CONTROL 0x710c
# define AFMT_AUDIO_CRC_EN (1 << 0)
#define AFMT_RAMP_CONTROL0 0x7110
# define AFMT_RAMP_MAX_COUNT(x) (((x) & 0xffffff) << 0)
# define AFMT_RAMP_DATA_SIGN (1 << 31)
#define AFMT_RAMP_CONTROL1 0x7114
# define AFMT_RAMP_MIN_COUNT(x) (((x) & 0xffffff) << 0)
# define AFMT_AUDIO_TEST_CH_DISABLE(x) (((x) & 0xff) << 24)
#define AFMT_RAMP_CONTROL2 0x7118
# define AFMT_RAMP_INC_COUNT(x) (((x) & 0xffffff) << 0)
#define AFMT_RAMP_CONTROL3 0x711c
# define AFMT_RAMP_DEC_COUNT(x) (((x) & 0xffffff) << 0)
#define AFMT_60958_2 0x7120
# define AFMT_60958_CS_CHANNEL_NUMBER_2(x) (((x) & 0xf) << 0)
# define AFMT_60958_CS_CHANNEL_NUMBER_3(x) (((x) & 0xf) << 4)
# define AFMT_60958_CS_CHANNEL_NUMBER_4(x) (((x) & 0xf) << 8)
# define AFMT_60958_CS_CHANNEL_NUMBER_5(x) (((x) & 0xf) << 12)
# define AFMT_60958_CS_CHANNEL_NUMBER_6(x) (((x) & 0xf) << 16)
# define AFMT_60958_CS_CHANNEL_NUMBER_7(x) (((x) & 0xf) << 20)
#define AFMT_STATUS 0x7128
# define AFMT_AUDIO_ENABLE (1 << 4)
# define AFMT_AUDIO_HBR_ENABLE (1 << 8)
# define AFMT_AZ_FORMAT_WTRIG (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_INT (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG (1 << 30)
#define AFMT_AUDIO_PACKET_CONTROL 0x712c
# define AFMT_AUDIO_SAMPLE_SEND (1 << 0)
# define AFMT_RESET_FIFO_WHEN_AUDIO_DIS (1 << 11) /* set to 1 */
# define AFMT_AUDIO_TEST_EN (1 << 12)
# define AFMT_AUDIO_CHANNEL_SWAP (1 << 24)
# define AFMT_60958_CS_UPDATE (1 << 26)
# define AFMT_AZ_AUDIO_ENABLE_CHG_MASK (1 << 27)
# define AFMT_AZ_FORMAT_WTRIG_MASK (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_ACK (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG_ACK (1 << 30)
#define AFMT_VBI_PACKET_CONTROL 0x7130
# define AFMT_GENERIC0_UPDATE (1 << 2)
#define AFMT_INFOFRAME_CONTROL0 0x7134
# define AFMT_AUDIO_INFO_SOURCE (1 << 6) /* 0 - sound block; 1 - afmt regs */
# define AFMT_AUDIO_INFO_UPDATE (1 << 7)
# define AFMT_MPEG_INFO_UPDATE (1 << 10)
#define AFMT_GENERIC0_7 0x7138
 
#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)
#define INACTIVE_QD_PIPES_MASK 0x0000FF00
194,6 → 434,9
#define NOOFCHAN_MASK 0x00003000
#define MC_SHARED_CHREMAP 0x2008
 
#define MC_SHARED_BLACKOUT_CNTL 0x20ac
#define BLACKOUT_MODE_MASK 0x00000007
 
#define MC_ARB_RAMCFG 0x2760
#define NOOFBANK_SHIFT 0
#define NOOFBANK_MASK 0x00000003
230,6 → 473,7
#define MC_VM_MD_L1_TLB0_CNTL 0x2654
#define MC_VM_MD_L1_TLB1_CNTL 0x2658
#define MC_VM_MD_L1_TLB2_CNTL 0x265C
#define MC_VM_MD_L1_TLB3_CNTL 0x2698
 
#define FUS_MC_VM_MD_L1_TLB0_CNTL 0x265C
#define FUS_MC_VM_MD_L1_TLB1_CNTL 0x2660
242,6 → 486,7
#define PA_CL_ENHANCE 0x8A14
#define CLIP_VTX_REORDER_ENA (1 << 0)
#define NUM_CLIP_SEQ(x) ((x) << 1)
#define PA_SC_ENHANCE 0x8BF0
#define PA_SC_AA_CONFIG 0x28C04
#define MSAA_NUM_SAMPLES_SHIFT 0
#define MSAA_NUM_SAMPLES_MASK 0x3
269,6 → 514,7
#define SCRATCH_UMSK 0x8540
#define SCRATCH_ADDR 0x8544
 
#define SMX_SAR_CTL0 0xA008
#define SMX_DC_CTL0 0xA020
#define USE_HASH_FUNCTION (1 << 0)
#define NUMBER_OF_SETS(x) ((x) << 1)
319,6 → 565,8
#define SQ_GPR_RESOURCE_MGMT_3 0x8C0C
#define NUM_HS_GPRS(x) ((x) << 0)
#define NUM_LS_GPRS(x) ((x) << 16)
#define SQ_GLOBAL_GPR_RESOURCE_MGMT_1 0x8C10
#define SQ_GLOBAL_GPR_RESOURCE_MGMT_2 0x8C14
#define SQ_THREAD_RESOURCE_MGMT 0x8C18
#define NUM_PS_THREADS(x) ((x) << 0)
#define NUM_VS_THREADS(x) ((x) << 8)
337,6 → 585,10
#define NUM_HS_STACK_ENTRIES(x) ((x) << 0)
#define NUM_LS_STACK_ENTRIES(x) ((x) << 16)
#define SQ_DYN_GPR_CNTL_PS_FLUSH_REQ 0x8D8C
#define SQ_DYN_GPR_SIMD_LOCK_EN 0x8D94
#define SQ_STATIC_THREAD_MGMT_1 0x8E20
#define SQ_STATIC_THREAD_MGMT_2 0x8E24
#define SQ_STATIC_THREAD_MGMT_3 0x8E28
#define SQ_LDS_RESOURCE_MGMT 0x8E2C
 
