1,6 → 1,19 |
#ifndef _UAPI_ASM_X86_SIGCONTEXT_H |
#define _UAPI_ASM_X86_SIGCONTEXT_H |
|
/* |
* Linux signal context definitions. The sigcontext includes a complex |
* hierarchy of CPU and FPU state, available to user-space (on the stack) when |
* a signal handler is executed. |
* |
* As over the years this ABI grew from its very simple roots towards |
* supporting more and more CPU state organically, some of the details (which |
* were rather clever hacks back in the days) became a bit quirky by today. |
* |
* The current ABI includes flexible provisions for future extensions, so we |
* won't have to grow new quirks for quite some time. Promise! |
*/ |
|
#include <linux/compiler.h> |
#include <linux/types.h> |
|
9,155 → 22,306 |
#define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2) |
|
/* |
* bytes 464..511 in the current 512byte layout of fxsave/fxrstor frame |
* are reserved for SW usage. On cpu's supporting xsave/xrstor, these bytes |
* are used to extended the fpstate pointer in the sigcontext, which now |
* includes the extended state information along with fpstate information. |
* Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame |
* are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are |
* used to extend the fpstate pointer in the sigcontext, which now includes the |
* extended state information along with fpstate information. |
* |
* Presence of FP_XSTATE_MAGIC1 at the beginning of this SW reserved |
* area and FP_XSTATE_MAGIC2 at the end of memory layout |
* (extended_size - FP_XSTATE_MAGIC2_SIZE) indicates the presence of the |
* extended state information in the memory layout pointed by the fpstate |
* pointer in sigcontext. |
* If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a |
* sw_reserved.extended_size bytes large extended context area present. (The |
* last 32-bit word of this extended area (at the |
* fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to |
* FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.) |
* |
* This extended area typically grows with newer CPUs that have larger and |
* larger XSAVE areas. |
*/ |
struct _fpx_sw_bytes { |
__u32 magic1; /* FP_XSTATE_MAGIC1 */ |
__u32 extended_size; /* total size of the layout referred by |
* fpstate pointer in the sigcontext. |
/* |
* If set to FP_XSTATE_MAGIC1 then this is an xstate context. |
* 0 if a legacy frame. |
*/ |
__u64 xstate_bv; |
/* feature bit mask (including fp/sse/extended |
* state) that is present in the memory |
* layout. |
__u32 magic1; |
|
/* |
* Total size of the fpstate area: |
* |
* - if magic1 == 0 then it's sizeof(struct _fpstate) |
* - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate) |
* plus extensions (if any) |
*/ |
__u32 xstate_size; /* actual xsave state size, based on the |
* features saved in the layout. |
* 'extended_size' will be greater than |
* 'xstate_size'. |
__u32 extended_size; |
|
/* |
* Feature bit mask (including FP/SSE/extended state) that is present |
* in the memory layout: |
*/ |
__u32 padding[7]; /* for future use. */ |
__u64 xfeatures; |
|
/* |
* Actual XSAVE state size, based on the xfeatures saved in the layout. |
* 'extended_size' is greater than 'xstate_size': |
*/ |
__u32 xstate_size; |
|
/* For future use: */ |
__u32 padding[7]; |
}; |
|
#ifdef __i386__ |
/* |
* As documented in the iBCS2 standard.. |
* As documented in the iBCS2 standard: |
* |
* The first part of "struct _fpstate" is just the normal i387 |
* hardware setup, the extra "status" word is used to save the |
* coprocessor status word before entering the handler. |
* The first part of "struct _fpstate" is just the normal i387 hardware setup, |
* the extra "status" word is used to save the coprocessor status word before |
* entering the handler. |
* |
* Pentium III FXSR, SSE support |
* Gareth Hughes <gareth@valinux.com>, May 2000 |
* |
* The FPU state data structure has had to grow to accommodate the |
* extended FPU state required by the Streaming SIMD Extensions. |
* There is no documented standard to accomplish this at the moment. |
* The FPU state data structure has had to grow to accommodate the extended FPU |