#define SQ_MS_FIFO_SIZES 0x8CF0
691,6 → 943,7
#define PACKET3_DRAW_INDEX_MULTI_ELEMENT 0x36
#define PACKET3_MEM_SEMAPHORE 0x39
#define PACKET3_MPEG_INDEX 0x3A
#define PACKET3_COPY_DW 0x3B
#define PACKET3_WAIT_REG_MEM 0x3C
#define PACKET3_MEM_WRITE 0x3D
#define PACKET3_INDIRECT_BUFFER 0x32
768,6 → 1021,8
#define SQ_TEX_VTX_VALID_TEXTURE 0x2
#define SQ_TEX_VTX_VALID_BUFFER 0x3
 
#define VGT_VTX_VECT_EJECT_REG 0x88b0
 
#define SQ_CONST_MEM_BASE 0x8df8
 
#define SQ_ESGS_RING_BASE 0x8c40
892,19 → 1147,162
#define PA_SC_SCREEN_SCISSOR_TL 0x28030
#define PA_SC_GENERIC_SCISSOR_TL 0x28240
#define PA_SC_WINDOW_SCISSOR_TL 0x28204
 
#define VGT_PRIMITIVE_TYPE 0x8958
#define VGT_INDEX_TYPE 0x895C
 
#define VGT_NUM_INDICES 0x8970
 
#define VGT_COMPUTE_DIM_X 0x8990
#define VGT_COMPUTE_DIM_Y 0x8994
#define VGT_COMPUTE_DIM_Z 0x8998
#define VGT_COMPUTE_START_X 0x899C
#define VGT_COMPUTE_START_Y 0x89A0
#define VGT_COMPUTE_START_Z 0x89A4
#define VGT_COMPUTE_INDEX 0x89A8
#define VGT_COMPUTE_THREAD_GROUP_SIZE 0x89AC
#define VGT_HS_OFFCHIP_PARAM 0x89B0
 
#define DB_DEBUG 0x9830
#define DB_DEBUG2 0x9834
#define DB_DEBUG3 0x9838
#define DB_DEBUG4 0x983C
#define DB_WATERMARKS 0x9854
#define DB_DEPTH_CONTROL 0x28800
#define R_028800_DB_DEPTH_CONTROL 0x028800
#define S_028800_STENCIL_ENABLE(x) (((x) & 0x1) << 0)
#define G_028800_STENCIL_ENABLE(x) (((x) >> 0) & 0x1)
#define C_028800_STENCIL_ENABLE 0xFFFFFFFE
#define S_028800_Z_ENABLE(x) (((x) & 0x1) << 1)
#define G_028800_Z_ENABLE(x) (((x) >> 1) & 0x1)
#define C_028800_Z_ENABLE 0xFFFFFFFD
#define S_028800_Z_WRITE_ENABLE(x) (((x) & 0x1) << 2)
#define G_028800_Z_WRITE_ENABLE(x) (((x) >> 2) & 0x1)
#define C_028800_Z_WRITE_ENABLE 0xFFFFFFFB
#define S_028800_ZFUNC(x) (((x) & 0x7) << 4)
#define G_028800_ZFUNC(x) (((x) >> 4) & 0x7)
#define C_028800_ZFUNC 0xFFFFFF8F
#define S_028800_BACKFACE_ENABLE(x) (((x) & 0x1) << 7)
#define G_028800_BACKFACE_ENABLE(x) (((x) >> 7) & 0x1)
#define C_028800_BACKFACE_ENABLE 0xFFFFFF7F
#define S_028800_STENCILFUNC(x) (((x) & 0x7) << 8)
#define G_028800_STENCILFUNC(x) (((x) >> 8) & 0x7)
#define C_028800_STENCILFUNC 0xFFFFF8FF
#define V_028800_STENCILFUNC_NEVER 0x00000000
#define V_028800_STENCILFUNC_LESS 0x00000001
#define V_028800_STENCILFUNC_EQUAL 0x00000002
#define V_028800_STENCILFUNC_LEQUAL 0x00000003
#define V_028800_STENCILFUNC_GREATER 0x00000004
#define V_028800_STENCILFUNC_NOTEQUAL 0x00000005
#define V_028800_STENCILFUNC_GEQUAL 0x00000006
#define V_028800_STENCILFUNC_ALWAYS 0x00000007
#define S_028800_STENCILFAIL(x) (((x) & 0x7) << 11)
#define G_028800_STENCILFAIL(x) (((x) >> 11) & 0x7)
#define C_028800_STENCILFAIL 0xFFFFC7FF
#define V_028800_STENCIL_KEEP 0x00000000
#define V_028800_STENCIL_ZERO 0x00000001
#define V_028800_STENCIL_REPLACE 0x00000002
#define V_028800_STENCIL_INCR 0x00000003
#define V_028800_STENCIL_DECR 0x00000004
#define V_028800_STENCIL_INVERT 0x00000005
#define V_028800_STENCIL_INCR_WRAP 0x00000006
#define V_028800_STENCIL_DECR_WRAP 0x00000007
#define S_028800_STENCILZPASS(x) (((x) & 0x7) << 14)
#define G_028800_STENCILZPASS(x) (((x) >> 14) & 0x7)
#define C_028800_STENCILZPASS 0xFFFE3FFF
#define S_028800_STENCILZFAIL(x) (((x) & 0x7) << 17)
#define G_028800_STENCILZFAIL(x) (((x) >> 17) & 0x7)
#define C_028800_STENCILZFAIL 0xFFF1FFFF
#define S_028800_STENCILFUNC_BF(x) (((x) & 0x7) << 20)
#define G_028800_STENCILFUNC_BF(x) (((x) >> 20) & 0x7)
#define C_028800_STENCILFUNC_BF 0xFF8FFFFF
#define S_028800_STENCILFAIL_BF(x) (((x) & 0x7) << 23)
#define G_028800_STENCILFAIL_BF(x) (((x) >> 23) & 0x7)
#define C_028800_STENCILFAIL_BF 0xFC7FFFFF
#define S_028800_STENCILZPASS_BF(x) (((x) & 0x7) << 26)
#define G_028800_STENCILZPASS_BF(x) (((x) >> 26) & 0x7)
#define C_028800_STENCILZPASS_BF 0xE3FFFFFF
#define S_028800_STENCILZFAIL_BF(x) (((x) & 0x7) << 29)
#define G_028800_STENCILZFAIL_BF(x) (((x) >> 29) & 0x7)
#define C_028800_STENCILZFAIL_BF 0x1FFFFFFF
#define DB_DEPTH_VIEW 0x28008
#define R_028008_DB_DEPTH_VIEW 0x00028008
#define S_028008_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028008_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028008_SLICE_START 0xFFFFF800
#define S_028008_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028008_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028008_SLICE_MAX 0xFF001FFF
#define DB_HTILE_DATA_BASE 0x28014
#define DB_HTILE_SURFACE 0x28abc
#define S_028ABC_HTILE_WIDTH(x) (((x) & 0x1) << 0)
#define G_028ABC_HTILE_WIDTH(x) (((x) >> 0) & 0x1)
#define C_028ABC_HTILE_WIDTH 0xFFFFFFFE
#define S_028ABC_HTILE_HEIGHT(x) (((x) & 0x1) << 1)
#define G_028ABC_HTILE_HEIGHT(x) (((x) >> 1) & 0x1)
#define C_028ABC_HTILE_HEIGHT 0xFFFFFFFD
#define G_028ABC_LINEAR(x) (((x) >> 2) & 0x1)
#define DB_Z_INFO 0x28040
# define Z_ARRAY_MODE(x) ((x) << 4)
# define DB_TILE_SPLIT(x) (((x) & 0x7) << 8)
# define DB_NUM_BANKS(x) (((x) & 0x3) << 12)
# define DB_BANK_WIDTH(x) (((x) & 0x3) << 16)
# define DB_BANK_HEIGHT(x) (((x) & 0x3) << 20)
# define DB_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 24)
#define R_028040_DB_Z_INFO 0x028040
#define S_028040_FORMAT(x) (((x) & 0x3) << 0)
#define G_028040_FORMAT(x) (((x) >> 0) & 0x3)
#define C_028040_FORMAT 0xFFFFFFFC
#define V_028040_Z_INVALID 0x00000000
#define V_028040_Z_16 0x00000001
#define V_028040_Z_24 0x00000002
#define V_028040_Z_32_FLOAT 0x00000003
#define S_028040_ARRAY_MODE(x) (((x) & 0xF) << 4)
#define G_028040_ARRAY_MODE(x) (((x) >> 4) & 0xF)
#define C_028040_ARRAY_MODE 0xFFFFFF0F
#define S_028040_READ_SIZE(x) (((x) & 0x1) << 28)
#define G_028040_READ_SIZE(x) (((x) >> 28) & 0x1)
#define C_028040_READ_SIZE 0xEFFFFFFF
#define S_028040_TILE_SURFACE_ENABLE(x) (((x) & 0x1) << 29)
#define G_028040_TILE_SURFACE_ENABLE(x) (((x) >> 29) & 0x1)
#define C_028040_TILE_SURFACE_ENABLE 0xDFFFFFFF
#define S_028040_ZRANGE_PRECISION(x) (((x) & 0x1) << 31)
#define G_028040_ZRANGE_PRECISION(x) (((x) >> 31) & 0x1)
#define C_028040_ZRANGE_PRECISION 0x7FFFFFFF
#define S_028040_TILE_SPLIT(x) (((x) & 0x7) << 8)
#define G_028040_TILE_SPLIT(x) (((x) >> 8) & 0x7)
#define S_028040_NUM_BANKS(x) (((x) & 0x3) << 12)
#define G_028040_NUM_BANKS(x) (((x) >> 12) & 0x3)
#define S_028040_BANK_WIDTH(x) (((x) & 0x3) << 16)
#define G_028040_BANK_WIDTH(x) (((x) >> 16) & 0x3)
#define S_028040_BANK_HEIGHT(x) (((x) & 0x3) << 20)
#define G_028040_BANK_HEIGHT(x) (((x) >> 20) & 0x3)
#define S_028040_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 24)
#define G_028040_MACRO_TILE_ASPECT(x) (((x) >> 24) & 0x3)
#define DB_STENCIL_INFO 0x28044
#define R_028044_DB_STENCIL_INFO 0x028044
#define S_028044_FORMAT(x) (((x) & 0x1) << 0)
#define G_028044_FORMAT(x) (((x) >> 0) & 0x1)
#define C_028044_FORMAT 0xFFFFFFFE
#define V_028044_STENCIL_INVALID 0
#define V_028044_STENCIL_8 1
#define G_028044_TILE_SPLIT(x) (((x) >> 8) & 0x7)
#define DB_Z_READ_BASE 0x28048
#define DB_STENCIL_READ_BASE 0x2804c
#define DB_Z_WRITE_BASE 0x28050
#define DB_STENCIL_WRITE_BASE 0x28054
#define DB_DEPTH_SIZE 0x28058
#define R_028058_DB_DEPTH_SIZE 0x028058
#define S_028058_PITCH_TILE_MAX(x) (((x) & 0x7FF) << 0)
#define G_028058_PITCH_TILE_MAX(x) (((x) >> 0) & 0x7FF)
#define C_028058_PITCH_TILE_MAX 0xFFFFF800
#define S_028058_HEIGHT_TILE_MAX(x) (((x) & 0x7FF) << 11)
#define G_028058_HEIGHT_TILE_MAX(x) (((x) >> 11) & 0x7FF)
#define C_028058_HEIGHT_TILE_MAX 0xFFC007FF
#define R_02805C_DB_DEPTH_SLICE 0x02805C
#define S_02805C_SLICE_TILE_MAX(x) (((x) & 0x3FFFFF) << 0)
#define G_02805C_SLICE_TILE_MAX(x) (((x) >> 0) & 0x3FFFFF)
#define C_02805C_SLICE_TILE_MAX 0xFFC00000
 