* state required by the Streaming SIMD Extensions. There is no documented |
* standard to accomplish this at the moment. |
*/ |
|
/* 10-byte legacy floating point register: */ |
struct _fpreg { |
unsigned short significand[4]; |
unsigned short exponent; |
__u16 significand[4]; |
__u16 exponent; |
}; |
|
/* 16-byte floating point register: */ |
struct _fpxreg { |
unsigned short significand[4]; |
unsigned short exponent; |
unsigned short padding[3]; |
__u16 significand[4]; |
__u16 exponent; |
__u16 padding[3]; |
}; |
|
/* 16-byte XMM register: */ |
struct _xmmreg { |
unsigned long element[4]; |
__u32 element[4]; |
}; |
|
struct _fpstate { |
/* Regular FPU environment */ |
unsigned long cw; |
unsigned long sw; |
unsigned long tag; |
unsigned long ipoff; |
unsigned long cssel; |
unsigned long dataoff; |
unsigned long datasel; |
#define X86_FXSR_MAGIC 0x0000 |
|
/* |
* The 32-bit FPU frame: |
*/ |
struct _fpstate_32 { |
/* Legacy FPU environment: */ |
__u32 cw; |
__u32 sw; |
__u32 tag; |
__u32 ipoff; |
__u32 cssel; |
__u32 dataoff; |
__u32 datasel; |
struct _fpreg _st[8]; |
unsigned short status; |
unsigned short magic; /* 0xffff = regular FPU data only */ |
__u16 status; |
__u16 magic; /* 0xffff: regular FPU data only */ |
/* 0x0000: FXSR FPU data */ |
|
/* FXSR FPU environment */ |
unsigned long _fxsr_env[6]; /* FXSR FPU env is ignored */ |
unsigned long mxcsr; |
unsigned long reserved; |
__u32 _fxsr_env[6]; /* FXSR FPU env is ignored */ |
__u32 mxcsr; |
__u32 reserved; |
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */ |
struct _xmmreg _xmm[8]; |
unsigned long padding1[44]; |
struct _xmmreg _xmm[8]; /* First 8 XMM registers */ |
union { |
__u32 padding1[44]; /* Second 8 XMM registers plus padding */ |
__u32 padding[44]; /* Alias name for old user-space */ |
}; |
|
union { |
unsigned long padding2[12]; |
struct _fpx_sw_bytes sw_reserved; /* represents the extended |
* state info */ |
__u32 padding2[12]; |
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */ |
}; |
}; |
|
#define X86_FXSR_MAGIC 0x0000 |
|
#ifndef __KERNEL__ |
/* |
* User-space might still rely on the old definition: |
* The 64-bit FPU frame. (FXSAVE format and later) |
* |
* Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is |
* larger: 'struct _xstate'. Note that 'struct _xstate' embedds |
* 'struct _fpstate' so that you can always assume the _fpstate portion |
* exists so that you can check the magic value. |
* |
* Note2: Reserved fields may someday contain valuable data. Always |
* save/restore them when you change signal frames. |
*/ |
struct sigcontext { |
unsigned short gs, __gsh; |
unsigned short fs, __fsh; |
unsigned short es, __esh; |
unsigned short ds, __dsh; |
unsigned long edi; |
unsigned long esi; |
unsigned long ebp; |
unsigned long esp; |
unsigned long ebx; |
unsigned long edx; |
unsigned long ecx; |
unsigned long eax; |
unsigned long trapno; |
unsigned long err; |
unsigned long eip; |
unsigned short cs, __csh; |
unsigned long eflags; |
unsigned long esp_at_signal; |
unsigned short ss, __ssh; |
struct _fpstate __user *fpstate; |
unsigned long oldmask; |
unsigned long cr2; |
}; |
#endif /* !__KERNEL__ */ |
|
#else /* __i386__ */ |
|
/* FXSAVE frame */ |
/* Note: reserved1/2 may someday contain valuable data. Always save/restore |
them when you change signal frames. */ |
struct _fpstate { |
struct _fpstate_64 { |
__u16 cwd; |
__u16 swd; |
__u16 twd; /* Note this is not the same as the |
32bit/x87/FSAVE twd */ |
/* Note this is not the same as the 32-bit/x87/FSAVE twd: */ |
__u16 twd; |
__u16 fop; |
__u64 rip; |
__u64 rdp; |
__u32 mxcsr; |
__u32 mxcsr_mask; |
__u32 st_space[32]; /* 8*16 bytes for each FP-reg */ |
__u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */ |
__u32 st_space[32]; /* 8x FP registers, 16 bytes each */ |
__u32 xmm_space[64]; /* 16x XMM registers, 16 bytes each */ |
__u32 reserved2[12]; |
union { |
__u32 reserved3[12]; |
struct _fpx_sw_bytes sw_reserved; /* represents the extended |
* state information */ |
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */ |
}; |
}; |
|
#ifndef __KERNEL__ |