#define SQ_PGM_START_PS 0x28840
#define SQ_PGM_START_VS 0x2885c
914,6 → 1312,14
#define SQ_PGM_START_HS 0x288b8
#define SQ_PGM_START_LS 0x288d0
 
#define VGT_STRMOUT_BUFFER_BASE_0 0x28AD8
#define VGT_STRMOUT_BUFFER_BASE_1 0x28AE8
#define VGT_STRMOUT_BUFFER_BASE_2 0x28AF8
#define VGT_STRMOUT_BUFFER_BASE_3 0x28B08
#define VGT_STRMOUT_BUFFER_SIZE_0 0x28AD0
#define VGT_STRMOUT_BUFFER_SIZE_1 0x28AE0
#define VGT_STRMOUT_BUFFER_SIZE_2 0x28AF0
#define VGT_STRMOUT_BUFFER_SIZE_3 0x28B00
#define VGT_STRMOUT_CONFIG 0x28b94
#define VGT_STRMOUT_BUFFER_CONFIG 0x28b98
 
940,13 → 1346,163
#define CB_COLOR0_PITCH 0x28c64
#define CB_COLOR0_SLICE 0x28c68
#define CB_COLOR0_VIEW 0x28c6c
#define R_028C6C_CB_COLOR0_VIEW 0x00028C6C
#define S_028C6C_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028C6C_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028C6C_SLICE_START 0xFFFFF800
#define S_028C6C_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028C6C_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028C6C_SLICE_MAX 0xFF001FFF
#define R_028C70_CB_COLOR0_INFO 0x028C70
#define S_028C70_ENDIAN(x) (((x) & 0x3) << 0)
#define G_028C70_ENDIAN(x) (((x) >> 0) & 0x3)
#define C_028C70_ENDIAN 0xFFFFFFFC
#define S_028C70_FORMAT(x) (((x) & 0x3F) << 2)
#define G_028C70_FORMAT(x) (((x) >> 2) & 0x3F)
#define C_028C70_FORMAT 0xFFFFFF03
#define V_028C70_COLOR_INVALID 0x00000000
#define V_028C70_COLOR_8 0x00000001
#define V_028C70_COLOR_4_4 0x00000002
#define V_028C70_COLOR_3_3_2 0x00000003
#define V_028C70_COLOR_16 0x00000005
#define V_028C70_COLOR_16_FLOAT 0x00000006
#define V_028C70_COLOR_8_8 0x00000007
#define V_028C70_COLOR_5_6_5 0x00000008
#define V_028C70_COLOR_6_5_5 0x00000009
#define V_028C70_COLOR_1_5_5_5 0x0000000A
#define V_028C70_COLOR_4_4_4_4 0x0000000B
#define V_028C70_COLOR_5_5_5_1 0x0000000C
#define V_028C70_COLOR_32 0x0000000D
#define V_028C70_COLOR_32_FLOAT 0x0000000E
#define V_028C70_COLOR_16_16 0x0000000F
#define V_028C70_COLOR_16_16_FLOAT 0x00000010
#define V_028C70_COLOR_8_24 0x00000011
#define V_028C70_COLOR_8_24_FLOAT 0x00000012
#define V_028C70_COLOR_24_8 0x00000013
#define V_028C70_COLOR_24_8_FLOAT 0x00000014
#define V_028C70_COLOR_10_11_11 0x00000015
#define V_028C70_COLOR_10_11_11_FLOAT 0x00000016
#define V_028C70_COLOR_11_11_10 0x00000017
#define V_028C70_COLOR_11_11_10_FLOAT 0x00000018
#define V_028C70_COLOR_2_10_10_10 0x00000019
#define V_028C70_COLOR_8_8_8_8 0x0000001A
#define V_028C70_COLOR_10_10_10_2 0x0000001B
#define V_028C70_COLOR_X24_8_32_FLOAT 0x0000001C
#define V_028C70_COLOR_32_32 0x0000001D
#define V_028C70_COLOR_32_32_FLOAT 0x0000001E
#define V_028C70_COLOR_16_16_16_16 0x0000001F
#define V_028C70_COLOR_16_16_16_16_FLOAT 0x00000020
#define V_028C70_COLOR_32_32_32_32 0x00000022
#define V_028C70_COLOR_32_32_32_32_FLOAT 0x00000023
#define V_028C70_COLOR_32_32_32_FLOAT 0x00000030
#define S_028C70_ARRAY_MODE(x) (((x) & 0xF) << 8)
#define G_028C70_ARRAY_MODE(x) (((x) >> 8) & 0xF)
#define C_028C70_ARRAY_MODE 0xFFFFF0FF
#define V_028C70_ARRAY_LINEAR_GENERAL 0x00000000
#define V_028C70_ARRAY_LINEAR_ALIGNED 0x00000001
#define V_028C70_ARRAY_1D_TILED_THIN1 0x00000002
#define V_028C70_ARRAY_2D_TILED_THIN1 0x00000004
#define S_028C70_NUMBER_TYPE(x) (((x) & 0x7) << 12)
#define G_028C70_NUMBER_TYPE(x) (((x) >> 12) & 0x7)
#define C_028C70_NUMBER_TYPE 0xFFFF8FFF
#define V_028C70_NUMBER_UNORM 0x00000000
#define V_028C70_NUMBER_SNORM 0x00000001
#define V_028C70_NUMBER_USCALED 0x00000002
#define V_028C70_NUMBER_SSCALED 0x00000003
#define V_028C70_NUMBER_UINT 0x00000004
#define V_028C70_NUMBER_SINT 0x00000005
#define V_028C70_NUMBER_SRGB 0x00000006
#define V_028C70_NUMBER_FLOAT 0x00000007
#define S_028C70_COMP_SWAP(x) (((x) & 0x3) << 15)
#define G_028C70_COMP_SWAP(x) (((x) >> 15) & 0x3)
#define C_028C70_COMP_SWAP 0xFFFE7FFF
#define V_028C70_SWAP_STD 0x00000000
#define V_028C70_SWAP_ALT 0x00000001
#define V_028C70_SWAP_STD_REV 0x00000002
#define V_028C70_SWAP_ALT_REV 0x00000003
#define S_028C70_FAST_CLEAR(x) (((x) & 0x1) << 17)
#define G_028C70_FAST_CLEAR(x) (((x) >> 17) & 0x1)
#define C_028C70_FAST_CLEAR 0xFFFDFFFF
#define S_028C70_COMPRESSION(x) (((x) & 0x3) << 18)
#define G_028C70_COMPRESSION(x) (((x) >> 18) & 0x3)
#define C_028C70_COMPRESSION 0xFFF3FFFF
#define S_028C70_BLEND_CLAMP(x) (((x) & 0x1) << 19)
#define G_028C70_BLEND_CLAMP(x) (((x) >> 19) & 0x1)
#define C_028C70_BLEND_CLAMP 0xFFF7FFFF
#define S_028C70_BLEND_BYPASS(x) (((x) & 0x1) << 20)
#define G_028C70_BLEND_BYPASS(x) (((x) >> 20) & 0x1)
#define C_028C70_BLEND_BYPASS 0xFFEFFFFF
#define S_028C70_SIMPLE_FLOAT(x) (((x) & 0x1) << 21)
#define G_028C70_SIMPLE_FLOAT(x) (((x) >> 21) & 0x1)
#define C_028C70_SIMPLE_FLOAT 0xFFDFFFFF
#define S_028C70_ROUND_MODE(x) (((x) & 0x1) << 22)
#define G_028C70_ROUND_MODE(x) (((x) >> 22) & 0x1)
#define C_028C70_ROUND_MODE 0xFFBFFFFF
#define S_028C70_TILE_COMPACT(x) (((x) & 0x1) << 23)
#define G_028C70_TILE_COMPACT(x) (((x) >> 23) & 0x1)
#define C_028C70_TILE_COMPACT 0xFF7FFFFF
#define S_028C70_SOURCE_FORMAT(x) (((x) & 0x3) << 24)
#define G_028C70_SOURCE_FORMAT(x) (((x) >> 24) & 0x3)
#define C_028C70_SOURCE_FORMAT 0xFCFFFFFF
#define V_028C70_EXPORT_4C_32BPC 0x0
#define V_028C70_EXPORT_4C_16BPC 0x1
#define V_028C70_EXPORT_2C_32BPC 0x2 /* Do not use */
#define S_028C70_RAT(x) (((x) & 0x1) << 26)
#define G_028C70_RAT(x) (((x) >> 26) & 0x1)
#define C_028C70_RAT 0xFBFFFFFF
#define S_028C70_RESOURCE_TYPE(x) (((x) & 0x7) << 27)
#define G_028C70_RESOURCE_TYPE(x) (((x) >> 27) & 0x7)
#define C_028C70_RESOURCE_TYPE 0xC7FFFFFF
 
#define CB_COLOR0_INFO 0x28c70
# define CB_FORMAT(x) ((x) << 2)
# define CB_ARRAY_MODE(x) ((x) << 8)
# define ARRAY_LINEAR_GENERAL 0
# define ARRAY_LINEAR_ALIGNED 1
# define ARRAY_1D_TILED_THIN1 2
# define ARRAY_2D_TILED_THIN1 4
# define CB_SOURCE_FORMAT(x) ((x) << 24)
# define CB_SF_EXPORT_FULL 0
# define CB_SF_EXPORT_NORM 1
#define R_028C74_CB_COLOR0_ATTRIB 0x028C74
#define S_028C74_NON_DISP_TILING_ORDER(x) (((x) & 0x1) << 4)
#define G_028C74_NON_DISP_TILING_ORDER(x) (((x) >> 4) & 0x1)
#define C_028C74_NON_DISP_TILING_ORDER 0xFFFFFFEF
#define S_028C74_TILE_SPLIT(x) (((x) & 0xf) << 5)
#define G_028C74_TILE_SPLIT(x) (((x) >> 5) & 0xf)
#define S_028C74_NUM_BANKS(x) (((x) & 0x3) << 10)
#define G_028C74_NUM_BANKS(x) (((x) >> 10) & 0x3)
#define S_028C74_BANK_WIDTH(x) (((x) & 0x3) << 13)
#define G_028C74_BANK_WIDTH(x) (((x) >> 13) & 0x3)
#define S_028C74_BANK_HEIGHT(x) (((x) & 0x3) << 16)
#define G_028C74_BANK_HEIGHT(x) (((x) >> 16) & 0x3)
#define S_028C74_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
#define G_028C74_MACRO_TILE_ASPECT(x) (((x) >> 19) & 0x3)
#define CB_COLOR0_ATTRIB 0x28c74
# define CB_TILE_SPLIT(x) (((x) & 0x7) << 5)
# define ADDR_SURF_TILE_SPLIT_64B 0
# define ADDR_SURF_TILE_SPLIT_128B 1
# define ADDR_SURF_TILE_SPLIT_256B 2
# define ADDR_SURF_TILE_SPLIT_512B 3
# define ADDR_SURF_TILE_SPLIT_1KB 4
# define ADDR_SURF_TILE_SPLIT_2KB 5
# define ADDR_SURF_TILE_SPLIT_4KB 6
# define CB_NUM_BANKS(x) (((x) & 0x3) << 10)
# define ADDR_SURF_2_BANK 0
# define ADDR_SURF_4_BANK 1
# define ADDR_SURF_8_BANK 2
# define ADDR_SURF_16_BANK 3
# define CB_BANK_WIDTH(x) (((x) & 0x3) << 13)
# define ADDR_SURF_BANK_WIDTH_1 0
# define ADDR_SURF_BANK_WIDTH_2 1
# define ADDR_SURF_BANK_WIDTH_4 2
# define ADDR_SURF_BANK_WIDTH_8 3
# define CB_BANK_HEIGHT(x) (((x) & 0x3) << 16)
# define ADDR_SURF_BANK_HEIGHT_1 0
# define ADDR_SURF_BANK_HEIGHT_2 1
# define ADDR_SURF_BANK_HEIGHT_4 2
# define ADDR_SURF_BANK_HEIGHT_8 3
# define CB_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
#define CB_COLOR0_DIM 0x28c78
/* only CB0-7 blocks have these regs */
#define CB_COLOR0_CMASK 0x28c7c
1107,17 → 1663,226
#define CB_COLOR7_CLEAR_WORD3 0x28e3c
 