#ifdef __i386__ |
# define _fpstate _fpstate_32 |
#else |
# define _fpstate _fpstate_64 |
#endif |
|
struct _header { |
__u64 xfeatures; |
__u64 reserved1[2]; |
__u64 reserved2[5]; |
}; |
|
struct _ymmh_state { |
/* 16x YMM registers, 16 bytes each: */ |
__u32 ymmh_space[64]; |
}; |
|
/* |
* User-space might still rely on the old definition: |
* Extended state pointed to by sigcontext::fpstate. |
* |
* In addition to the fpstate, information encoded in _xstate::xstate_hdr |
* indicates the presence of other extended state information supported |
* by the CPU and kernel: |
*/ |
struct _xstate { |
struct _fpstate fpstate; |
struct _header xstate_hdr; |
struct _ymmh_state ymmh; |
/* New processor state extensions go here: */ |
}; |
|
/* |
* The 32-bit signal frame: |
*/ |
struct sigcontext_32 { |
__u16 gs, __gsh; |
__u16 fs, __fsh; |
__u16 es, __esh; |
__u16 ds, __dsh; |
__u32 di; |
__u32 si; |
__u32 bp; |
__u32 sp; |
__u32 bx; |
__u32 dx; |
__u32 cx; |
__u32 ax; |
__u32 trapno; |
__u32 err; |
__u32 ip; |
__u16 cs, __csh; |
__u32 flags; |
__u32 sp_at_signal; |
__u16 ss, __ssh; |
|
/* |
* fpstate is really (struct _fpstate *) or (struct _xstate *) |
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
* of extended memory layout. See comments at the definition of |
* (struct _fpx_sw_bytes) |
*/ |
__u32 fpstate; /* Zero when no FPU/extended context */ |
__u32 oldmask; |
__u32 cr2; |
}; |
|
/* |
* The 64-bit signal frame: |
*/ |
struct sigcontext_64 { |
__u64 r8; |
__u64 r9; |
__u64 r10; |
__u64 r11; |
__u64 r12; |
__u64 r13; |
__u64 r14; |
__u64 r15; |
__u64 di; |
__u64 si; |
__u64 bp; |
__u64 bx; |
__u64 dx; |
__u64 ax; |
__u64 cx; |
__u64 sp; |
__u64 ip; |
__u64 flags; |
__u16 cs; |
__u16 gs; |
__u16 fs; |
__u16 __pad0; |
__u64 err; |
__u64 trapno; |
__u64 oldmask; |
__u64 cr2; |
|
/* |
* fpstate is really (struct _fpstate *) or (struct _xstate *) |
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
* of extended memory layout. See comments at the definition of |
* (struct _fpx_sw_bytes) |
*/ |
__u64 fpstate; /* Zero when no FPU/extended context */ |
__u64 reserved1[8]; |
}; |
|
/* |
* Create the real 'struct sigcontext' type: |
*/ |
#ifdef __KERNEL__ |
# ifdef __i386__ |
# define sigcontext sigcontext_32 |
# else |
# define sigcontext sigcontext_64 |
# endif |
#endif |
|
/* |
* The old user-space sigcontext definition, just in case user-space still |
* relies on it. The kernel definition (in asm/sigcontext.h) has unified |
* field names but otherwise the same layout. |
*/ |
#ifndef __KERNEL__ |
|
#define _fpstate_ia32 _fpstate_32 |
#define sigcontext_ia32 sigcontext_32 |
|
|
# ifdef __i386__ |
struct sigcontext { |
__u16 gs, __gsh; |
__u16 fs, __fsh; |
__u16 es, __esh; |
__u16 ds, __dsh; |
__u32 edi; |
__u32 esi; |
__u32 ebp; |
__u32 esp; |
__u32 ebx; |
__u32 edx; |
__u32 ecx; |
__u32 eax; |
__u32 trapno; |
__u32 err; |
__u32 eip; |
__u16 cs, __csh; |
__u32 eflags; |
__u32 esp_at_signal; |
__u16 ss, __ssh; |
struct _fpstate __user *fpstate; |
__u32 oldmask; |
__u32 cr2; |
}; |
# else /* __x86_64__: */ |
struct sigcontext { |
__u64 r8; |
__u64 r9; |
__u64 r10; |
184,38 → 348,13 |
__u64 trapno; |
__u64 oldmask; |
__u64 cr2; |
struct _fpstate __user *fpstate; /* zero when no FPU context */ |
struct _fpstate __user *fpstate; /* Zero when no FPU context */ |
#ifdef __ILP32__ |
__u32 __fpstate_pad; |
#endif |
__u64 reserved1[8]; |
}; |
# endif /* __x86_64__ */ |
#endif /* !__KERNEL__ */ |
|
#endif /* !__i386__ */ |
|
struct _xsave_hdr { |
__u64 xstate_bv; |
__u64 reserved1[2]; |
__u64 reserved2[5]; |
}; |
|
struct _ymmh_state { |
/* 16 * 16 bytes for each YMMH-reg */ |
__u32 ymmh_space[64]; |
}; |
|
/* |
* Extended state pointed by the fpstate pointer in the sigcontext. |
* In addition to the fpstate, information encoded in the xstate_hdr |
* indicates the presence of other extended state information |
* supported by the processor and OS. |
*/ |
struct _xstate { |
struct _fpstate fpstate; |
struct _xsave_hdr xstate_hdr; |
struct _ymmh_state ymmh; |
/* new processor state extensions go here */ |
}; |
|
#endif /* _UAPI_ASM_X86_SIGCONTEXT_H */ |