#define SQ_TEX_RESOURCE_WORD0_0 0x30000
# define TEX_DIM(x) ((x) << 0)
# define SQ_TEX_DIM_1D 0
# define SQ_TEX_DIM_2D 1
# define SQ_TEX_DIM_3D 2
# define SQ_TEX_DIM_CUBEMAP 3
# define SQ_TEX_DIM_1D_ARRAY 4
# define SQ_TEX_DIM_2D_ARRAY 5
# define SQ_TEX_DIM_2D_MSAA 6
# define SQ_TEX_DIM_2D_ARRAY_MSAA 7
#define SQ_TEX_RESOURCE_WORD1_0 0x30004
# define TEX_ARRAY_MODE(x) ((x) << 28)
#define SQ_TEX_RESOURCE_WORD2_0 0x30008
#define SQ_TEX_RESOURCE_WORD3_0 0x3000C
#define SQ_TEX_RESOURCE_WORD4_0 0x30010
# define TEX_DST_SEL_X(x) ((x) << 16)
# define TEX_DST_SEL_Y(x) ((x) << 19)
# define TEX_DST_SEL_Z(x) ((x) << 22)
# define TEX_DST_SEL_W(x) ((x) << 25)
# define SQ_SEL_X 0
# define SQ_SEL_Y 1
# define SQ_SEL_Z 2
# define SQ_SEL_W 3
# define SQ_SEL_0 4
# define SQ_SEL_1 5
#define SQ_TEX_RESOURCE_WORD5_0 0x30014
#define SQ_TEX_RESOURCE_WORD6_0 0x30018
# define TEX_TILE_SPLIT(x) (((x) & 0x7) << 29)
#define SQ_TEX_RESOURCE_WORD7_0 0x3001c
# define MACRO_TILE_ASPECT(x) (((x) & 0x3) << 6)
# define TEX_BANK_WIDTH(x) (((x) & 0x3) << 8)
# define TEX_BANK_HEIGHT(x) (((x) & 0x3) << 10)
# define TEX_NUM_BANKS(x) (((x) & 0x3) << 16)
#define R_030000_SQ_TEX_RESOURCE_WORD0_0 0x030000
#define S_030000_DIM(x) (((x) & 0x7) << 0)
#define G_030000_DIM(x) (((x) >> 0) & 0x7)
#define C_030000_DIM 0xFFFFFFF8
#define V_030000_SQ_TEX_DIM_1D 0x00000000
#define V_030000_SQ_TEX_DIM_2D 0x00000001
#define V_030000_SQ_TEX_DIM_3D 0x00000002
#define V_030000_SQ_TEX_DIM_CUBEMAP 0x00000003
#define V_030000_SQ_TEX_DIM_1D_ARRAY 0x00000004
#define V_030000_SQ_TEX_DIM_2D_ARRAY 0x00000005
#define V_030000_SQ_TEX_DIM_2D_MSAA 0x00000006
#define V_030000_SQ_TEX_DIM_2D_ARRAY_MSAA 0x00000007
#define S_030000_NON_DISP_TILING_ORDER(x) (((x) & 0x1) << 5)
#define G_030000_NON_DISP_TILING_ORDER(x) (((x) >> 5) & 0x1)
#define C_030000_NON_DISP_TILING_ORDER 0xFFFFFFDF
#define S_030000_PITCH(x) (((x) & 0xFFF) << 6)
#define G_030000_PITCH(x) (((x) >> 6) & 0xFFF)
#define C_030000_PITCH 0xFFFC003F
#define S_030000_TEX_WIDTH(x) (((x) & 0x3FFF) << 18)
#define G_030000_TEX_WIDTH(x) (((x) >> 18) & 0x3FFF)
#define C_030000_TEX_WIDTH 0x0003FFFF
#define R_030004_SQ_TEX_RESOURCE_WORD1_0 0x030004
#define S_030004_TEX_HEIGHT(x) (((x) & 0x3FFF) << 0)
#define G_030004_TEX_HEIGHT(x) (((x) >> 0) & 0x3FFF)
#define C_030004_TEX_HEIGHT 0xFFFFC000
#define S_030004_TEX_DEPTH(x) (((x) & 0x1FFF) << 14)
#define G_030004_TEX_DEPTH(x) (((x) >> 14) & 0x1FFF)
#define C_030004_TEX_DEPTH 0xF8003FFF
#define S_030004_ARRAY_MODE(x) (((x) & 0xF) << 28)
#define G_030004_ARRAY_MODE(x) (((x) >> 28) & 0xF)
#define C_030004_ARRAY_MODE 0x0FFFFFFF
#define R_030008_SQ_TEX_RESOURCE_WORD2_0 0x030008
#define S_030008_BASE_ADDRESS(x) (((x) & 0xFFFFFFFF) << 0)
#define G_030008_BASE_ADDRESS(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_030008_BASE_ADDRESS 0x00000000
#define R_03000C_SQ_TEX_RESOURCE_WORD3_0 0x03000C
#define S_03000C_MIP_ADDRESS(x) (((x) & 0xFFFFFFFF) << 0)
#define G_03000C_MIP_ADDRESS(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_03000C_MIP_ADDRESS 0x00000000
#define R_030010_SQ_TEX_RESOURCE_WORD4_0 0x030010
#define S_030010_FORMAT_COMP_X(x) (((x) & 0x3) << 0)
#define G_030010_FORMAT_COMP_X(x) (((x) >> 0) & 0x3)
#define C_030010_FORMAT_COMP_X 0xFFFFFFFC
#define V_030010_SQ_FORMAT_COMP_UNSIGNED 0x00000000
#define V_030010_SQ_FORMAT_COMP_SIGNED 0x00000001
#define V_030010_SQ_FORMAT_COMP_UNSIGNED_BIASED 0x00000002
#define S_030010_FORMAT_COMP_Y(x) (((x) & 0x3) << 2)
#define G_030010_FORMAT_COMP_Y(x) (((x) >> 2) & 0x3)
#define C_030010_FORMAT_COMP_Y 0xFFFFFFF3
#define S_030010_FORMAT_COMP_Z(x) (((x) & 0x3) << 4)
#define G_030010_FORMAT_COMP_Z(x) (((x) >> 4) & 0x3)
#define C_030010_FORMAT_COMP_Z 0xFFFFFFCF
#define S_030010_FORMAT_COMP_W(x) (((x) & 0x3) << 6)
#define G_030010_FORMAT_COMP_W(x) (((x) >> 6) & 0x3)
#define C_030010_FORMAT_COMP_W 0xFFFFFF3F
#define S_030010_NUM_FORMAT_ALL(x) (((x) & 0x3) << 8)
#define G_030010_NUM_FORMAT_ALL(x) (((x) >> 8) & 0x3)
#define C_030010_NUM_FORMAT_ALL 0xFFFFFCFF
#define V_030010_SQ_NUM_FORMAT_NORM 0x00000000
#define V_030010_SQ_NUM_FORMAT_INT 0x00000001
#define V_030010_SQ_NUM_FORMAT_SCALED 0x00000002
#define S_030010_SRF_MODE_ALL(x) (((x) & 0x1) << 10)
#define G_030010_SRF_MODE_ALL(x) (((x) >> 10) & 0x1)
#define C_030010_SRF_MODE_ALL 0xFFFFFBFF
#define V_030010_SRF_MODE_ZERO_CLAMP_MINUS_ONE 0x00000000
#define V_030010_SRF_MODE_NO_ZERO 0x00000001
#define S_030010_FORCE_DEGAMMA(x) (((x) & 0x1) << 11)
#define G_030010_FORCE_DEGAMMA(x) (((x) >> 11) & 0x1)
#define C_030010_FORCE_DEGAMMA 0xFFFFF7FF
#define S_030010_ENDIAN_SWAP(x) (((x) & 0x3) << 12)
#define G_030010_ENDIAN_SWAP(x) (((x) >> 12) & 0x3)
#define C_030010_ENDIAN_SWAP 0xFFFFCFFF
#define S_030010_DST_SEL_X(x) (((x) & 0x7) << 16)
#define G_030010_DST_SEL_X(x) (((x) >> 16) & 0x7)
#define C_030010_DST_SEL_X 0xFFF8FFFF
#define V_030010_SQ_SEL_X 0x00000000
#define V_030010_SQ_SEL_Y 0x00000001
#define V_030010_SQ_SEL_Z 0x00000002
#define V_030010_SQ_SEL_W 0x00000003
#define V_030010_SQ_SEL_0 0x00000004
#define V_030010_SQ_SEL_1 0x00000005
#define S_030010_DST_SEL_Y(x) (((x) & 0x7) << 19)
#define G_030010_DST_SEL_Y(x) (((x) >> 19) & 0x7)
#define C_030010_DST_SEL_Y 0xFFC7FFFF
#define S_030010_DST_SEL_Z(x) (((x) & 0x7) << 22)
#define G_030010_DST_SEL_Z(x) (((x) >> 22) & 0x7)
#define C_030010_DST_SEL_Z 0xFE3FFFFF
#define S_030010_DST_SEL_W(x) (((x) & 0x7) << 25)
#define G_030010_DST_SEL_W(x) (((x) >> 25) & 0x7)
#define C_030010_DST_SEL_W 0xF1FFFFFF
#define S_030010_BASE_LEVEL(x) (((x) & 0xF) << 28)
#define G_030010_BASE_LEVEL(x) (((x) >> 28) & 0xF)
#define C_030010_BASE_LEVEL 0x0FFFFFFF
#define R_030014_SQ_TEX_RESOURCE_WORD5_0 0x030014
#define S_030014_LAST_LEVEL(x) (((x) & 0xF) << 0)
#define G_030014_LAST_LEVEL(x) (((x) >> 0) & 0xF)
#define C_030014_LAST_LEVEL 0xFFFFFFF0
#define S_030014_BASE_ARRAY(x) (((x) & 0x1FFF) << 4)
#define G_030014_BASE_ARRAY(x) (((x) >> 4) & 0x1FFF)
#define C_030014_BASE_ARRAY 0xFFFE000F
#define S_030014_LAST_ARRAY(x) (((x) & 0x1FFF) << 17)
#define G_030014_LAST_ARRAY(x) (((x) >> 17) & 0x1FFF)
#define C_030014_LAST_ARRAY 0xC001FFFF
#define R_030018_SQ_TEX_RESOURCE_WORD6_0 0x030018
#define S_030018_MAX_ANISO(x) (((x) & 0x7) << 0)
#define G_030018_MAX_ANISO(x) (((x) >> 0) & 0x7)
#define C_030018_MAX_ANISO 0xFFFFFFF8
#define S_030018_PERF_MODULATION(x) (((x) & 0x7) << 3)
#define G_030018_PERF_MODULATION(x) (((x) >> 3) & 0x7)
#define C_030018_PERF_MODULATION 0xFFFFFFC7
#define S_030018_INTERLACED(x) (((x) & 0x1) << 6)
#define G_030018_INTERLACED(x) (((x) >> 6) & 0x1)
#define C_030018_INTERLACED 0xFFFFFFBF
#define S_030018_TILE_SPLIT(x) (((x) & 0x7) << 29)
#define G_030018_TILE_SPLIT(x) (((x) >> 29) & 0x7)
#define R_03001C_SQ_TEX_RESOURCE_WORD7_0 0x03001C
#define S_03001C_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 6)
#define G_03001C_MACRO_TILE_ASPECT(x) (((x) >> 6) & 0x3)
#define S_03001C_BANK_WIDTH(x) (((x) & 0x3) << 8)
#define G_03001C_BANK_WIDTH(x) (((x) >> 8) & 0x3)
#define S_03001C_BANK_HEIGHT(x) (((x) & 0x3) << 10)
#define G_03001C_BANK_HEIGHT(x) (((x) >> 10) & 0x3)
#define S_03001C_NUM_BANKS(x) (((x) & 0x3) << 16)
#define G_03001C_NUM_BANKS(x) (((x) >> 16) & 0x3)
#define S_03001C_TYPE(x) (((x) & 0x3) << 30)
#define G_03001C_TYPE(x) (((x) >> 30) & 0x3)
#define C_03001C_TYPE 0x3FFFFFFF
#define V_03001C_SQ_TEX_VTX_INVALID_TEXTURE 0x00000000
#define V_03001C_SQ_TEX_VTX_INVALID_BUFFER 0x00000001
#define V_03001C_SQ_TEX_VTX_VALID_TEXTURE 0x00000002
#define V_03001C_SQ_TEX_VTX_VALID_BUFFER 0x00000003
#define S_03001C_DATA_FORMAT(x) (((x) & 0x3F) << 0)
#define G_03001C_DATA_FORMAT(x) (((x) >> 0) & 0x3F)
#define C_03001C_DATA_FORMAT 0xFFFFFFC0
 
#define SQ_VTX_CONSTANT_WORD0_0 0x30000
#define SQ_VTX_CONSTANT_WORD1_0 0x30004
#define SQ_VTX_CONSTANT_WORD2_0 0x30008
# define SQ_VTXC_BASE_ADDR_HI(x) ((x) << 0)
# define SQ_VTXC_STRIDE(x) ((x) << 8)
# define SQ_VTXC_ENDIAN_SWAP(x) ((x) << 30)
# define SQ_ENDIAN_NONE 0
# define SQ_ENDIAN_8IN16 1
# define SQ_ENDIAN_8IN32 2
#define SQ_VTX_CONSTANT_WORD3_0 0x3000C
# define SQ_VTCX_SEL_X(x) ((x) << 3)
# define SQ_VTCX_SEL_Y(x) ((x) << 6)
# define SQ_VTCX_SEL_Z(x) ((x) << 9)
# define SQ_VTCX_SEL_W(x) ((x) << 12)
#define SQ_VTX_CONSTANT_WORD4_0 0x30010
#define SQ_VTX_CONSTANT_WORD5_0 0x30014
#define SQ_VTX_CONSTANT_WORD6_0 0x30018
#define SQ_VTX_CONSTANT_WORD7_0 0x3001c
 
#define TD_PS_BORDER_COLOR_INDEX 0xA400
#define TD_PS_BORDER_COLOR_RED 0xA404
#define TD_PS_BORDER_COLOR_GREEN 0xA408
#define TD_PS_BORDER_COLOR_BLUE 0xA40C
#define TD_PS_BORDER_COLOR_ALPHA 0xA410
#define TD_VS_BORDER_COLOR_INDEX 0xA414
#define TD_VS_BORDER_COLOR_RED 0xA418
#define TD_VS_BORDER_COLOR_GREEN 0xA41C
#define TD_VS_BORDER_COLOR_BLUE 0xA420
#define TD_VS_BORDER_COLOR_ALPHA 0xA424
#define TD_GS_BORDER_COLOR_INDEX 0xA428
#define TD_GS_BORDER_COLOR_RED 0xA42C
#define TD_GS_BORDER_COLOR_GREEN 0xA430
#define TD_GS_BORDER_COLOR_BLUE 0xA434
#define TD_GS_BORDER_COLOR_ALPHA 0xA438
#define TD_HS_BORDER_COLOR_INDEX 0xA43C
#define TD_HS_BORDER_COLOR_RED 0xA440
#define TD_HS_BORDER_COLOR_GREEN 0xA444
#define TD_HS_BORDER_COLOR_BLUE 0xA448
#define TD_HS_BORDER_COLOR_ALPHA 0xA44C
#define TD_LS_BORDER_COLOR_INDEX 0xA450
#define TD_LS_BORDER_COLOR_RED 0xA454
#define TD_LS_BORDER_COLOR_GREEN 0xA458
#define TD_LS_BORDER_COLOR_BLUE 0xA45C
#define TD_LS_BORDER_COLOR_ALPHA 0xA460
#define TD_CS_BORDER_COLOR_INDEX 0xA464
#define TD_CS_BORDER_COLOR_RED 0xA468
#define TD_CS_BORDER_COLOR_GREEN 0xA46C
#define TD_CS_BORDER_COLOR_BLUE 0xA470
#define TD_CS_BORDER_COLOR_ALPHA 0xA474
 
/* cayman 3D regs */
#define CAYMAN_VGT_OFFCHIP_LDS_BASE 0x89B0
#define CAYMAN_VGT_OFFCHIP_LDS_BASE 0x89B4
#define CAYMAN_SQ_EX_ALLOC_TABLE_SLOTS 0x8E48
#define CAYMAN_DB_EQAA 0x28804
#define CAYMAN_DB_DEPTH_INFO 0x2803C
#define CAYMAN_PA_SC_AA_CONFIG 0x28BE0